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1This is the Rockbox port of Fabien Sanglard's "Fabother World", an Another World
2interpreter.
3
4Porting process:
5----------------
6
7The original code abstracted most of the platform-specific tasks, such as file I/O,
8sound, input, and video. However, the original code was in C++, so it was converted
9to C class-by-class. The conversion was attempted to be as conservative as possible,
10so little code was rewritten during the conversion process.
11
12Notes:
13------
14
15 - Optimization is badly needed.
16 - Vertical stride support is almost there.
17 - The game looks terrible in B+W/grayscale. This was the primary reason no attempt
18 was made to support these targets.
19 - The game does not run well on devices that have an LCD with a vertical stride.
20 - The M:Robe 500 is the only color device that meets this criterion, so it is
21 disabled by default.
22 - Sound doesn't sound 100% like the PC version. Perhaps the frequency reported to
23 the mixer is incorrect, or the buffer size is too big so that short sounds are
24 being missed.
25
26To do (in no particular order):
27-------------------------------
28
29 - Support vertical stride LCD's
30 - Support grayscale/monochrome LCD's
31 - Optimize
32
33Credits:
34--------
35
36**************************************
37**************************************
38********** !!!ERIC CHAHI!!! **********
39**************************************
40**************************************
41<the original author of Another World>
42
43Gregory Montoir
44Piotr Padkowski
45Fabien Sanglard
46
47Rockbox porters:
48----------------
49
50Franklin Wei
51Benjamin Brown