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1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2005 Dave Chapman
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22#include "codeclib.h"
23#include "libm4a/m4a.h"
24#include "libfaad/common.h"
25#include "libfaad/structs.h"
26#include "libfaad/decoder.h"
27
28CODEC_HEADER
29
30/* The maximum buffer size handled by faad. 12 bytes are required by libfaad
31 * as headroom (see libfaad/bits.c). FAAD_BYTE_BUFFER_SIZE bytes are buffered
32 * for each frame. */
33#define FAAD_BYTE_BUFFER_SIZE (2048-12)
34
35/* this is the codec entry point */
36enum codec_status codec_main(enum codec_entry_call_reason reason)
37{
38 if (reason == CODEC_LOAD) {
39 /* Generic codec initialisation */
40 ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
41 ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
42 }
43
44 return CODEC_OK;
45}
46
47/* this is called for each file to process */
48enum codec_status codec_run(void)
49{
50 /* Note that when dealing with QuickTime/MPEG4 files, terminology is
51 * a bit confusing. Files with sound are split up in chunks, where
52 * each chunk contains one or more samples. Each sample in turn
53 * contains a number of "sound samples" (the kind you refer to with
54 * the sampling frequency).
55 */
56 size_t n;
57 demux_res_t demux_res;
58 stream_t input_stream;
59 uint32_t sound_samples_done;
60 uint32_t elapsed_time;
61 int file_offset;
62 int framelength;
63 int lead_trim = 0;
64 unsigned int frame_samples;
65 unsigned int i;
66 unsigned char* buffer;
67 NeAACDecFrameInfo frame_info;
68 NeAACDecHandle decoder;
69 int err;
70 uint32_t seek_idx = 0;
71 uint32_t s = 0;
72 uint32_t sbr_fac = 1;
73 unsigned char c = 0;
74 void *ret;
75 intptr_t param;
76 bool empty_first_frame = false;
77
78 /* Clean and initialize decoder structures */
79 memset(&demux_res , 0, sizeof(demux_res));
80 if (codec_init()) {
81 LOGF("FAAD: Codec init error\n");
82 return CODEC_ERROR;
83 }
84
85 file_offset = ci->id3->offset;
86
87 ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
88 codec_set_replaygain(ci->id3);
89
90 stream_create(&input_stream,ci);
91
92 ci->seek_buffer(ci->id3->first_frame_offset);
93
94 /* if qtmovie_read returns successfully, the stream is up to
95 * the movie data, which can be used directly by the decoder */
96 if (!qtmovie_read(&input_stream, &demux_res)) {
97 LOGF("FAAD: File init error\n");
98 return CODEC_ERROR;
99 }
100
101 /* initialise the sound converter */
102 decoder = NeAACDecOpen();
103
104 if (!decoder) {
105 LOGF("FAAD: Decode open error\n");
106 return CODEC_ERROR;
107 }
108
109 NeAACDecConfigurationPtr conf = NeAACDecGetCurrentConfiguration(decoder);
110 conf->outputFormat = FAAD_FMT_24BIT; /* irrelevant, we don't convert */
111 NeAACDecSetConfiguration(decoder, conf);
112
113 err = NeAACDecInit2(decoder, demux_res.codecdata, demux_res.codecdata_len, &s, &c);
114 if (err) {
115 LOGF("FAAD: DecInit: %d, %d\n", err, decoder->object_type);
116 return CODEC_ERROR;
117 }
118
119#ifdef SBR_DEC
120 /* Check for need of special handling for seek/resume and elapsed time. */
121 if (ci->id3->needs_upsampling_correction) {
122 sbr_fac = 2;
123 } else {
124 sbr_fac = 1;
125 }
126#endif
127
128 i = 0;
129
130 if (file_offset > 0) {
131 /* Resume the desired (byte) position. Important: When resuming SBR
132 * upsampling files the resulting sound_samples_done must be expanded
133 * by a factor of 2. This is done via using sbr_fac. */
134 if (m4a_seek_raw(&demux_res, &input_stream, file_offset,
135 &sound_samples_done, (int*) &i)) {
136 sound_samples_done *= sbr_fac;
137 } else {
138 sound_samples_done = 0;
139 }
140 NeAACDecPostSeekReset(decoder, i);
141 } else {
142 sound_samples_done = 0;
143 }
144
145 elapsed_time = (sound_samples_done * 10) / (ci->id3->frequency / 100);
146 ci->set_elapsed(elapsed_time);
147
148 if (i == 0)
149 {
150 lead_trim = ci->id3->lead_trim;
151 }
152
153 /* The main decoding loop */
154 while (i < demux_res.num_sample_byte_sizes) {
155 enum codec_command_action action = ci->get_command(&param);
156
157 if (action == CODEC_ACTION_HALT)
158 break;
159
160 /* Deal with any pending seek requests */
161 if (action == CODEC_ACTION_SEEK_TIME) {
162 /* Seek to the desired time position. Important: When seeking in SBR
163 * upsampling files the seek_time must be divided by 2 when calling
164 * m4a_seek and the resulting sound_samples_done must be expanded
165 * by a factor 2. This is done via using sbr_fac. */
166 if (m4a_seek(&demux_res, &input_stream,
167 (param/10/sbr_fac)*(ci->id3->frequency/100),
168 &sound_samples_done, (int*) &i)) {
169 sound_samples_done *= sbr_fac;
170 elapsed_time = (sound_samples_done * 10) / (ci->id3->frequency / 100);
171 ci->set_elapsed(elapsed_time);
172 seek_idx = 0;
173
174 if (i == 0)
175 {
176 lead_trim = ci->id3->lead_trim;
177 }
178 }
179 NeAACDecPostSeekReset(decoder, i);
180 ci->seek_complete();
181 }
182
183 /* There can be gaps between chunks, so skip ahead if needed. It
184 * doesn't seem to happen much, but it probably means that a
185 * "proper" file can have chunks out of order. Why one would want
186 * that an good question (but files with gaps do exist, so who
187 * knows?), so we don't support that - for now, at least.
188 */
189 file_offset = m4a_check_sample_offset(&demux_res, i, &seek_idx);
190
191 if (file_offset > ci->curpos)
192 {
193 ci->advance_buffer(file_offset - ci->curpos);
194 }
195 else if (file_offset == 0)
196 {
197 LOGF("AAC: get_sample_offset error\n");
198 return CODEC_ERROR;
199 }
200
201 /* Request the required number of bytes from the input buffer */
202 buffer=ci->request_buffer(&n, FAAD_BYTE_BUFFER_SIZE);
203
204 /* Decode one block - returned samples will be host-endian */
205 ret = NeAACDecDecode(decoder, &frame_info, buffer, n);
206
207 /* NeAACDecDecode may sometimes return NULL without setting error. */
208 if (ret == NULL || frame_info.error > 0) {
209 LOGF("FAAD: decode error '%s'\n", NeAACDecGetErrorMessage(frame_info.error));
210 return CODEC_ERROR;
211 }
212
213 /* Advance codec buffer (no need to call set_offset because of this) */
214 ci->advance_buffer(frame_info.bytesconsumed);
215
216 /* Output the audio */
217 ci->yield();
218
219 frame_samples = frame_info.samples >> 1;
220
221 if (empty_first_frame)
222 {
223 /* Remove the first frame from lead_trim, under the assumption
224 * that it had the same size as this frame
225 */
226 empty_first_frame = false;
227 lead_trim -= frame_samples;
228
229 if (lead_trim < 0)
230 {
231 lead_trim = 0;
232 }
233 }
234
235 /* Gather number of samples for the decoded frame. */
236 framelength = frame_samples - lead_trim;
237
238 if (i == demux_res.num_sample_byte_sizes - 1)
239 {
240 // Size of the last frame
241 const uint32_t sample_duration = (demux_res.num_time_to_samples > 0) ?
242 demux_res.time_to_sample[demux_res.num_time_to_samples - 1].sample_duration :
243 frame_samples;
244
245 /* Currently limited to at most one frame of tail_trim.
246 * Seems to be enough.
247 */
248 if (ci->id3->tail_trim == 0 && sample_duration < frame_samples)
249 {
250 /* Subtract lead_trim just in case we decode a file with only
251 * one audio frame with actual data (lead_trim is usually zero
252 * here).
253 */
254 framelength = sample_duration - lead_trim;
255 }
256 else
257 {
258 framelength -= ci->id3->tail_trim;
259 }
260 }
261
262 if (framelength > 0)
263 {
264 ci->pcmbuf_insert(&decoder->time_out[0][lead_trim],
265 &decoder->time_out[1][lead_trim],
266 framelength);
267 sound_samples_done += framelength;
268 /* Update the elapsed-time indicator */
269 elapsed_time = ((uint64_t) sound_samples_done * 1000) /
270 ci->id3->frequency;
271 ci->set_elapsed(elapsed_time);
272 }
273
274 if (lead_trim > 0)
275 {
276 /* frame_info.samples can be 0 for frame 0. We still want to
277 * remove it from lead_trim, so do that during frame 1.
278 */
279 if (0 == i && 0 == frame_info.samples)
280 {
281 empty_first_frame = true;
282 }
283
284 lead_trim -= frame_samples;
285
286 if (lead_trim < 0)
287 {
288 lead_trim = 0;
289 }
290 }
291
292 ++i;
293 }
294
295 LOGF("AAC: Decoded %lu samples\n", (unsigned long)sound_samples_done);
296 return CODEC_OK;
297}