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-rw-r--r--apps/plugins/invadrox.c99
1 files changed, 58 insertions, 41 deletions
diff --git a/apps/plugins/invadrox.c b/apps/plugins/invadrox.c
index 3fa983b12e..19b2b670a4 100644
--- a/apps/plugins/invadrox.c
+++ b/apps/plugins/invadrox.c
@@ -29,6 +29,38 @@
29#include "lib/highscore.h" 29#include "lib/highscore.h"
30#include "lib/helper.h" 30#include "lib/helper.h"
31 31
32/* bitmaps */
33#include "pluginbitmaps/invadrox_background.h"
34
35/* get dimensions for later use from the bitmaps */
36#include "pluginbitmaps/invadrox_aliens.h"
37#include "pluginbitmaps/invadrox_ships.h"
38#include "pluginbitmaps/invadrox_bombs.h"
39#include "pluginbitmaps/invadrox_alien_explode.h"
40#include "pluginbitmaps/invadrox_shield.h"
41#include "pluginbitmaps/invadrox_ufo.h"
42#include "pluginbitmaps/invadrox_ufo_explode.h"
43#include "pluginbitmaps/invadrox_numbers.h"
44#include "pluginbitmaps/invadrox_fire.h"
45#define ALIEN_WIDTH (BMPWIDTH_invadrox_aliens/2)
46#define ALIEN_HEIGHT (BMPHEIGHT_invadrox_aliens/3)
47#define SHIP_WIDTH BMPWIDTH_invadrox_ships
48#define SHIP_HEIGHT (BMPHEIGHT_invadrox_ships/3)
49#define BOMB_WIDTH (BMPWIDTH_invadrox_bombs/3)
50#define BOMB_HEIGHT (BMPHEIGHT_invadrox_bombs/6)
51#define ALIEN_EXPLODE_WIDTH BMPWIDTH_invadrox_alien_explode
52#define ALIEN_EXPLODE_HEIGHT BMPHEIGHT_invadrox_alien_explode
53#define SHIELD_WIDTH BMPWIDTH_invadrox_shield
54#define SHIELD_HEIGHT BMPHEIGHT_invadrox_shield
55#define UFO_WIDTH BMPWIDTH_invadrox_ufo
56#define UFO_HEIGHT BMPHEIGHT_invadrox_ufo
57#define UFO_EXPLODE_WIDTH BMPWIDTH_invadrox_ufo_explode
58#define UFO_EXPLODE_HEIGHT BMPHEIGHT_invadrox_ufo_explode
59#define NUMBERS_WIDTH (BMPWIDTH_invadrox_numbers/10)
60#define FONT_HEIGHT BMPHEIGHT_invadrox_numbers
61#define FIRE_WIDTH BMPWIDTH_invadrox_fire
62#define FIRE_HEIGHT BMPHEIGHT_invadrox_fire
63
32PLUGIN_HEADER 64PLUGIN_HEADER
33 65
34/* Original graphics is only 1bpp so it should be portable 66/* Original graphics is only 1bpp so it should be portable
@@ -186,8 +218,30 @@ PLUGIN_HEADER
186#define MAX_LIVES 8 218#define MAX_LIVES 8
187 219
188 220
221/* m:robe 500 defines */
222#if ((LCD_WIDTH == 640) && (LCD_HEIGHT == 480)) || \
223 ((LCD_WIDTH == 480) && (LCD_HEIGHT == 640))
224
225/* Original arcade game size 224x240, 1bpp with
226 * red overlay at top and green overlay at bottom.
227 *
228 * M:Robe 500: 640x480x16
229 * ======================
230 */
231
232#define ARCADISH_GRAPHICS
233#define PLAYFIELD_X 48
234#define SHIP_Y (PLAYFIELD_Y - 2 * SHIP_HEIGHT)
235#define ALIEN_START_Y (UFO_Y + ALIEN_HEIGHT)
236#define SCORENUM_X (PLAYFIELD_X + NUMBERS_WIDTH)
237#define SCORENUM_Y (SCORE_Y + FONT_HEIGHT + 2)
238#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 1 - 6 * NUMBERS_WIDTH - 5 * NUM_SPACING)
239#define SHIELD_Y (PLAYFIELD_Y - 5 * SHIP_HEIGHT)
240#define LIVES_X 10
241#define MAX_Y 18
242
189/* iPod Video defines */ 243/* iPod Video defines */
190#if (LCD_WIDTH == 320) && (LCD_HEIGHT == 240) 244#elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240)
191 245
192/* Original arcade game size 224x240, 1bpp with 246/* Original arcade game size 224x240, 1bpp with
193 * red overlay at top and green overlay at bottom. 247 * red overlay at top and green overlay at bottom.
@@ -226,10 +280,8 @@ PLUGIN_HEADER
226#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 1 - 6 * NUMBERS_WIDTH - 5 * NUM_SPACING) 280#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 1 - 6 * NUMBERS_WIDTH - 5 * NUM_SPACING)
227#define SHIELD_Y (PLAYFIELD_Y - 6 * SHIP_HEIGHT) 281#define SHIELD_Y (PLAYFIELD_Y - 6 * SHIP_HEIGHT)
228#define LIVES_X 10 282#define LIVES_X 10
229#define MAX_X 95
230#define MAX_Y 18 283#define MAX_Y 18
231 284
232
233#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 220) 285#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 220)
234 286
235/* Sandisk Sansa e200: 176x220x16 287/* Sandisk Sansa e200: 176x220x16
@@ -271,7 +323,6 @@ PLUGIN_HEADER
271#define SCORENUM_Y (SCORE_Y + 2 * FONT_HEIGHT) 323#define SCORENUM_Y (SCORE_Y + 2 * FONT_HEIGHT)
272#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 1 - 6 * NUMBERS_WIDTH - 5 * NUM_SPACING) 324#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 1 - 6 * NUMBERS_WIDTH - 5 * NUM_SPACING)
273#define LIVES_X 8 325#define LIVES_X 8
274#define MAX_X 75
275#define MAX_Y 18 326#define MAX_Y 18
276 327
277 328
@@ -325,7 +376,6 @@ PLUGIN_HEADER
325#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 4 * NUMBERS_WIDTH - 3 * NUM_SPACING) 376#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 4 * NUMBERS_WIDTH - 3 * NUM_SPACING)
326#define SHIELD_Y (SHIP_Y - SHIP_HEIGHT - SHIELD_HEIGHT) 377#define SHIELD_Y (SHIP_Y - SHIP_HEIGHT - SHIELD_HEIGHT)
327#define LIVES_X 8 378#define LIVES_X 8
328#define MAX_X 75
329#define MAX_Y 18 379#define MAX_Y 18
330 380
331#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) 381#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128)
@@ -378,7 +428,6 @@ PLUGIN_HEADER
378#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 4 * NUMBERS_WIDTH - 3 * NUM_SPACING) 428#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 4 * NUMBERS_WIDTH - 3 * NUM_SPACING)
379#define SHIELD_Y (SHIP_Y - SHIP_HEIGHT - SHIELD_HEIGHT) 429#define SHIELD_Y (SHIP_Y - SHIP_HEIGHT - SHIELD_HEIGHT)
380#define LIVES_X 0 430#define LIVES_X 0
381#define MAX_X 75
382#define MAX_Y 18 431#define MAX_Y 18
383 432
384 433
@@ -421,7 +470,6 @@ PLUGIN_HEADER
421#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 1 - 6 * NUMBERS_WIDTH - 5 * NUM_SPACING) 470#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 1 - 6 * NUMBERS_WIDTH - 5 * NUM_SPACING)
422#define SHIELD_Y (PLAYFIELD_Y - 6 * SHIP_HEIGHT) 471#define SHIELD_Y (PLAYFIELD_Y - 6 * SHIP_HEIGHT)
423#define LIVES_X 10 472#define LIVES_X 10
424#define MAX_X 95
425#define MAX_Y 18 473#define MAX_Y 18
426 474
427#elif (LCD_WIDTH == 220) && (LCD_HEIGHT == 176) 475#elif (LCD_WIDTH == 220) && (LCD_HEIGHT == 176)
@@ -458,7 +506,6 @@ PLUGIN_HEADER
458#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 4 * NUMBERS_WIDTH - 3 * NUM_SPACING) 506#define HISCORENUM_X (LCD_WIDTH - PLAYFIELD_X - 4 * NUMBERS_WIDTH - 3 * NUM_SPACING)
459#define SHIELD_Y (PLAYFIELD_Y - 5 * SHIP_HEIGHT) 507#define SHIELD_Y (PLAYFIELD_Y - 5 * SHIP_HEIGHT)
460#define LIVES_X 8 508#define LIVES_X 8
461#define MAX_X 95
462#define MAX_Y 15 509#define MAX_Y 15
463 510
464 511
@@ -466,37 +513,7 @@ PLUGIN_HEADER
466 #error INVADROX: Unsupported LCD type 513 #error INVADROX: Unsupported LCD type
467#endif 514#endif
468 515
469/* bitmaps */ 516#define MAX_X ((LCD_WIDTH-LIVES_X*2-PLAYFIELD_X*2 - ALIEN_WIDTH)/2 - 1)
470#include "pluginbitmaps/invadrox_background.h"
471
472/* get dimensions for later use from the bitmaps */
473#include "pluginbitmaps/invadrox_aliens.h"
474#include "pluginbitmaps/invadrox_ships.h"
475#include "pluginbitmaps/invadrox_bombs.h"
476#include "pluginbitmaps/invadrox_alien_explode.h"
477#include "pluginbitmaps/invadrox_shield.h"
478#include "pluginbitmaps/invadrox_ufo.h"
479#include "pluginbitmaps/invadrox_ufo_explode.h"
480#include "pluginbitmaps/invadrox_numbers.h"
481#include "pluginbitmaps/invadrox_fire.h"
482#define ALIEN_WIDTH (BMPWIDTH_invadrox_aliens/2)
483#define ALIEN_HEIGHT (BMPHEIGHT_invadrox_aliens/3)
484#define SHIP_WIDTH BMPWIDTH_invadrox_ships
485#define SHIP_HEIGHT (BMPHEIGHT_invadrox_ships/3)
486#define BOMB_WIDTH (BMPWIDTH_invadrox_bombs/3)
487#define BOMB_HEIGHT (BMPHEIGHT_invadrox_bombs/6)
488#define ALIEN_EXPLODE_WIDTH BMPWIDTH_invadrox_alien_explode
489#define ALIEN_EXPLODE_HEIGHT BMPHEIGHT_invadrox_alien_explode
490#define SHIELD_WIDTH BMPWIDTH_invadrox_shield
491#define SHIELD_HEIGHT BMPHEIGHT_invadrox_shield
492#define UFO_WIDTH BMPWIDTH_invadrox_ufo
493#define UFO_HEIGHT BMPHEIGHT_invadrox_ufo
494#define UFO_EXPLODE_WIDTH BMPWIDTH_invadrox_ufo_explode
495#define UFO_EXPLODE_HEIGHT BMPHEIGHT_invadrox_ufo_explode
496#define NUMBERS_WIDTH (BMPWIDTH_invadrox_numbers/10)
497#define FONT_HEIGHT BMPHEIGHT_invadrox_numbers
498#define FIRE_WIDTH BMPWIDTH_invadrox_fire
499#define FIRE_HEIGHT BMPHEIGHT_invadrox_fire
500 517
501/* Defines common to each "graphic type" */ 518/* Defines common to each "graphic type" */
502#ifdef ARCADISH_GRAPHICS 519#ifdef ARCADISH_GRAPHICS
@@ -569,8 +586,8 @@ PLUGIN_HEADER
569 * Physical y is at y * ALIEN_HEIGHT 586 * Physical y is at y * ALIEN_HEIGHT
570 */ 587 */
571struct alien { 588struct alien {
572 unsigned char x; /* x-coordinate (0 - 95) */ 589 int x; /* x-coordinate (0 - 95) */
573 unsigned char y; /* y-coordinate (0 - 18) */ 590 int y; /* y-coordinate (0 - 18) */
574 unsigned char type; /* 0 (Kang), 1 (Kodos), 2 (Serak) */ 591 unsigned char type; /* 0 (Kang), 1 (Kodos), 2 (Serak) */
575 unsigned char state; /* Dead, alive or bomber */ 592 unsigned char state; /* Dead, alive or bomber */
576}; 593};