diff options
Diffstat (limited to 'apps/plugins')
-rw-r--r-- | apps/plugins/xobox.c | 134 |
1 files changed, 85 insertions, 49 deletions
diff --git a/apps/plugins/xobox.c b/apps/plugins/xobox.c index f0b1553aa9..7038ee0bb6 100644 --- a/apps/plugins/xobox.c +++ b/apps/plugins/xobox.c | |||
@@ -909,37 +909,6 @@ static inline void move_board (void) | |||
909 | } | 909 | } |
910 | } | 910 | } |
911 | 911 | ||
912 | /* the main menu */ | ||
913 | static int game_menu (void) | ||
914 | { | ||
915 | MENUITEM_STRINGLIST(menu, "XOBOX Menu", NULL, "Start New Game", | ||
916 | "Speed","Difficulty","Playback Control","Quit"); | ||
917 | int selection = 0; | ||
918 | #ifdef HAVE_LCD_COLOR | ||
919 | rb->lcd_set_foreground (rb->global_settings->fg_color); | ||
920 | rb->lcd_set_background (rb->global_settings->bg_color); | ||
921 | #elif LCD_DEPTH>=2 | ||
922 | rb->lcd_set_foreground(LCD_BLACK); | ||
923 | rb->lcd_set_background(LCD_WHITE); | ||
924 | #endif | ||
925 | for (;;) { | ||
926 | rb->do_menu(&menu,&selection, NULL, false); | ||
927 | if (selection==1) | ||
928 | rb->set_int ("Speed", "", UNIT_INT, &speed, NULL, 1, 1, 10, NULL); | ||
929 | else if (selection==2) | ||
930 | rb->set_int ("Difficulty", "", UNIT_INT, &difficulty, NULL, | ||
931 | 5, 50, 95, NULL); | ||
932 | else if (selection==3) | ||
933 | playback_control (NULL); | ||
934 | else | ||
935 | break; | ||
936 | } | ||
937 | if (selection != MENU_START) { | ||
938 | selection = MENU_QUIT; | ||
939 | } | ||
940 | return selection; | ||
941 | } | ||
942 | |||
943 | /* init game's variables */ | 912 | /* init game's variables */ |
944 | static void init_game (void) | 913 | static void init_game (void) |
945 | { | 914 | { |
@@ -948,19 +917,98 @@ static void init_game (void) | |||
948 | player.lives = 3; | 917 | player.lives = 3; |
949 | player.gameover = false; | 918 | player.gameover = false; |
950 | player.drawing = false; | 919 | player.drawing = false; |
951 | rb->lcd_setfont(FONT_SYSFIXED); | ||
952 | init_board (); | 920 | init_board (); |
953 | refresh_board (); | 921 | refresh_board (); |
954 | rb->splash (HZ * 2, "Ready?"); | 922 | rb->splash (HZ * 2, "Ready?"); |
955 | } | 923 | } |
956 | 924 | ||
925 | /* the main menu */ | ||
926 | static int xobox_menu(bool ingame) | ||
927 | { | ||
928 | rb->button_clear_queue(); | ||
929 | int choice = 0; | ||
930 | if (ingame) { | ||
931 | MENUITEM_STRINGLIST (main_menu, "Xobox Menu", NULL, | ||
932 | "Resume Game", | ||
933 | "Restart Level", | ||
934 | "Speed", | ||
935 | "Difficult", | ||
936 | "Playback Control", | ||
937 | "Quit"); | ||
938 | |||
939 | while (true) { | ||
940 | choice = rb->do_menu(&main_menu, &choice, NULL, false); | ||
941 | switch (choice) { | ||
942 | case 0: | ||
943 | return 0; | ||
944 | case 1: | ||
945 | init_game (); | ||
946 | return 0; | ||
947 | case 2: | ||
948 | rb->set_int ("Speed", "", UNIT_INT, &speed, NULL, 1, 1, 10, NULL); | ||
949 | break; | ||
950 | case 3: | ||
951 | rb->set_int ("Difficulty", "", UNIT_INT, &difficulty, NULL, | ||
952 | 5, 50, 95, NULL); | ||
953 | break; | ||
954 | case 4: | ||
955 | playback_control(NULL); | ||
956 | break; | ||
957 | case 5: | ||
958 | return 1; | ||
959 | case MENU_ATTACHED_USB: | ||
960 | return 1; | ||
961 | default: | ||
962 | break; | ||
963 | } | ||
964 | } | ||
965 | } | ||
966 | else { | ||
967 | MENUITEM_STRINGLIST (main_menu, "Xobox Menu", NULL, | ||
968 | "Start Game", | ||
969 | "Speed", | ||
970 | "Difficult", | ||
971 | "Playback Control", | ||
972 | "Quit"); | ||
973 | |||
974 | while (true) { | ||
975 | choice = rb->do_menu(&main_menu, &choice, NULL, false); | ||
976 | switch (choice) { | ||
977 | case 0: | ||
978 | init_game (); | ||
979 | return 0; | ||
980 | case 1: | ||
981 | rb->set_int ("Speed", "", UNIT_INT, &speed, NULL, 1, 1, 10, NULL); | ||
982 | break; | ||
983 | case 2: | ||
984 | rb->set_int ("Difficulty", "", UNIT_INT, &difficulty, NULL, | ||
985 | 5, 50, 95, NULL); | ||
986 | break; | ||
987 | case 3: | ||
988 | playback_control(NULL); | ||
989 | break; | ||
990 | case 4: | ||
991 | return 1; | ||
992 | case MENU_ATTACHED_USB: | ||
993 | return 1; | ||
994 | default: | ||
995 | break; | ||
996 | } | ||
997 | } | ||
998 | } | ||
999 | } | ||
1000 | |||
957 | /* general keypad handler loop */ | 1001 | /* general keypad handler loop */ |
958 | static int xobox_loop (void) | 1002 | static int xobox_loop (void) |
959 | { | 1003 | { |
960 | int button = 0, ret; | 1004 | int button = 0; |
961 | bool pause = false; | 1005 | bool pause = false; |
962 | int end; | 1006 | int end; |
963 | 1007 | ||
1008 | if (xobox_menu(false)==1) { | ||
1009 | return PLUGIN_OK; | ||
1010 | } | ||
1011 | |||
964 | while (!quit) { | 1012 | while (!quit) { |
965 | end = *rb->current_tick + ((11-speed)*HZ)/100; | 1013 | end = *rb->current_tick + ((11-speed)*HZ)/100; |
966 | 1014 | ||
@@ -995,13 +1043,8 @@ static int xobox_loop (void) | |||
995 | rb->splash (HZ, "Paused"); | 1043 | rb->splash (HZ, "Paused"); |
996 | break; | 1044 | break; |
997 | case QUIT: | 1045 | case QUIT: |
998 | ret = game_menu (); | 1046 | if (xobox_menu(true)==1) { |
999 | if (ret == MENU_START) | ||
1000 | init_game (); | ||
1001 | else | ||
1002 | { | ||
1003 | quit = true; | 1047 | quit = true; |
1004 | continue; | ||
1005 | } | 1048 | } |
1006 | break; | 1049 | break; |
1007 | default: | 1050 | default: |
@@ -1015,11 +1058,9 @@ static int xobox_loop (void) | |||
1015 | } | 1058 | } |
1016 | if (player.gameover) { | 1059 | if (player.gameover) { |
1017 | rb->splash (HZ, "Game Over!"); | 1060 | rb->splash (HZ, "Game Over!"); |
1018 | ret = game_menu (); | 1061 | if (xobox_menu(false)==1) { |
1019 | if (ret == MENU_START) | ||
1020 | init_game (); | ||
1021 | else | ||
1022 | quit = true; | 1062 | quit = true; |
1063 | } | ||
1023 | } | 1064 | } |
1024 | 1065 | ||
1025 | if (end > *rb->current_tick) | 1066 | if (end > *rb->current_tick) |
@@ -1046,13 +1087,8 @@ enum plugin_status plugin_start (const void *parameter) | |||
1046 | /* Turn off backlight timeout */ | 1087 | /* Turn off backlight timeout */ |
1047 | backlight_force_on(); /* backlight control in lib/helper.c */ | 1088 | backlight_force_on(); /* backlight control in lib/helper.c */ |
1048 | 1089 | ||
1049 | quit = false; | ||
1050 | |||
1051 | randomize (); | 1090 | randomize (); |
1052 | if (game_menu () == MENU_START) { | 1091 | ret = xobox_loop (); |
1053 | init_game (); | ||
1054 | ret = xobox_loop (); | ||
1055 | } | ||
1056 | 1092 | ||
1057 | /* Turn on backlight timeout (revert to settings) */ | 1093 | /* Turn on backlight timeout (revert to settings) */ |
1058 | backlight_use_settings(); /* backlight control in lib/helper.c */ | 1094 | backlight_use_settings(); /* backlight control in lib/helper.c */ |