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Diffstat (limited to 'lib/rbcodec/codecs/libgme/vgm_emu.c')
-rw-r--r--lib/rbcodec/codecs/libgme/vgm_emu.c858
1 files changed, 858 insertions, 0 deletions
diff --git a/lib/rbcodec/codecs/libgme/vgm_emu.c b/lib/rbcodec/codecs/libgme/vgm_emu.c
new file mode 100644
index 0000000000..4b8953ccf4
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+++ b/lib/rbcodec/codecs/libgme/vgm_emu.c
@@ -0,0 +1,858 @@
1// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/
2
3#include "vgm_emu.h"
4
5#include "blargg_endian.h"
6#include <string.h>
7#include <math.h>
8
9/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
10can redistribute it and/or modify it under the terms of the GNU Lesser
11General Public License as published by the Free Software Foundation; either
12version 2.1 of the License, or (at your option) any later version. This
13module is distributed in the hope that it will be useful, but WITHOUT ANY
14WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
16details. You should have received a copy of the GNU Lesser General Public
17License along with this module; if not, write to the Free Software Foundation,
18Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
19
20#include "blargg_source.h"
21
22const char* const gme_wrong_file_type = "Wrong file type for this emulator";
23
24int const fm_gain = 3; // FM emulators are internally quieter to avoid 16-bit overflow
25
26// VGM commands (Spec v1.50)
27enum {
28 cmd_gg_stereo = 0x4F,
29 cmd_psg = 0x50,
30 cmd_ym2413 = 0x51,
31 cmd_ym2612_port0 = 0x52,
32 cmd_ym2612_port1 = 0x53,
33 cmd_ym2151 = 0x54,
34 cmd_delay = 0x61,
35 cmd_delay_735 = 0x62,
36 cmd_delay_882 = 0x63,
37 cmd_byte_delay = 0x64,
38 cmd_end = 0x66,
39 cmd_data_block = 0x67,
40 cmd_short_delay = 0x70,
41 cmd_pcm_delay = 0x80,
42 cmd_pcm_seek = 0xE0,
43
44 pcm_block_type = 0x00,
45 ym2612_dac_port = 0x2A,
46 ym2612_dac_pan_port = 0xB6
47};
48
49static void clear_track_vars( struct Vgm_Emu* this )
50{
51 this->current_track = -1;
52 track_stop( &this->track_filter );
53}
54
55int play_frame( struct Vgm_Emu* this, blip_time_t blip_time, int sample_count, sample_t* buf );
56static int play_frame_( void* data, blip_time_t blip_time, int sample_count, short int* buf )
57{
58 return play_frame( (struct Vgm_Emu*) data, blip_time, sample_count, buf );
59}
60
61void Vgm_init( struct Vgm_Emu* this )
62{
63 this->sample_rate = 0;
64 this->mute_mask_ = 0;
65 this->tempo = (int)(FP_ONE_TEMPO);
66
67 // defaults
68 this->tfilter = *track_get_setup( &this->track_filter );
69 this->tfilter.max_initial = 2;
70 this->tfilter.lookahead = 1;
71 this->track_filter.silence_ignored_ = false;
72
73 // Disable oversampling by default
74 this->disable_oversampling = true;
75 this->psg_rate = 0;
76
77 Sms_apu_init( &this->psg );
78 Synth_init( &this->pcm );
79
80 Buffer_init( &this->stereo_buf );
81 Blip_init( &this->blip_buf );
82
83 // Init fm chips
84 Ym2413_init( &this->ym2413 );
85 Ym2612_init( &this->ym2612 );
86
87 // Init resampler
88 Resampler_init( &this->resampler );
89 Resampler_set_callback( &this->resampler, play_frame_, this );
90
91 // Set sound gain, a value too high
92 // will cause saturation
93 Sound_set_gain(this, (int)(FP_ONE_GAIN*0.7));
94
95 // Unload
96 this->voice_count = 0;
97 this->voice_types = 0;
98 clear_track_vars( this );
99}
100
101// Track info
102
103static byte const* skip_gd3_str( byte const* in, byte const* end )
104{
105 while ( end - in >= 2 )
106 {
107 in += 2;
108 if ( !(in [-2] | in [-1]) )
109 break;
110 }
111 return in;
112}
113
114static byte const* get_gd3_str( byte const* in, byte const* end, char* field )
115{
116 byte const* mid = skip_gd3_str( in, end );
117 int i, len = (mid - in) / 2 - 1;
118 if ( field && len > 0 )
119 {
120 len = min( len, (int) gme_max_field );
121 field [len] = 0;
122 for ( i = 0; i < len; i++ )
123 field [i] = (in [i * 2 + 1] ? '?' : in [i * 2]); // TODO: convert to utf-8
124 }
125 return mid;
126}
127
128static byte const* get_gd3_pair( byte const* in, byte const* end, char* field )
129{
130 return skip_gd3_str( get_gd3_str( in, end, field ), end );
131}
132
133static void parse_gd3( byte const* in, byte const* end, struct track_info_t* out )
134{
135 in = get_gd3_pair( in, end, out->song );
136 in = get_gd3_pair( in, end, out->game );
137 in = get_gd3_pair( in, end, NULL ); // Skip system
138 in = get_gd3_pair( in, end, out->author );
139}
140
141int const gd3_header_size = 12;
142
143static int check_gd3_header( byte const* h, int remain )
144{
145 if ( remain < gd3_header_size ) return 0;
146 if ( memcmp( h, "Gd3 ", 4 ) ) return 0;
147 if ( get_le32( h + 4 ) >= 0x200 ) return 0;
148
149 int gd3_size = get_le32( h + 8 );
150 if ( gd3_size > remain - gd3_header_size )
151 gd3_size = remain - gd3_header_size;
152 return gd3_size;
153}
154
155static byte const* gd3_data( struct Vgm_Emu* this, int* size )
156{
157 if ( size )
158 *size = 0;
159
160 int gd3_offset = get_le32( header( this )->gd3_offset ) - 0x2C;
161 if ( gd3_offset < 0 )
162 return 0;
163
164 byte const* gd3 = this->file_begin + header_size + gd3_offset;
165 int gd3_size = check_gd3_header( gd3, this->file_end - gd3 );
166 if ( !gd3_size )
167 return 0;
168
169 if ( size )
170 *size = gd3_size + gd3_header_size;
171
172 return gd3;
173}
174
175static void get_vgm_length( struct header_t const* h, struct track_info_t* out )
176{
177 int length = get_le32( h->track_duration ) * 10 / 441;
178 if ( length > 0 )
179 {
180 int loop = get_le32( h->loop_duration );
181 if ( loop > 0 && get_le32( h->loop_offset ) )
182 {
183 out->loop_length = loop * 10 / 441;
184 out->intro_length = length - out->loop_length;
185 }
186 else
187 {
188 out->length = length; // 1000 / 44100 (VGM files used 44100 as timebase)
189 out->intro_length = length; // make it clear that track is no longer than length
190 out->loop_length = 0;
191 }
192 }
193}
194
195static blargg_err_t track_info( struct Vgm_Emu* this, struct track_info_t* out )
196{
197 memset(out, 0, sizeof *out);
198 get_vgm_length( header( this ), out );
199
200 int size;
201 byte const* gd3 = gd3_data( this, &size );
202 if ( gd3 )
203 parse_gd3( gd3 + gd3_header_size, gd3 + size, out );
204
205 return 0;
206}
207
208static blargg_err_t check_vgm_header( struct header_t* h )
209{
210 if ( memcmp( h->tag, "Vgm ", 4 ) )
211 return gme_wrong_file_type;
212 return 0;
213}
214
215static void set_voice( struct Vgm_Emu* this, int i, struct Blip_Buffer* c, struct Blip_Buffer* l, struct Blip_Buffer* r )
216{
217 if ( i < sms_osc_count ) {
218 Sms_apu_set_output( &this->psg, i, c, l, r );
219 }
220}
221
222blargg_err_t setup_fm( struct Vgm_Emu* this );
223blargg_err_t Vgm_load_mem( struct Vgm_Emu* this, byte const* new_data, long new_size, bool parse_info )
224{
225 // Unload
226 this->voice_count = 0;
227 clear_track_vars( this );
228
229 // Clear info
230 memset( &this->info, 0, sizeof this->info );
231
232 assert( offsetof (struct header_t,unused2 [8]) == header_size );
233
234 if ( new_size <= header_size )
235 return gme_wrong_file_type;
236
237 // Reset data pointers
238 this->file_begin = new_data;
239 this->file_end = new_data + new_size;
240
241 struct header_t* h = (struct header_t*) new_data;
242 RETURN_ERR( check_vgm_header( h ) );
243 check( get_le32( h.version ) <= 0x150 );
244
245 // If this was VGZ file gd3 parse info
246 if ( parse_info ) {
247 track_info( this, &this->info );
248
249 // If file was trimmed add an
250 // incomplete token to the game tag
251 if ( get_le32( h->data_size ) > (unsigned) new_size ) {
252 *((char *) this->file_end) = cmd_end;
253 strcat(this->info.game, "(Trimmed VGZ file)" );
254 }
255 }
256
257 // Get loop
258 this->loop_begin = this->file_end;
259
260 // If file was trimmed don't loop
261 if ( get_le32( h->loop_offset ) && get_le32( h->data_size ) <= (unsigned) new_size )
262 this->loop_begin = &new_data [get_le32( h->loop_offset ) + offsetof (struct header_t,loop_offset)];
263
264 // PSG rate
265 this->psg_rate = get_le32( h->psg_rate );
266 if ( !this->psg_rate )
267 this->psg_rate = 3579545;
268
269 Blip_set_clock_rate( &this->blip_buf, this->psg_rate );
270
271 // Disable FM
272 this->fm_rate = 0;
273 Ym2612_enable( &this->ym2612, false );
274 Ym2413_enable( &this->ym2413, false );
275
276 this->voice_count = sms_osc_count;
277 static int const types [8] = {
278 wave_type+1, wave_type+2, wave_type+3, noise_type+1,
279 0, 0, 0, 0
280 };
281 this->voice_types = types;
282
283 RETURN_ERR( setup_fm( this ) );
284
285 // do after FM in case output buffer is changed
286 // setup buffer
287 this->clock_rate_ = this->psg_rate;
288 Buffer_clock_rate( &this->stereo_buf, this->psg_rate );
289 RETURN_ERR( Buffer_set_channel_count( &this->stereo_buf, this->voice_count, this->voice_types ) );
290 this->buf_changed_count = Buffer_channels_changed_count( &this->stereo_buf );
291
292 // Post load
293 Sound_set_tempo( this, this->tempo );
294 Sound_mute_voices( this, this->mute_mask_ );
295
296 // so we can start playback
297 this->current_track = 0;
298 return 0;
299}
300
301void update_fm_rates( struct Vgm_Emu* this, int* ym2413_rate, int* ym2612_rate );
302static blargg_err_t init_fm( struct Vgm_Emu* this, int* rate )
303{
304 int ym2612_rate = get_le32( header( this )->ym2612_rate );
305 int ym2413_rate = get_le32( header( this )->ym2413_rate );
306 if ( ym2413_rate && get_le32( header( this )->version ) < 0x110 )
307 update_fm_rates( this, &ym2413_rate, &ym2612_rate );
308
309 if ( ym2612_rate )
310 {
311 if ( !*rate )
312 *rate = ym2612_rate / 144;
313 RETURN_ERR( Ym2612_set_rate( &this->ym2612, *rate, ym2612_rate ) );
314 Ym2612_enable( &this->ym2612, true );
315 }
316 else if ( ym2413_rate )
317 {
318 if ( !*rate )
319 *rate = ym2413_rate / 72;
320 int result = Ym2413_set_rate( &this->ym2413, *rate, ym2413_rate );
321 if ( result == 2 )
322 return "YM2413 FM sound not supported";
323 CHECK_ALLOC( !result );
324 Ym2413_enable( &this->ym2413, true );
325 }
326
327 this->fm_rate = *rate;
328
329 return 0;
330}
331
332blargg_err_t setup_fm( struct Vgm_Emu* this )
333{
334 int fm_rate = 0;
335 if ( !this->disable_oversampling )
336 fm_rate = (this->sample_rate * 3) / 2; // oversample factor = 1.5
337 RETURN_ERR( init_fm( this, &fm_rate ) );
338
339 if ( uses_fm( this ) )
340 {
341 this->voice_count = 8;
342 RETURN_ERR( Resampler_setup( &this->resampler, fm_rate, fm_gain, this->sample_rate, this->gain ) );
343 RETURN_ERR( Resampler_reset( &this->resampler, Blip_length( &this->blip_buf ) * this->sample_rate / 1000 ) );
344 Sms_apu_volume( &this->psg, ((this->gain/5)-(this->gain*5)/1000) * fm_gain );
345 }
346 else
347 {
348 Sms_apu_volume( &this->psg, this->gain );
349 }
350
351 return 0;
352}
353
354// Emulation
355
356blip_time_t run( struct Vgm_Emu* this, vgm_time_t end_time );
357static blip_time_t run_psg( struct Vgm_Emu* this, int msec )
358{
359 blip_time_t t = run( this, msec * this->vgm_rate / 1000 );
360 Sms_apu_end_frame( &this->psg, t );
361 return t;
362}
363
364static void check_end( struct Vgm_Emu* this )
365{
366 if( this->pos >= this->file_end )
367 track_set_end( &this->track_filter );
368}
369
370static blargg_err_t run_clocks( struct Vgm_Emu* this, blip_time_t* time_io, int msec )
371{
372 check_end( this );
373 *time_io = run_psg( this, msec );
374 return 0;
375}
376
377blargg_err_t play_( void *emu, int count, sample_t out [] )
378{
379 struct Vgm_Emu* this = (struct Vgm_Emu*) emu;
380
381 if ( !uses_fm( this ) ) {
382 int remain = count;
383 while ( remain )
384 {
385 Buffer_disable_immediate_removal( &this->stereo_buf );
386 remain -= Buffer_read_samples( &this->stereo_buf, &out [count - remain], remain );
387 if ( remain )
388 {
389 if ( this->buf_changed_count != Buffer_channels_changed_count( &this->stereo_buf ) )
390 {
391 this->buf_changed_count = Buffer_channels_changed_count( &this->stereo_buf );
392
393 // Remute voices
394 Sound_mute_voices( this, this->mute_mask_ );
395 }
396 int msec = Buffer_length( &this->stereo_buf );
397 blip_time_t clocks_emulated = msec * this->clock_rate_ / 1000 - 100;
398 RETURN_ERR( run_clocks( this, &clocks_emulated, msec ) );
399 assert( clocks_emulated );
400 Buffer_end_frame( &this->stereo_buf, clocks_emulated );
401 }
402 }
403
404 return 0;
405 }
406
407 Resampler_play( &this->resampler, count, out, &this->blip_buf );
408 return 0;
409}
410
411// Vgm_Emu_impl
412
413static inline int command_len( int command )
414{
415 static byte const lens [0x10] = {
416 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
417 1,1,1,2,2,3,1,1,1,1,3,3,4,4,5,5
418 };
419 int len = lens [command >> 4];
420 check( len != 1 );
421 return len;
422}
423
424static inline fm_time_t to_fm_time( struct Vgm_Emu* this, vgm_time_t t )
425{
426 return (t * this->fm_time_factor + this->fm_time_offset) >> fm_time_bits;
427}
428
429static inline blip_time_t to_psg_time( struct Vgm_Emu* this, vgm_time_t t )
430{
431 return (t * this->blip_time_factor) >> blip_time_bits;
432}
433
434static void write_pcm( struct Vgm_Emu* this, vgm_time_t vgm_time, int amp )
435{
436 check( amp >= 0 );
437 blip_time_t blip_time = to_psg_time( this, vgm_time );
438 int old = this->dac_amp;
439 int delta = amp - old;
440 this->dac_amp = amp;
441 Blip_set_modified( &this->blip_buf );
442 if ( old >= 0 ) // first write is ignored, to avoid click
443 Synth_offset_inline( &this->pcm, blip_time, delta, &this->blip_buf );
444 else
445 this->dac_amp |= this->dac_disabled;
446}
447
448blip_time_t run( struct Vgm_Emu* this, vgm_time_t end_time )
449{
450 vgm_time_t vgm_time = this->vgm_time;
451 byte const* pos = this->pos;
452 /* if ( pos > this->file_end )
453 {
454 warning( "Stream lacked end event" );
455 } */
456
457 while ( vgm_time < end_time && pos < this->file_end )
458 {
459 // TODO: be sure there are enough bytes left in stream for particular command
460 // so we don't read past end
461 switch ( *pos++ )
462 {
463 case cmd_end:
464 pos = this->loop_begin; // if not looped, loop_begin == data_end
465 break;
466
467 case cmd_delay_735:
468 vgm_time += 735;
469 break;
470
471 case cmd_delay_882:
472 vgm_time += 882;
473 break;
474
475 case cmd_gg_stereo:
476 Sms_apu_write_ggstereo( &this->psg, to_psg_time( this, vgm_time ), *pos++ );
477 break;
478
479 case cmd_psg:
480 Sms_apu_write_data( &this->psg, to_psg_time( this, vgm_time ), *pos++ );
481 break;
482
483 case cmd_delay:
484 vgm_time += pos [1] * 0x100 + pos [0];
485 pos += 2;
486 break;
487
488 case cmd_byte_delay:
489 vgm_time += *pos++;
490 break;
491
492 case cmd_ym2413:
493 if ( Ym2413_run_until( &this->ym2413, to_fm_time( this, vgm_time ) ) )
494 Ym2413_write( &this->ym2413, pos [0], pos [1] );
495 pos += 2;
496 break;
497
498 case cmd_ym2612_port0:
499 if ( pos [0] == ym2612_dac_port )
500 {
501 write_pcm( this, vgm_time, pos [1] );
502 }
503 else if ( Ym2612_run_until( &this->ym2612, to_fm_time( this, vgm_time ) ) )
504 {
505 if ( pos [0] == 0x2B )
506 {
507 this->dac_disabled = (pos [1] >> 7 & 1) - 1;
508 this->dac_amp |= this->dac_disabled;
509 }
510 Ym2612_write0( &this->ym2612, pos [0], pos [1] );
511 }
512 pos += 2;
513 break;
514
515 case cmd_ym2612_port1:
516 if ( Ym2612_run_until( &this->ym2612, to_fm_time( this, vgm_time ) ) )
517 Ym2612_write1( &this->ym2612, pos [0], pos [1] );
518 pos += 2;
519 break;
520
521 case cmd_data_block: {
522 check( *pos == cmd_end );
523 int type = pos [1];
524 int size = get_le32( pos + 2 );
525 pos += 6;
526 if ( type == pcm_block_type )
527 this->pcm_data = pos;
528 pos += size;
529 break;
530 }
531
532 case cmd_pcm_seek:
533 this->pcm_pos = this->pcm_data + pos [3] * 0x1000000 + pos [2] * 0x10000 +
534 pos [1] * 0x100 + pos [0];
535 pos += 4;
536 break;
537
538 default: {
539 int cmd = pos [-1];
540 switch ( cmd & 0xF0 )
541 {
542 case cmd_pcm_delay:
543 write_pcm( this, vgm_time, *this->pcm_pos++ );
544 vgm_time += cmd & 0x0F;
545 break;
546
547 case cmd_short_delay:
548 vgm_time += (cmd & 0x0F) + 1;
549 break;
550
551 case 0x50:
552 pos += 2;
553 break;
554
555 default:
556 pos += command_len( cmd ) - 1;
557 /* warning( "Unknown stream event" ); */
558 }
559 }
560 }
561 }
562 vgm_time -= end_time;
563 this->pos = pos;
564 this->vgm_time = vgm_time;
565
566 return to_psg_time( this, end_time );
567}
568
569int play_frame( struct Vgm_Emu* this, blip_time_t blip_time, int sample_count, blip_sample_t out [] )
570{
571 check_end( this);
572
573 // to do: timing is working mostly by luck
574 int min_pairs = (unsigned) sample_count / 2;
575 int vgm_time = (min_pairs << fm_time_bits) / this->fm_time_factor - 1;
576 assert( to_fm_time( this, vgm_time ) <= min_pairs );
577 int pairs;
578 while ( (pairs = to_fm_time( this, vgm_time )) < min_pairs )
579 vgm_time++;
580 //debug_printf( "pairs: %d, min_pairs: %d\n", pairs, min_pairs );
581
582 if ( Ym2612_enabled( &this->ym2612 ) )
583 {
584 Ym2612_begin_frame( &this->ym2612, out );
585 memset( out, 0, pairs * stereo * sizeof *out );
586 }
587 else if ( Ym2413_enabled( &this->ym2413 ) )
588 {
589 Ym2413_begin_frame( &this->ym2413, out );
590 }
591
592 run( this, vgm_time );
593 Ym2612_run_until( &this->ym2612, pairs );
594 Ym2413_run_until( &this->ym2413, pairs );
595
596 this->fm_time_offset = (vgm_time * this->fm_time_factor + this->fm_time_offset) - (pairs << fm_time_bits);
597
598 Sms_apu_end_frame( &this->psg, blip_time );
599
600 return pairs * stereo;
601}
602
603// Update pre-1.10 header FM rates by scanning commands
604void update_fm_rates( struct Vgm_Emu* this, int* ym2413_rate, int* ym2612_rate )
605{
606 byte const* p = this->file_begin + 0x40;
607 while ( p < this->file_end )
608 {
609 switch ( *p )
610 {
611 case cmd_end:
612 return;
613
614 case cmd_psg:
615 case cmd_byte_delay:
616 p += 2;
617 break;
618
619 case cmd_delay:
620 p += 3;
621 break;
622
623 case cmd_data_block:
624 p += 7 + get_le32( p + 3 );
625 break;
626
627 case cmd_ym2413:
628 *ym2612_rate = 0;
629 return;
630
631 case cmd_ym2612_port0:
632 case cmd_ym2612_port1:
633 *ym2612_rate = *ym2413_rate;
634 *ym2413_rate = 0;
635 return;
636
637 case cmd_ym2151:
638 *ym2413_rate = 0;
639 *ym2612_rate = 0;
640 return;
641
642 default:
643 p += command_len( *p );
644 }
645 }
646}
647
648
649// Music Emu
650
651blargg_err_t Vgm_set_sample_rate( struct Vgm_Emu* this, int rate )
652{
653 require( !this->sample_rate ); // sample rate can't be changed once set
654 RETURN_ERR( Blip_set_sample_rate( &this->blip_buf, rate, 1000 / 30 ) );
655 RETURN_ERR( Buffer_set_sample_rate( &this->stereo_buf, rate, 1000 / 20 ) );
656
657 // Set bass frequency
658 Buffer_bass_freq( &this->stereo_buf, 80 );
659
660 this->sample_rate = rate;
661 RETURN_ERR( track_init( &this->track_filter, this ) );
662 this->tfilter.max_silence = 6 * stereo * this->sample_rate;
663 return 0;
664}
665
666void Sound_mute_voice( struct Vgm_Emu* this, int index, bool mute )
667{
668 require( (unsigned) index < (unsigned) this->voice_count );
669 int bit = 1 << index;
670 int mask = this->mute_mask_ | bit;
671 if ( !mute )
672 mask ^= bit;
673 Sound_mute_voices( this, mask );
674}
675
676void Sound_mute_voices( struct Vgm_Emu* this, int mask )
677{
678 require( this->sample_rate ); // sample rate must be set first
679 this->mute_mask_ = mask;
680
681 int i;
682 for ( i = this->voice_count; i--; )
683 {
684 if ( mask & (1 << i) )
685 {
686 set_voice( this, i, 0, 0, 0 );
687 }
688 else
689 {
690 struct channel_t ch = Buffer_channel( &this->stereo_buf, i );
691 assert( (ch.center && ch.left && ch.right) ||
692 (!ch.center && !ch.left && !ch.right) ); // all or nothing
693 set_voice( this, i, ch.center, ch.left, ch.right );
694 }
695 }
696
697 // TODO: what was this for?
698 //core.pcm.output( &core.blip_buf );
699
700 // TODO: silence PCM if FM isn't used?
701 if ( uses_fm( this ) )
702 {
703 for ( i = sms_osc_count; --i >= 0; )
704 Sms_apu_set_output( &this->psg, i, ( mask & 0x80 ) ? 0 : &this->blip_buf, NULL, NULL );
705 if ( Ym2612_enabled( &this->ym2612 ) )
706 {
707 Synth_volume( &this->pcm, (mask & 0x40) ? 0 : (int)((long long)(0.1115*FP_ONE_VOLUME) / 256 * fm_gain * this->gain / FP_ONE_VOLUME) );
708 Ym2612_mute_voices( &this->ym2612, mask );
709 }
710
711 if ( Ym2413_enabled( &this->ym2413 ) )
712 {
713 int m = mask & 0x3F;
714 if ( mask & 0x20 )
715 m |= 0x01E0; // channels 5-8
716 if ( mask & 0x40 )
717 m |= 0x3E00;
718 Ym2413_mute_voices( &this->ym2413, m );
719 }
720 }
721}
722
723void Sound_set_tempo( struct Vgm_Emu* this, int t )
724{
725 require( this->sample_rate ); // sample rate must be set first
726 int const min = (int)(FP_ONE_TEMPO*0.02);
727 int const max = (int)(FP_ONE_TEMPO*4.00);
728 if ( t < min ) t = min;
729 if ( t > max ) t = max;
730 this->tempo = t;
731
732 if ( this->file_begin )
733 {
734 this->vgm_rate = (long) ((44100LL * t) / FP_ONE_TEMPO);
735 this->blip_time_factor = (int) (((1LL << blip_time_bits) * Blip_clock_rate( &this->blip_buf )) / this->vgm_rate);
736 //debug_printf( "blip_time_factor: %ld\n", blip_time_factor );
737 //debug_printf( "vgm_rate: %ld\n", vgm_rate );
738 // TODO: remove? calculates vgm_rate more accurately (above differs at most by one Hz only)
739 //blip_time_factor = (long) floor( double (1L << blip_time_bits) * psg_rate / 44100 / t + 0.5 );
740 //vgm_rate = (long) floor( double (1L << blip_time_bits) * psg_rate / blip_time_factor + 0.5 );
741
742 this->fm_time_factor = 2 + (int) ((this->fm_rate * (1LL << fm_time_bits)) / this->vgm_rate);
743 }
744}
745
746blargg_err_t Vgm_start_track( struct Vgm_Emu* this )
747{
748 clear_track_vars( this );
749
750 Sms_apu_reset( &this->psg, get_le16( header( this )->noise_feedback ), header( this )->noise_width );
751
752 this->dac_disabled = -1;
753 this->pos = this->file_begin + header_size;
754 this->pcm_data = this->pos;
755 this->pcm_pos = this->pos;
756 this->dac_amp = -1;
757 this->vgm_time = 0;
758 if ( get_le32( header( this )->version ) >= 0x150 )
759 {
760 int data_offset = get_le32( header( this )->data_offset );
761 check( data_offset );
762 if ( data_offset )
763 this->pos += data_offset + offsetof (struct header_t,data_offset) - 0x40;
764 }
765
766 if ( uses_fm( this ) )
767 {
768 if ( Ym2413_enabled( &this->ym2413 ) )
769 Ym2413_reset( &this->ym2413 );
770
771 if ( Ym2612_enabled( &this->ym2612 ) )
772 Ym2612_reset( &this->ym2612 );
773
774 Blip_clear( &this->blip_buf );
775 Resampler_clear( &this->resampler );
776 }
777
778 this->fm_time_offset = 0;
779
780 Buffer_clear( &this->stereo_buf );
781
782 // convert filter times to samples
783 struct setup_t s = this->tfilter;
784 s.max_initial *= this->sample_rate * stereo;
785 #ifdef GME_DISABLE_SILENCE_LOOKAHEAD
786 s.lookahead = 1;
787 #endif
788 track_setup( &this->track_filter, &s );
789
790 return track_start( &this->track_filter );
791}
792
793// Tell/Seek
794
795static int msec_to_samples( int msec, int sample_rate )
796{
797 int sec = msec / 1000;
798 msec -= sec * 1000;
799 return (sec * sample_rate + msec * sample_rate / 1000) * stereo;
800}
801
802int Track_tell( struct Vgm_Emu* this )
803{
804 int rate = this->sample_rate * stereo;
805 int sec = track_sample_count( &this->track_filter ) / rate;
806 return sec * 1000 + (track_sample_count( &this->track_filter ) - sec * rate) * 1000 / rate;
807}
808
809blargg_err_t Track_seek( struct Vgm_Emu* this, int msec )
810{
811 int time = msec_to_samples( msec, this->sample_rate );
812 if ( time < track_sample_count( &this->track_filter ) )
813 RETURN_ERR( Vgm_start_track( this ) );
814 return Track_skip( this, time - track_sample_count( &this->track_filter ) );
815}
816
817blargg_err_t Track_skip( struct Vgm_Emu* this, int count )
818{
819 require( this->current_track >= 0 ); // start_track() must have been called already
820 return track_skip( &this->track_filter, count );
821}
822
823blargg_err_t skip_( void* emu, int count )
824{
825 struct Vgm_Emu* this = (struct Vgm_Emu*) emu;
826
827 // for long skip, mute sound
828 const int threshold = 32768;
829 if ( count > threshold )
830 {
831 int saved_mute = this->mute_mask_;
832 Sound_mute_voices( this, ~0 );
833
834 int n = count - threshold/2;
835 n &= ~(2048-1); // round to multiple of 2048
836 count -= n;
837 RETURN_ERR( skippy_( &this->track_filter, n ) );
838
839 Sound_mute_voices( this, saved_mute );
840 }
841
842 return skippy_( &this->track_filter, count );
843}
844
845// Fading
846
847void Track_set_fade( struct Vgm_Emu* this, int start_msec, int length_msec )
848{
849 track_set_fade( &this->track_filter, msec_to_samples( start_msec, this->sample_rate ),
850 length_msec * this->sample_rate / (1000 / stereo) );
851}
852
853blargg_err_t Vgm_play( struct Vgm_Emu* this, int out_count, sample_t* out )
854{
855 require( this->current_track >= 0 );
856 require( out_count % stereo == 0 );
857 return track_play( &this->track_filter, out_count, out );
858}