summaryrefslogtreecommitdiff
path: root/apps/plugins/sdl/progs/wolf3d/README-devcpp.txt
diff options
context:
space:
mode:
Diffstat (limited to 'apps/plugins/sdl/progs/wolf3d/README-devcpp.txt')
-rw-r--r--apps/plugins/sdl/progs/wolf3d/README-devcpp.txt43
1 files changed, 43 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/wolf3d/README-devcpp.txt b/apps/plugins/sdl/progs/wolf3d/README-devcpp.txt
new file mode 100644
index 0000000000..e013c48c3e
--- /dev/null
+++ b/apps/plugins/sdl/progs/wolf3d/README-devcpp.txt
@@ -0,0 +1,43 @@
1This file explains how you can compile Wolf4SDL using Bloodshed's Dev-C++.
2Keep in mind, that Dev-C++ is a dead project since 2005. The recommended way
3to compile Wolf4SDL on Windows is using Visual Studio 2005 C++ or the free
4Visual C++ 2005 Express. But for dial-up users Dev-C++ is probably still a
5good option.
6
7Needed files:
8 - "Dev-C++ 5.0 Beta 9.2 (4.9.9.2)" with Mingw/GCC 3.4.2 (about 9 MB)
9 http://www.bloodshed.net/dev/devcpp.html
10 - SDL-1.2.13-1chaos.DevPak (544 kB)
11 http://www.chaos-software.de.vu -> Downloads
12 - SDL_mixer-1.2.6-2mol.DevPak (347 kB)
13 http://sourceforge.net/project/showfiles.php?group_id=94270&package_id=151751
14
15Installation:
16 - Install Dev-C++ to C:\Dev-Cpp
17 - Open Wolf4SDL.dev
18 - Go to "Tools" -> "Package Manager"
19 - Click on the "Install" button in the toolbar
20 - Select "SDL-1.2.13-1chaos.DevPak" (where ever you saved it)
21 - Some "Next" buttons and a "Finish" button later...
22 - Click on the "Install" button in the toolbar
23 - Select "SDL_mixer-1.2.6-2mol.DevPak" (where ever you saved it)
24 - Some "Next" buttons and a "Finish" button later...
25 - Close the Package Manager
26
27Data file setup:
28 - Copy the data files (e.g. *.WL6) you want to use to the Wolf4SDL
29 source code folder
30 - If you want to use the data files of the full Activision version of
31 Wolfenstein 3D v1.4, you can just skip to the next section
32 - Otherwise open "version.h" and comment/uncomment the definitions
33 according to the description given in this file
34
35Compiling Wolf4SDL:
36 - Compile via "Execute" -> "Compile"
37 - No errors should be displayed
38 - Run Wolf4SDL via "Execute" -> "Run"
39
40Troubleshooting:
41 - If you get an error message "undefined reference to `__cpu_features_init'",
42 make sure, there is no c:\mingw folder. Otherwise Dev-C++ will mix different
43 versions of MinGW libraries...