diff options
Diffstat (limited to 'manual/plugins/bubbles.tex')
-rw-r--r-- | manual/plugins/bubbles.tex | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex index 1b1321af2b..5bd50f9d43 100644 --- a/manual/plugins/bubbles.tex +++ b/manual/plugins/bubbles.tex | |||
@@ -15,6 +15,7 @@ fired. Points are awarded depending on how quickly the level was completed. | |||
15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
16 | \opt{ONDIO_PAD}{\ButtonMenu} | 16 | \opt{ONDIO_PAD}{\ButtonMenu} |
17 | \opt{SANSA_E200_PAD}{\ButtonUp} | 17 | \opt{SANSA_E200_PAD}{\ButtonUp} |
18 | \opt{GIGABEAT_PAD}{\ButtonPower} | ||
18 | & Start new game\\ | 19 | & Start new game\\ |
19 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 20 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
20 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} | 21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} |
@@ -23,13 +24,14 @@ fired. Points are awarded depending on how quickly the level was completed. | |||
23 | \opt{ONDIO_PAD}{\ButtonDown} | 24 | \opt{ONDIO_PAD}{\ButtonDown} |
24 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 25 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
25 | \opt{SANSA_E200_PAD}{\ButtonDown} | 26 | \opt{SANSA_E200_PAD}{\ButtonDown} |
27 | \opt{GIGABEAT_PAD}{\ButtonMenu} | ||
26 | & Resume saved game\\ | 28 | & Resume saved game\\ |
27 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} | 29 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} |
28 | \opt{RECORDER_PAD}{\ButtonPlay} | 30 | \opt{RECORDER_PAD}{\ButtonPlay} |
29 | \opt{ONDIO_PAD}{\ButtonUp} | 31 | \opt{ONDIO_PAD}{\ButtonUp} |
30 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 32 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
31 | & Show high scores\\ | 33 | & Show high scores\\ |
32 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown} | 34 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp/\ButtonDown} |
33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 35 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
34 | \opt{ONDIO_PAD}{\ButtonLeft+\ButtonRight} | 36 | \opt{ONDIO_PAD}{\ButtonLeft+\ButtonRight} |
35 | \opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} | 37 | \opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} |
@@ -37,18 +39,19 @@ fired. Points are awarded depending on how quickly the level was completed. | |||
37 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 39 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
38 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 40 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
39 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} | 41 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} |
42 | \opt{GIGABEAT_PAD}{\ButtonA} | ||
40 | & Quit\\\hline | 43 | & Quit\\\hline |
41 | \multicolumn{2}{c}{\textbf{In game}}\\\hline | 44 | \multicolumn{2}{c}{\textbf{In game}}\\\hline |
42 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 45 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 46 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
44 | \opt{ONDIO_PAD}{\ButtonMenu} | 47 | \opt{ONDIO_PAD}{\ButtonMenu} |
45 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 48 | \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower} |
46 | \opt{SANSA_E200_PAD}{\ButtonUp} | 49 | \opt{SANSA_E200_PAD}{\ButtonUp} |
47 | & Pause game\\ | 50 | & Pause game\\ |
48 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft/\ButtonRight} | 51 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonLeft/\ButtonRight} |
49 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 52 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
50 | & Aim the bubble\\ | 53 | & Aim the bubble\\ |
51 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} | 54 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} |
52 | \opt{RECORDER_PAD}{\ButtonPlay} | 55 | \opt{RECORDER_PAD}{\ButtonPlay} |
53 | \opt{ONDIO_PAD}{\ButtonUp} | 56 | \opt{ONDIO_PAD}{\ButtonUp} |
54 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 57 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
@@ -59,10 +62,12 @@ fired. Points are awarded depending on how quickly the level was completed. | |||
59 | \opt{RECORDER_PAD}{\ButtonFOne} | 62 | \opt{RECORDER_PAD}{\ButtonFOne} |
60 | \opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonDown} | 63 | \opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonDown} |
61 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 64 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
65 | \opt{GIGABEAT_PAD}{\ButtonMenu} | ||
62 | & Save game\\ | 66 | & Save game\\ |
63 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 67 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
64 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 68 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
65 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} | 69 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} |
70 | \opt{GIGABEAT_PAD}{\ButtonA} | ||
66 | & Exit to menu\\ | 71 | & Exit to menu\\ |
67 | \end{btnmap} | 72 | \end{btnmap} |
68 | \end{table} | 73 | \end{table} |