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diff --git a/manual/plugins/goban.tex b/manual/plugins/goban.tex
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--- a/manual/plugins/goban.tex
+++ b/manual/plugins/goban.tex
@@ -2,13 +2,10 @@
2\screenshot{plugins/images/ss-goban}{Goban}{The Rockbox Goban plugin} 2\screenshot{plugins/images/ss-goban}{Goban}{The Rockbox Goban plugin}
3Goban is a a plugin for playing, viewing and recording games of Go (also known 3Goban is a a plugin for playing, viewing and recording games of Go (also known
4as Weiqi, Baduk, Igo and Goe). It uses standard Smart Game Format (SGF) files 4as Weiqi, Baduk, Igo and Goe). It uses standard Smart Game Format (SGF) files
5for saving and loading games. 5for saving and loading games. You can find a short introduction to Go at
6
7You can find a short introduction to Go at
8\url{http://senseis.xmp.net/?WhatIsGo} and more information about SGF files 6\url{http://senseis.xmp.net/?WhatIsGo} and more information about SGF files
9can be read at \url{http://senseis.xmp.net/?SmartGameFormat} or the SGF 7can be read at \url{http://senseis.xmp.net/?SmartGameFormat} or the SGF
10specification at 8specification at \url{http://www.red-bean.com/sgf/}.\\
11\url{http://www.red-bean.com/sgf/}.
12 9
13This plugin can load all modern SGF files (file format 3 or 4) with few problems. 10This plugin can load all modern SGF files (file format 3 or 4) with few problems.
14It attempts to preserve SGF properties which it doesn't understand, and most common 11It attempts to preserve SGF properties which it doesn't understand, and most common
@@ -17,18 +14,18 @@ Kogo's Joseki Dictionary (\url{http://waterfire.us/joseki.htm}) with this plugin
17although the load and save times can be on the order of a minute or two on 14although the load and save times can be on the order of a minute or two on
18particularly slow devices. Large SGF files may stop audio playback for the duration 15particularly slow devices. Large SGF files may stop audio playback for the duration
19of the plugin's run in order to free up more memory and some very large SGF files will 16of the plugin's run in order to free up more memory and some very large SGF files will
20not even load on devices with little available memory. 17not even load on devices with little available memory.\\
21 18
22\emph{Note: } The plugin does \emph{NOT} support SGF files with multiple games in 19\note{The plugin does \emph{NOT} support SGF files with multiple games in
23one file. These are rare, but if you have one don't even try it (the file will most 20one file. These are rare, but if you have one don't even try it (the file will most
24likely be corrupted if you save over it). You have been warned. 21likely be corrupted if you save over it). You have been warned.\\}
25 22
26The file \fname {"/sgf/gbn\_def.sgf"} is used by the plugin to store any unsaved 23The file \fname {"/sgf/gbn\_def.sgf"} is used by the plugin to store any unsaved
27changes in the most recently loaded game. This means that if you forget to save your 24changes in the most recently loaded game. This means that if you forget to save your
28changes, you should load \fname {"/sgf/gbn\_def.sgf"} immediately to offload the changes 25changes, you should load \fname {"/sgf/gbn\_def.sgf"} immediately to offload the changes
29to another file. If you load another file first then your changes will be lost 26to another file. If you load another file first then your changes will be lost
30permanently. The \fname {"/sgf/gbn\_def.sgf"} file is also the file loaded if another 27permanently. The \fname {"/sgf/gbn\_def.sgf"} file is also the file loaded if another
31is not selected. 28is not selected.\\
32 29
33The information panel which displays the current move number may also contain 30The information panel which displays the current move number may also contain
34these markers: \\ 31these markers: \\