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-rw-r--r--apps/plugins/lib/gray_drawrect.c62
1 files changed, 0 insertions, 62 deletions
diff --git a/apps/plugins/lib/gray_drawrect.c b/apps/plugins/lib/gray_drawrect.c
deleted file mode 100644
index bd0bb71852..0000000000
--- a/apps/plugins/lib/gray_drawrect.c
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1/***************************************************************************
2* __________ __ ___.
3* Open \______ \ ____ ____ | | _\_ |__ _______ ___
4* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7* \/ \/ \/ \/ \/
8* $Id$
9*
10* Grayscale framework
11* gray_drawrect() function
12*
13* This is a generic framework to use grayscale display within Rockbox
14* plugins. It obviously does not work for the player.
15*
16* Copyright (C) 2004 Jens Arnold
17*
18* All files in this archive are subject to the GNU General Public License.
19* See the file COPYING in the source tree root for full license agreement.
20*
21* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
22* KIND, either express or implied.
23*
24****************************************************************************/
25
26#ifndef SIMULATOR /* not for simulator by now */
27#include "plugin.h"
28
29#ifdef HAVE_LCD_BITMAP /* and also not for the Player */
30#include "gray.h"
31
32/*---------------------------------------------------------------------------
33 Draw a (hollow) rectangle with the current drawinfo
34 ----------------------------------------------------------------------------
35 See gray_drawpixel() for details
36 */
37void gray_drawrect(int x, int y, int nx, int ny)
38{
39 int x2, y2;
40
41 if ((unsigned) x >= (unsigned) _graybuf->width
42 || (unsigned) y >= (unsigned) _graybuf->height)
43 return;
44
45 if ((unsigned) (y + ny) >= (unsigned) _graybuf->height) /* clip bottom */
46 ny = _graybuf->height - y;
47
48 if ((unsigned) (x + nx) >= (unsigned) _graybuf->width) /* clip right */
49 nx = _graybuf->width - x;
50
51 x2 = x + nx - 1;
52 y2 = y + ny - 1;
53
54 gray_horline(x, x2, y);
55 gray_horline(x, x2, y2);
56 gray_verline(x, y, y2);
57 gray_verline(x2, y, y2);
58}
59
60#endif // #ifdef HAVE_LCD_BITMAP
61#endif // #ifndef SIMULATOR
62