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-rw-r--r--apps/plugins/puzzles/src/unfinished/group.c9
-rw-r--r--apps/plugins/puzzles/src/unfinished/separate.c9
-rw-r--r--apps/plugins/puzzles/src/unfinished/slide.c9
-rw-r--r--apps/plugins/puzzles/src/unfinished/sokoban.c9
4 files changed, 36 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/src/unfinished/group.c b/apps/plugins/puzzles/src/unfinished/group.c
index 006a9e0ee6..8e0185741e 100644
--- a/apps/plugins/puzzles/src/unfinished/group.c
+++ b/apps/plugins/puzzles/src/unfinished/group.c
@@ -2196,6 +2196,14 @@ static float game_flash_length(const game_state *oldstate,
2196 return 0.0F; 2196 return 0.0F;
2197} 2197}
2198 2198
2199static void game_get_cursor_location(const game_ui *ui,
2200 const game_drawstate *ds,
2201 const game_state *state,
2202 const game_params *params,
2203 int *x, int *y, int *w, int *h)
2204{
2205}
2206
2199static int game_status(const game_state *state) 2207static int game_status(const game_state *state)
2200{ 2208{
2201 return state->completed ? +1 : 0; 2209 return state->completed ? +1 : 0;
@@ -2320,6 +2328,7 @@ const struct game thegame = {
2320 game_redraw, 2328 game_redraw,
2321 game_anim_length, 2329 game_anim_length,
2322 game_flash_length, 2330 game_flash_length,
2331 game_get_cursor_location,
2323 game_status, 2332 game_status,
2324 true, false, game_print_size, game_print, 2333 true, false, game_print_size, game_print,
2325 false, /* wants_statusbar */ 2334 false, /* wants_statusbar */
diff --git a/apps/plugins/puzzles/src/unfinished/separate.c b/apps/plugins/puzzles/src/unfinished/separate.c
index 88dc8ed060..39243afb92 100644
--- a/apps/plugins/puzzles/src/unfinished/separate.c
+++ b/apps/plugins/puzzles/src/unfinished/separate.c
@@ -799,6 +799,14 @@ static float game_flash_length(const game_state *oldstate,
799 return 0.0F; 799 return 0.0F;
800} 800}
801 801
802static void game_get_cursor_location(const game_ui *ui,
803 const game_drawstate *ds,
804 const game_state *state,
805 const game_params *params,
806 int *x, int *y, int *w, int *h)
807{
808}
809
802static int game_status(const game_state *state) 810static int game_status(const game_state *state)
803{ 811{
804 return 0; 812 return 0;
@@ -853,6 +861,7 @@ const struct game thegame = {
853 game_redraw, 861 game_redraw,
854 game_anim_length, 862 game_anim_length,
855 game_flash_length, 863 game_flash_length,
864 game_get_cursor_location,
856 game_status, 865 game_status,
857 false, false, game_print_size, game_print, 866 false, false, game_print_size, game_print,
858 false, /* wants_statusbar */ 867 false, /* wants_statusbar */
diff --git a/apps/plugins/puzzles/src/unfinished/slide.c b/apps/plugins/puzzles/src/unfinished/slide.c
index 5ad1237d58..c7a3dcecf7 100644
--- a/apps/plugins/puzzles/src/unfinished/slide.c
+++ b/apps/plugins/puzzles/src/unfinished/slide.c
@@ -2297,6 +2297,14 @@ static float game_flash_length(const game_state *oldstate,
2297 return 0.0F; 2297 return 0.0F;
2298} 2298}
2299 2299
2300static void game_get_cursor_location(const game_ui *ui,
2301 const game_drawstate *ds,
2302 const game_state *state,
2303 const game_params *params,
2304 int *x, int *y, int *w, int *h)
2305{
2306}
2307
2300static int game_status(const game_state *state) 2308static int game_status(const game_state *state)
2301{ 2309{
2302 return state->completed ? +1 : 0; 2310 return state->completed ? +1 : 0;
@@ -2351,6 +2359,7 @@ const struct game thegame = {
2351 game_redraw, 2359 game_redraw,
2352 game_anim_length, 2360 game_anim_length,
2353 game_flash_length, 2361 game_flash_length,
2362 game_get_cursor_location,
2354 game_status, 2363 game_status,
2355 false, false, game_print_size, game_print, 2364 false, false, game_print_size, game_print,
2356 true, /* wants_statusbar */ 2365 true, /* wants_statusbar */
diff --git a/apps/plugins/puzzles/src/unfinished/sokoban.c b/apps/plugins/puzzles/src/unfinished/sokoban.c
index 7d42a12c5d..ecc222c906 100644
--- a/apps/plugins/puzzles/src/unfinished/sokoban.c
+++ b/apps/plugins/puzzles/src/unfinished/sokoban.c
@@ -1415,6 +1415,14 @@ static float game_flash_length(const game_state *oldstate,
1415 return 0.0F; 1415 return 0.0F;
1416} 1416}
1417 1417
1418static void game_get_cursor_location(const game_ui *ui,
1419 const game_drawstate *ds,
1420 const game_state *state,
1421 const game_params *params,
1422 int *x, int *y, int *w, int *h)
1423{
1424}
1425
1418static int game_status(const game_state *state) 1426static int game_status(const game_state *state)
1419{ 1427{
1420 return state->completed ? +1 : 0; 1428 return state->completed ? +1 : 0;
@@ -1469,6 +1477,7 @@ const struct game thegame = {
1469 game_redraw, 1477 game_redraw,
1470 game_anim_length, 1478 game_anim_length,
1471 game_flash_length, 1479 game_flash_length,
1480 game_get_cursor_location,
1472 game_status, 1481 game_status,
1473 false, false, game_print_size, game_print, 1482 false, false, game_print_size, game_print,
1474 false, /* wants_statusbar */ 1483 false, /* wants_statusbar */