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1 | /* auto-generated by genhelp.sh */ | ||
2 | /* DO NOT EDIT! */ | ||
3 | const char help_text[] = | ||
4 | "#Chapter 40: Tracks " | ||
5 | "\n" | ||
6 | "You are given a grid of squares, some of which are filled with train " | ||
7 | "tracks. You need to complete the track from A to B so that the " | ||
8 | "rows and columns contain the same number of track segments as are " | ||
9 | "indicated in the clues to the top and right of the grid. " | ||
10 | "\n" | ||
11 | "There are only straight and 90 degree curved rails, and the track " | ||
12 | "may not cross itself. " | ||
13 | "\n" | ||
14 | "Tracks was contributed to this collection by James Harvey. " | ||
15 | "\n" | ||
16 | "\n#40.1 Tracks controls " | ||
17 | "\n" | ||
18 | "Left-clicking on an edge between two squares adds a track segment " | ||
19 | "between the two squares. Right-clicking on an edge adds a cross on " | ||
20 | "the edge, indicating no track is possible there. " | ||
21 | "\n" | ||
22 | "Left-clicking in a square adds a colour indicator showing that " | ||
23 | "you know the square must contain a track, even if you don't know " | ||
24 | "which edges it crosses yet. Right-clicking in a square adds a cross " | ||
25 | "indicating it contains no track segment. " | ||
26 | "\n" | ||
27 | "Left- or right-dragging between squares allows you to lay a straight " | ||
28 | "line of is-track or is-not-track indicators, useful for filling in " | ||
29 | "rows or columns to match the clue. " | ||
30 | "\n" | ||
31 | "(All the actions described in section 2.1 are also available.) " | ||
32 | "\n" | ||
33 | "\n#40.2 Tracks parameters " | ||
34 | "\n" | ||
35 | "These parameters are available from the `Custom...' option on the " | ||
36 | "`Type' menu. " | ||
37 | "\n" | ||
38 | "_Width_, _Height_ " | ||
39 | "\n" | ||
40 | "Size of the grid, in squares. " | ||
41 | "\n" | ||
42 | "_Difficulty_ " | ||
43 | "\n" | ||
44 | "Controls the difficulty of the generated puzzle: at Tricky " | ||
45 | "level, you are required to make more deductions regarding " | ||
46 | "disregarding moves that would lead to impossible crossings " | ||
47 | "later. " | ||
48 | "\n" | ||
49 | "_Disallow consecutive 1 clues_ " | ||
50 | "\n" | ||
51 | "Controls whether the Tracks game generation permits two adjacent " | ||
52 | "rows or columns to have a 1 clue, or permits the row or column " | ||
53 | "of the track's endpoint to have a 1 clue. By default this is " | ||
54 | "not permitted, to avoid long straight boring segments of track " | ||
55 | "and make the games more twiddly and interesting. If you want to " | ||
56 | "restore the possibility, turn this option off. " | ||
57 | "\n" | ||
58 | ; | ||
59 | const char quick_help_text[] = "Fill in the railway track according to the clues."; | ||