diff options
Diffstat (limited to 'apps/plugins/sdl/progs/wolf3d/id_in.h')
-rw-r--r-- | apps/plugins/sdl/progs/wolf3d/id_in.h | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/wolf3d/id_in.h b/apps/plugins/sdl/progs/wolf3d/id_in.h new file mode 100644 index 0000000000..90e0c05109 --- /dev/null +++ b/apps/plugins/sdl/progs/wolf3d/id_in.h | |||
@@ -0,0 +1,183 @@ | |||
1 | // | ||
2 | // ID Engine | ||
3 | // ID_IN.h - Header file for Input Manager | ||
4 | // v1.0d1 | ||
5 | // By Jason Blochowiak | ||
6 | // | ||
7 | |||
8 | #ifndef __ID_IN__ | ||
9 | #define __ID_IN__ | ||
10 | |||
11 | #ifdef __DEBUG__ | ||
12 | #define __DEBUG_InputMgr__ | ||
13 | #endif | ||
14 | |||
15 | typedef int ScanCode; | ||
16 | #define sc_None 0 | ||
17 | #define sc_Bad 0xff | ||
18 | #define sc_Return SDLK_RETURN | ||
19 | #define sc_Enter sc_Return | ||
20 | #define sc_Escape SDLK_ESCAPE | ||
21 | #define sc_Space SDLK_SPACE | ||
22 | #define sc_BackSpace SDLK_BACKSPACE | ||
23 | #define sc_Tab SDLK_TAB | ||
24 | #define sc_Alt SDLK_LALT | ||
25 | #define sc_Control SDLK_LCTRL | ||
26 | #define sc_CapsLock SDLK_CAPSLOCK | ||
27 | #define sc_LShift SDLK_LSHIFT | ||
28 | #define sc_RShift SDLK_RSHIFT | ||
29 | #define sc_UpArrow SDLK_UP | ||
30 | #define sc_DownArrow SDLK_DOWN | ||
31 | #define sc_LeftArrow SDLK_LEFT | ||
32 | #define sc_RightArrow SDLK_RIGHT | ||
33 | #define sc_Insert SDLK_INSERT | ||
34 | #define sc_Delete SDLK_DELETE | ||
35 | #define sc_Home SDLK_HOME | ||
36 | #define sc_End SDLK_END | ||
37 | #define sc_PgUp SDLK_PAGEUP | ||
38 | #define sc_PgDn SDLK_PAGEDOWN | ||
39 | #define sc_F1 SDLK_F1 | ||
40 | #define sc_F2 SDLK_F2 | ||
41 | #define sc_F3 SDLK_F3 | ||
42 | #define sc_F4 SDLK_F4 | ||
43 | #define sc_F5 SDLK_F5 | ||
44 | #define sc_F6 SDLK_F6 | ||
45 | #define sc_F7 SDLK_F7 | ||
46 | #define sc_F8 SDLK_F8 | ||
47 | #define sc_F9 SDLK_F9 | ||
48 | #define sc_F10 SDLK_F10 | ||
49 | #define sc_F11 SDLK_F11 | ||
50 | #define sc_F12 SDLK_F12 | ||
51 | |||
52 | #define sc_ScrollLock SDLK_SCROLLOCK | ||
53 | #define sc_PrintScreen SDLK_PRINT | ||
54 | |||
55 | #define sc_1 SDLK_1 | ||
56 | #define sc_2 SDLK_2 | ||
57 | #define sc_3 SDLK_3 | ||
58 | #define sc_4 SDLK_4 | ||
59 | #define sc_5 SDLK_5 | ||
60 | #define sc_6 SDLK_6 | ||
61 | #define sc_7 SDLK_7 | ||
62 | #define sc_8 SDLK_8 | ||
63 | #define sc_9 SDLK_9 | ||
64 | #define sc_0 SDLK_0 | ||
65 | |||
66 | #define sc_A SDLK_a | ||
67 | #define sc_B SDLK_b | ||
68 | #define sc_C SDLK_c | ||
69 | #define sc_D SDLK_d | ||
70 | #define sc_E SDLK_e | ||
71 | #define sc_F SDLK_f | ||
72 | #define sc_G SDLK_g | ||
73 | #define sc_H SDLK_h | ||
74 | #define sc_I SDLK_i | ||
75 | #define sc_J SDLK_j | ||
76 | #define sc_K SDLK_k | ||
77 | #define sc_L SDLK_l | ||
78 | #define sc_M SDLK_m | ||
79 | #define sc_N SDLK_n | ||
80 | #define sc_O SDLK_o | ||
81 | #define sc_P SDLK_p | ||
82 | #define sc_Q SDLK_q | ||
83 | #define sc_R SDLK_r | ||
84 | #define sc_S SDLK_s | ||
85 | #define sc_T SDLK_t | ||
86 | #define sc_U SDLK_u | ||
87 | #define sc_V SDLK_v | ||
88 | #define sc_W SDLK_w | ||
89 | #define sc_X SDLK_x | ||
90 | #define sc_Y SDLK_y | ||
91 | #define sc_Z SDLK_z | ||
92 | |||
93 | #define key_None 0 | ||
94 | |||
95 | typedef enum { | ||
96 | demo_Off,demo_Record,demo_Playback,demo_PlayDone | ||
97 | } Demo; | ||
98 | typedef enum { | ||
99 | ctrl_Keyboard, | ||
100 | ctrl_Keyboard1 = ctrl_Keyboard,ctrl_Keyboard2, | ||
101 | ctrl_Joystick, | ||
102 | ctrl_Joystick1 = ctrl_Joystick,ctrl_Joystick2, | ||
103 | ctrl_Mouse | ||
104 | } ControlType; | ||
105 | typedef enum { | ||
106 | motion_Left = -1,motion_Up = -1, | ||
107 | motion_None = 0, | ||
108 | motion_Right = 1,motion_Down = 1 | ||
109 | } Motion; | ||
110 | typedef enum { | ||
111 | dir_North,dir_NorthEast, | ||
112 | dir_East,dir_SouthEast, | ||
113 | dir_South,dir_SouthWest, | ||
114 | dir_West,dir_NorthWest, | ||
115 | dir_None | ||
116 | } Direction; | ||
117 | typedef struct { | ||
118 | boolean button0,button1,button2,button3; | ||
119 | short x,y; | ||
120 | Motion xaxis,yaxis; | ||
121 | Direction dir; | ||
122 | } CursorInfo; | ||
123 | typedef CursorInfo ControlInfo; | ||
124 | typedef struct { | ||
125 | ScanCode button0,button1, | ||
126 | upleft, up, upright, | ||
127 | left, right, | ||
128 | downleft, down, downright; | ||
129 | } KeyboardDef; | ||
130 | typedef struct { | ||
131 | word joyMinX,joyMinY, | ||
132 | threshMinX,threshMinY, | ||
133 | threshMaxX,threshMaxY, | ||
134 | joyMaxX,joyMaxY, | ||
135 | joyMultXL,joyMultYL, | ||
136 | joyMultXH,joyMultYH; | ||
137 | } JoystickDef; | ||
138 | // Global variables | ||
139 | extern volatile boolean Keyboard[]; | ||
140 | extern boolean MousePresent; | ||
141 | extern volatile boolean Paused; | ||
142 | extern volatile char LastASCII; | ||
143 | extern volatile ScanCode LastScan; | ||
144 | extern int JoyNumButtons; | ||
145 | extern boolean forcegrabmouse; | ||
146 | |||
147 | |||
148 | // Function prototypes | ||
149 | #define IN_KeyDown(code) (Keyboard[(code)]) | ||
150 | #define IN_ClearKey(code) {Keyboard[code] = false;\ | ||
151 | if (code == LastScan) LastScan = sc_None;} | ||
152 | |||
153 | // DEBUG - put names in prototypes | ||
154 | extern void IN_Startup(void),IN_Shutdown(void); | ||
155 | extern void IN_ClearKeysDown(void); | ||
156 | extern void IN_ReadControl(int,ControlInfo *); | ||
157 | extern void IN_GetJoyAbs(word joy,word *xp,word *yp); | ||
158 | extern void IN_SetupJoy(word joy,word minx,word maxx, | ||
159 | word miny,word maxy); | ||
160 | extern void IN_StopDemo(void),IN_FreeDemoBuffer(void), | ||
161 | IN_Ack(void); | ||
162 | extern boolean IN_UserInput(longword delay); | ||
163 | extern char IN_WaitForASCII(void); | ||
164 | extern ScanCode IN_WaitForKey(void); | ||
165 | extern word IN_GetJoyButtonsDB(word joy); | ||
166 | extern const char *IN_GetScanName(ScanCode); | ||
167 | |||
168 | void IN_WaitAndProcessEvents(); | ||
169 | void IN_ProcessEvents(); | ||
170 | |||
171 | int IN_MouseButtons (void); | ||
172 | |||
173 | boolean IN_JoyPresent(); | ||
174 | void IN_SetJoyCurrent(int joyIndex); | ||
175 | int IN_JoyButtons (void); | ||
176 | void IN_GetJoyDelta(int *dx,int *dy); | ||
177 | void IN_GetJoyFineDelta(int *dx, int *dy); | ||
178 | |||
179 | void IN_StartAck(void); | ||
180 | boolean IN_CheckAck (void); | ||
181 | bool IN_IsInputGrabbed(); | ||
182 | void IN_CenterMouse(); | ||
183 | #endif | ||