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Diffstat (limited to 'apps/plugins/sdl/progs/quake/host.c')
-rw-r--r--apps/plugins/sdl/progs/quake/host.c10
1 files changed, 0 insertions, 10 deletions
diff --git a/apps/plugins/sdl/progs/quake/host.c b/apps/plugins/sdl/progs/quake/host.c
index 9a5f7c29d6..6e30503d77 100644
--- a/apps/plugins/sdl/progs/quake/host.c
+++ b/apps/plugins/sdl/progs/quake/host.c
@@ -896,32 +896,22 @@ void Host_Init (quakeparms_t *parms)
896 if (!host_colormap) 896 if (!host_colormap)
897 Sys_Error ("Couldn't load gfx/colormap.lmp"); 897 Sys_Error ("Couldn't load gfx/colormap.lmp");
898 898
899#ifndef _WIN32 // on non win32, mouse comes before video for security reasons
900 IN_Init (); 899 IN_Init ();
901#endif
902 VID_Init (host_basepal); 900 VID_Init (host_basepal);
903 901
904 Draw_Init (); 902 Draw_Init ();
905 SCR_Init (); 903 SCR_Init ();
906 R_Init (); 904 R_Init ();
907#ifndef _WIN32
908 // on Win32, sound initialization has to come before video initialization, so we
909 // can put up a popup if the sound hardware is in use
910 S_Init (); 905 S_Init ();
911#else
912 906
913#ifdef GLQUAKE 907#ifdef GLQUAKE
914 // FIXME: doesn't use the new one-window approach yet 908 // FIXME: doesn't use the new one-window approach yet
915 S_Init (); 909 S_Init ();
916#endif 910#endif
917 911
918#endif // _WIN32
919 CDAudio_Init (); 912 CDAudio_Init ();
920 Sbar_Init (); 913 Sbar_Init ();
921 CL_Init (); 914 CL_Init ();
922#ifdef _WIN32 // on non win32, mouse comes before video for security reasons
923 IN_Init ();
924#endif
925 } 915 }
926 916
927 Cbuf_InsertText ("exec quake.rc\n"); 917 Cbuf_InsertText ("exec quake.rc\n");