diff options
Diffstat (limited to 'apps/plugins/pacbox/wsg3.c')
-rw-r--r-- | apps/plugins/pacbox/wsg3.c | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/apps/plugins/pacbox/wsg3.c b/apps/plugins/pacbox/wsg3.c new file mode 100644 index 0000000000..3c861312b9 --- /dev/null +++ b/apps/plugins/pacbox/wsg3.c | |||
@@ -0,0 +1,148 @@ | |||
1 | /*************************************************************************** | ||
2 | * __________ __ ___. | ||
3 | * Open \______ \ ____ ____ | | _\_ |__ _______ ___ | ||
4 | * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / | ||
5 | * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < | ||
6 | * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ | ||
7 | * \/ \/ \/ \/ \/ | ||
8 | * $Id$ | ||
9 | * | ||
10 | * Pacbox - a Pacman Emulator for Rockbox | ||
11 | * | ||
12 | * Based on PIE - Pacman Instructional Emulator | ||
13 | * | ||
14 | * Namco custom waveform sound generator 3 (Pacman hardware) | ||
15 | * | ||
16 | * Copyright (c) 2003,2004 Alessandro Scotti | ||
17 | * http://www.ascotti.org/ | ||
18 | * | ||
19 | * This program is free software; you can redistribute it and/or | ||
20 | * modify it under the terms of the GNU General Public License | ||
21 | * as published by the Free Software Foundation; either version 2 | ||
22 | * of the License, or (at your option) any later version. | ||
23 | * | ||
24 | * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY | ||
25 | * KIND, either express or implied. | ||
26 | * | ||
27 | ****************************************************************************/ | ||
28 | #include "plugin.h" | ||
29 | #include "wsg3.h" | ||
30 | |||
31 | struct wsg3 wsg3; | ||
32 | |||
33 | static bool wsg3_get_voice(struct wsg3_voice *voice, int index) | ||
34 | { | ||
35 | int base = 5*index; | ||
36 | const unsigned char *regs = wsg3.sound_regs; | ||
37 | unsigned x; | ||
38 | |||
39 | x = regs[0x15 + base] & 0x0F; | ||
40 | |||
41 | if (x == 0) | ||
42 | return false; | ||
43 | |||
44 | voice->volume = x; | ||
45 | |||
46 | x = (regs[0x14 + base] & 0x0F); | ||
47 | x = (x << 4) | (regs[0x13 + base] & 0x0F); | ||
48 | x = (x << 4) | (regs[0x12 + base] & 0x0F); | ||
49 | x = (x << 4) | (regs[0x11 + base] & 0x0F); | ||
50 | x = (x << 4); | ||
51 | |||
52 | if (index == 0) | ||
53 | { | ||
54 | /* The first voice has an extra 4-bit of data */ | ||
55 | x |= regs[0x10 + base] & 0x0F; | ||
56 | } | ||
57 | |||
58 | if (x == 0) | ||
59 | return false; | ||
60 | |||
61 | voice->frequency = x; | ||
62 | |||
63 | voice->waveform = regs[0x05 + base] & 0x07; | ||
64 | |||
65 | return true; | ||
66 | } | ||
67 | |||
68 | void wsg3_play_sound(int * buf, int len) | ||
69 | { | ||
70 | struct wsg3_voice voice; | ||
71 | |||
72 | if (wsg3_get_voice(&voice, 0)) | ||
73 | { | ||
74 | unsigned offset = wsg3.wave_offset[0]; | ||
75 | unsigned step = voice.frequency * wsg3.resample_step; | ||
76 | int * wave_data = wsg3.sound_wave_data + 32 * voice.waveform; | ||
77 | int volume = voice.volume; | ||
78 | int i; | ||
79 | |||
80 | for (i = 0; i < len; i++) | ||
81 | { | ||
82 | /* Should be shifted right by 15, but we must also get rid | ||
83 | * of the 10 bits used for decimals */ | ||
84 | buf[i] += wave_data[(offset >> 25) & 0x1F] * volume; | ||
85 | offset += step; | ||
86 | } | ||
87 | |||
88 | wsg3.wave_offset[0] = offset; | ||
89 | } | ||
90 | |||
91 | if (wsg3_get_voice(&voice, 1)) | ||
92 | { | ||
93 | unsigned offset = wsg3.wave_offset[1]; | ||
94 | unsigned step = voice.frequency * wsg3.resample_step; | ||
95 | int * wave_data = wsg3.sound_wave_data + 32 * voice.waveform; | ||
96 | int volume = voice.volume; | ||
97 | int i; | ||
98 | |||
99 | for (i = 0; i < len; i++) | ||
100 | { | ||
101 | /* Should be shifted right by 15, but we must also get rid | ||
102 | * of the 10 bits used for decimals */ | ||
103 | buf[i] += wave_data[(offset >> 25) & 0x1F] * volume; | ||
104 | offset += step; | ||
105 | } | ||
106 | |||
107 | wsg3.wave_offset[1] = offset; | ||
108 | } | ||
109 | |||
110 | if (wsg3_get_voice(&voice, 2)) | ||
111 | { | ||
112 | unsigned offset = wsg3.wave_offset[2]; | ||
113 | unsigned step = voice.frequency * wsg3.resample_step; | ||
114 | int * wave_data = wsg3.sound_wave_data + 32 * voice.waveform; | ||
115 | int volume = voice.volume; | ||
116 | int i; | ||
117 | |||
118 | for (i = 0; i < len; i++) | ||
119 | { | ||
120 | /* Should be shifted right by 15, but we must also get rid | ||
121 | * of the 10 bits used for decimals */ | ||
122 | buf[i] += wave_data[(offset >> 25) & 0x1F] * volume; | ||
123 | offset += step; | ||
124 | } | ||
125 | |||
126 | wsg3.wave_offset[2] = offset; | ||
127 | } | ||
128 | } | ||
129 | |||
130 | void wsg3_set_sampling_rate(unsigned sampling_rate) | ||
131 | { | ||
132 | wsg3.sampling_rate = sampling_rate; | ||
133 | wsg3.resample_step = (wsg3.master_clock << 10) / sampling_rate; | ||
134 | } | ||
135 | |||
136 | void wsg3_set_sound_prom( const unsigned char * prom ) | ||
137 | { | ||
138 | int i; | ||
139 | |||
140 | for (i = 0; i < 32*8; i++) | ||
141 | wsg3.sound_wave_data[i] = (int)*prom++ - 8; | ||
142 | } | ||
143 | |||
144 | void wsg3_init(unsigned master_clock) | ||
145 | { | ||
146 | memset(&wsg3, 0, sizeof (struct wsg3)); | ||
147 | wsg3.master_clock = master_clock; | ||
148 | } | ||