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-rw-r--r--apps/plugins/lib/gray_setfont.c45
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1/***************************************************************************
2* __________ __ ___.
3* Open \______ \ ____ ____ | | _\_ |__ _______ ___
4* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7* \/ \/ \/ \/ \/
8* $Id$
9*
10* Grayscale framework
11*
12* This is a generic framework to use grayscale display within Rockbox
13* plugins. It obviously does not work for the player.
14*
15* Copyright (C) 2004 Jens Arnold
16* gray_setfont() function
17*
18* All files in this archive are subject to the GNU General Public License.
19* See the file COPYING in the source tree root for full license agreement.
20*
21* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
22* KIND, either express or implied.
23*
24****************************************************************************/
25
26#ifndef SIMULATOR /* not for simulator by now */
27#include "plugin.h"
28
29#ifdef HAVE_LCD_BITMAP /* and also not for the Player */
30#include "gray.h"
31
32/*---------------------------------------------------------------------------
33 Set font for the font routines
34 ----------------------------------------------------------------------------
35 newfont can be FONT_SYSFIXED or FONT_UI the same way as with the Rockbox
36 core routines
37 */
38void gray_setfont(int newfont)
39{
40 _graybuf->curfont = _gray_rb->font_get(newfont);
41}
42
43#endif // #ifdef HAVE_LCD_BITMAP
44#endif // #ifndef SIMULATOR
45