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@@ -15,15 +15,21 @@ Booting and (De)Scrambling
15 scrambling that the original Archos firmware uses so that it can be loaded 15 scrambling that the original Archos firmware uses so that it can be loaded
16 by the built-in firmware. 16 by the built-in firmware.
17 17
18 1) The built-in firmware starts
19 2) It looks in the root directory for a file called "archos.mod" (player)
20 or "ajbrec.ajz" (recorder)
21 3) If it finds one, it loads the file, descrambles it and runs it
22
18CPU 23CPU
19 24
20 The CPU in use is a SH7034 from Hitachi, running at 11.0592MHz or 12MHz. 25 The CPU in use is a SH7034 from Hitachi, running at 11.0592MHz (recorder)
21 Most single instructions are excuted in 1 cycle. There is a 4KB internal ram 26 or 12MHz (player).
22 and a 2MB external ram. 27 Most single instructions are executed in 1 cycle. There is a 4KB internal RAM
28 and a 2MB external RAM.
23 29
24Memory Usage 30Memory Usage
25 31
26 All Archos Jukebox models have only 2MB ram. The ram is used for everything, 32 All Archos Jukebox models have only 2MB RAM. The RAM is used for everything,
27 including code, graphics and config. To be able to play as long as possible 33 including code, graphics and config. To be able to play as long as possible
28 without having to load more data, the size of the mpeg playing buffer must 34 without having to load more data, the size of the mpeg playing buffer must
29 remain as big as possible. Also, since we need to be able to do almost 35 remain as big as possible. Also, since we need to be able to do almost
@@ -36,7 +42,50 @@ Playing MPEG
36 The MPEG decoding is performed by an external circuit, MAS3507D (for the 42 The MPEG decoding is performed by an external circuit, MAS3507D (for the
37 Player/Studio models) or MAS3587F (for the Recorder models). 43 Player/Studio models) or MAS3587F (for the Recorder models).
38 44
39 ... 45 The CPU has a serial connection to the MAS for MP3 playback, using serial
46 port 0 at approx. 1mbit/s. The MAS has a handshake signal called DEMAND,
47 that informs the CPU when it wants more MP3 data. Whenever the DEMAND
48 signal goes high, it wants data sent over the serial line, and it wants it
49 quickly, within ~1ms. When the MAS has received enough data, it negates the
50 DEMAND signal and expects the incoming data stream to stop within 1ms.
51
52 The DEMAND signal is connected to a port pin on the CPU which can generate
53 an IRQ, but only on the falling edge. That means that the mpeg driver code
54  must poll the DEMAND signal every ms to keep the MAS happy. The mpeg code
55 does use the IRQ to detect the falling edge when the MAS is "full".
56
57 Unfortunately, the serial port on the CPU sends the LSB first, and the MAS
58 expects the MSB first. Therefore we have to revers the bit order in every
59 byte in the loaded MP3 data. This is referred to as "bit swapping" in the
60 Rockbox code.
61
62 The internal DMA controller is used to feed the serial port with data. The
63 driver works roughly like this:
64
65 1) Load MP3 data into the RAM buffer
66 2) Bitswap the data
67 3) Load the DMA source pointer to the next 64Kbyte block to be transferred
68 4) Wait until DEMAND is high
69 5) Enable the DMA
70 6) Wait until the falling DEMAND pin generates an IRQ
71 7) Disable the DMA
72 8) Go to 4
73
74 The DMA generates an IRQ when the 64Kbyte block is transferred, and the
75 IRQ handler updates the DMA source pointer.
76
77
78 _____________________________
79 | |
80 DEMAND __________| |_____________
81 _ _ _ _ _ _ _ _ _
82 SC0 _____________/ \/ \/ \/ \/ \/ \/ \/ \/ \____________
83 \_/\_/\_/\_/\_/\_/\_/\_/\_/
84 ^ ^
85 | |
86 Poll sees the DEMAND The DEMAND pin generates
87 signal go high and an IRQ that in turn disables
88 enables the DMA the DMA again
40 89
41Spinning The Disk Up/Down 90Spinning The Disk Up/Down
42 91
@@ -87,10 +136,12 @@ Playing a Directory
87Shuffle 136Shuffle
88 137
89 Since the playlist is a an array of indexes to where to read the file name, 138 Since the playlist is a an array of indexes to where to read the file name,
90 shuffle modifies the order of these indexes in the array. The randomness is 139 shuffle modifies the order of these indexes in the array. The algorithm is
91 identical for the same random seed. This is the secret to good resume. Even 140 pretty much like shuffling a deck of cards, and it uses a pseudo random
92 when you've shut down your unit and re-starts it, using the same random seed 141 generator called the Mersenne Twister. The randomness is identical for the
93 as the previous time will give exactly the same random order. 142 same random seed. This is the secret to good resume. Even when you've shut
143 down your unit and re-starts it, using the same random seed as the previous
144 time will give exactly the same random order.
94 145
95Saving Config Data 146Saving Config Data
96 147