diff options
Diffstat (limited to 'apps/plugins/sdl/progs/wolf3d/wl_main.c')
-rw-r--r-- | apps/plugins/sdl/progs/wolf3d/wl_main.c | 25 |
1 files changed, 1 insertions, 24 deletions
diff --git a/apps/plugins/sdl/progs/wolf3d/wl_main.c b/apps/plugins/sdl/progs/wolf3d/wl_main.c index 634196498a..8808cd0883 100644 --- a/apps/plugins/sdl/progs/wolf3d/wl_main.c +++ b/apps/plugins/sdl/progs/wolf3d/wl_main.c | |||
@@ -1191,9 +1191,6 @@ static void InitGame() | |||
1191 | #endif | 1191 | #endif |
1192 | 1192 | ||
1193 | // initialize SDL | 1193 | // initialize SDL |
1194 | #if defined _WIN32 | ||
1195 | putenv("SDL_VIDEODRIVER=directx"); | ||
1196 | #endif | ||
1197 | if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) | 1194 | if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) |
1198 | { | 1195 | { |
1199 | printf("Unable to init SDL: %s\n", SDL_GetError()); | 1196 | printf("Unable to init SDL: %s\n", SDL_GetError()); |
@@ -1217,23 +1214,7 @@ static void InitGame() | |||
1217 | #endif | 1214 | #endif |
1218 | 1215 | ||
1219 | SignonScreen (); | 1216 | SignonScreen (); |
1220 | 1217 | ||
1221 | #if defined _WIN32 | ||
1222 | if(!fullscreen) | ||
1223 | { | ||
1224 | struct SDL_SysWMinfo wmInfo; | ||
1225 | SDL_VERSION(&wmInfo.version); | ||
1226 | |||
1227 | if(SDL_GetWMInfo(&wmInfo) != -1) | ||
1228 | { | ||
1229 | HWND hwndSDL = wmInfo.window; | ||
1230 | DWORD style = GetWindowLong(hwndSDL, GWL_STYLE) & ~WS_SYSMENU; | ||
1231 | SetWindowLong(hwndSDL, GWL_STYLE, style); | ||
1232 | SetWindowPos(hwndSDL, NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED); | ||
1233 | } | ||
1234 | } | ||
1235 | #endif | ||
1236 | |||
1237 | VH_Startup (); | 1218 | VH_Startup (); |
1238 | IN_Startup (); | 1219 | IN_Startup (); |
1239 | PM_Startup (); | 1220 | PM_Startup (); |
@@ -1911,11 +1892,7 @@ void CheckParameters(int argc, char *argv[]) | |||
1911 | " --ignorenumchunks Ignores the number of chunks in VGAHEAD.*\n" | 1892 | " --ignorenumchunks Ignores the number of chunks in VGAHEAD.*\n" |
1912 | " (may be useful for some broken mods)\n" | 1893 | " (may be useful for some broken mods)\n" |
1913 | " --configdir <dir> Directory where config file and save games are stored\n" | 1894 | " --configdir <dir> Directory where config file and save games are stored\n" |
1914 | #if defined(_arch_dreamcast) || defined(_WIN32) | ||
1915 | " (default: current directory)\n" | ||
1916 | #else | ||
1917 | " (default: $HOME/.wolf4sdl)\n" | 1895 | " (default: $HOME/.wolf4sdl)\n" |
1918 | #endif | ||
1919 | #if defined(SPEAR) && !defined(SPEARDEMO) | 1896 | #if defined(SPEAR) && !defined(SPEARDEMO) |
1920 | " --mission <mission> Mission number to play (0-3)\n" | 1897 | " --mission <mission> Mission number to play (0-3)\n" |
1921 | " (default: 0 -> .sod, 1-3 -> .sd*)\n" | 1898 | " (default: 0 -> .sod, 1-3 -> .sd*)\n" |