diff options
Diffstat (limited to 'apps/plugins/puzzles/src/windows.c')
-rw-r--r-- | apps/plugins/puzzles/src/windows.c | 3458 |
1 files changed, 0 insertions, 3458 deletions
diff --git a/apps/plugins/puzzles/src/windows.c b/apps/plugins/puzzles/src/windows.c deleted file mode 100644 index 5273e17842..0000000000 --- a/apps/plugins/puzzles/src/windows.c +++ /dev/null | |||
@@ -1,3458 +0,0 @@ | |||
1 | /* | ||
2 | * windows.c: Windows front end for my puzzle collection. | ||
3 | */ | ||
4 | |||
5 | #include <windows.h> | ||
6 | #include <commctrl.h> | ||
7 | #ifndef NO_HTMLHELP | ||
8 | #include <htmlhelp.h> | ||
9 | #endif /* NO_HTMLHELP */ | ||
10 | #include <io.h> | ||
11 | |||
12 | #include <stdio.h> | ||
13 | #include <assert.h> | ||
14 | #include <ctype.h> | ||
15 | #include <stdarg.h> | ||
16 | #include <stdlib.h> | ||
17 | #include <limits.h> | ||
18 | #include <time.h> | ||
19 | |||
20 | #include "puzzles.h" | ||
21 | |||
22 | #define IDM_NEW 0x0010 | ||
23 | #define IDM_RESTART 0x0020 | ||
24 | #define IDM_UNDO 0x0030 | ||
25 | #define IDM_REDO 0x0040 | ||
26 | #define IDM_COPY 0x0050 | ||
27 | #define IDM_SOLVE 0x0060 | ||
28 | #define IDM_QUIT 0x0070 | ||
29 | #define IDM_CONFIG 0x0080 | ||
30 | #define IDM_DESC 0x0090 | ||
31 | #define IDM_SEED 0x00A0 | ||
32 | #define IDM_HELPC 0x00B0 | ||
33 | #define IDM_GAMEHELP 0x00C0 | ||
34 | #define IDM_ABOUT 0x00D0 | ||
35 | #define IDM_SAVE 0x00E0 | ||
36 | #define IDM_LOAD 0x00F0 | ||
37 | #define IDM_PRINT 0x0100 | ||
38 | #define IDM_PREFS 0x0110 | ||
39 | |||
40 | /* Menu items for preset game_params go up from IDM_PRESET_BASE in | ||
41 | * steps of MENUITEM_STEP = 0x20. Menu items for selecting different | ||
42 | * games (in -DCOMBINED mode) go up from IDM_GAME_BASE similarly. */ | ||
43 | #define IDM_PRESET_BASE 0x0120 | ||
44 | #define IDM_GAME_BASE 0x0130 | ||
45 | #define MENUITEM_STEP 0x0020 | ||
46 | |||
47 | #define HELP_FILE_NAME "puzzles.hlp" | ||
48 | #define HELP_CNT_NAME "puzzles.cnt" | ||
49 | #ifndef NO_HTMLHELP | ||
50 | #define CHM_FILE_NAME "puzzles.chm" | ||
51 | #endif /* NO_HTMLHELP */ | ||
52 | |||
53 | #ifndef NO_HTMLHELP | ||
54 | typedef HWND (CALLBACK *htmlhelp_t)(HWND, LPCSTR, UINT, DWORD); | ||
55 | static htmlhelp_t htmlhelp; | ||
56 | static HINSTANCE hh_dll; | ||
57 | #endif /* NO_HTMLHELP */ | ||
58 | enum { NONE, HLP, CHM } help_type; | ||
59 | char *help_path; | ||
60 | bool help_has_contents; | ||
61 | |||
62 | #ifndef FILENAME_MAX | ||
63 | #define FILENAME_MAX (260) | ||
64 | #endif | ||
65 | |||
66 | #ifndef HGDI_ERROR | ||
67 | #define HGDI_ERROR ((HANDLE)GDI_ERROR) | ||
68 | #endif | ||
69 | |||
70 | #ifdef COMBINED | ||
71 | #define CLASSNAME "Puzzles" | ||
72 | #else | ||
73 | #define CLASSNAME thegame.name | ||
74 | #endif | ||
75 | |||
76 | #ifdef DEBUGGING | ||
77 | static FILE *debug_fp = NULL; | ||
78 | static HANDLE debug_hdl = INVALID_HANDLE_VALUE; | ||
79 | static int debug_got_console = 0; | ||
80 | |||
81 | static void dputs(char *buf) | ||
82 | { | ||
83 | /*DWORD dw; | ||
84 | |||
85 | if (!debug_got_console) { | ||
86 | if (AllocConsole()) { | ||
87 | debug_got_console = 1; | ||
88 | debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE); | ||
89 | } | ||
90 | } | ||
91 | if (!debug_fp) { | ||
92 | debug_fp = fopen("debug.log", "w"); | ||
93 | } | ||
94 | |||
95 | if (debug_hdl != INVALID_HANDLE_VALUE) { | ||
96 | WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL); | ||
97 | } | ||
98 | if (debug_fp) { | ||
99 | fputs(buf, debug_fp); | ||
100 | fflush(debug_fp); | ||
101 | }*/ | ||
102 | OutputDebugString(buf); | ||
103 | } | ||
104 | |||
105 | void debug_printf(const char *fmt, ...) | ||
106 | { | ||
107 | char buf[4096]; | ||
108 | va_list ap; | ||
109 | static int debugging = -1; | ||
110 | |||
111 | if (debugging == -1) | ||
112 | debugging = getenv_bool("DEBUG_PUZZLES", false); | ||
113 | |||
114 | if (debugging) { | ||
115 | va_start(ap, fmt); | ||
116 | _vsnprintf(buf, 4095, fmt, ap); | ||
117 | dputs(buf); | ||
118 | va_end(ap); | ||
119 | } | ||
120 | } | ||
121 | #endif | ||
122 | |||
123 | #define WINFLAGS (WS_OVERLAPPEDWINDOW &~ \ | ||
124 | (WS_MAXIMIZEBOX | WS_OVERLAPPED)) | ||
125 | |||
126 | static void new_game_size(frontend *fe, float scale); | ||
127 | static void load_prefs(midend *me); | ||
128 | static char *save_prefs(midend *me); | ||
129 | |||
130 | struct font { | ||
131 | HFONT font; | ||
132 | int type; | ||
133 | int size; | ||
134 | }; | ||
135 | |||
136 | struct cfg_aux { | ||
137 | int ctlid; | ||
138 | }; | ||
139 | |||
140 | struct blitter { | ||
141 | HBITMAP bitmap; | ||
142 | frontend *fe; | ||
143 | int x, y, w, h; | ||
144 | }; | ||
145 | |||
146 | enum { CFG_PRINT = CFG_FRONTEND_SPECIFIC }; | ||
147 | |||
148 | struct preset_menuitemref { | ||
149 | HMENU which_menu; | ||
150 | int item_index; | ||
151 | }; | ||
152 | |||
153 | struct frontend { | ||
154 | const game *game; | ||
155 | midend *me; | ||
156 | HWND hwnd, statusbar, cfgbox; | ||
157 | HINSTANCE inst; | ||
158 | HBITMAP bitmap, prevbm; | ||
159 | RECT bitmapPosition; /* game bitmap position within game window */ | ||
160 | HDC hdc; | ||
161 | COLORREF *colours; | ||
162 | HBRUSH *brushes; | ||
163 | HPEN *pens; | ||
164 | HRGN clip; | ||
165 | HMENU gamemenu, typemenu; | ||
166 | UINT timer; | ||
167 | DWORD timer_last_tickcount; | ||
168 | struct preset_menu *preset_menu; | ||
169 | struct preset_menuitemref *preset_menuitems; | ||
170 | int n_preset_menuitems; | ||
171 | struct font *fonts; | ||
172 | int nfonts, fontsize; | ||
173 | config_item *cfg; | ||
174 | struct cfg_aux *cfgaux; | ||
175 | int cfg_which, dlg_done; | ||
176 | HFONT cfgfont; | ||
177 | HBRUSH oldbr; | ||
178 | HPEN oldpen; | ||
179 | bool help_running; | ||
180 | enum { DRAWING, PRINTING, NOTHING } drawstatus; | ||
181 | DOCINFO di; | ||
182 | int printcount, printw, printh; | ||
183 | bool printsolns, printcurr, printcolour; | ||
184 | float printscale; | ||
185 | int printoffsetx, printoffsety; | ||
186 | float printpixelscale; | ||
187 | int fontstart; | ||
188 | int linewidth; | ||
189 | bool linedotted; | ||
190 | drawing *dr; | ||
191 | int xmin, ymin; | ||
192 | float puzz_scale; | ||
193 | }; | ||
194 | |||
195 | void frontend_free(frontend *fe) | ||
196 | { | ||
197 | midend_free(fe->me); | ||
198 | |||
199 | sfree(fe->colours); | ||
200 | sfree(fe->brushes); | ||
201 | sfree(fe->pens); | ||
202 | sfree(fe->fonts); | ||
203 | |||
204 | sfree(fe); | ||
205 | } | ||
206 | |||
207 | static void update_type_menu_tick(frontend *fe); | ||
208 | static void update_copy_menu_greying(frontend *fe); | ||
209 | |||
210 | void fatal(const char *fmt, ...) | ||
211 | { | ||
212 | char buf[2048]; | ||
213 | va_list ap; | ||
214 | |||
215 | va_start(ap, fmt); | ||
216 | vsprintf(buf, fmt, ap); | ||
217 | va_end(ap); | ||
218 | |||
219 | MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK); | ||
220 | |||
221 | exit(1); | ||
222 | } | ||
223 | |||
224 | char *geterrstr(void) | ||
225 | { | ||
226 | LPVOID lpMsgBuf; | ||
227 | DWORD dw = GetLastError(); | ||
228 | char *ret; | ||
229 | |||
230 | FormatMessage( | ||
231 | FORMAT_MESSAGE_ALLOCATE_BUFFER | | ||
232 | FORMAT_MESSAGE_FROM_SYSTEM, | ||
233 | NULL, | ||
234 | dw, | ||
235 | MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), | ||
236 | (LPTSTR) &lpMsgBuf, | ||
237 | 0, NULL ); | ||
238 | |||
239 | ret = dupstr(lpMsgBuf); | ||
240 | |||
241 | LocalFree(lpMsgBuf); | ||
242 | |||
243 | return ret; | ||
244 | } | ||
245 | |||
246 | void get_random_seed(void **randseed, int *randseedsize) | ||
247 | { | ||
248 | SYSTEMTIME *st = snew(SYSTEMTIME); | ||
249 | |||
250 | GetLocalTime(st); | ||
251 | |||
252 | *randseed = (void *)st; | ||
253 | *randseedsize = sizeof(SYSTEMTIME); | ||
254 | } | ||
255 | |||
256 | static void win_status_bar(void *handle, const char *text) | ||
257 | { | ||
258 | frontend *fe = (frontend *)handle; | ||
259 | |||
260 | SetWindowText(fe->statusbar, text); | ||
261 | } | ||
262 | |||
263 | static blitter *win_blitter_new(void *handle, int w, int h) | ||
264 | { | ||
265 | blitter *bl = snew(blitter); | ||
266 | |||
267 | memset(bl, 0, sizeof(blitter)); | ||
268 | bl->w = w; | ||
269 | bl->h = h; | ||
270 | bl->bitmap = 0; | ||
271 | |||
272 | return bl; | ||
273 | } | ||
274 | |||
275 | static void win_blitter_free(void *handle, blitter *bl) | ||
276 | { | ||
277 | if (bl->bitmap) DeleteObject(bl->bitmap); | ||
278 | sfree(bl); | ||
279 | } | ||
280 | |||
281 | static void blitter_mkbitmap(frontend *fe, blitter *bl) | ||
282 | { | ||
283 | HDC hdc = GetDC(fe->hwnd); | ||
284 | bl->bitmap = CreateCompatibleBitmap(hdc, bl->w, bl->h); | ||
285 | ReleaseDC(fe->hwnd, hdc); | ||
286 | } | ||
287 | |||
288 | /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */ | ||
289 | |||
290 | static void win_blitter_save(void *handle, blitter *bl, int x, int y) | ||
291 | { | ||
292 | frontend *fe = (frontend *)handle; | ||
293 | HDC hdc_win, hdc_blit; | ||
294 | HBITMAP prev_blit; | ||
295 | |||
296 | assert(fe->drawstatus == DRAWING); | ||
297 | |||
298 | if (!bl->bitmap) blitter_mkbitmap(fe, bl); | ||
299 | |||
300 | bl->x = x; bl->y = y; | ||
301 | |||
302 | hdc_win = GetDC(fe->hwnd); | ||
303 | hdc_blit = CreateCompatibleDC(hdc_win); | ||
304 | if (!hdc_blit) fatal("hdc_blit failed: 0x%x", GetLastError()); | ||
305 | |||
306 | prev_blit = SelectObject(hdc_blit, bl->bitmap); | ||
307 | if (prev_blit == NULL || prev_blit == HGDI_ERROR) | ||
308 | fatal("SelectObject for hdc_main failed: 0x%x", GetLastError()); | ||
309 | |||
310 | if (!BitBlt(hdc_blit, 0, 0, bl->w, bl->h, | ||
311 | fe->hdc, x, y, SRCCOPY)) | ||
312 | fatal("BitBlt failed: 0x%x", GetLastError()); | ||
313 | |||
314 | SelectObject(hdc_blit, prev_blit); | ||
315 | DeleteDC(hdc_blit); | ||
316 | ReleaseDC(fe->hwnd, hdc_win); | ||
317 | } | ||
318 | |||
319 | static void win_blitter_load(void *handle, blitter *bl, int x, int y) | ||
320 | { | ||
321 | frontend *fe = (frontend *)handle; | ||
322 | HDC hdc_win, hdc_blit; | ||
323 | HBITMAP prev_blit; | ||
324 | |||
325 | assert(fe->drawstatus == DRAWING); | ||
326 | |||
327 | assert(bl->bitmap); /* we should always have saved before loading */ | ||
328 | |||
329 | if (x == BLITTER_FROMSAVED) x = bl->x; | ||
330 | if (y == BLITTER_FROMSAVED) y = bl->y; | ||
331 | |||
332 | hdc_win = GetDC(fe->hwnd); | ||
333 | hdc_blit = CreateCompatibleDC(hdc_win); | ||
334 | |||
335 | prev_blit = SelectObject(hdc_blit, bl->bitmap); | ||
336 | |||
337 | BitBlt(fe->hdc, x, y, bl->w, bl->h, | ||
338 | hdc_blit, 0, 0, SRCCOPY); | ||
339 | |||
340 | SelectObject(hdc_blit, prev_blit); | ||
341 | DeleteDC(hdc_blit); | ||
342 | ReleaseDC(fe->hwnd, hdc_win); | ||
343 | } | ||
344 | |||
345 | void frontend_default_colour(frontend *fe, float *output) | ||
346 | { | ||
347 | DWORD c = GetSysColor(COLOR_MENU); /* ick */ | ||
348 | |||
349 | output[0] = (float)(GetRValue(c) / 255.0); | ||
350 | output[1] = (float)(GetGValue(c) / 255.0); | ||
351 | output[2] = (float)(GetBValue(c) / 255.0); | ||
352 | } | ||
353 | |||
354 | static POINT win_transform_point(frontend *fe, int x, int y) | ||
355 | { | ||
356 | POINT ret; | ||
357 | |||
358 | assert(fe->drawstatus != NOTHING); | ||
359 | |||
360 | if (fe->drawstatus == PRINTING) { | ||
361 | ret.x = (int)(fe->printoffsetx + fe->printpixelscale * x); | ||
362 | ret.y = (int)(fe->printoffsety + fe->printpixelscale * y); | ||
363 | } else { | ||
364 | ret.x = x; | ||
365 | ret.y = y; | ||
366 | } | ||
367 | |||
368 | return ret; | ||
369 | } | ||
370 | |||
371 | static void win_text_colour(frontend *fe, int colour) | ||
372 | { | ||
373 | assert(fe->drawstatus != NOTHING); | ||
374 | |||
375 | if (fe->drawstatus == PRINTING) { | ||
376 | int hatch; | ||
377 | float r, g, b; | ||
378 | print_get_colour(fe->dr, colour, fe->printcolour, &hatch, &r, &g, &b); | ||
379 | |||
380 | /* | ||
381 | * Displaying text in hatched colours is not permitted. | ||
382 | */ | ||
383 | assert(hatch < 0); | ||
384 | |||
385 | SetTextColor(fe->hdc, RGB(r * 255, g * 255, b * 255)); | ||
386 | } else { | ||
387 | SetTextColor(fe->hdc, fe->colours[colour]); | ||
388 | } | ||
389 | } | ||
390 | |||
391 | static void win_set_brush(frontend *fe, int colour) | ||
392 | { | ||
393 | HBRUSH br; | ||
394 | assert(fe->drawstatus != NOTHING); | ||
395 | |||
396 | if (fe->drawstatus == PRINTING) { | ||
397 | int hatch; | ||
398 | float r, g, b; | ||
399 | print_get_colour(fe->dr, colour, fe->printcolour, &hatch, &r, &g, &b); | ||
400 | |||
401 | if (hatch < 0) { | ||
402 | br = CreateSolidBrush(RGB(r * 255, g * 255, b * 255)); | ||
403 | } else { | ||
404 | br = CreateHatchBrush(hatch == HATCH_BACKSLASH ? HS_FDIAGONAL : | ||
405 | hatch == HATCH_SLASH ? HS_BDIAGONAL : | ||
406 | hatch == HATCH_HORIZ ? HS_HORIZONTAL : | ||
407 | hatch == HATCH_VERT ? HS_VERTICAL : | ||
408 | hatch == HATCH_PLUS ? HS_CROSS : | ||
409 | /* hatch == HATCH_X ? */ HS_DIAGCROSS, | ||
410 | RGB(0,0,0)); | ||
411 | } | ||
412 | } else { | ||
413 | br = fe->brushes[colour]; | ||
414 | } | ||
415 | fe->oldbr = SelectObject(fe->hdc, br); | ||
416 | } | ||
417 | |||
418 | static void win_reset_brush(frontend *fe) | ||
419 | { | ||
420 | HBRUSH br; | ||
421 | |||
422 | assert(fe->drawstatus != NOTHING); | ||
423 | |||
424 | br = SelectObject(fe->hdc, fe->oldbr); | ||
425 | if (fe->drawstatus == PRINTING) | ||
426 | DeleteObject(br); | ||
427 | } | ||
428 | |||
429 | static void win_set_pen(frontend *fe, int colour, bool thin) | ||
430 | { | ||
431 | HPEN pen; | ||
432 | assert(fe->drawstatus != NOTHING); | ||
433 | |||
434 | if (fe->drawstatus == PRINTING) { | ||
435 | int hatch; | ||
436 | float r, g, b; | ||
437 | int width = thin ? 0 : fe->linewidth; | ||
438 | |||
439 | if (fe->linedotted) | ||
440 | width = 0; | ||
441 | |||
442 | print_get_colour(fe->dr, colour, fe->printcolour, &hatch, &r, &g, &b); | ||
443 | /* | ||
444 | * Stroking in hatched colours is not permitted. | ||
445 | */ | ||
446 | assert(hatch < 0); | ||
447 | pen = CreatePen(fe->linedotted ? PS_DOT : PS_SOLID, | ||
448 | width, RGB(r * 255, g * 255, b * 255)); | ||
449 | } else { | ||
450 | pen = fe->pens[colour]; | ||
451 | } | ||
452 | fe->oldpen = SelectObject(fe->hdc, pen); | ||
453 | } | ||
454 | |||
455 | static void win_reset_pen(frontend *fe) | ||
456 | { | ||
457 | HPEN pen; | ||
458 | |||
459 | assert(fe->drawstatus != NOTHING); | ||
460 | |||
461 | pen = SelectObject(fe->hdc, fe->oldpen); | ||
462 | if (fe->drawstatus == PRINTING) | ||
463 | DeleteObject(pen); | ||
464 | } | ||
465 | |||
466 | static void win_clip(void *handle, int x, int y, int w, int h) | ||
467 | { | ||
468 | frontend *fe = (frontend *)handle; | ||
469 | POINT p, q; | ||
470 | |||
471 | if (fe->drawstatus == NOTHING) | ||
472 | return; | ||
473 | |||
474 | p = win_transform_point(fe, x, y); | ||
475 | q = win_transform_point(fe, x+w, y+h); | ||
476 | IntersectClipRect(fe->hdc, p.x, p.y, q.x, q.y); | ||
477 | } | ||
478 | |||
479 | static void win_unclip(void *handle) | ||
480 | { | ||
481 | frontend *fe = (frontend *)handle; | ||
482 | |||
483 | if (fe->drawstatus == NOTHING) | ||
484 | return; | ||
485 | |||
486 | SelectClipRgn(fe->hdc, NULL); | ||
487 | } | ||
488 | |||
489 | static void win_draw_text(void *handle, int x, int y, int fonttype, | ||
490 | int fontsize, int align, int colour, | ||
491 | const char *text) | ||
492 | { | ||
493 | frontend *fe = (frontend *)handle; | ||
494 | POINT xy; | ||
495 | int i; | ||
496 | LOGFONT lf; | ||
497 | |||
498 | if (fe->drawstatus == NOTHING) | ||
499 | return; | ||
500 | |||
501 | if (fe->drawstatus == PRINTING) | ||
502 | fontsize = (int)(fontsize * fe->printpixelscale); | ||
503 | |||
504 | xy = win_transform_point(fe, x, y); | ||
505 | |||
506 | /* | ||
507 | * Find or create the font. | ||
508 | */ | ||
509 | for (i = fe->fontstart; i < fe->nfonts; i++) | ||
510 | if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize) | ||
511 | break; | ||
512 | |||
513 | if (i == fe->nfonts) { | ||
514 | if (fe->fontsize <= fe->nfonts) { | ||
515 | fe->fontsize = fe->nfonts + 10; | ||
516 | fe->fonts = sresize(fe->fonts, fe->fontsize, struct font); | ||
517 | } | ||
518 | |||
519 | fe->nfonts++; | ||
520 | |||
521 | fe->fonts[i].type = fonttype; | ||
522 | fe->fonts[i].size = fontsize; | ||
523 | |||
524 | memset (&lf, 0, sizeof(LOGFONT)); | ||
525 | lf.lfHeight = -fontsize; | ||
526 | lf.lfWeight = (fe->drawstatus == PRINTING ? 0 : FW_BOLD); | ||
527 | lf.lfCharSet = DEFAULT_CHARSET; | ||
528 | lf.lfOutPrecision = OUT_DEFAULT_PRECIS; | ||
529 | lf.lfClipPrecision = CLIP_DEFAULT_PRECIS; | ||
530 | lf.lfQuality = DEFAULT_QUALITY; | ||
531 | lf.lfPitchAndFamily = (fonttype == FONT_FIXED ? | ||
532 | FIXED_PITCH | FF_DONTCARE : | ||
533 | VARIABLE_PITCH | FF_SWISS); | ||
534 | |||
535 | fe->fonts[i].font = CreateFontIndirect(&lf); | ||
536 | } | ||
537 | |||
538 | /* | ||
539 | * Position and draw the text. | ||
540 | */ | ||
541 | { | ||
542 | HFONT oldfont; | ||
543 | TEXTMETRIC tm; | ||
544 | SIZE size; | ||
545 | WCHAR wText[256]; | ||
546 | MultiByteToWideChar (CP_UTF8, 0, text, -1, wText, 256); | ||
547 | |||
548 | oldfont = SelectObject(fe->hdc, fe->fonts[i].font); | ||
549 | if (GetTextMetrics(fe->hdc, &tm)) { | ||
550 | if (align & ALIGN_VCENTRE) | ||
551 | xy.y -= (tm.tmAscent+tm.tmDescent)/2; | ||
552 | else | ||
553 | xy.y -= tm.tmAscent; | ||
554 | } | ||
555 | if (GetTextExtentPoint32W(fe->hdc, wText, wcslen(wText), &size)) | ||
556 | { | ||
557 | if (align & ALIGN_HCENTRE) | ||
558 | xy.x -= size.cx / 2; | ||
559 | else if (align & ALIGN_HRIGHT) | ||
560 | xy.x -= size.cx; | ||
561 | } | ||
562 | SetBkMode(fe->hdc, TRANSPARENT); | ||
563 | win_text_colour(fe, colour); | ||
564 | ExtTextOutW(fe->hdc, xy.x, xy.y, 0, NULL, wText, wcslen(wText), NULL); | ||
565 | SelectObject(fe->hdc, oldfont); | ||
566 | } | ||
567 | } | ||
568 | |||
569 | static void win_draw_rect(void *handle, int x, int y, int w, int h, int colour) | ||
570 | { | ||
571 | frontend *fe = (frontend *)handle; | ||
572 | POINT p, q; | ||
573 | |||
574 | if (fe->drawstatus == NOTHING) | ||
575 | return; | ||
576 | |||
577 | if (fe->drawstatus == DRAWING && w == 1 && h == 1) { | ||
578 | /* | ||
579 | * Rectangle() appears to get uppity if asked to draw a 1x1 | ||
580 | * rectangle, presumably on the grounds that that's beneath | ||
581 | * its dignity and you ought to be using SetPixel instead. | ||
582 | * So I will. | ||
583 | */ | ||
584 | SetPixel(fe->hdc, x, y, fe->colours[colour]); | ||
585 | } else { | ||
586 | win_set_brush(fe, colour); | ||
587 | win_set_pen(fe, colour, true); | ||
588 | p = win_transform_point(fe, x, y); | ||
589 | q = win_transform_point(fe, x+w, y+h); | ||
590 | Rectangle(fe->hdc, p.x, p.y, q.x, q.y); | ||
591 | win_reset_brush(fe); | ||
592 | win_reset_pen(fe); | ||
593 | } | ||
594 | } | ||
595 | |||
596 | static void win_draw_line(void *handle, int x1, int y1, int x2, int y2, int colour) | ||
597 | { | ||
598 | frontend *fe = (frontend *)handle; | ||
599 | POINT pp[2]; | ||
600 | |||
601 | if (fe->drawstatus == NOTHING) | ||
602 | return; | ||
603 | |||
604 | win_set_pen(fe, colour, false); | ||
605 | pp[0] = win_transform_point(fe, x1, y1); | ||
606 | pp[1] = win_transform_point(fe, x2, y2); | ||
607 | Polyline(fe->hdc, pp, 2); | ||
608 | if (fe->drawstatus == DRAWING) | ||
609 | SetPixel(fe->hdc, pp[1].x, pp[1].y, fe->colours[colour]); | ||
610 | win_reset_pen(fe); | ||
611 | } | ||
612 | |||
613 | static void win_draw_circle(void *handle, int cx, int cy, int radius, | ||
614 | int fillcolour, int outlinecolour) | ||
615 | { | ||
616 | frontend *fe = (frontend *)handle; | ||
617 | POINT p, q; | ||
618 | |||
619 | assert(outlinecolour >= 0); | ||
620 | |||
621 | if (fe->drawstatus == NOTHING) | ||
622 | return; | ||
623 | |||
624 | if (fillcolour >= 0) | ||
625 | win_set_brush(fe, fillcolour); | ||
626 | else | ||
627 | fe->oldbr = SelectObject(fe->hdc, GetStockObject(NULL_BRUSH)); | ||
628 | |||
629 | win_set_pen(fe, outlinecolour, false); | ||
630 | p = win_transform_point(fe, cx - radius, cy - radius); | ||
631 | q = win_transform_point(fe, cx + radius, cy + radius); | ||
632 | Ellipse(fe->hdc, p.x, p.y, q.x+1, q.y+1); | ||
633 | win_reset_brush(fe); | ||
634 | win_reset_pen(fe); | ||
635 | } | ||
636 | |||
637 | static void win_draw_polygon(void *handle, const int *coords, int npoints, | ||
638 | int fillcolour, int outlinecolour) | ||
639 | { | ||
640 | frontend *fe = (frontend *)handle; | ||
641 | POINT *pts; | ||
642 | int i; | ||
643 | |||
644 | if (fe->drawstatus == NOTHING) | ||
645 | return; | ||
646 | |||
647 | pts = snewn(npoints+1, POINT); | ||
648 | |||
649 | for (i = 0; i <= npoints; i++) { | ||
650 | int j = (i < npoints ? i : 0); | ||
651 | pts[i] = win_transform_point(fe, coords[j*2], coords[j*2+1]); | ||
652 | } | ||
653 | |||
654 | assert(outlinecolour >= 0); | ||
655 | |||
656 | if (fillcolour >= 0) { | ||
657 | win_set_brush(fe, fillcolour); | ||
658 | win_set_pen(fe, outlinecolour, false); | ||
659 | Polygon(fe->hdc, pts, npoints); | ||
660 | win_reset_brush(fe); | ||
661 | win_reset_pen(fe); | ||
662 | } else { | ||
663 | win_set_pen(fe, outlinecolour, false); | ||
664 | Polyline(fe->hdc, pts, npoints+1); | ||
665 | win_reset_pen(fe); | ||
666 | } | ||
667 | |||
668 | sfree(pts); | ||
669 | } | ||
670 | |||
671 | static void win_start_draw(void *handle) | ||
672 | { | ||
673 | frontend *fe = (frontend *)handle; | ||
674 | HDC hdc_win; | ||
675 | |||
676 | assert(fe->drawstatus == NOTHING); | ||
677 | |||
678 | hdc_win = GetDC(fe->hwnd); | ||
679 | fe->hdc = CreateCompatibleDC(hdc_win); | ||
680 | fe->prevbm = SelectObject(fe->hdc, fe->bitmap); | ||
681 | ReleaseDC(fe->hwnd, hdc_win); | ||
682 | fe->clip = NULL; | ||
683 | SetMapMode(fe->hdc, MM_TEXT); | ||
684 | fe->drawstatus = DRAWING; | ||
685 | } | ||
686 | |||
687 | static void win_draw_update(void *handle, int x, int y, int w, int h) | ||
688 | { | ||
689 | frontend *fe = (frontend *)handle; | ||
690 | RECT r; | ||
691 | |||
692 | if (fe->drawstatus != DRAWING) | ||
693 | return; | ||
694 | |||
695 | r.left = x; | ||
696 | r.top = y; | ||
697 | r.right = x + w; | ||
698 | r.bottom = y + h; | ||
699 | |||
700 | OffsetRect(&r, fe->bitmapPosition.left, fe->bitmapPosition.top); | ||
701 | InvalidateRect(fe->hwnd, &r, false); | ||
702 | } | ||
703 | |||
704 | static void win_end_draw(void *handle) | ||
705 | { | ||
706 | frontend *fe = (frontend *)handle; | ||
707 | assert(fe->drawstatus == DRAWING); | ||
708 | SelectObject(fe->hdc, fe->prevbm); | ||
709 | DeleteDC(fe->hdc); | ||
710 | if (fe->clip) { | ||
711 | DeleteObject(fe->clip); | ||
712 | fe->clip = NULL; | ||
713 | } | ||
714 | fe->drawstatus = NOTHING; | ||
715 | } | ||
716 | |||
717 | static void win_line_width(void *handle, float width) | ||
718 | { | ||
719 | frontend *fe = (frontend *)handle; | ||
720 | |||
721 | assert(fe->drawstatus != DRAWING); | ||
722 | if (fe->drawstatus == NOTHING) | ||
723 | return; | ||
724 | |||
725 | fe->linewidth = (int)(width * fe->printpixelscale); | ||
726 | } | ||
727 | |||
728 | static void win_line_dotted(void *handle, bool dotted) | ||
729 | { | ||
730 | frontend *fe = (frontend *)handle; | ||
731 | |||
732 | assert(fe->drawstatus != DRAWING); | ||
733 | if (fe->drawstatus == NOTHING) | ||
734 | return; | ||
735 | |||
736 | fe->linedotted = dotted; | ||
737 | } | ||
738 | |||
739 | static void win_begin_doc(void *handle, int pages) | ||
740 | { | ||
741 | frontend *fe = (frontend *)handle; | ||
742 | |||
743 | assert(fe->drawstatus != DRAWING); | ||
744 | if (fe->drawstatus == NOTHING) | ||
745 | return; | ||
746 | |||
747 | if (StartDoc(fe->hdc, &fe->di) <= 0) { | ||
748 | char *e = geterrstr(); | ||
749 | MessageBox(fe->hwnd, e, "Error starting to print", | ||
750 | MB_ICONERROR | MB_OK); | ||
751 | sfree(e); | ||
752 | fe->drawstatus = NOTHING; | ||
753 | } | ||
754 | |||
755 | /* | ||
756 | * Push a marker on the font stack so that we won't use the | ||
757 | * same fonts for printing and drawing. (This is because | ||
758 | * drawing seems to look generally better in bold, but printing | ||
759 | * is better not in bold.) | ||
760 | */ | ||
761 | fe->fontstart = fe->nfonts; | ||
762 | } | ||
763 | |||
764 | static void win_begin_page(void *handle, int number) | ||
765 | { | ||
766 | frontend *fe = (frontend *)handle; | ||
767 | |||
768 | assert(fe->drawstatus != DRAWING); | ||
769 | if (fe->drawstatus == NOTHING) | ||
770 | return; | ||
771 | |||
772 | if (StartPage(fe->hdc) <= 0) { | ||
773 | char *e = geterrstr(); | ||
774 | MessageBox(fe->hwnd, e, "Error starting a page", | ||
775 | MB_ICONERROR | MB_OK); | ||
776 | sfree(e); | ||
777 | fe->drawstatus = NOTHING; | ||
778 | } | ||
779 | } | ||
780 | |||
781 | static void win_begin_puzzle(void *handle, float xm, float xc, | ||
782 | float ym, float yc, int pw, int ph, float wmm) | ||
783 | { | ||
784 | frontend *fe = (frontend *)handle; | ||
785 | int ppw, pph, pox, poy; | ||
786 | float mmpw, mmph, mmox, mmoy; | ||
787 | float scale; | ||
788 | |||
789 | assert(fe->drawstatus != DRAWING); | ||
790 | if (fe->drawstatus == NOTHING) | ||
791 | return; | ||
792 | |||
793 | ppw = GetDeviceCaps(fe->hdc, HORZRES); | ||
794 | pph = GetDeviceCaps(fe->hdc, VERTRES); | ||
795 | mmpw = (float)GetDeviceCaps(fe->hdc, HORZSIZE); | ||
796 | mmph = (float)GetDeviceCaps(fe->hdc, VERTSIZE); | ||
797 | |||
798 | /* | ||
799 | * Compute the puzzle's position on the logical page. | ||
800 | */ | ||
801 | mmox = xm * mmpw + xc; | ||
802 | mmoy = ym * mmph + yc; | ||
803 | |||
804 | /* | ||
805 | * Work out what that comes to in pixels. | ||
806 | */ | ||
807 | pox = (int)(mmox * (float)ppw / mmpw); | ||
808 | poy = (int)(mmoy * (float)pph / mmph); | ||
809 | |||
810 | /* | ||
811 | * And determine the scale. | ||
812 | * | ||
813 | * I need a scale such that the maximum puzzle-coordinate | ||
814 | * extent of the rectangle (pw * scale) is equal to the pixel | ||
815 | * equivalent of the puzzle's millimetre width (wmm * ppw / | ||
816 | * mmpw). | ||
817 | */ | ||
818 | scale = (wmm * ppw) / (mmpw * pw); | ||
819 | |||
820 | /* | ||
821 | * Now store pox, poy and scale for use in the main drawing | ||
822 | * functions. | ||
823 | */ | ||
824 | fe->printoffsetx = pox; | ||
825 | fe->printoffsety = poy; | ||
826 | fe->printpixelscale = scale; | ||
827 | |||
828 | fe->linewidth = 1; | ||
829 | fe->linedotted = false; | ||
830 | } | ||
831 | |||
832 | static void win_end_puzzle(void *handle) | ||
833 | { | ||
834 | /* Nothing needs to be done here. */ | ||
835 | } | ||
836 | |||
837 | static void win_end_page(void *handle, int number) | ||
838 | { | ||
839 | frontend *fe = (frontend *)handle; | ||
840 | |||
841 | assert(fe->drawstatus != DRAWING); | ||
842 | |||
843 | if (fe->drawstatus == NOTHING) | ||
844 | return; | ||
845 | |||
846 | if (EndPage(fe->hdc) <= 0) { | ||
847 | char *e = geterrstr(); | ||
848 | MessageBox(fe->hwnd, e, "Error finishing a page", | ||
849 | MB_ICONERROR | MB_OK); | ||
850 | sfree(e); | ||
851 | fe->drawstatus = NOTHING; | ||
852 | } | ||
853 | } | ||
854 | |||
855 | static void win_end_doc(void *handle) | ||
856 | { | ||
857 | frontend *fe = (frontend *)handle; | ||
858 | |||
859 | assert(fe->drawstatus != DRAWING); | ||
860 | |||
861 | /* | ||
862 | * Free all the fonts created since we began printing. | ||
863 | */ | ||
864 | while (fe->nfonts > fe->fontstart) { | ||
865 | fe->nfonts--; | ||
866 | DeleteObject(fe->fonts[fe->nfonts].font); | ||
867 | } | ||
868 | fe->fontstart = 0; | ||
869 | |||
870 | /* | ||
871 | * The MSDN web site sample code doesn't bother to call EndDoc | ||
872 | * if an error occurs half way through printing. I expect doing | ||
873 | * so would cause the erroneous document to actually be | ||
874 | * printed, or something equally undesirable. | ||
875 | */ | ||
876 | if (fe->drawstatus == NOTHING) | ||
877 | return; | ||
878 | |||
879 | if (EndDoc(fe->hdc) <= 0) { | ||
880 | char *e = geterrstr(); | ||
881 | MessageBox(fe->hwnd, e, "Error finishing printing", | ||
882 | MB_ICONERROR | MB_OK); | ||
883 | sfree(e); | ||
884 | fe->drawstatus = NOTHING; | ||
885 | } | ||
886 | } | ||
887 | |||
888 | char *win_text_fallback(void *handle, const char *const *strings, int nstrings) | ||
889 | { | ||
890 | /* | ||
891 | * We assume Windows can cope with any UTF-8 likely to be | ||
892 | * emitted by a puzzle. | ||
893 | */ | ||
894 | return dupstr(strings[0]); | ||
895 | } | ||
896 | |||
897 | const struct drawing_api win_drawing = { | ||
898 | win_draw_text, | ||
899 | win_draw_rect, | ||
900 | win_draw_line, | ||
901 | win_draw_polygon, | ||
902 | win_draw_circle, | ||
903 | win_draw_update, | ||
904 | win_clip, | ||
905 | win_unclip, | ||
906 | win_start_draw, | ||
907 | win_end_draw, | ||
908 | win_status_bar, | ||
909 | win_blitter_new, | ||
910 | win_blitter_free, | ||
911 | win_blitter_save, | ||
912 | win_blitter_load, | ||
913 | win_begin_doc, | ||
914 | win_begin_page, | ||
915 | win_begin_puzzle, | ||
916 | win_end_puzzle, | ||
917 | win_end_page, | ||
918 | win_end_doc, | ||
919 | win_line_width, | ||
920 | win_line_dotted, | ||
921 | win_text_fallback, | ||
922 | }; | ||
923 | |||
924 | void print(frontend *fe) | ||
925 | { | ||
926 | PRINTDLG pd; | ||
927 | char doctitle[256]; | ||
928 | document *doc; | ||
929 | midend *nme = NULL; /* non-interactive midend for bulk puzzle generation */ | ||
930 | int i; | ||
931 | const char *err = NULL; | ||
932 | |||
933 | /* | ||
934 | * Create our document structure and fill it up with puzzles. | ||
935 | */ | ||
936 | doc = document_new(fe->printw, fe->printh, fe->printscale / 100.0F); | ||
937 | for (i = 0; i < fe->printcount; i++) { | ||
938 | if (i == 0 && fe->printcurr) { | ||
939 | err = midend_print_puzzle(fe->me, doc, fe->printsolns); | ||
940 | } else { | ||
941 | if (!nme) { | ||
942 | game_params *params; | ||
943 | |||
944 | nme = midend_new(NULL, fe->game, NULL, NULL); | ||
945 | load_prefs(nme); | ||
946 | |||
947 | /* | ||
948 | * Set the non-interactive mid-end to have the same | ||
949 | * parameters as the standard one. | ||
950 | */ | ||
951 | params = midend_get_params(fe->me); | ||
952 | midend_set_params(nme, params); | ||
953 | fe->game->free_params(params); | ||
954 | } | ||
955 | |||
956 | midend_new_game(nme); | ||
957 | err = midend_print_puzzle(nme, doc, fe->printsolns); | ||
958 | } | ||
959 | if (err) | ||
960 | break; | ||
961 | } | ||
962 | if (nme) | ||
963 | midend_free(nme); | ||
964 | |||
965 | if (err) { | ||
966 | MessageBox(fe->hwnd, err, "Error preparing puzzles for printing", | ||
967 | MB_ICONERROR | MB_OK); | ||
968 | document_free(doc); | ||
969 | return; | ||
970 | } | ||
971 | |||
972 | memset(&pd, 0, sizeof(pd)); | ||
973 | pd.lStructSize = sizeof(pd); | ||
974 | pd.hwndOwner = fe->hwnd; | ||
975 | pd.hDevMode = NULL; | ||
976 | pd.hDevNames = NULL; | ||
977 | pd.Flags = PD_USEDEVMODECOPIESANDCOLLATE | PD_RETURNDC | | ||
978 | PD_NOPAGENUMS | PD_NOSELECTION; | ||
979 | pd.nCopies = 1; | ||
980 | pd.nFromPage = pd.nToPage = 0xFFFF; | ||
981 | pd.nMinPage = pd.nMaxPage = 1; | ||
982 | |||
983 | if (!PrintDlg(&pd)) { | ||
984 | document_free(doc); | ||
985 | return; | ||
986 | } | ||
987 | |||
988 | /* | ||
989 | * Now pd.hDC is a device context for the printer. | ||
990 | */ | ||
991 | |||
992 | /* | ||
993 | * FIXME: IWBNI we put up an Abort box here. | ||
994 | */ | ||
995 | |||
996 | memset(&fe->di, 0, sizeof(fe->di)); | ||
997 | fe->di.cbSize = sizeof(fe->di); | ||
998 | sprintf(doctitle, "Printed puzzles from %s (from Simon Tatham's" | ||
999 | " Portable Puzzle Collection)", fe->game->name); | ||
1000 | fe->di.lpszDocName = doctitle; | ||
1001 | fe->di.lpszOutput = NULL; | ||
1002 | fe->di.lpszDatatype = NULL; | ||
1003 | fe->di.fwType = 0; | ||
1004 | |||
1005 | fe->drawstatus = PRINTING; | ||
1006 | fe->hdc = pd.hDC; | ||
1007 | |||
1008 | fe->dr = drawing_new(&win_drawing, NULL, fe); | ||
1009 | document_print(doc, fe->dr); | ||
1010 | drawing_free(fe->dr); | ||
1011 | fe->dr = NULL; | ||
1012 | |||
1013 | fe->drawstatus = NOTHING; | ||
1014 | |||
1015 | DeleteDC(pd.hDC); | ||
1016 | document_free(doc); | ||
1017 | } | ||
1018 | |||
1019 | void deactivate_timer(frontend *fe) | ||
1020 | { | ||
1021 | if (!fe) | ||
1022 | return; /* for non-interactive midend */ | ||
1023 | if (fe->hwnd) KillTimer(fe->hwnd, fe->timer); | ||
1024 | fe->timer = 0; | ||
1025 | } | ||
1026 | |||
1027 | void activate_timer(frontend *fe) | ||
1028 | { | ||
1029 | if (!fe) | ||
1030 | return; /* for non-interactive midend */ | ||
1031 | if (!fe->timer) { | ||
1032 | fe->timer = SetTimer(fe->hwnd, 1, 20, NULL); | ||
1033 | fe->timer_last_tickcount = GetTickCount(); | ||
1034 | } | ||
1035 | } | ||
1036 | |||
1037 | void write_clip(HWND hwnd, char *data) | ||
1038 | { | ||
1039 | HGLOBAL clipdata; | ||
1040 | int len, i, j; | ||
1041 | char *data2; | ||
1042 | void *lock; | ||
1043 | |||
1044 | /* | ||
1045 | * Windows expects CRLF in the clipboard, so we must convert | ||
1046 | * any \n that has come out of the puzzle backend. | ||
1047 | */ | ||
1048 | len = 0; | ||
1049 | for (i = 0; data[i]; i++) { | ||
1050 | if (data[i] == '\n') | ||
1051 | len++; | ||
1052 | len++; | ||
1053 | } | ||
1054 | data2 = snewn(len+1, char); | ||
1055 | j = 0; | ||
1056 | for (i = 0; data[i]; i++) { | ||
1057 | if (data[i] == '\n') | ||
1058 | data2[j++] = '\r'; | ||
1059 | data2[j++] = data[i]; | ||
1060 | } | ||
1061 | assert(j == len); | ||
1062 | data2[j] = '\0'; | ||
1063 | |||
1064 | clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1); | ||
1065 | if (!clipdata) { | ||
1066 | sfree(data2); | ||
1067 | return; | ||
1068 | } | ||
1069 | lock = GlobalLock(clipdata); | ||
1070 | if (!lock) { | ||
1071 | GlobalFree(clipdata); | ||
1072 | sfree(data2); | ||
1073 | return; | ||
1074 | } | ||
1075 | memcpy(lock, data2, len); | ||
1076 | ((unsigned char *) lock)[len] = 0; | ||
1077 | GlobalUnlock(clipdata); | ||
1078 | |||
1079 | if (OpenClipboard(hwnd)) { | ||
1080 | EmptyClipboard(); | ||
1081 | SetClipboardData(CF_TEXT, clipdata); | ||
1082 | CloseClipboard(); | ||
1083 | } else | ||
1084 | GlobalFree(clipdata); | ||
1085 | |||
1086 | sfree(data2); | ||
1087 | } | ||
1088 | |||
1089 | /* | ||
1090 | * Set up Help and see if we can find a help file. | ||
1091 | */ | ||
1092 | static void init_help(void) | ||
1093 | { | ||
1094 | char b[2048], *p, *q, *r; | ||
1095 | FILE *fp; | ||
1096 | |||
1097 | /* | ||
1098 | * Find the executable file path, so we can look alongside | ||
1099 | * it for help files. Trim the filename off the end. | ||
1100 | */ | ||
1101 | GetModuleFileName(NULL, b, sizeof(b) - 1); | ||
1102 | r = b; | ||
1103 | p = strrchr(b, '\\'); | ||
1104 | if (p && p >= r) r = p+1; | ||
1105 | q = strrchr(b, ':'); | ||
1106 | if (q && q >= r) r = q+1; | ||
1107 | |||
1108 | #ifndef NO_HTMLHELP | ||
1109 | /* | ||
1110 | * Try HTML Help first. | ||
1111 | */ | ||
1112 | strcpy(r, CHM_FILE_NAME); | ||
1113 | if ( (fp = fopen(b, "r")) != NULL) { | ||
1114 | fclose(fp); | ||
1115 | |||
1116 | /* | ||
1117 | * We have a .CHM. See if we can use it. | ||
1118 | */ | ||
1119 | hh_dll = LoadLibrary("hhctrl.ocx"); | ||
1120 | if (hh_dll) { | ||
1121 | htmlhelp = (htmlhelp_t)GetProcAddress(hh_dll, "HtmlHelpA"); | ||
1122 | if (!htmlhelp) | ||
1123 | FreeLibrary(hh_dll); | ||
1124 | } | ||
1125 | if (htmlhelp) { | ||
1126 | help_path = dupstr(b); | ||
1127 | help_type = CHM; | ||
1128 | return; | ||
1129 | } | ||
1130 | } | ||
1131 | #endif /* NO_HTMLHELP */ | ||
1132 | |||
1133 | /* | ||
1134 | * Now try old-style .HLP. | ||
1135 | */ | ||
1136 | strcpy(r, HELP_FILE_NAME); | ||
1137 | if ( (fp = fopen(b, "r")) != NULL) { | ||
1138 | fclose(fp); | ||
1139 | |||
1140 | help_path = dupstr(b); | ||
1141 | help_type = HLP; | ||
1142 | |||
1143 | /* | ||
1144 | * See if there's a .CNT file alongside it. | ||
1145 | */ | ||
1146 | strcpy(r, HELP_CNT_NAME); | ||
1147 | if ( (fp = fopen(b, "r")) != NULL) { | ||
1148 | fclose(fp); | ||
1149 | help_has_contents = true; | ||
1150 | } else | ||
1151 | help_has_contents = false; | ||
1152 | |||
1153 | return; | ||
1154 | } | ||
1155 | |||
1156 | help_type = NONE; /* didn't find any */ | ||
1157 | } | ||
1158 | |||
1159 | /* | ||
1160 | * Start Help. | ||
1161 | */ | ||
1162 | static void start_help(frontend *fe, const char *topic) | ||
1163 | { | ||
1164 | char *str = NULL; | ||
1165 | int cmd; | ||
1166 | |||
1167 | switch (help_type) { | ||
1168 | case HLP: | ||
1169 | assert(help_path); | ||
1170 | if (topic) { | ||
1171 | str = snewn(10+strlen(topic), char); | ||
1172 | sprintf(str, "JI(`',`%s')", topic); | ||
1173 | cmd = HELP_COMMAND; | ||
1174 | } else if (help_has_contents) { | ||
1175 | cmd = HELP_FINDER; | ||
1176 | } else { | ||
1177 | cmd = HELP_CONTENTS; | ||
1178 | } | ||
1179 | WinHelp(fe->hwnd, help_path, cmd, (ULONG_PTR)str); | ||
1180 | fe->help_running = true; | ||
1181 | break; | ||
1182 | case CHM: | ||
1183 | #ifndef NO_HTMLHELP | ||
1184 | assert(help_path); | ||
1185 | assert(htmlhelp); | ||
1186 | if (topic) { | ||
1187 | str = snewn(20 + strlen(topic) + strlen(help_path), char); | ||
1188 | sprintf(str, "%s::/%s.html>main", help_path, topic); | ||
1189 | } else { | ||
1190 | str = dupstr(help_path); | ||
1191 | } | ||
1192 | htmlhelp(fe->hwnd, str, HH_DISPLAY_TOPIC, 0); | ||
1193 | fe->help_running = true; | ||
1194 | break; | ||
1195 | #endif /* NO_HTMLHELP */ | ||
1196 | case NONE: | ||
1197 | assert(!"This shouldn't happen"); | ||
1198 | break; | ||
1199 | } | ||
1200 | |||
1201 | sfree(str); | ||
1202 | } | ||
1203 | |||
1204 | /* | ||
1205 | * Stop Help on window cleanup. | ||
1206 | */ | ||
1207 | static void stop_help(frontend *fe) | ||
1208 | { | ||
1209 | if (fe->help_running) { | ||
1210 | switch (help_type) { | ||
1211 | case HLP: | ||
1212 | WinHelp(fe->hwnd, help_path, HELP_QUIT, 0); | ||
1213 | break; | ||
1214 | case CHM: | ||
1215 | #ifndef NO_HTMLHELP | ||
1216 | assert(htmlhelp); | ||
1217 | htmlhelp(NULL, NULL, HH_CLOSE_ALL, 0); | ||
1218 | break; | ||
1219 | #endif /* NO_HTMLHELP */ | ||
1220 | case NONE: | ||
1221 | assert(!"This shouldn't happen"); | ||
1222 | break; | ||
1223 | } | ||
1224 | fe->help_running = false; | ||
1225 | } | ||
1226 | } | ||
1227 | |||
1228 | /* | ||
1229 | * Terminate Help on process exit. | ||
1230 | */ | ||
1231 | static void cleanup_help(void) | ||
1232 | { | ||
1233 | /* Nothing to do currently. | ||
1234 | * (If we were running HTML Help single-threaded, this is where we'd | ||
1235 | * call HH_UNINITIALIZE.) */ | ||
1236 | } | ||
1237 | |||
1238 | static int get_statusbar_height(frontend *fe) | ||
1239 | { | ||
1240 | int sy; | ||
1241 | if (fe->statusbar) { | ||
1242 | RECT sr; | ||
1243 | GetWindowRect(fe->statusbar, &sr); | ||
1244 | sy = sr.bottom - sr.top; | ||
1245 | } else { | ||
1246 | sy = 0; | ||
1247 | } | ||
1248 | return sy; | ||
1249 | } | ||
1250 | |||
1251 | static void adjust_statusbar(frontend *fe, RECT *r) | ||
1252 | { | ||
1253 | int sy; | ||
1254 | |||
1255 | if (!fe->statusbar) return; | ||
1256 | |||
1257 | sy = get_statusbar_height(fe); | ||
1258 | SetWindowPos(fe->statusbar, NULL, 0, r->bottom-r->top-sy, r->right-r->left, | ||
1259 | sy, SWP_NOZORDER); | ||
1260 | } | ||
1261 | |||
1262 | static void get_menu_size(HWND wh, RECT *r) | ||
1263 | { | ||
1264 | HMENU bar = GetMenu(wh); | ||
1265 | RECT rect; | ||
1266 | int i; | ||
1267 | |||
1268 | SetRect(r, 0, 0, 0, 0); | ||
1269 | for (i = 0; i < GetMenuItemCount(bar); i++) { | ||
1270 | GetMenuItemRect(wh, bar, i, &rect); | ||
1271 | UnionRect(r, r, &rect); | ||
1272 | } | ||
1273 | } | ||
1274 | |||
1275 | /* | ||
1276 | * Given a proposed new puzzle size (cx,cy), work out the actual | ||
1277 | * puzzle size that would be (px,py) and the window size including | ||
1278 | * furniture (wx,wy). | ||
1279 | */ | ||
1280 | |||
1281 | static bool check_window_resize(frontend *fe, int cx, int cy, | ||
1282 | int *px, int *py, int *wx, int *wy) | ||
1283 | { | ||
1284 | RECT r; | ||
1285 | int x, y, sy = get_statusbar_height(fe); | ||
1286 | bool changed = false; | ||
1287 | |||
1288 | /* disallow making window thinner than menu bar */ | ||
1289 | x = max(cx, fe->xmin); | ||
1290 | y = max(cy - sy, fe->ymin); | ||
1291 | |||
1292 | /* | ||
1293 | * See if we actually got the window size we wanted, and adjust | ||
1294 | * the puzzle size if not. | ||
1295 | */ | ||
1296 | midend_size(fe->me, &x, &y, true, 1.0); | ||
1297 | if (x != cx || y != cy) { | ||
1298 | /* | ||
1299 | * Resize the window, now we know what size we _really_ | ||
1300 | * want it to be. | ||
1301 | */ | ||
1302 | r.left = r.top = 0; | ||
1303 | r.right = x; | ||
1304 | r.bottom = y + sy; | ||
1305 | AdjustWindowRectEx(&r, WINFLAGS, true, 0); | ||
1306 | *wx = r.right - r.left; | ||
1307 | *wy = r.bottom - r.top; | ||
1308 | changed = true; | ||
1309 | } | ||
1310 | |||
1311 | *px = x; | ||
1312 | *py = y; | ||
1313 | |||
1314 | fe->puzz_scale = | ||
1315 | (float)midend_tilesize(fe->me) / (float)fe->game->preferred_tilesize; | ||
1316 | |||
1317 | return changed; | ||
1318 | } | ||
1319 | |||
1320 | /* | ||
1321 | * Given the current window size, make sure it's sane for the | ||
1322 | * current puzzle and resize if necessary. | ||
1323 | */ | ||
1324 | |||
1325 | static void check_window_size(frontend *fe, int *px, int *py) | ||
1326 | { | ||
1327 | RECT r; | ||
1328 | int wx, wy, cx, cy; | ||
1329 | |||
1330 | GetClientRect(fe->hwnd, &r); | ||
1331 | cx = r.right - r.left; | ||
1332 | cy = r.bottom - r.top; | ||
1333 | |||
1334 | if (check_window_resize(fe, cx, cy, px, py, &wx, &wy)) | ||
1335 | SetWindowPos(fe->hwnd, NULL, 0, 0, wx, wy, SWP_NOMOVE | SWP_NOZORDER); | ||
1336 | |||
1337 | GetClientRect(fe->hwnd, &r); | ||
1338 | adjust_statusbar(fe, &r); | ||
1339 | } | ||
1340 | |||
1341 | static void get_max_puzzle_size(frontend *fe, int *x, int *y) | ||
1342 | { | ||
1343 | RECT r, sr; | ||
1344 | |||
1345 | if (SystemParametersInfo(SPI_GETWORKAREA, 0, &sr, false)) { | ||
1346 | *x = sr.right - sr.left; | ||
1347 | *y = sr.bottom - sr.top; | ||
1348 | r.left = 100; | ||
1349 | r.right = 200; | ||
1350 | r.top = 100; | ||
1351 | r.bottom = 200; | ||
1352 | AdjustWindowRectEx(&r, WINFLAGS, true, 0); | ||
1353 | *x -= r.right - r.left - 100; | ||
1354 | *y -= r.bottom - r.top - 100; | ||
1355 | } else { | ||
1356 | *x = *y = INT_MAX; | ||
1357 | } | ||
1358 | |||
1359 | if (fe->statusbar != NULL) { | ||
1360 | GetWindowRect(fe->statusbar, &sr); | ||
1361 | *y -= sr.bottom - sr.top; | ||
1362 | } | ||
1363 | } | ||
1364 | |||
1365 | /* | ||
1366 | * Allocate a new frontend structure and create its main window. | ||
1367 | */ | ||
1368 | static frontend *frontend_new(HINSTANCE inst) | ||
1369 | { | ||
1370 | frontend *fe; | ||
1371 | const char *nogame = "Puzzles (no game selected)"; | ||
1372 | |||
1373 | fe = snew(frontend); | ||
1374 | |||
1375 | fe->inst = inst; | ||
1376 | |||
1377 | fe->game = NULL; | ||
1378 | fe->me = NULL; | ||
1379 | |||
1380 | fe->timer = 0; | ||
1381 | fe->hwnd = NULL; | ||
1382 | |||
1383 | fe->help_running = false; | ||
1384 | |||
1385 | fe->drawstatus = NOTHING; | ||
1386 | fe->dr = NULL; | ||
1387 | fe->fontstart = 0; | ||
1388 | |||
1389 | fe->fonts = NULL; | ||
1390 | fe->nfonts = fe->fontsize = 0; | ||
1391 | |||
1392 | fe->colours = NULL; | ||
1393 | fe->brushes = NULL; | ||
1394 | fe->pens = NULL; | ||
1395 | |||
1396 | fe->puzz_scale = 1.0; | ||
1397 | |||
1398 | fe->hwnd = CreateWindowEx(0, CLASSNAME, nogame, | ||
1399 | WS_OVERLAPPEDWINDOW &~ | ||
1400 | (WS_MAXIMIZEBOX), | ||
1401 | CW_USEDEFAULT, CW_USEDEFAULT, | ||
1402 | CW_USEDEFAULT, CW_USEDEFAULT, | ||
1403 | NULL, NULL, inst, NULL); | ||
1404 | if (!fe->hwnd) { | ||
1405 | DWORD lerr = GetLastError(); | ||
1406 | printf("no window: 0x%x\n", (unsigned)lerr); | ||
1407 | } | ||
1408 | |||
1409 | fe->gamemenu = NULL; | ||
1410 | fe->preset_menu = NULL; | ||
1411 | |||
1412 | fe->statusbar = NULL; | ||
1413 | fe->bitmap = NULL; | ||
1414 | |||
1415 | SetWindowLongPtr(fe->hwnd, GWLP_USERDATA, (LONG_PTR)fe); | ||
1416 | |||
1417 | return fe; | ||
1418 | } | ||
1419 | |||
1420 | static void savefile_write(void *wctx, const void *buf, int len) | ||
1421 | { | ||
1422 | FILE *fp = (FILE *)wctx; | ||
1423 | fwrite(buf, 1, len, fp); | ||
1424 | } | ||
1425 | |||
1426 | static bool savefile_read(void *wctx, void *buf, int len) | ||
1427 | { | ||
1428 | FILE *fp = (FILE *)wctx; | ||
1429 | int ret; | ||
1430 | |||
1431 | ret = fread(buf, 1, len, fp); | ||
1432 | return (ret == len); | ||
1433 | } | ||
1434 | |||
1435 | /* | ||
1436 | * Create an appropriate midend structure to go in a puzzle window, | ||
1437 | * given a game type and/or a command-line argument. | ||
1438 | * | ||
1439 | * 'arg' can be either a game ID string (descriptive, random, or a | ||
1440 | * plain set of parameters) or the filename of a save file. The two | ||
1441 | * boolean flag arguments indicate which possibilities are | ||
1442 | * permissible. | ||
1443 | */ | ||
1444 | static midend *midend_for_new_game(frontend *fe, const game *cgame, | ||
1445 | char *arg, bool maybe_game_id, | ||
1446 | bool maybe_save_file, char **error) | ||
1447 | { | ||
1448 | midend *me = NULL; | ||
1449 | |||
1450 | if (!arg) { | ||
1451 | if (me) midend_free(me); | ||
1452 | me = midend_new(fe, cgame, &win_drawing, fe); | ||
1453 | load_prefs(me); | ||
1454 | midend_new_game(me); | ||
1455 | } else { | ||
1456 | FILE *fp; | ||
1457 | const char *err_param, *err_load; | ||
1458 | |||
1459 | /* | ||
1460 | * See if arg is a valid filename of a save game file. | ||
1461 | */ | ||
1462 | err_load = NULL; | ||
1463 | if (maybe_save_file && (fp = fopen(arg, "r")) != NULL) { | ||
1464 | const game *loadgame; | ||
1465 | |||
1466 | #ifdef COMBINED | ||
1467 | /* | ||
1468 | * Find out what kind of game is stored in the save | ||
1469 | * file; if we're going to end up loading that, it | ||
1470 | * will have to override our caller's judgment as to | ||
1471 | * what game to initialise our midend with. | ||
1472 | */ | ||
1473 | char *id_name; | ||
1474 | err_load = identify_game(&id_name, savefile_read, fp); | ||
1475 | if (!err_load) { | ||
1476 | int i; | ||
1477 | for (i = 0; i < gamecount; i++) | ||
1478 | if (!strcmp(id_name, gamelist[i]->name)) | ||
1479 | break; | ||
1480 | if (i == gamecount) { | ||
1481 | err_load = "Save file is for a game not supported by" | ||
1482 | " this program"; | ||
1483 | } else { | ||
1484 | loadgame = gamelist[i]; | ||
1485 | rewind(fp); /* go back to the start for actual load */ | ||
1486 | } | ||
1487 | } | ||
1488 | #else | ||
1489 | loadgame = cgame; | ||
1490 | #endif | ||
1491 | if (!err_load) { | ||
1492 | if (me) midend_free(me); | ||
1493 | me = midend_new(fe, loadgame, &win_drawing, fe); | ||
1494 | load_prefs(me); | ||
1495 | err_load = midend_deserialise(me, savefile_read, fp); | ||
1496 | } | ||
1497 | } else { | ||
1498 | err_load = "Unable to open file"; | ||
1499 | } | ||
1500 | |||
1501 | if (maybe_game_id && (!maybe_save_file || err_load)) { | ||
1502 | /* | ||
1503 | * See if arg is a game description. | ||
1504 | */ | ||
1505 | if (me) midend_free(me); | ||
1506 | me = midend_new(fe, cgame, &win_drawing, fe); | ||
1507 | load_prefs(me); | ||
1508 | err_param = midend_game_id(me, arg); | ||
1509 | if (!err_param) { | ||
1510 | midend_new_game(me); | ||
1511 | } else { | ||
1512 | if (maybe_save_file) { | ||
1513 | *error = snewn(256 + strlen(arg) + strlen(err_param) + | ||
1514 | strlen(err_load), char); | ||
1515 | sprintf(*error, "Supplied argument \"%s\" is neither a" | ||
1516 | " game ID (%s) nor a save file (%s)", | ||
1517 | arg, err_param, err_load); | ||
1518 | } else { | ||
1519 | *error = dupstr(err_param); | ||
1520 | } | ||
1521 | midend_free(me); | ||
1522 | sfree(fe); | ||
1523 | return NULL; | ||
1524 | } | ||
1525 | } else if (err_load) { | ||
1526 | *error = dupstr(err_load); | ||
1527 | midend_free(me); | ||
1528 | sfree(fe); | ||
1529 | return NULL; | ||
1530 | } | ||
1531 | } | ||
1532 | |||
1533 | return me; | ||
1534 | } | ||
1535 | |||
1536 | static void populate_preset_menu(frontend *fe, | ||
1537 | struct preset_menu *menu, HMENU winmenu) | ||
1538 | { | ||
1539 | int i; | ||
1540 | for (i = 0; i < menu->n_entries; i++) { | ||
1541 | struct preset_menu_entry *entry = &menu->entries[i]; | ||
1542 | UINT_PTR id_or_sub; | ||
1543 | UINT flags = MF_ENABLED; | ||
1544 | |||
1545 | if (entry->params) { | ||
1546 | id_or_sub = (UINT_PTR)( | ||
1547 | IDM_PRESET_BASE + MENUITEM_STEP * entry->id); | ||
1548 | |||
1549 | fe->preset_menuitems[entry->id].which_menu = winmenu; | ||
1550 | fe->preset_menuitems[entry->id].item_index = | ||
1551 | GetMenuItemCount(winmenu); | ||
1552 | } else { | ||
1553 | HMENU winsubmenu = CreateMenu(); | ||
1554 | id_or_sub = (UINT_PTR)winsubmenu; | ||
1555 | flags |= MF_POPUP; | ||
1556 | |||
1557 | populate_preset_menu(fe, entry->submenu, winsubmenu); | ||
1558 | } | ||
1559 | |||
1560 | /* | ||
1561 | * FIXME: we ought to go through and do something with ampersands | ||
1562 | * here. | ||
1563 | */ | ||
1564 | |||
1565 | AppendMenu(winmenu, flags, id_or_sub, entry->title); | ||
1566 | } | ||
1567 | } | ||
1568 | |||
1569 | /* | ||
1570 | * Populate a frontend structure with a new midend structure, and | ||
1571 | * create any window furniture that it needs. | ||
1572 | * | ||
1573 | * Previously-allocated memory and window furniture will be freed by | ||
1574 | * this function. | ||
1575 | * | ||
1576 | */ | ||
1577 | static int fe_set_midend(frontend *fe, midend *me) | ||
1578 | { | ||
1579 | int x, y; | ||
1580 | RECT r; | ||
1581 | |||
1582 | if (fe->me) { | ||
1583 | midend_free(fe->me); | ||
1584 | fe->preset_menu = NULL; | ||
1585 | sfree(fe->preset_menuitems); | ||
1586 | } | ||
1587 | fe->me = me; | ||
1588 | fe->game = midend_which_game(fe->me); | ||
1589 | |||
1590 | { | ||
1591 | int i, ncolours; | ||
1592 | float *colours; | ||
1593 | |||
1594 | colours = midend_colours(fe->me, &ncolours); | ||
1595 | |||
1596 | if (fe->colours) sfree(fe->colours); | ||
1597 | if (fe->brushes) sfree(fe->brushes); | ||
1598 | if (fe->pens) sfree(fe->pens); | ||
1599 | |||
1600 | fe->colours = snewn(ncolours, COLORREF); | ||
1601 | fe->brushes = snewn(ncolours, HBRUSH); | ||
1602 | fe->pens = snewn(ncolours, HPEN); | ||
1603 | |||
1604 | for (i = 0; i < ncolours; i++) { | ||
1605 | fe->colours[i] = RGB(255 * colours[i*3+0], | ||
1606 | 255 * colours[i*3+1], | ||
1607 | 255 * colours[i*3+2]); | ||
1608 | fe->brushes[i] = CreateSolidBrush(fe->colours[i]); | ||
1609 | fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]); | ||
1610 | } | ||
1611 | sfree(colours); | ||
1612 | } | ||
1613 | |||
1614 | if (fe->statusbar) | ||
1615 | DestroyWindow(fe->statusbar); | ||
1616 | if (midend_wants_statusbar(fe->me)) { | ||
1617 | fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, | ||
1618 | TEXT(DEFAULT_STATUSBAR_TEXT), | ||
1619 | WS_CHILD | WS_VISIBLE, | ||
1620 | 0, 0, 0, 0, /* status bar does these */ | ||
1621 | NULL, NULL, fe->inst, NULL); | ||
1622 | } else | ||
1623 | fe->statusbar = NULL; | ||
1624 | |||
1625 | get_max_puzzle_size(fe, &x, &y); | ||
1626 | midend_size(fe->me, &x, &y, false, 1.0); | ||
1627 | |||
1628 | r.left = r.top = 0; | ||
1629 | r.right = x; | ||
1630 | r.bottom = y; | ||
1631 | AdjustWindowRectEx(&r, WINFLAGS, true, 0); | ||
1632 | |||
1633 | SetWindowText(fe->hwnd, fe->game->name); | ||
1634 | |||
1635 | if (fe->statusbar) | ||
1636 | DestroyWindow(fe->statusbar); | ||
1637 | if (midend_wants_statusbar(fe->me)) { | ||
1638 | RECT sr; | ||
1639 | fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, TEXT("ooh"), | ||
1640 | WS_CHILD | WS_VISIBLE, | ||
1641 | 0, 0, 0, 0, /* status bar does these */ | ||
1642 | fe->hwnd, NULL, fe->inst, NULL); | ||
1643 | |||
1644 | /* | ||
1645 | * Now resize the window to take account of the status bar. | ||
1646 | */ | ||
1647 | GetWindowRect(fe->statusbar, &sr); | ||
1648 | GetWindowRect(fe->hwnd, &r); | ||
1649 | SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left, | ||
1650 | r.bottom - r.top + sr.bottom - sr.top, | ||
1651 | SWP_NOMOVE | SWP_NOZORDER); | ||
1652 | } else { | ||
1653 | fe->statusbar = NULL; | ||
1654 | } | ||
1655 | |||
1656 | { | ||
1657 | HMENU oldmenu = GetMenu(fe->hwnd); | ||
1658 | |||
1659 | HMENU bar = CreateMenu(); | ||
1660 | HMENU menu = CreateMenu(); | ||
1661 | RECT menusize; | ||
1662 | |||
1663 | AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT_PTR)menu, "&Game"); | ||
1664 | fe->gamemenu = menu; | ||
1665 | AppendMenu(menu, MF_ENABLED, IDM_NEW, TEXT("&New")); | ||
1666 | AppendMenu(menu, MF_ENABLED, IDM_RESTART, TEXT("&Restart")); | ||
1667 | /* ...here I run out of sensible accelerator characters. */ | ||
1668 | AppendMenu(menu, MF_ENABLED, IDM_DESC, TEXT("Speci&fic...")); | ||
1669 | AppendMenu(menu, MF_ENABLED, IDM_SEED, TEXT("Rando&m Seed...")); | ||
1670 | |||
1671 | assert(!fe->preset_menu); | ||
1672 | |||
1673 | fe->preset_menu = midend_get_presets( | ||
1674 | fe->me, &fe->n_preset_menuitems); | ||
1675 | fe->preset_menuitems = snewn(fe->n_preset_menuitems, | ||
1676 | struct preset_menuitemref); | ||
1677 | { | ||
1678 | int i; | ||
1679 | for (i = 0; i < fe->n_preset_menuitems; i++) | ||
1680 | fe->preset_menuitems[i].which_menu = NULL; | ||
1681 | } | ||
1682 | if (fe->preset_menu->n_entries > 0 || fe->game->can_configure) { | ||
1683 | HMENU sub = CreateMenu(); | ||
1684 | |||
1685 | AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT_PTR)sub, "&Type"); | ||
1686 | |||
1687 | populate_preset_menu(fe, fe->preset_menu, sub); | ||
1688 | |||
1689 | if (fe->game->can_configure) { | ||
1690 | AppendMenu(sub, MF_ENABLED, IDM_CONFIG, TEXT("&Custom...")); | ||
1691 | } | ||
1692 | |||
1693 | fe->typemenu = sub; | ||
1694 | } else { | ||
1695 | fe->typemenu = INVALID_HANDLE_VALUE; | ||
1696 | } | ||
1697 | |||
1698 | #ifdef COMBINED | ||
1699 | { | ||
1700 | HMENU games = CreateMenu(); | ||
1701 | int i; | ||
1702 | |||
1703 | AppendMenu(menu, MF_SEPARATOR, 0, 0); | ||
1704 | AppendMenu(menu, MF_ENABLED|MF_POPUP, (UINT_PTR)games, "&Other"); | ||
1705 | for (i = 0; i < gamecount; i++) { | ||
1706 | if (strcmp(gamelist[i]->name, fe->game->name) != 0) { | ||
1707 | /* only include those games that aren't the same as the | ||
1708 | * game we're currently playing. */ | ||
1709 | AppendMenu(games, MF_ENABLED, | ||
1710 | IDM_GAME_BASE + MENUITEM_STEP * i, | ||
1711 | gamelist[i]->name); | ||
1712 | } | ||
1713 | } | ||
1714 | } | ||
1715 | #endif | ||
1716 | |||
1717 | AppendMenu(menu, MF_SEPARATOR, 0, 0); | ||
1718 | AppendMenu(menu, MF_ENABLED, IDM_LOAD, TEXT("&Load...")); | ||
1719 | AppendMenu(menu, MF_ENABLED, IDM_SAVE, TEXT("&Save...")); | ||
1720 | AppendMenu(menu, MF_SEPARATOR, 0, 0); | ||
1721 | if (fe->game->can_print) { | ||
1722 | AppendMenu(menu, MF_ENABLED, IDM_PRINT, TEXT("&Print...")); | ||
1723 | AppendMenu(menu, MF_SEPARATOR, 0, 0); | ||
1724 | } | ||
1725 | AppendMenu(menu, MF_ENABLED, IDM_UNDO, TEXT("Undo")); | ||
1726 | AppendMenu(menu, MF_ENABLED, IDM_REDO, TEXT("Redo")); | ||
1727 | if (fe->game->can_format_as_text_ever) { | ||
1728 | AppendMenu(menu, MF_SEPARATOR, 0, 0); | ||
1729 | AppendMenu(menu, MF_ENABLED, IDM_COPY, TEXT("&Copy")); | ||
1730 | } | ||
1731 | if (fe->game->can_solve) { | ||
1732 | AppendMenu(menu, MF_SEPARATOR, 0, 0); | ||
1733 | AppendMenu(menu, MF_ENABLED, IDM_SOLVE, TEXT("Sol&ve")); | ||
1734 | } | ||
1735 | AppendMenu(menu, MF_SEPARATOR, 0, 0); | ||
1736 | AppendMenu(menu, MF_ENABLED, IDM_PREFS, TEXT("Pre&ferences")); | ||
1737 | AppendMenu(menu, MF_SEPARATOR, 0, 0); | ||
1738 | AppendMenu(menu, MF_ENABLED, IDM_QUIT, TEXT("E&xit")); | ||
1739 | menu = CreateMenu(); | ||
1740 | AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT_PTR)menu, TEXT("&Help")); | ||
1741 | AppendMenu(menu, MF_ENABLED, IDM_ABOUT, TEXT("&About")); | ||
1742 | if (help_type != NONE) { | ||
1743 | char *item; | ||
1744 | AppendMenu(menu, MF_SEPARATOR, 0, 0); | ||
1745 | AppendMenu(menu, MF_ENABLED, IDM_HELPC, TEXT("&Contents")); | ||
1746 | assert(fe->game->name); | ||
1747 | item = snewn(10+strlen(fe->game->name), char); /*ick*/ | ||
1748 | sprintf(item, "&Help on %s", fe->game->name); | ||
1749 | AppendMenu(menu, MF_ENABLED, IDM_GAMEHELP, item); | ||
1750 | sfree(item); | ||
1751 | } | ||
1752 | DestroyMenu(oldmenu); | ||
1753 | SetMenu(fe->hwnd, bar); | ||
1754 | get_menu_size(fe->hwnd, &menusize); | ||
1755 | fe->xmin = (menusize.right - menusize.left) + 25; | ||
1756 | } | ||
1757 | |||
1758 | if (fe->bitmap) DeleteObject(fe->bitmap); | ||
1759 | fe->bitmap = NULL; | ||
1760 | new_game_size(fe, fe->puzz_scale); /* initialises fe->bitmap */ | ||
1761 | |||
1762 | return 0; | ||
1763 | } | ||
1764 | |||
1765 | static void show_window(frontend *fe) | ||
1766 | { | ||
1767 | ShowWindow(fe->hwnd, SW_SHOWNORMAL); | ||
1768 | SetForegroundWindow(fe->hwnd); | ||
1769 | |||
1770 | update_type_menu_tick(fe); | ||
1771 | update_copy_menu_greying(fe); | ||
1772 | |||
1773 | midend_redraw(fe->me); | ||
1774 | } | ||
1775 | |||
1776 | static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg, | ||
1777 | WPARAM wParam, LPARAM lParam) | ||
1778 | { | ||
1779 | frontend *fe = (frontend *)GetWindowLongPtr(hwnd, GWLP_USERDATA); | ||
1780 | |||
1781 | switch (msg) { | ||
1782 | case WM_INITDIALOG: | ||
1783 | return 1; | ||
1784 | |||
1785 | case WM_COMMAND: | ||
1786 | if (LOWORD(wParam) == IDOK) | ||
1787 | fe->dlg_done = 1; | ||
1788 | return 0; | ||
1789 | |||
1790 | case WM_CLOSE: | ||
1791 | fe->dlg_done = 1; | ||
1792 | return 0; | ||
1793 | } | ||
1794 | |||
1795 | return 0; | ||
1796 | } | ||
1797 | |||
1798 | /* | ||
1799 | * Wrappers on midend_{get,set}_config, which extend the CFG_* | ||
1800 | * enumeration to add CFG_PRINT. | ||
1801 | */ | ||
1802 | static config_item *frontend_get_config(frontend *fe, int which, | ||
1803 | char **wintitle) | ||
1804 | { | ||
1805 | if (which < CFG_FRONTEND_SPECIFIC) { | ||
1806 | return midend_get_config(fe->me, which, wintitle); | ||
1807 | } else if (which == CFG_PRINT) { | ||
1808 | config_item *ret; | ||
1809 | int i; | ||
1810 | |||
1811 | *wintitle = snewn(40 + strlen(fe->game->name), char); | ||
1812 | sprintf(*wintitle, "%s print setup", fe->game->name); | ||
1813 | |||
1814 | ret = snewn(8, config_item); | ||
1815 | |||
1816 | i = 0; | ||
1817 | |||
1818 | ret[i].name = "Number of puzzles to print"; | ||
1819 | ret[i].type = C_STRING; | ||
1820 | ret[i].u.string.sval = dupstr("1"); | ||
1821 | i++; | ||
1822 | |||
1823 | ret[i].name = "Number of puzzles across the page"; | ||
1824 | ret[i].type = C_STRING; | ||
1825 | ret[i].u.string.sval = dupstr("1"); | ||
1826 | i++; | ||
1827 | |||
1828 | ret[i].name = "Number of puzzles down the page"; | ||
1829 | ret[i].type = C_STRING; | ||
1830 | ret[i].u.string.sval = dupstr("1"); | ||
1831 | i++; | ||
1832 | |||
1833 | ret[i].name = "Percentage of standard size"; | ||
1834 | ret[i].type = C_STRING; | ||
1835 | ret[i].u.string.sval = dupstr("100.0"); | ||
1836 | i++; | ||
1837 | |||
1838 | ret[i].name = "Include currently shown puzzle"; | ||
1839 | ret[i].type = C_BOOLEAN; | ||
1840 | ret[i].u.boolean.bval = true; | ||
1841 | i++; | ||
1842 | |||
1843 | ret[i].name = "Print solutions"; | ||
1844 | ret[i].type = C_BOOLEAN; | ||
1845 | ret[i].u.boolean.bval = false; | ||
1846 | i++; | ||
1847 | |||
1848 | if (fe->game->can_print_in_colour) { | ||
1849 | ret[i].name = "Print in colour"; | ||
1850 | ret[i].type = C_BOOLEAN; | ||
1851 | ret[i].u.boolean.bval = false; | ||
1852 | i++; | ||
1853 | } | ||
1854 | |||
1855 | ret[i].name = NULL; | ||
1856 | ret[i].type = C_END; | ||
1857 | i++; | ||
1858 | |||
1859 | return ret; | ||
1860 | } else { | ||
1861 | assert(!"We should never get here"); | ||
1862 | return NULL; | ||
1863 | } | ||
1864 | } | ||
1865 | |||
1866 | static const char *frontend_set_config( | ||
1867 | frontend *fe, int which, config_item *cfg) | ||
1868 | { | ||
1869 | if (which < CFG_FRONTEND_SPECIFIC) { | ||
1870 | return midend_set_config(fe->me, which, cfg); | ||
1871 | } else if (which == CFG_PRINT) { | ||
1872 | if ((fe->printcount = atoi(cfg[0].u.string.sval)) <= 0) | ||
1873 | return "Number of puzzles to print should be at least one"; | ||
1874 | if ((fe->printw = atoi(cfg[1].u.string.sval)) <= 0) | ||
1875 | return "Number of puzzles across the page should be at least one"; | ||
1876 | if ((fe->printh = atoi(cfg[2].u.string.sval)) <= 0) | ||
1877 | return "Number of puzzles down the page should be at least one"; | ||
1878 | if ((fe->printscale = (float)atof(cfg[3].u.string.sval)) <= 0) | ||
1879 | return "Print size should be positive"; | ||
1880 | fe->printcurr = cfg[4].u.boolean.bval; | ||
1881 | fe->printsolns = cfg[5].u.boolean.bval; | ||
1882 | fe->printcolour = fe->game->can_print_in_colour && | ||
1883 | cfg[6].u.boolean.bval; | ||
1884 | return NULL; | ||
1885 | } else { | ||
1886 | assert(!"We should never get here"); | ||
1887 | return "Internal error"; | ||
1888 | } | ||
1889 | } | ||
1890 | |||
1891 | static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg, | ||
1892 | WPARAM wParam, LPARAM lParam) | ||
1893 | { | ||
1894 | frontend *fe = (frontend *)GetWindowLongPtr(hwnd, GWLP_USERDATA); | ||
1895 | config_item *i; | ||
1896 | struct cfg_aux *j; | ||
1897 | |||
1898 | switch (msg) { | ||
1899 | case WM_INITDIALOG: | ||
1900 | return 1; | ||
1901 | |||
1902 | case WM_COMMAND: | ||
1903 | /* | ||
1904 | * OK and Cancel are special cases. | ||
1905 | */ | ||
1906 | if ((LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) { | ||
1907 | if (LOWORD(wParam) == IDOK) { | ||
1908 | const char *err = frontend_set_config( | ||
1909 | fe, fe->cfg_which, fe->cfg); | ||
1910 | |||
1911 | if (err) { | ||
1912 | MessageBox(hwnd, err, "Validation error", | ||
1913 | MB_ICONERROR | MB_OK); | ||
1914 | } else { | ||
1915 | fe->dlg_done = 2; | ||
1916 | } | ||
1917 | } else { | ||
1918 | fe->dlg_done = 1; | ||
1919 | } | ||
1920 | return 0; | ||
1921 | } | ||
1922 | |||
1923 | /* | ||
1924 | * First find the control whose id this is. | ||
1925 | */ | ||
1926 | for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) { | ||
1927 | if (j->ctlid == LOWORD(wParam)) | ||
1928 | break; | ||
1929 | } | ||
1930 | if (i->type == C_END) | ||
1931 | return 0; /* not our problem */ | ||
1932 | |||
1933 | if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) { | ||
1934 | char buffer[4096]; | ||
1935 | GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer)); | ||
1936 | buffer[lenof(buffer)-1] = '\0'; | ||
1937 | sfree(i->u.string.sval); | ||
1938 | i->u.string.sval = dupstr(buffer); | ||
1939 | } else if (i->type == C_BOOLEAN && | ||
1940 | (HIWORD(wParam) == BN_CLICKED || | ||
1941 | HIWORD(wParam) == BN_DBLCLK)) { | ||
1942 | i->u.boolean.bval = IsDlgButtonChecked(fe->cfgbox, j->ctlid); | ||
1943 | } else if (i->type == C_CHOICES && | ||
1944 | HIWORD(wParam) == CBN_SELCHANGE) { | ||
1945 | i->u.choices.selected = SendDlgItemMessage(fe->cfgbox, j->ctlid, | ||
1946 | CB_GETCURSEL, 0, 0); | ||
1947 | } | ||
1948 | |||
1949 | return 0; | ||
1950 | |||
1951 | case WM_CLOSE: | ||
1952 | fe->dlg_done = 1; | ||
1953 | return 0; | ||
1954 | } | ||
1955 | |||
1956 | return 0; | ||
1957 | } | ||
1958 | |||
1959 | HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2, | ||
1960 | char *wclass, int wstyle, | ||
1961 | int exstyle, const char *wtext, INT_PTR wid) | ||
1962 | { | ||
1963 | HWND ret; | ||
1964 | ret = CreateWindowEx(exstyle, wclass, wtext, | ||
1965 | wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1, | ||
1966 | fe->cfgbox, (HMENU) wid, fe->inst, NULL); | ||
1967 | SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(true, 0)); | ||
1968 | return ret; | ||
1969 | } | ||
1970 | |||
1971 | static void about(frontend *fe) | ||
1972 | { | ||
1973 | int i; | ||
1974 | WNDCLASS wc; | ||
1975 | MSG msg; | ||
1976 | TEXTMETRIC tm; | ||
1977 | HDC hdc; | ||
1978 | HFONT oldfont; | ||
1979 | SIZE size; | ||
1980 | int gm, id; | ||
1981 | int winwidth, winheight, y; | ||
1982 | int height, width, maxwid; | ||
1983 | const char *strings[16]; | ||
1984 | int lengths[16]; | ||
1985 | int nstrings = 0; | ||
1986 | char titlebuf[512]; | ||
1987 | |||
1988 | sprintf(titlebuf, "About %.250s", fe->game->name); | ||
1989 | |||
1990 | strings[nstrings++] = fe->game->name; | ||
1991 | strings[nstrings++] = "from Simon Tatham's Portable Puzzle Collection"; | ||
1992 | strings[nstrings++] = ver; | ||
1993 | |||
1994 | wc.style = CS_DBLCLKS | CS_SAVEBITS; | ||
1995 | wc.lpfnWndProc = DefDlgProc; | ||
1996 | wc.cbClsExtra = 0; | ||
1997 | wc.cbWndExtra = DLGWINDOWEXTRA + 8; | ||
1998 | wc.hInstance = fe->inst; | ||
1999 | wc.hIcon = NULL; | ||
2000 | wc.hCursor = LoadCursor(NULL, IDC_ARROW); | ||
2001 | wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1); | ||
2002 | wc.lpszMenuName = NULL; | ||
2003 | wc.lpszClassName = "GameAboutBox"; | ||
2004 | RegisterClass(&wc); | ||
2005 | |||
2006 | hdc = GetDC(fe->hwnd); | ||
2007 | SetMapMode(hdc, MM_TEXT); | ||
2008 | |||
2009 | fe->dlg_done = 0; | ||
2010 | |||
2011 | fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72), | ||
2012 | 0, 0, 0, 0, | ||
2013 | false, false, false, DEFAULT_CHARSET, | ||
2014 | OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, | ||
2015 | DEFAULT_QUALITY, | ||
2016 | FF_SWISS, | ||
2017 | "MS Shell Dlg"); | ||
2018 | |||
2019 | oldfont = SelectObject(hdc, fe->cfgfont); | ||
2020 | if (GetTextMetrics(hdc, &tm)) { | ||
2021 | height = tm.tmAscent + tm.tmDescent; | ||
2022 | width = tm.tmAveCharWidth; | ||
2023 | } else { | ||
2024 | height = width = 30; | ||
2025 | } | ||
2026 | |||
2027 | /* | ||
2028 | * Figure out the layout of the About box by measuring the | ||
2029 | * length of each piece of text. | ||
2030 | */ | ||
2031 | maxwid = 0; | ||
2032 | winheight = height/2; | ||
2033 | |||
2034 | for (i = 0; i < nstrings; i++) { | ||
2035 | if (GetTextExtentPoint32(hdc, strings[i], strlen(strings[i]), &size)) | ||
2036 | lengths[i] = size.cx; | ||
2037 | else | ||
2038 | lengths[i] = 0; /* *shrug* */ | ||
2039 | if (maxwid < lengths[i]) | ||
2040 | maxwid = lengths[i]; | ||
2041 | winheight += height * 3 / 2 + (height / 2); | ||
2042 | } | ||
2043 | |||
2044 | winheight += height + height * 7 / 4; /* OK button */ | ||
2045 | winwidth = maxwid + 4*width; | ||
2046 | |||
2047 | SelectObject(hdc, oldfont); | ||
2048 | ReleaseDC(fe->hwnd, hdc); | ||
2049 | |||
2050 | /* | ||
2051 | * Create the dialog, now that we know its size. | ||
2052 | */ | ||
2053 | { | ||
2054 | RECT r, r2; | ||
2055 | |||
2056 | r.left = r.top = 0; | ||
2057 | r.right = winwidth; | ||
2058 | r.bottom = winheight; | ||
2059 | |||
2060 | AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*| | ||
2061 | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | | ||
2062 | WS_CAPTION | WS_SYSMENU*/) &~ | ||
2063 | (WS_MAXIMIZEBOX | WS_OVERLAPPED), | ||
2064 | false, 0); | ||
2065 | |||
2066 | /* | ||
2067 | * Centre the dialog on its parent window. | ||
2068 | */ | ||
2069 | r.right -= r.left; | ||
2070 | r.bottom -= r.top; | ||
2071 | GetWindowRect(fe->hwnd, &r2); | ||
2072 | r.left = (r2.left + r2.right - r.right) / 2; | ||
2073 | r.top = (r2.top + r2.bottom - r.bottom) / 2; | ||
2074 | r.right += r.left; | ||
2075 | r.bottom += r.top; | ||
2076 | |||
2077 | fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, titlebuf, | ||
2078 | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | | ||
2079 | WS_CAPTION | WS_SYSMENU, | ||
2080 | r.left, r.top, | ||
2081 | r.right-r.left, r.bottom-r.top, | ||
2082 | fe->hwnd, NULL, fe->inst, NULL); | ||
2083 | } | ||
2084 | |||
2085 | SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, false); | ||
2086 | |||
2087 | SetWindowLongPtr(fe->cfgbox, GWLP_USERDATA, (LONG_PTR)fe); | ||
2088 | SetWindowLongPtr(fe->cfgbox, DWLP_DLGPROC, (LONG_PTR)AboutDlgProc); | ||
2089 | |||
2090 | id = 1000; | ||
2091 | y = height/2; | ||
2092 | for (i = 0; i < nstrings; i++) { | ||
2093 | int border = width*2 + (maxwid - lengths[i]) / 2; | ||
2094 | mkctrl(fe, border, border+lengths[i], y+height*1/8, y+height*9/8, | ||
2095 | "Static", 0, 0, strings[i], id++); | ||
2096 | y += height*3/2; | ||
2097 | |||
2098 | assert(y < winheight); | ||
2099 | y += height/2; | ||
2100 | } | ||
2101 | |||
2102 | y += height/2; /* extra space before OK */ | ||
2103 | mkctrl(fe, width*2, maxwid+width*2, y, y+height*7/4, "BUTTON", | ||
2104 | BS_PUSHBUTTON | WS_TABSTOP | BS_DEFPUSHBUTTON, 0, | ||
2105 | "OK", IDOK); | ||
2106 | |||
2107 | SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0); | ||
2108 | |||
2109 | EnableWindow(fe->hwnd, false); | ||
2110 | ShowWindow(fe->cfgbox, SW_SHOWNORMAL); | ||
2111 | while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) { | ||
2112 | if (!IsDialogMessage(fe->cfgbox, &msg)) | ||
2113 | DispatchMessage(&msg); | ||
2114 | if (fe->dlg_done) | ||
2115 | break; | ||
2116 | } | ||
2117 | EnableWindow(fe->hwnd, true); | ||
2118 | SetForegroundWindow(fe->hwnd); | ||
2119 | DestroyWindow(fe->cfgbox); | ||
2120 | DeleteObject(fe->cfgfont); | ||
2121 | } | ||
2122 | |||
2123 | static bool get_config(frontend *fe, int which) | ||
2124 | { | ||
2125 | config_item *i; | ||
2126 | struct cfg_aux *j; | ||
2127 | char *title; | ||
2128 | WNDCLASS wc; | ||
2129 | MSG msg; | ||
2130 | TEXTMETRIC tm; | ||
2131 | HDC hdc; | ||
2132 | HFONT oldfont; | ||
2133 | SIZE size; | ||
2134 | HWND ctl; | ||
2135 | int gm, id, nctrls; | ||
2136 | int winwidth, winheight, col1l, col1r, col2l, col2r, y; | ||
2137 | int height, width, maxlabel, maxcheckbox; | ||
2138 | |||
2139 | wc.style = CS_DBLCLKS | CS_SAVEBITS; | ||
2140 | wc.lpfnWndProc = DefDlgProc; | ||
2141 | wc.cbClsExtra = 0; | ||
2142 | wc.cbWndExtra = DLGWINDOWEXTRA + 8; | ||
2143 | wc.hInstance = fe->inst; | ||
2144 | wc.hIcon = NULL; | ||
2145 | wc.hCursor = LoadCursor(NULL, IDC_ARROW); | ||
2146 | wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1); | ||
2147 | wc.lpszMenuName = NULL; | ||
2148 | wc.lpszClassName = "GameConfigBox"; | ||
2149 | RegisterClass(&wc); | ||
2150 | |||
2151 | hdc = GetDC(fe->hwnd); | ||
2152 | SetMapMode(hdc, MM_TEXT); | ||
2153 | |||
2154 | fe->dlg_done = 0; | ||
2155 | |||
2156 | fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72), | ||
2157 | 0, 0, 0, 0, | ||
2158 | false, false, false, DEFAULT_CHARSET, | ||
2159 | OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, | ||
2160 | DEFAULT_QUALITY, | ||
2161 | FF_SWISS, | ||
2162 | "MS Shell Dlg"); | ||
2163 | |||
2164 | oldfont = SelectObject(hdc, fe->cfgfont); | ||
2165 | if (GetTextMetrics(hdc, &tm)) { | ||
2166 | height = tm.tmAscent + tm.tmDescent; | ||
2167 | width = tm.tmAveCharWidth; | ||
2168 | } else { | ||
2169 | height = width = 30; | ||
2170 | } | ||
2171 | |||
2172 | fe->cfg = frontend_get_config(fe, which, &title); | ||
2173 | fe->cfg_which = which; | ||
2174 | |||
2175 | /* | ||
2176 | * Figure out the layout of the config box by measuring the | ||
2177 | * length of each piece of text. | ||
2178 | */ | ||
2179 | maxlabel = maxcheckbox = 0; | ||
2180 | winheight = height/2; | ||
2181 | |||
2182 | for (i = fe->cfg; i->type != C_END; i++) { | ||
2183 | switch (i->type) { | ||
2184 | case C_STRING: | ||
2185 | case C_CHOICES: | ||
2186 | /* | ||
2187 | * Both these control types have a label filling only | ||
2188 | * the left-hand column of the box. | ||
2189 | */ | ||
2190 | if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) && | ||
2191 | maxlabel < size.cx) | ||
2192 | maxlabel = size.cx; | ||
2193 | winheight += height * 3 / 2 + (height / 2); | ||
2194 | break; | ||
2195 | |||
2196 | case C_BOOLEAN: | ||
2197 | /* | ||
2198 | * Checkboxes take up the whole of the box width. | ||
2199 | */ | ||
2200 | if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) && | ||
2201 | maxcheckbox < size.cx) | ||
2202 | maxcheckbox = size.cx; | ||
2203 | winheight += height + (height / 2); | ||
2204 | break; | ||
2205 | } | ||
2206 | } | ||
2207 | |||
2208 | winheight += height + height * 7 / 4; /* OK / Cancel buttons */ | ||
2209 | |||
2210 | col1l = 2*width; | ||
2211 | col1r = col1l + maxlabel; | ||
2212 | col2l = col1r + 2*width; | ||
2213 | col2r = col2l + 30*width; | ||
2214 | if (col2r < col1l+2*height+maxcheckbox) | ||
2215 | col2r = col1l+2*height+maxcheckbox; | ||
2216 | winwidth = col2r + 2*width; | ||
2217 | |||
2218 | SelectObject(hdc, oldfont); | ||
2219 | ReleaseDC(fe->hwnd, hdc); | ||
2220 | |||
2221 | /* | ||
2222 | * Create the dialog, now that we know its size. | ||
2223 | */ | ||
2224 | { | ||
2225 | RECT r, r2; | ||
2226 | |||
2227 | r.left = r.top = 0; | ||
2228 | r.right = winwidth; | ||
2229 | r.bottom = winheight; | ||
2230 | |||
2231 | AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*| | ||
2232 | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | | ||
2233 | WS_CAPTION | WS_SYSMENU*/) &~ | ||
2234 | (WS_MAXIMIZEBOX | WS_OVERLAPPED), | ||
2235 | false, 0); | ||
2236 | |||
2237 | /* | ||
2238 | * Centre the dialog on its parent window. | ||
2239 | */ | ||
2240 | r.right -= r.left; | ||
2241 | r.bottom -= r.top; | ||
2242 | GetWindowRect(fe->hwnd, &r2); | ||
2243 | r.left = (r2.left + r2.right - r.right) / 2; | ||
2244 | r.top = (r2.top + r2.bottom - r.bottom) / 2; | ||
2245 | r.right += r.left; | ||
2246 | r.bottom += r.top; | ||
2247 | |||
2248 | fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title, | ||
2249 | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | | ||
2250 | WS_CAPTION | WS_SYSMENU, | ||
2251 | r.left, r.top, | ||
2252 | r.right-r.left, r.bottom-r.top, | ||
2253 | fe->hwnd, NULL, fe->inst, NULL); | ||
2254 | sfree(title); | ||
2255 | } | ||
2256 | |||
2257 | SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, false); | ||
2258 | |||
2259 | SetWindowLongPtr(fe->cfgbox, GWLP_USERDATA, (LONG_PTR)fe); | ||
2260 | SetWindowLongPtr(fe->cfgbox, DWLP_DLGPROC, (LONG_PTR)ConfigDlgProc); | ||
2261 | |||
2262 | /* | ||
2263 | * Count the controls so we can allocate cfgaux. | ||
2264 | */ | ||
2265 | for (nctrls = 0, i = fe->cfg; i->type != C_END; i++) | ||
2266 | nctrls++; | ||
2267 | fe->cfgaux = snewn(nctrls, struct cfg_aux); | ||
2268 | |||
2269 | id = 1000; | ||
2270 | y = height/2; | ||
2271 | for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) { | ||
2272 | switch (i->type) { | ||
2273 | case C_STRING: | ||
2274 | /* | ||
2275 | * Edit box with a label beside it. | ||
2276 | */ | ||
2277 | mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8, | ||
2278 | "Static", 0, 0, i->name, id++); | ||
2279 | ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2, | ||
2280 | "EDIT", WS_TABSTOP | ES_AUTOHSCROLL, | ||
2281 | WS_EX_CLIENTEDGE, "", (j->ctlid = id++)); | ||
2282 | SetWindowText(ctl, i->u.string.sval); | ||
2283 | y += height*3/2; | ||
2284 | break; | ||
2285 | |||
2286 | case C_BOOLEAN: | ||
2287 | /* | ||
2288 | * Simple checkbox. | ||
2289 | */ | ||
2290 | mkctrl(fe, col1l, col2r, y, y+height, "BUTTON", | ||
2291 | BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP, | ||
2292 | 0, i->name, (j->ctlid = id++)); | ||
2293 | CheckDlgButton(fe->cfgbox, j->ctlid, i->u.boolean.bval); | ||
2294 | y += height; | ||
2295 | break; | ||
2296 | |||
2297 | case C_CHOICES: | ||
2298 | /* | ||
2299 | * Drop-down list with a label beside it. | ||
2300 | */ | ||
2301 | mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8, | ||
2302 | "STATIC", 0, 0, i->name, id++); | ||
2303 | ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2, | ||
2304 | "COMBOBOX", WS_TABSTOP | | ||
2305 | CBS_DROPDOWNLIST | CBS_HASSTRINGS, | ||
2306 | WS_EX_CLIENTEDGE, "", (j->ctlid = id++)); | ||
2307 | { | ||
2308 | char c; | ||
2309 | const char *p, *q; | ||
2310 | char *str; | ||
2311 | |||
2312 | SendMessage(ctl, CB_RESETCONTENT, 0, 0); | ||
2313 | p = i->u.choices.choicenames; | ||
2314 | c = *p++; | ||
2315 | while (*p) { | ||
2316 | q = p; | ||
2317 | while (*q && *q != c) q++; | ||
2318 | str = snewn(q-p+1, char); | ||
2319 | strncpy(str, p, q-p); | ||
2320 | str[q-p] = '\0'; | ||
2321 | SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str); | ||
2322 | sfree(str); | ||
2323 | if (*q) q++; | ||
2324 | p = q; | ||
2325 | } | ||
2326 | } | ||
2327 | |||
2328 | SendMessage(ctl, CB_SETCURSEL, i->u.choices.selected, 0); | ||
2329 | |||
2330 | y += height*3/2; | ||
2331 | break; | ||
2332 | } | ||
2333 | |||
2334 | assert(y < winheight); | ||
2335 | y += height/2; | ||
2336 | } | ||
2337 | |||
2338 | y += height/2; /* extra space before OK and Cancel */ | ||
2339 | mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON", | ||
2340 | BS_PUSHBUTTON | WS_TABSTOP | BS_DEFPUSHBUTTON, 0, | ||
2341 | "OK", IDOK); | ||
2342 | mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON", | ||
2343 | BS_PUSHBUTTON | WS_TABSTOP, 0, "Cancel", IDCANCEL); | ||
2344 | |||
2345 | SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0); | ||
2346 | |||
2347 | EnableWindow(fe->hwnd, false); | ||
2348 | ShowWindow(fe->cfgbox, SW_SHOWNORMAL); | ||
2349 | while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) { | ||
2350 | if (!IsDialogMessage(fe->cfgbox, &msg)) | ||
2351 | DispatchMessage(&msg); | ||
2352 | if (fe->dlg_done) | ||
2353 | break; | ||
2354 | } | ||
2355 | EnableWindow(fe->hwnd, true); | ||
2356 | SetForegroundWindow(fe->hwnd); | ||
2357 | DestroyWindow(fe->cfgbox); | ||
2358 | DeleteObject(fe->cfgfont); | ||
2359 | |||
2360 | free_cfg(fe->cfg); | ||
2361 | sfree(fe->cfgaux); | ||
2362 | |||
2363 | return (fe->dlg_done == 2); | ||
2364 | } | ||
2365 | |||
2366 | static void calculate_bitmap_position(frontend *fe, int x, int y) | ||
2367 | { | ||
2368 | /* Plain Windows - position the game in the upper-left corner */ | ||
2369 | fe->bitmapPosition.left = 0; | ||
2370 | fe->bitmapPosition.top = 0; | ||
2371 | fe->bitmapPosition.right = fe->bitmapPosition.left + x; | ||
2372 | fe->bitmapPosition.bottom = fe->bitmapPosition.top + y; | ||
2373 | } | ||
2374 | |||
2375 | static void new_bitmap(frontend *fe, int x, int y) | ||
2376 | { | ||
2377 | HDC hdc; | ||
2378 | |||
2379 | if (fe->bitmap) DeleteObject(fe->bitmap); | ||
2380 | |||
2381 | hdc = GetDC(fe->hwnd); | ||
2382 | fe->bitmap = CreateCompatibleBitmap(hdc, x, y); | ||
2383 | calculate_bitmap_position(fe, x, y); | ||
2384 | ReleaseDC(fe->hwnd, hdc); | ||
2385 | } | ||
2386 | |||
2387 | static void new_game_size(frontend *fe, float scale) | ||
2388 | { | ||
2389 | RECT r, sr; | ||
2390 | int x, y; | ||
2391 | |||
2392 | get_max_puzzle_size(fe, &x, &y); | ||
2393 | midend_size(fe->me, &x, &y, false, 1.0); | ||
2394 | |||
2395 | if (scale != 1.0) { | ||
2396 | x = (int)((float)x * fe->puzz_scale); | ||
2397 | y = (int)((float)y * fe->puzz_scale); | ||
2398 | midend_size(fe->me, &x, &y, true, 1.0); | ||
2399 | } | ||
2400 | fe->ymin = (fe->xmin * y) / x; | ||
2401 | |||
2402 | r.left = r.top = 0; | ||
2403 | r.right = x; | ||
2404 | r.bottom = y; | ||
2405 | AdjustWindowRectEx(&r, WINFLAGS, true, 0); | ||
2406 | |||
2407 | if (fe->statusbar != NULL) { | ||
2408 | GetWindowRect(fe->statusbar, &sr); | ||
2409 | } else { | ||
2410 | sr.left = sr.right = sr.top = sr.bottom = 0; | ||
2411 | } | ||
2412 | SetWindowPos(fe->hwnd, NULL, 0, 0, | ||
2413 | r.right - r.left, | ||
2414 | r.bottom - r.top + sr.bottom - sr.top, | ||
2415 | SWP_NOMOVE | SWP_NOZORDER); | ||
2416 | |||
2417 | check_window_size(fe, &x, &y); | ||
2418 | |||
2419 | if (fe->statusbar != NULL) | ||
2420 | SetWindowPos(fe->statusbar, NULL, 0, y, x, | ||
2421 | sr.bottom - sr.top, SWP_NOZORDER); | ||
2422 | |||
2423 | new_bitmap(fe, x, y); | ||
2424 | |||
2425 | midend_redraw(fe->me); | ||
2426 | } | ||
2427 | |||
2428 | /* | ||
2429 | * Given a proposed new window rect, work out the resulting | ||
2430 | * difference in client size (from current), and use to try | ||
2431 | * and resize the puzzle, returning (wx,wy) as the actual | ||
2432 | * new window size. | ||
2433 | */ | ||
2434 | |||
2435 | static void adjust_game_size(frontend *fe, RECT *proposed, bool isedge, | ||
2436 | int *wx_r, int *wy_r) | ||
2437 | { | ||
2438 | RECT cr, wr; | ||
2439 | int nx, ny, xdiff, ydiff, wx, wy; | ||
2440 | |||
2441 | /* Work out the current window sizing, and thus the | ||
2442 | * difference in size we're asking for. */ | ||
2443 | GetClientRect(fe->hwnd, &cr); | ||
2444 | wr = cr; | ||
2445 | AdjustWindowRectEx(&wr, WINFLAGS, true, 0); | ||
2446 | |||
2447 | xdiff = (proposed->right - proposed->left) - (wr.right - wr.left); | ||
2448 | ydiff = (proposed->bottom - proposed->top) - (wr.bottom - wr.top); | ||
2449 | |||
2450 | if (isedge) { | ||
2451 | /* These next four lines work around the fact that midend_size | ||
2452 | * is happy to shrink _but not grow_ if you change one dimension | ||
2453 | * but not the other. */ | ||
2454 | if (xdiff > 0 && ydiff == 0) | ||
2455 | ydiff = (xdiff * (wr.right - wr.left)) / (wr.bottom - wr.top); | ||
2456 | if (xdiff == 0 && ydiff > 0) | ||
2457 | xdiff = (ydiff * (wr.bottom - wr.top)) / (wr.right - wr.left); | ||
2458 | } | ||
2459 | |||
2460 | if (check_window_resize(fe, | ||
2461 | (cr.right - cr.left) + xdiff, | ||
2462 | (cr.bottom - cr.top) + ydiff, | ||
2463 | &nx, &ny, &wx, &wy)) { | ||
2464 | new_bitmap(fe, nx, ny); | ||
2465 | midend_force_redraw(fe->me); | ||
2466 | } else { | ||
2467 | /* reset size to current window size */ | ||
2468 | wx = wr.right - wr.left; | ||
2469 | wy = wr.bottom - wr.top; | ||
2470 | } | ||
2471 | /* Re-fetch rectangle; size limits mean we might not have | ||
2472 | * taken it quite to the mouse drag positions. */ | ||
2473 | GetClientRect(fe->hwnd, &cr); | ||
2474 | adjust_statusbar(fe, &cr); | ||
2475 | |||
2476 | *wx_r = wx; *wy_r = wy; | ||
2477 | } | ||
2478 | |||
2479 | static void update_type_menu_tick(frontend *fe) | ||
2480 | { | ||
2481 | int total, n, i; | ||
2482 | |||
2483 | if (fe->typemenu == INVALID_HANDLE_VALUE) | ||
2484 | return; | ||
2485 | |||
2486 | n = midend_which_preset(fe->me); | ||
2487 | |||
2488 | for (i = 0; i < fe->n_preset_menuitems; i++) { | ||
2489 | if (fe->preset_menuitems[i].which_menu) { | ||
2490 | int flag = (i == n ? MF_CHECKED : MF_UNCHECKED); | ||
2491 | CheckMenuItem(fe->preset_menuitems[i].which_menu, | ||
2492 | fe->preset_menuitems[i].item_index, | ||
2493 | MF_BYPOSITION | flag); | ||
2494 | } | ||
2495 | } | ||
2496 | |||
2497 | if (fe->game->can_configure) { | ||
2498 | int flag = (n < 0 ? MF_CHECKED : MF_UNCHECKED); | ||
2499 | /* "Custom" menu item is at the bottom of the top-level Type menu */ | ||
2500 | total = GetMenuItemCount(fe->typemenu); | ||
2501 | CheckMenuItem(fe->typemenu, total - 1, MF_BYPOSITION | flag); | ||
2502 | } | ||
2503 | |||
2504 | DrawMenuBar(fe->hwnd); | ||
2505 | } | ||
2506 | |||
2507 | static char *prefs_dir(void) | ||
2508 | { | ||
2509 | const char *var; | ||
2510 | if ((var = getenv("APPDATA")) != NULL) { | ||
2511 | size_t size = strlen(var) + 80; | ||
2512 | char *dir = snewn(size, char); | ||
2513 | sprintf(dir, "%s\\Simon Tatham's Portable Puzzle Collection", var); | ||
2514 | return dir; | ||
2515 | } | ||
2516 | return NULL; | ||
2517 | } | ||
2518 | |||
2519 | static char *prefs_path_general(const game *game, const char *suffix) | ||
2520 | { | ||
2521 | char *dir, *path; | ||
2522 | |||
2523 | dir = prefs_dir(); | ||
2524 | if (!dir) | ||
2525 | return NULL; | ||
2526 | |||
2527 | path = make_prefs_path(dir, "\\", game, suffix); | ||
2528 | |||
2529 | sfree(dir); | ||
2530 | return path; | ||
2531 | } | ||
2532 | |||
2533 | static char *prefs_path(const game *game) | ||
2534 | { | ||
2535 | return prefs_path_general(game, ".conf"); | ||
2536 | } | ||
2537 | |||
2538 | static char *prefs_tmp_path(const game *game) | ||
2539 | { | ||
2540 | return prefs_path_general(game, ".tmp"); | ||
2541 | } | ||
2542 | |||
2543 | static void load_prefs(midend *me) | ||
2544 | { | ||
2545 | const game *game = midend_which_game(me); | ||
2546 | char *path = prefs_path(game); | ||
2547 | if (!path) | ||
2548 | return; | ||
2549 | FILE *fp = fopen(path, "r"); | ||
2550 | if (!fp) | ||
2551 | return; | ||
2552 | const char *err = midend_load_prefs(me, savefile_read, fp); | ||
2553 | fclose(fp); | ||
2554 | if (err) | ||
2555 | fprintf(stderr, "Unable to load preferences file %s:\n%s\n", | ||
2556 | path, err); | ||
2557 | sfree(path); | ||
2558 | } | ||
2559 | |||
2560 | static char *save_prefs(midend *me) | ||
2561 | { | ||
2562 | const game *game = midend_which_game(me); | ||
2563 | char *dir_path = prefs_dir(); | ||
2564 | char *file_path = prefs_path(game); | ||
2565 | char *tmp_path = prefs_tmp_path(game); | ||
2566 | HANDLE fh; | ||
2567 | FILE *fp; | ||
2568 | bool cleanup_dir = false, cleanup_tmpfile = false; | ||
2569 | char *err = NULL; | ||
2570 | |||
2571 | if (!dir_path || !file_path || !tmp_path) { | ||
2572 | sprintf(err = snewn(256, char), | ||
2573 | "Unable to save preferences:\n" | ||
2574 | "Could not determine pathname for configuration files"); | ||
2575 | goto out; | ||
2576 | } | ||
2577 | |||
2578 | if (!CreateDirectory(dir_path, NULL)) { | ||
2579 | /* Ignore errors while trying to make the directory. It may | ||
2580 | * well already exist, and even if we got some error code | ||
2581 | * other than EEXIST, it's still worth at least _trying_ to | ||
2582 | * make the file inside it, and see if that goes wrong. */ | ||
2583 | } else { | ||
2584 | cleanup_dir = true; | ||
2585 | } | ||
2586 | |||
2587 | fh = CreateFile(tmp_path, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, | ||
2588 | FILE_ATTRIBUTE_NORMAL, NULL); | ||
2589 | if (fh == INVALID_HANDLE_VALUE) { | ||
2590 | char *os_err = geterrstr(); | ||
2591 | sprintf(err = snewn(256 + strlen(tmp_path) + strlen(os_err), char), | ||
2592 | "Unable to save preferences:\n" | ||
2593 | "Unable to create file '%s':\n%s", tmp_path, os_err); | ||
2594 | sfree(os_err); | ||
2595 | goto out; | ||
2596 | } else { | ||
2597 | cleanup_tmpfile = true; | ||
2598 | } | ||
2599 | |||
2600 | fp = _fdopen(_open_osfhandle((intptr_t)fh, 0), "w"); | ||
2601 | SetLastError(0); | ||
2602 | midend_save_prefs(me, savefile_write, fp); | ||
2603 | fclose(fp); | ||
2604 | if (GetLastError()) { | ||
2605 | char *os_err = geterrstr(); | ||
2606 | sprintf(err = snewn(80 + strlen(tmp_path) + strlen(os_err), char), | ||
2607 | "Unable to write file '%s':\n%s", tmp_path, os_err); | ||
2608 | sfree(os_err); | ||
2609 | goto out; | ||
2610 | } | ||
2611 | |||
2612 | if (MoveFileEx(tmp_path, file_path, MOVEFILE_REPLACE_EXISTING) < 0) { | ||
2613 | char *os_err = geterrstr(); | ||
2614 | sprintf(err = snewn(256 + strlen(tmp_path) + strlen(file_path) + | ||
2615 | strlen(os_err), char), | ||
2616 | "Unable to save preferences:\n" | ||
2617 | "Unable to rename '%s' to '%s':\n%s", tmp_path, file_path, | ||
2618 | os_err); | ||
2619 | sfree(os_err); | ||
2620 | goto out; | ||
2621 | } else { | ||
2622 | cleanup_dir = false; | ||
2623 | cleanup_tmpfile = false; | ||
2624 | } | ||
2625 | |||
2626 | out: | ||
2627 | if (cleanup_tmpfile) { | ||
2628 | if (!DeleteFile(tmp_path)) { /* can't do anything about this */ } | ||
2629 | } | ||
2630 | if (cleanup_dir) { | ||
2631 | if (!RemoveDirectory(dir_path)) { /* can't do anything about this */ } | ||
2632 | } | ||
2633 | sfree(dir_path); | ||
2634 | sfree(file_path); | ||
2635 | sfree(tmp_path); | ||
2636 | return err; | ||
2637 | } | ||
2638 | |||
2639 | static void update_copy_menu_greying(frontend *fe) | ||
2640 | { | ||
2641 | UINT enable = (midend_can_format_as_text_now(fe->me) ? | ||
2642 | MF_ENABLED : MF_GRAYED); | ||
2643 | EnableMenuItem(fe->gamemenu, IDM_COPY, MF_BYCOMMAND | enable); | ||
2644 | } | ||
2645 | |||
2646 | static void new_game_type(frontend *fe) | ||
2647 | { | ||
2648 | midend_new_game(fe->me); | ||
2649 | new_game_size(fe, 1.0); | ||
2650 | update_type_menu_tick(fe); | ||
2651 | update_copy_menu_greying(fe); | ||
2652 | } | ||
2653 | |||
2654 | static bool is_alt_pressed(void) | ||
2655 | { | ||
2656 | BYTE keystate[256]; | ||
2657 | int r = GetKeyboardState(keystate); | ||
2658 | if (!r) | ||
2659 | return false; | ||
2660 | if (keystate[VK_MENU] & 0x80) | ||
2661 | return true; | ||
2662 | if (keystate[VK_RMENU] & 0x80) | ||
2663 | return true; | ||
2664 | return false; | ||
2665 | } | ||
2666 | |||
2667 | static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, | ||
2668 | WPARAM wParam, LPARAM lParam) | ||
2669 | { | ||
2670 | frontend *fe = (frontend *)GetWindowLongPtr(hwnd, GWLP_USERDATA); | ||
2671 | int cmd; | ||
2672 | |||
2673 | switch (message) { | ||
2674 | case WM_CLOSE: | ||
2675 | DestroyWindow(hwnd); | ||
2676 | return 0; | ||
2677 | case WM_COMMAND: | ||
2678 | cmd = wParam & ~0xF; /* low 4 bits reserved to Windows */ | ||
2679 | switch (cmd) { | ||
2680 | case IDM_NEW: | ||
2681 | if (midend_process_key(fe->me, 0, 0, UI_NEWGAME) == PKR_QUIT) | ||
2682 | PostQuitMessage(0); | ||
2683 | break; | ||
2684 | case IDM_RESTART: | ||
2685 | midend_restart_game(fe->me); | ||
2686 | break; | ||
2687 | case IDM_UNDO: | ||
2688 | if (midend_process_key(fe->me, 0, 0, UI_UNDO) == PKR_QUIT) | ||
2689 | PostQuitMessage(0); | ||
2690 | break; | ||
2691 | case IDM_REDO: | ||
2692 | if (midend_process_key(fe->me, 0, 0, UI_REDO) == PKR_QUIT) | ||
2693 | PostQuitMessage(0); | ||
2694 | break; | ||
2695 | case IDM_COPY: | ||
2696 | { | ||
2697 | char *text = midend_text_format(fe->me); | ||
2698 | if (text) | ||
2699 | write_clip(hwnd, text); | ||
2700 | else | ||
2701 | MessageBeep(MB_ICONWARNING); | ||
2702 | sfree(text); | ||
2703 | } | ||
2704 | break; | ||
2705 | case IDM_SOLVE: | ||
2706 | { | ||
2707 | const char *msg = midend_solve(fe->me); | ||
2708 | if (msg) | ||
2709 | MessageBox(hwnd, msg, "Unable to solve", | ||
2710 | MB_ICONERROR | MB_OK); | ||
2711 | } | ||
2712 | break; | ||
2713 | case IDM_QUIT: | ||
2714 | if (midend_process_key(fe->me, 0, 0, UI_QUIT) == PKR_QUIT) | ||
2715 | PostQuitMessage(0); | ||
2716 | break; | ||
2717 | case IDM_CONFIG: | ||
2718 | if (get_config(fe, CFG_SETTINGS)) | ||
2719 | new_game_type(fe); | ||
2720 | break; | ||
2721 | case IDM_SEED: | ||
2722 | if (get_config(fe, CFG_SEED)) | ||
2723 | new_game_type(fe); | ||
2724 | break; | ||
2725 | case IDM_DESC: | ||
2726 | if (get_config(fe, CFG_DESC)) | ||
2727 | new_game_type(fe); | ||
2728 | break; | ||
2729 | case IDM_PRINT: | ||
2730 | if (get_config(fe, CFG_PRINT)) | ||
2731 | print(fe); | ||
2732 | break; | ||
2733 | case IDM_PREFS: | ||
2734 | if (get_config(fe, CFG_PREFS)) { | ||
2735 | char *prefs_err = save_prefs(fe->me); | ||
2736 | if (prefs_err) { | ||
2737 | MessageBox(fe->hwnd, prefs_err, "Error saving preferences", | ||
2738 | MB_ICONERROR | MB_OK); | ||
2739 | sfree(prefs_err); | ||
2740 | } | ||
2741 | } | ||
2742 | break; | ||
2743 | case IDM_ABOUT: | ||
2744 | about(fe); | ||
2745 | break; | ||
2746 | case IDM_LOAD: | ||
2747 | case IDM_SAVE: | ||
2748 | { | ||
2749 | OPENFILENAME of; | ||
2750 | char filename[FILENAME_MAX]; | ||
2751 | int ret; | ||
2752 | |||
2753 | memset(&of, 0, sizeof(of)); | ||
2754 | of.hwndOwner = hwnd; | ||
2755 | of.lpstrFilter = "All Files (*.*)\0*\0\0\0"; | ||
2756 | of.lpstrCustomFilter = NULL; | ||
2757 | of.nFilterIndex = 1; | ||
2758 | of.lpstrFile = filename; | ||
2759 | filename[0] = '\0'; | ||
2760 | of.nMaxFile = lenof(filename); | ||
2761 | of.lpstrFileTitle = NULL; | ||
2762 | of.lpstrTitle = (cmd == IDM_SAVE ? | ||
2763 | "Enter name of game file to save" : | ||
2764 | "Enter name of saved game file to load"); | ||
2765 | of.Flags = 0; | ||
2766 | #ifdef OPENFILENAME_SIZE_VERSION_400 | ||
2767 | of.lStructSize = OPENFILENAME_SIZE_VERSION_400; | ||
2768 | #else | ||
2769 | of.lStructSize = sizeof(of); | ||
2770 | #endif | ||
2771 | of.lpstrInitialDir = NULL; | ||
2772 | |||
2773 | if (cmd == IDM_SAVE) | ||
2774 | ret = GetSaveFileName(&of); | ||
2775 | else | ||
2776 | ret = GetOpenFileName(&of); | ||
2777 | |||
2778 | if (ret) { | ||
2779 | if (cmd == IDM_SAVE) { | ||
2780 | FILE *fp; | ||
2781 | |||
2782 | if ((fp = fopen(filename, "r")) != NULL) { | ||
2783 | char buf[256 + FILENAME_MAX]; | ||
2784 | fclose(fp); | ||
2785 | /* file exists */ | ||
2786 | |||
2787 | sprintf(buf, "Are you sure you want to overwrite" | ||
2788 | " the file \"%.*s\"?", | ||
2789 | FILENAME_MAX, filename); | ||
2790 | if (MessageBox(hwnd, buf, "Question", | ||
2791 | MB_YESNO | MB_ICONQUESTION) | ||
2792 | != IDYES) | ||
2793 | break; | ||
2794 | } | ||
2795 | |||
2796 | fp = fopen(filename, "w"); | ||
2797 | |||
2798 | if (!fp) { | ||
2799 | MessageBox(hwnd, "Unable to open save file", | ||
2800 | "Error", MB_ICONERROR | MB_OK); | ||
2801 | break; | ||
2802 | } | ||
2803 | |||
2804 | midend_serialise(fe->me, savefile_write, fp); | ||
2805 | |||
2806 | fclose(fp); | ||
2807 | } else { | ||
2808 | FILE *fp = fopen(filename, "r"); | ||
2809 | const char *err = NULL; | ||
2810 | char *err_w = NULL; | ||
2811 | midend *me = fe->me; | ||
2812 | #ifdef COMBINED | ||
2813 | char *id_name; | ||
2814 | #endif | ||
2815 | |||
2816 | if (!fp) { | ||
2817 | MessageBox(hwnd, "Unable to open saved game file", | ||
2818 | "Error", MB_ICONERROR | MB_OK); | ||
2819 | break; | ||
2820 | } | ||
2821 | |||
2822 | #ifdef COMBINED | ||
2823 | /* | ||
2824 | * This save file might be from a different | ||
2825 | * game. | ||
2826 | */ | ||
2827 | err = identify_game(&id_name, savefile_read, fp); | ||
2828 | if (!err) { | ||
2829 | int i; | ||
2830 | for (i = 0; i < gamecount; i++) | ||
2831 | if (!strcmp(id_name, gamelist[i]->name)) | ||
2832 | break; | ||
2833 | if (i == gamecount) { | ||
2834 | err = "Save file is for a game not " | ||
2835 | "supported by this program"; | ||
2836 | } else { | ||
2837 | me = midend_for_new_game(fe, gamelist[i], NULL, | ||
2838 | false, false, &err_w); | ||
2839 | err = err_w; | ||
2840 | rewind(fp); /* for the actual load */ | ||
2841 | } | ||
2842 | sfree(id_name); | ||
2843 | } | ||
2844 | #endif | ||
2845 | if (!err) | ||
2846 | err = midend_deserialise(me, savefile_read, fp); | ||
2847 | |||
2848 | fclose(fp); | ||
2849 | |||
2850 | if (err) { | ||
2851 | MessageBox(hwnd, err, "Error", MB_ICONERROR|MB_OK); | ||
2852 | sfree(err_w); | ||
2853 | break; | ||
2854 | } | ||
2855 | |||
2856 | if (fe->me != me) | ||
2857 | fe_set_midend(fe, me); | ||
2858 | new_game_size(fe, 1.0); | ||
2859 | } | ||
2860 | } | ||
2861 | } | ||
2862 | |||
2863 | break; | ||
2864 | case IDM_HELPC: | ||
2865 | start_help(fe, NULL); | ||
2866 | break; | ||
2867 | case IDM_GAMEHELP: | ||
2868 | assert(help_type != NONE); | ||
2869 | start_help(fe, help_type == CHM ? | ||
2870 | fe->game->htmlhelp_topic : fe->game->winhelp_topic); | ||
2871 | break; | ||
2872 | default: { | ||
2873 | unsigned n; | ||
2874 | |||
2875 | #ifdef COMBINED | ||
2876 | n = (wParam - IDM_GAME_BASE) / MENUITEM_STEP; | ||
2877 | if (n < gamecount && wParam == IDM_GAME_BASE + MENUITEM_STEP * n) { | ||
2878 | char *error = NULL; | ||
2879 | fe_set_midend(fe, midend_for_new_game(fe, gamelist[n], NULL, | ||
2880 | false, false, &error)); | ||
2881 | sfree(error); | ||
2882 | break; | ||
2883 | } | ||
2884 | #endif | ||
2885 | |||
2886 | n = (wParam - IDM_PRESET_BASE) / MENUITEM_STEP; | ||
2887 | if (wParam == IDM_PRESET_BASE + MENUITEM_STEP * n) { | ||
2888 | game_params *preset = preset_menu_lookup_by_id( | ||
2889 | fe->preset_menu, n); | ||
2890 | |||
2891 | if (preset) { | ||
2892 | midend_set_params(fe->me, preset); | ||
2893 | new_game_type(fe); | ||
2894 | break; | ||
2895 | } | ||
2896 | } | ||
2897 | |||
2898 | break; | ||
2899 | } | ||
2900 | } | ||
2901 | break; | ||
2902 | case WM_DESTROY: | ||
2903 | stop_help(fe); | ||
2904 | frontend_free(fe); | ||
2905 | PostQuitMessage(0); | ||
2906 | return 0; | ||
2907 | case WM_PAINT: | ||
2908 | { | ||
2909 | PAINTSTRUCT p; | ||
2910 | HDC hdc, hdc2; | ||
2911 | HBITMAP prevbm; | ||
2912 | RECT rcDest; | ||
2913 | |||
2914 | hdc = BeginPaint(hwnd, &p); | ||
2915 | hdc2 = CreateCompatibleDC(hdc); | ||
2916 | prevbm = SelectObject(hdc2, fe->bitmap); | ||
2917 | IntersectRect(&rcDest, &(fe->bitmapPosition), &(p.rcPaint)); | ||
2918 | BitBlt(hdc, | ||
2919 | rcDest.left, rcDest.top, | ||
2920 | rcDest.right - rcDest.left, | ||
2921 | rcDest.bottom - rcDest.top, | ||
2922 | hdc2, | ||
2923 | rcDest.left - fe->bitmapPosition.left, | ||
2924 | rcDest.top - fe->bitmapPosition.top, | ||
2925 | SRCCOPY); | ||
2926 | SelectObject(hdc2, prevbm); | ||
2927 | DeleteDC(hdc2); | ||
2928 | EndPaint(hwnd, &p); | ||
2929 | } | ||
2930 | return 0; | ||
2931 | case WM_KEYDOWN: | ||
2932 | { | ||
2933 | int key = -1; | ||
2934 | BYTE keystate[256]; | ||
2935 | int r = GetKeyboardState(keystate); | ||
2936 | int shift = (r && (keystate[VK_SHIFT] & 0x80)) ? MOD_SHFT : 0; | ||
2937 | int ctrl = (r && (keystate[VK_CONTROL] & 0x80)) ? MOD_CTRL : 0; | ||
2938 | |||
2939 | switch (wParam) { | ||
2940 | case VK_LEFT: | ||
2941 | if (!(lParam & 0x01000000)) | ||
2942 | key = MOD_NUM_KEYPAD | '4'; | ||
2943 | else | ||
2944 | key = shift | ctrl | CURSOR_LEFT; | ||
2945 | break; | ||
2946 | case VK_RIGHT: | ||
2947 | if (!(lParam & 0x01000000)) | ||
2948 | key = MOD_NUM_KEYPAD | '6'; | ||
2949 | else | ||
2950 | key = shift | ctrl | CURSOR_RIGHT; | ||
2951 | break; | ||
2952 | case VK_UP: | ||
2953 | if (!(lParam & 0x01000000)) | ||
2954 | key = MOD_NUM_KEYPAD | '8'; | ||
2955 | else | ||
2956 | key = shift | ctrl | CURSOR_UP; | ||
2957 | break; | ||
2958 | case VK_DOWN: | ||
2959 | if (!(lParam & 0x01000000)) | ||
2960 | key = MOD_NUM_KEYPAD | '2'; | ||
2961 | else | ||
2962 | key = shift | ctrl | CURSOR_DOWN; | ||
2963 | break; | ||
2964 | /* | ||
2965 | * Diagonal keys on the numeric keypad. | ||
2966 | */ | ||
2967 | case VK_PRIOR: | ||
2968 | if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '9'; | ||
2969 | break; | ||
2970 | case VK_NEXT: | ||
2971 | if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '3'; | ||
2972 | break; | ||
2973 | case VK_HOME: | ||
2974 | if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '7'; | ||
2975 | break; | ||
2976 | case VK_END: | ||
2977 | if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '1'; | ||
2978 | break; | ||
2979 | case VK_INSERT: | ||
2980 | if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '0'; | ||
2981 | break; | ||
2982 | case VK_CLEAR: | ||
2983 | if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '5'; | ||
2984 | break; | ||
2985 | /* | ||
2986 | * Numeric keypad keys with Num Lock on. | ||
2987 | */ | ||
2988 | case VK_NUMPAD4: key = MOD_NUM_KEYPAD | '4'; break; | ||
2989 | case VK_NUMPAD6: key = MOD_NUM_KEYPAD | '6'; break; | ||
2990 | case VK_NUMPAD8: key = MOD_NUM_KEYPAD | '8'; break; | ||
2991 | case VK_NUMPAD2: key = MOD_NUM_KEYPAD | '2'; break; | ||
2992 | case VK_NUMPAD5: key = MOD_NUM_KEYPAD | '5'; break; | ||
2993 | case VK_NUMPAD9: key = MOD_NUM_KEYPAD | '9'; break; | ||
2994 | case VK_NUMPAD3: key = MOD_NUM_KEYPAD | '3'; break; | ||
2995 | case VK_NUMPAD7: key = MOD_NUM_KEYPAD | '7'; break; | ||
2996 | case VK_NUMPAD1: key = MOD_NUM_KEYPAD | '1'; break; | ||
2997 | case VK_NUMPAD0: key = MOD_NUM_KEYPAD | '0'; break; | ||
2998 | } | ||
2999 | |||
3000 | if (key != -1) { | ||
3001 | if (midend_process_key(fe->me, 0, 0, key) == PKR_QUIT) | ||
3002 | PostQuitMessage(0); | ||
3003 | } else { | ||
3004 | MSG m; | ||
3005 | m.hwnd = hwnd; | ||
3006 | m.message = WM_KEYDOWN; | ||
3007 | m.wParam = wParam; | ||
3008 | m.lParam = lParam & 0xdfff; | ||
3009 | TranslateMessage(&m); | ||
3010 | } | ||
3011 | } | ||
3012 | break; | ||
3013 | case WM_LBUTTONDOWN: | ||
3014 | case WM_RBUTTONDOWN: | ||
3015 | case WM_MBUTTONDOWN: | ||
3016 | { | ||
3017 | int button; | ||
3018 | |||
3019 | /* | ||
3020 | * Shift-clicks count as middle-clicks, since otherwise | ||
3021 | * two-button Windows users won't have any kind of | ||
3022 | * middle click to use. | ||
3023 | */ | ||
3024 | if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT)) | ||
3025 | button = MIDDLE_BUTTON; | ||
3026 | else if (message == WM_RBUTTONDOWN || is_alt_pressed()) | ||
3027 | button = RIGHT_BUTTON; | ||
3028 | else | ||
3029 | button = LEFT_BUTTON; | ||
3030 | |||
3031 | if (midend_process_key(fe->me, | ||
3032 | (signed short)LOWORD(lParam) - fe->bitmapPosition.left, | ||
3033 | (signed short)HIWORD(lParam) - fe->bitmapPosition.top, | ||
3034 | button) == PKR_QUIT) | ||
3035 | PostQuitMessage(0); | ||
3036 | |||
3037 | SetCapture(hwnd); | ||
3038 | } | ||
3039 | break; | ||
3040 | case WM_LBUTTONUP: | ||
3041 | case WM_RBUTTONUP: | ||
3042 | case WM_MBUTTONUP: | ||
3043 | { | ||
3044 | int button; | ||
3045 | |||
3046 | /* | ||
3047 | * Shift-clicks count as middle-clicks, since otherwise | ||
3048 | * two-button Windows users won't have any kind of | ||
3049 | * middle click to use. | ||
3050 | */ | ||
3051 | if (message == WM_MBUTTONUP || (wParam & MK_SHIFT)) | ||
3052 | button = MIDDLE_RELEASE; | ||
3053 | else if (message == WM_RBUTTONUP || is_alt_pressed()) | ||
3054 | button = RIGHT_RELEASE; | ||
3055 | else | ||
3056 | button = LEFT_RELEASE; | ||
3057 | |||
3058 | if (midend_process_key(fe->me, | ||
3059 | (signed short)LOWORD(lParam) - fe->bitmapPosition.left, | ||
3060 | (signed short)HIWORD(lParam) - fe->bitmapPosition.top, | ||
3061 | button) == PKR_QUIT) | ||
3062 | PostQuitMessage(0); | ||
3063 | |||
3064 | ReleaseCapture(); | ||
3065 | } | ||
3066 | break; | ||
3067 | case WM_MOUSEMOVE: | ||
3068 | { | ||
3069 | int button; | ||
3070 | |||
3071 | if (wParam & (MK_MBUTTON | MK_SHIFT)) | ||
3072 | button = MIDDLE_DRAG; | ||
3073 | else if (wParam & MK_RBUTTON || is_alt_pressed()) | ||
3074 | button = RIGHT_DRAG; | ||
3075 | else | ||
3076 | button = LEFT_DRAG; | ||
3077 | |||
3078 | if (midend_process_key(fe->me, | ||
3079 | (signed short)LOWORD(lParam) - fe->bitmapPosition.left, | ||
3080 | (signed short)HIWORD(lParam) - fe->bitmapPosition.top, | ||
3081 | button) == PKR_QUIT) | ||
3082 | PostQuitMessage(0); | ||
3083 | } | ||
3084 | break; | ||
3085 | case WM_CHAR: | ||
3086 | { | ||
3087 | int key = (unsigned char)wParam; | ||
3088 | if (key == '\x1A') { | ||
3089 | BYTE keystate[256]; | ||
3090 | if (GetKeyboardState(keystate) && | ||
3091 | (keystate[VK_SHIFT] & 0x80) && | ||
3092 | (keystate[VK_CONTROL] & 0x80)) | ||
3093 | key = UI_REDO; | ||
3094 | } | ||
3095 | if (midend_process_key(fe->me, 0, 0, key) == PKR_QUIT) | ||
3096 | PostQuitMessage(0); | ||
3097 | } | ||
3098 | return 0; | ||
3099 | case WM_TIMER: | ||
3100 | if (fe->timer) { | ||
3101 | DWORD now = GetTickCount(); | ||
3102 | float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F; | ||
3103 | midend_timer(fe->me, elapsed); | ||
3104 | fe->timer_last_tickcount = now; | ||
3105 | } | ||
3106 | return 0; | ||
3107 | case WM_SIZING: | ||
3108 | { | ||
3109 | RECT *sr = (RECT *)lParam; | ||
3110 | int wx, wy; | ||
3111 | bool isedge = false; | ||
3112 | |||
3113 | if (wParam == WMSZ_TOP || | ||
3114 | wParam == WMSZ_RIGHT || | ||
3115 | wParam == WMSZ_BOTTOM || | ||
3116 | wParam == WMSZ_LEFT) isedge = true; | ||
3117 | adjust_game_size(fe, sr, isedge, &wx, &wy); | ||
3118 | |||
3119 | /* Given the window size the puzzles constrain | ||
3120 | * us to, work out which edge we should be moving. */ | ||
3121 | if (wParam == WMSZ_TOP || | ||
3122 | wParam == WMSZ_TOPLEFT || | ||
3123 | wParam == WMSZ_TOPRIGHT) { | ||
3124 | sr->top = sr->bottom - wy; | ||
3125 | } else { | ||
3126 | sr->bottom = sr->top + wy; | ||
3127 | } | ||
3128 | if (wParam == WMSZ_LEFT || | ||
3129 | wParam == WMSZ_TOPLEFT || | ||
3130 | wParam == WMSZ_BOTTOMLEFT) { | ||
3131 | sr->left = sr->right - wx; | ||
3132 | } else { | ||
3133 | sr->right = sr->left + wx; | ||
3134 | } | ||
3135 | return true; | ||
3136 | } | ||
3137 | break; | ||
3138 | } | ||
3139 | |||
3140 | return DefWindowProc(hwnd, message, wParam, lParam); | ||
3141 | } | ||
3142 | |||
3143 | /* | ||
3144 | * Split a complete command line into argc/argv, attempting to do it | ||
3145 | * exactly the same way the Visual Studio C library would do it (so | ||
3146 | * that our console utilities, which receive argc and argv already | ||
3147 | * broken apart by the C library, will have their command lines | ||
3148 | * processed in the same way as the GUI utilities which get a whole | ||
3149 | * command line and must call this function). | ||
3150 | * | ||
3151 | * Does not modify the input command line. | ||
3152 | * | ||
3153 | * The final parameter (argstart) is used to return a second array | ||
3154 | * of char * pointers, the same length as argv, each one pointing | ||
3155 | * at the start of the corresponding element of argv in the | ||
3156 | * original command line. So if you get half way through processing | ||
3157 | * your command line in argc/argv form and then decide you want to | ||
3158 | * treat the rest as a raw string, you can. If you don't want to, | ||
3159 | * `argstart' can be safely left NULL. | ||
3160 | */ | ||
3161 | void split_into_argv(char *cmdline, int *argc, char ***argv, | ||
3162 | char ***argstart) | ||
3163 | { | ||
3164 | char *p; | ||
3165 | char *outputline, *q; | ||
3166 | char **outputargv, **outputargstart; | ||
3167 | int outputargc; | ||
3168 | |||
3169 | /* | ||
3170 | * These argument-breaking rules apply to Visual Studio 7, which | ||
3171 | * is currently the compiler expected to be used for the Windows | ||
3172 | * port of my puzzles. Visual Studio 10 has different rules, | ||
3173 | * lacking the curious mod 3 behaviour of consecutive quotes | ||
3174 | * described below; I presume they fixed a bug. As and when we | ||
3175 | * migrate to a newer compiler, we'll have to adjust this to | ||
3176 | * match; however, for the moment we faithfully imitate in our GUI | ||
3177 | * utilities what our CLI utilities can't be prevented from doing. | ||
3178 | * | ||
3179 | * When I investigated this, at first glance the rules appeared to | ||
3180 | * be: | ||
3181 | * | ||
3182 | * - Single quotes are not special characters. | ||
3183 | * | ||
3184 | * - Double quotes are removed, but within them spaces cease | ||
3185 | * to be special. | ||
3186 | * | ||
3187 | * - Backslashes are _only_ special when a sequence of them | ||
3188 | * appear just before a double quote. In this situation, | ||
3189 | * they are treated like C backslashes: so \" just gives a | ||
3190 | * literal quote, \\" gives a literal backslash and then | ||
3191 | * opens or closes a double-quoted segment, \\\" gives a | ||
3192 | * literal backslash and then a literal quote, \\\\" gives | ||
3193 | * two literal backslashes and then opens/closes a | ||
3194 | * double-quoted segment, and so forth. Note that this | ||
3195 | * behaviour is identical inside and outside double quotes. | ||
3196 | * | ||
3197 | * - Two successive double quotes become one literal double | ||
3198 | * quote, but only _inside_ a double-quoted segment. | ||
3199 | * Outside, they just form an empty double-quoted segment | ||
3200 | * (which may cause an empty argument word). | ||
3201 | * | ||
3202 | * - That only leaves the interesting question of what happens | ||
3203 | * when one or more backslashes precedes two or more double | ||
3204 | * quotes, starting inside a double-quoted string. And the | ||
3205 | * answer to that appears somewhat bizarre. Here I tabulate | ||
3206 | * number of backslashes (across the top) against number of | ||
3207 | * quotes (down the left), and indicate how many backslashes | ||
3208 | * are output, how many quotes are output, and whether a | ||
3209 | * quoted segment is open at the end of the sequence: | ||
3210 | * | ||
3211 | * backslashes | ||
3212 | * | ||
3213 | * 0 1 2 3 4 | ||
3214 | * | ||
3215 | * 0 0,0,y | 1,0,y 2,0,y 3,0,y 4,0,y | ||
3216 | * --------+----------------------------- | ||
3217 | * 1 0,0,n | 0,1,y 1,0,n 1,1,y 2,0,n | ||
3218 | * q 2 0,1,n | 0,1,n 1,1,n 1,1,n 2,1,n | ||
3219 | * u 3 0,1,y | 0,2,n 1,1,y 1,2,n 2,1,y | ||
3220 | * o 4 0,1,n | 0,2,y 1,1,n 1,2,y 2,1,n | ||
3221 | * t 5 0,2,n | 0,2,n 1,2,n 1,2,n 2,2,n | ||
3222 | * e 6 0,2,y | 0,3,n 1,2,y 1,3,n 2,2,y | ||
3223 | * s 7 0,2,n | 0,3,y 1,2,n 1,3,y 2,2,n | ||
3224 | * 8 0,3,n | 0,3,n 1,3,n 1,3,n 2,3,n | ||
3225 | * 9 0,3,y | 0,4,n 1,3,y 1,4,n 2,3,y | ||
3226 | * 10 0,3,n | 0,4,y 1,3,n 1,4,y 2,3,n | ||
3227 | * 11 0,4,n | 0,4,n 1,4,n 1,4,n 2,4,n | ||
3228 | * | ||
3229 | * | ||
3230 | * [Test fragment was of the form "a\\\"""b c" d.] | ||
3231 | * | ||
3232 | * There is very weird mod-3 behaviour going on here in the | ||
3233 | * number of quotes, and it even applies when there aren't any | ||
3234 | * backslashes! How ghastly. | ||
3235 | * | ||
3236 | * With a bit of thought, this extremely odd diagram suddenly | ||
3237 | * coalesced itself into a coherent, if still ghastly, model of | ||
3238 | * how things work: | ||
3239 | * | ||
3240 | * - As before, backslashes are only special when one or more | ||
3241 | * of them appear contiguously before at least one double | ||
3242 | * quote. In this situation the backslashes do exactly what | ||
3243 | * you'd expect: each one quotes the next thing in front of | ||
3244 | * it, so you end up with n/2 literal backslashes (if n is | ||
3245 | * even) or (n-1)/2 literal backslashes and a literal quote | ||
3246 | * (if n is odd). In the latter case the double quote | ||
3247 | * character right after the backslashes is used up. | ||
3248 | * | ||
3249 | * - After that, any remaining double quotes are processed. A | ||
3250 | * string of contiguous unescaped double quotes has a mod-3 | ||
3251 | * behaviour: | ||
3252 | * | ||
3253 | * * inside a quoted segment, a quote ends the segment. | ||
3254 | * * _immediately_ after ending a quoted segment, a quote | ||
3255 | * simply produces a literal quote. | ||
3256 | * * otherwise, outside a quoted segment, a quote begins a | ||
3257 | * quoted segment. | ||
3258 | * | ||
3259 | * So, for example, if we started inside a quoted segment | ||
3260 | * then two contiguous quotes would close the segment and | ||
3261 | * produce a literal quote; three would close the segment, | ||
3262 | * produce a literal quote, and open a new segment. If we | ||
3263 | * started outside a quoted segment, then two contiguous | ||
3264 | * quotes would open and then close a segment, producing no | ||
3265 | * output (but potentially creating a zero-length argument); | ||
3266 | * but three quotes would open and close a segment and then | ||
3267 | * produce a literal quote. | ||
3268 | */ | ||
3269 | |||
3270 | /* | ||
3271 | * First deal with the simplest of all special cases: if there | ||
3272 | * aren't any arguments, return 0,NULL,NULL. | ||
3273 | */ | ||
3274 | while (*cmdline && isspace(*cmdline)) cmdline++; | ||
3275 | if (!*cmdline) { | ||
3276 | if (argc) *argc = 0; | ||
3277 | if (argv) *argv = NULL; | ||
3278 | if (argstart) *argstart = NULL; | ||
3279 | return; | ||
3280 | } | ||
3281 | |||
3282 | /* | ||
3283 | * This will guaranteeably be big enough; we can realloc it | ||
3284 | * down later. | ||
3285 | */ | ||
3286 | outputline = snewn(1+strlen(cmdline), char); | ||
3287 | outputargv = snewn(strlen(cmdline)+1 / 2, char *); | ||
3288 | outputargstart = snewn(strlen(cmdline)+1 / 2, char *); | ||
3289 | |||
3290 | p = cmdline; q = outputline; outputargc = 0; | ||
3291 | |||
3292 | while (*p) { | ||
3293 | bool quote; | ||
3294 | |||
3295 | /* Skip whitespace searching for start of argument. */ | ||
3296 | while (*p && isspace(*p)) p++; | ||
3297 | if (!*p) break; | ||
3298 | |||
3299 | /* We have an argument; start it. */ | ||
3300 | outputargv[outputargc] = q; | ||
3301 | outputargstart[outputargc] = p; | ||
3302 | outputargc++; | ||
3303 | quote = false; | ||
3304 | |||
3305 | /* Copy data into the argument until it's finished. */ | ||
3306 | while (*p) { | ||
3307 | if (!quote && isspace(*p)) | ||
3308 | break; /* argument is finished */ | ||
3309 | |||
3310 | if (*p == '"' || *p == '\\') { | ||
3311 | /* | ||
3312 | * We have a sequence of zero or more backslashes | ||
3313 | * followed by a sequence of zero or more quotes. | ||
3314 | * Count up how many of each, and then deal with | ||
3315 | * them as appropriate. | ||
3316 | */ | ||
3317 | int i, slashes = 0, quotes = 0; | ||
3318 | while (*p == '\\') slashes++, p++; | ||
3319 | while (*p == '"') quotes++, p++; | ||
3320 | |||
3321 | if (!quotes) { | ||
3322 | /* | ||
3323 | * Special case: if there are no quotes, | ||
3324 | * slashes are not special at all, so just copy | ||
3325 | * n slashes to the output string. | ||
3326 | */ | ||
3327 | while (slashes--) *q++ = '\\'; | ||
3328 | } else { | ||
3329 | /* Slashes annihilate in pairs. */ | ||
3330 | while (slashes >= 2) slashes -= 2, *q++ = '\\'; | ||
3331 | |||
3332 | /* One remaining slash takes out the first quote. */ | ||
3333 | if (slashes) quotes--, *q++ = '"'; | ||
3334 | |||
3335 | if (quotes > 0) { | ||
3336 | /* Outside a quote segment, a quote starts one. */ | ||
3337 | if (!quote) quotes--, quote = true; | ||
3338 | |||
3339 | /* Now we produce (n+1)/3 literal quotes... */ | ||
3340 | for (i = 3; i <= quotes+1; i += 3) *q++ = '"'; | ||
3341 | |||
3342 | /* ... and end in a quote segment iff 3 divides n. */ | ||
3343 | quote = (quotes % 3 == 0); | ||
3344 | } | ||
3345 | } | ||
3346 | } else { | ||
3347 | *q++ = *p++; | ||
3348 | } | ||
3349 | } | ||
3350 | |||
3351 | /* At the end of an argument, just append a trailing NUL. */ | ||
3352 | *q++ = '\0'; | ||
3353 | } | ||
3354 | |||
3355 | outputargv = sresize(outputargv, outputargc, char *); | ||
3356 | outputargstart = sresize(outputargstart, outputargc, char *); | ||
3357 | |||
3358 | if (argc) *argc = outputargc; | ||
3359 | if (argv) *argv = outputargv; else sfree(outputargv); | ||
3360 | if (argstart) *argstart = outputargstart; else sfree(outputargstart); | ||
3361 | } | ||
3362 | |||
3363 | int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) | ||
3364 | { | ||
3365 | MSG msg; | ||
3366 | char *error = NULL; | ||
3367 | const game *gg; | ||
3368 | frontend *fe; | ||
3369 | midend *me; | ||
3370 | int argc; | ||
3371 | char **argv; | ||
3372 | |||
3373 | split_into_argv(cmdline, &argc, &argv, NULL); | ||
3374 | |||
3375 | InitCommonControls(); | ||
3376 | |||
3377 | if (!prev) { | ||
3378 | WNDCLASS wndclass; | ||
3379 | |||
3380 | wndclass.style = 0; | ||
3381 | wndclass.lpfnWndProc = WndProc; | ||
3382 | wndclass.cbClsExtra = 0; | ||
3383 | wndclass.cbWndExtra = 0; | ||
3384 | wndclass.hInstance = inst; | ||
3385 | wndclass.hIcon = LoadIcon(inst, MAKEINTRESOURCE(200)); | ||
3386 | if (!wndclass.hIcon) /* in case resource file is absent */ | ||
3387 | wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION); | ||
3388 | wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); | ||
3389 | wndclass.hbrBackground = NULL; | ||
3390 | wndclass.lpszMenuName = NULL; | ||
3391 | wndclass.lpszClassName = CLASSNAME; | ||
3392 | |||
3393 | RegisterClass(&wndclass); | ||
3394 | } | ||
3395 | |||
3396 | while (*cmdline && isspace((unsigned char)*cmdline)) | ||
3397 | cmdline++; | ||
3398 | |||
3399 | init_help(); | ||
3400 | |||
3401 | #ifdef COMBINED | ||
3402 | gg = gamelist[0]; | ||
3403 | if (argc > 0) { | ||
3404 | int i; | ||
3405 | for (i = 0; i < gamecount; i++) { | ||
3406 | const char *p = gamelist[i]->name; | ||
3407 | char *q = argv[0]; | ||
3408 | while (*p && *q) { | ||
3409 | if (isspace((unsigned char)*p)) { | ||
3410 | while (*q && isspace((unsigned char)*q)) | ||
3411 | q++; | ||
3412 | } else { | ||
3413 | if (tolower((unsigned char)*p) != | ||
3414 | tolower((unsigned char)*q)) | ||
3415 | break; | ||
3416 | q++; | ||
3417 | } | ||
3418 | p++; | ||
3419 | } | ||
3420 | if (!*p) { | ||
3421 | gg = gamelist[i]; | ||
3422 | --argc; | ||
3423 | ++argv; | ||
3424 | break; | ||
3425 | } | ||
3426 | } | ||
3427 | } | ||
3428 | #else | ||
3429 | gg = &thegame; | ||
3430 | #endif | ||
3431 | |||
3432 | fe = frontend_new(inst); | ||
3433 | me = midend_for_new_game(fe, gg, argc > 0 ? argv[0] : NULL, | ||
3434 | true, true, &error); | ||
3435 | if (!me) { | ||
3436 | char buf[128]; | ||
3437 | #ifdef COMBINED | ||
3438 | sprintf(buf, "Puzzles Error"); | ||
3439 | #else | ||
3440 | sprintf(buf, "%.100s Error", gg->name); | ||
3441 | #endif | ||
3442 | MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR); | ||
3443 | sfree(error); | ||
3444 | return 1; | ||
3445 | } | ||
3446 | fe_set_midend(fe, me); | ||
3447 | show_window(fe); | ||
3448 | |||
3449 | while (GetMessage(&msg, NULL, 0, 0)) { | ||
3450 | DispatchMessage(&msg); | ||
3451 | } | ||
3452 | |||
3453 | DestroyWindow(fe->hwnd); | ||
3454 | cleanup_help(); | ||
3455 | |||
3456 | return msg.wParam; | ||
3457 | } | ||
3458 | /* vim: set shiftwidth=4 tabstop=8: */ | ||