diff options
Diffstat (limited to 'apps/plugins/superdom.c')
-rw-r--r-- | apps/plugins/superdom.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/apps/plugins/superdom.c b/apps/plugins/superdom.c index e3f35f91ac..c047ed454a 100644 --- a/apps/plugins/superdom.c +++ b/apps/plugins/superdom.c | |||
@@ -493,7 +493,7 @@ int settings_menu_function(void) { | |||
493 | "Human starting farms","Human starting factories", | 493 | "Human starting farms","Human starting factories", |
494 | "Starting cash","Starting food","Moves per turn"); | 494 | "Starting cash","Starting food","Moves per turn"); |
495 | settings_menu: | 495 | settings_menu: |
496 | selection=rb->do_menu(&settings_menu,&selection); | 496 | selection=rb->do_menu(&settings_menu,&selection, NULL, false); |
497 | switch(selection) { | 497 | switch(selection) { |
498 | case 0: | 498 | case 0: |
499 | rb->set_int("Computer starting farms", "", UNIT_INT, | 499 | rb->set_int("Computer starting farms", "", UNIT_INT, |
@@ -557,7 +557,7 @@ int do_help(void) { | |||
557 | "Each tile has a strength, calculated by the ownership", | 557 | "Each tile has a strength, calculated by the ownership", |
558 | "of adjacent tiles, and the type and number of troops", | 558 | "of adjacent tiles, and the type and number of troops", |
559 | "on them."); | 559 | "on them."); |
560 | rb->do_menu(&help_menu,&selection); | 560 | rb->do_menu(&help_menu,&selection, NULL, false); |
561 | switch(selection) { | 561 | switch(selection) { |
562 | case MENU_ATTACHED_USB: | 562 | case MENU_ATTACHED_USB: |
563 | return PLUGIN_USB_CONNECTED; | 563 | return PLUGIN_USB_CONNECTED; |
@@ -573,7 +573,7 @@ int menu(void) { | |||
573 | "Play Super Domination","Settings","Help","Quit"); | 573 | "Play Super Domination","Settings","Help","Quit"); |
574 | 574 | ||
575 | while(1) { | 575 | while(1) { |
576 | selection=rb->do_menu(&main_menu,&selection); | 576 | selection=rb->do_menu(&main_menu,&selection, NULL, false); |
577 | switch(selection) { | 577 | switch(selection) { |
578 | case 0: | 578 | case 0: |
579 | return 0; /* start playing */ | 579 | return 0; /* start playing */ |
@@ -651,7 +651,7 @@ int ingame_menu(void) { | |||
651 | MENUITEM_STRINGLIST(ingame_menu,"Super Domination Menu",NULL, | 651 | MENUITEM_STRINGLIST(ingame_menu,"Super Domination Menu",NULL, |
652 | "Return to game","Save Game", "Quit"); | 652 | "Return to game","Save Game", "Quit"); |
653 | 653 | ||
654 | selection=rb->do_menu(&ingame_menu,&selection); | 654 | selection=rb->do_menu(&ingame_menu,&selection, NULL, false); |
655 | switch(selection) { | 655 | switch(selection) { |
656 | case 0: | 656 | case 0: |
657 | return 0; | 657 | return 0; |
@@ -864,7 +864,7 @@ int buy_resources_menu(void) { | |||
864 | "Finish buying", "Game menu"); | 864 | "Finish buying", "Game menu"); |
865 | 865 | ||
866 | resources_menu: | 866 | resources_menu: |
867 | selection=rb->do_menu(&res_menu,&selection); | 867 | selection=rb->do_menu(&res_menu,&selection, NULL, false); |
868 | switch(selection) { | 868 | switch(selection) { |
869 | case 0: | 869 | case 0: |
870 | nummen = 0; | 870 | nummen = 0; |
@@ -1059,7 +1059,7 @@ int move_unit(void) { | |||
1059 | 1059 | ||
1060 | MENUITEM_STRINGLIST(move_unit_menu, "Move unit", NULL, "Move men", | 1060 | MENUITEM_STRINGLIST(move_unit_menu, "Move unit", NULL, "Move men", |
1061 | "Move tank", "Move plane"); | 1061 | "Move tank", "Move plane"); |
1062 | selection=rb->do_menu(&move_unit_menu,&selection); | 1062 | selection=rb->do_menu(&move_unit_menu,&selection, NULL, false); |
1063 | switch(selection) { | 1063 | switch(selection) { |
1064 | case 0: | 1064 | case 0: |
1065 | rb->splash(HZ, "Select where to move troops from"); | 1065 | rb->splash(HZ, "Select where to move troops from"); |
@@ -1173,7 +1173,7 @@ int movement_menu(void) { | |||
1173 | "Check map", "Finish moving", "Game menu"); | 1173 | "Check map", "Finish moving", "Game menu"); |
1174 | 1174 | ||
1175 | while(!menu_quit) { | 1175 | while(!menu_quit) { |
1176 | selection=rb->do_menu(&move_menu,&selection); | 1176 | selection=rb->do_menu(&move_menu,&selection, NULL, false); |
1177 | switch(selection) { | 1177 | switch(selection) { |
1178 | case 0: | 1178 | case 0: |
1179 | if(humanres.moves) { | 1179 | if(humanres.moves) { |
@@ -1281,7 +1281,7 @@ int production_menu(void) { | |||
1281 | "Withdraw money", "Finish turn", "Game menu"); | 1281 | "Withdraw money", "Finish turn", "Game menu"); |
1282 | 1282 | ||
1283 | while(1) { | 1283 | while(1) { |
1284 | selection=rb->do_menu(&prod_menu,&selection); | 1284 | selection=rb->do_menu(&prod_menu,&selection, NULL, false); |
1285 | switch(selection) { | 1285 | switch(selection) { |
1286 | case 0: | 1286 | case 0: |
1287 | tempmenu = buy_resources_menu(); | 1287 | tempmenu = buy_resources_menu(); |
@@ -1523,7 +1523,7 @@ int war_menu(void) { | |||
1523 | 1523 | ||
1524 | humanres.moves = superdom_settings.movesperturn; | 1524 | humanres.moves = superdom_settings.movesperturn; |
1525 | while(humanres.moves) { | 1525 | while(humanres.moves) { |
1526 | selection=rb->do_menu(&wartime_menu,&selection); | 1526 | selection=rb->do_menu(&wartime_menu,&selection, NULL, false); |
1527 | switch(selection) { | 1527 | switch(selection) { |
1528 | case 0: | 1528 | case 0: |
1529 | if(select_square() == PLUGIN_USB_CONNECTED) | 1529 | if(select_square() == PLUGIN_USB_CONNECTED) |