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-rw-r--r--apps/recorder/jpeg_load.c11
-rw-r--r--apps/recorder/jpeg_load.h7
2 files changed, 18 insertions, 0 deletions
diff --git a/apps/recorder/jpeg_load.c b/apps/recorder/jpeg_load.c
index 9ab42b7a9f..5b287aff75 100644
--- a/apps/recorder/jpeg_load.c
+++ b/apps/recorder/jpeg_load.c
@@ -2228,4 +2228,15 @@ int read_jpeg_fd(int fd,
2228} 2228}
2229#endif 2229#endif
2230 2230
2231const size_t JPEG_DECODE_OVERHEAD =
2232 /* Reserve an arbitrary amount for the decode buffer
2233 * FIXME: Somebody who knows what they're doing should look at this */
2234 (32 * 1024)
2235#ifndef JPEG_FROM_MEM
2236 /* Unless the struct jpeg is defined statically, we need to allocate
2237 * it in the bitmap buffer as well */
2238 + sizeof(struct jpeg)
2239#endif
2240 ;
2241
2231/**************** end JPEG code ********************/ 2242/**************** end JPEG code ********************/
diff --git a/apps/recorder/jpeg_load.h b/apps/recorder/jpeg_load.h
index 6ff96dabad..129b0fbf19 100644
--- a/apps/recorder/jpeg_load.h
+++ b/apps/recorder/jpeg_load.h
@@ -32,6 +32,13 @@
32#ifndef _JPEG_LOAD_H 32#ifndef _JPEG_LOAD_H
33#define _JPEG_LOAD_H 33#define _JPEG_LOAD_H
34 34
35/* Approximate memory overhead required for JPEG decoding. This memory is
36 * taken from the bitmap buffer so you must ensure the buffer is big enough
37 * to contain all decoded pixel data plus decoder overhead, otherwise the
38 * image cannot be loaded. After the image is loaded this extra memory can
39 * be freed. */
40extern const size_t JPEG_DECODE_OVERHEAD;
41
35int read_jpeg_file(const char* filename, 42int read_jpeg_file(const char* filename,
36 struct bitmap *bm, 43 struct bitmap *bm,
37 int maxsize, 44 int maxsize,