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-rw-r--r--apps/plugins/brickmania.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index a4adcc29d0..13827edb53 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -2272,7 +2272,14 @@ static int brickmania_game_loop(void)
2272 for(k=0;k<used_balls;k++) 2272 for(k=0;k<used_balls;k++)
2273 { 2273 {
2274 if (game_state==ST_READY || ball[k].glue) 2274 if (game_state==ST_READY || ball[k].glue)
2275 {
2275 ball[k].pos_x+=dx; 2276 ball[k].pos_x+=dx;
2277
2278 if (ball[k].pos_x < HALFBALL)
2279 ball[k].pos_x = HALFBALL;
2280 else if (ball[k].pos_x > GAMESCREEN_WIDTH - HALFBALL)
2281 ball[k].pos_x = GAMESCREEN_WIDTH - HALFBALL;
2282 }
2276 } 2283 }
2277 } 2284 }
2278 } 2285 }