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-rw-r--r--apps/plugins/invadrox.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/apps/plugins/invadrox.c b/apps/plugins/invadrox.c
index 0b26581b30..1c39a01c87 100644
--- a/apps/plugins/invadrox.c
+++ b/apps/plugins/invadrox.c
@@ -768,7 +768,7 @@ int curr_alien, aliens_paralyzed, gamespeed;
768int ufo_state, ufo_x; 768int ufo_state, ufo_x;
769bool level_finished; 769bool level_finished;
770bool aliens_down, aliens_right, hit_left_border, hit_right_border; 770bool aliens_down, aliens_right, hit_left_border, hit_right_border;
771 771static fb_data *lcd_fb;
772 772
773/* No standard get_pixel function yet, use this hack instead */ 773/* No standard get_pixel function yet, use this hack instead */
774#if (LCD_DEPTH >= 8) 774#if (LCD_DEPTH >= 8)
@@ -776,12 +776,12 @@ bool aliens_down, aliens_right, hit_left_border, hit_right_border;
776#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE 776#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
777static inline fb_data get_pixel(int x, int y) 777static inline fb_data get_pixel(int x, int y)
778{ 778{
779 return *rb->lcd_framebuffer[x*LCD_HEIGHT+y]; 779 return lcd_fb[x*LCD_HEIGHT+y];
780} 780}
781#else 781#else
782static inline fb_data get_pixel(int x, int y) 782static inline fb_data get_pixel(int x, int y)
783{ 783{
784 return *rb->lcd_framebuffer[ytab[y] + x]; 784 return lcd_fb[ytab[y] + x];
785} 785}
786#endif 786#endif
787 787
@@ -794,7 +794,7 @@ static const unsigned char shifts[4] = {
794/* Horizontal packing */ 794/* Horizontal packing */
795static inline fb_data get_pixel(int x, int y) 795static inline fb_data get_pixel(int x, int y)
796{ 796{
797 return (*rb->lcd_framebuffer[ytab[y] + (x >> 2)] >> shifts[x & 3]) & 3; 797 return (lcd_fb[ytab[y] + (x >> 2)] >> shifts[x & 3]) & 3;
798} 798}
799#else 799#else
800/* Vertical packing */ 800/* Vertical packing */
@@ -803,7 +803,7 @@ static const unsigned char shifts[4] = {
803}; 803};
804static inline fb_data get_pixel(int x, int y) 804static inline fb_data get_pixel(int x, int y)
805{ 805{
806 return (*rb->lcd_framebuffer[ytab[y] + x] >> shifts[y & 3]) & 3; 806 return (lcd_fb[ytab[y] + x] >> shifts[y & 3]) & 3;
807} 807}
808#endif /* Horizontal/Vertical packing */ 808#endif /* Horizontal/Vertical packing */
809 809
@@ -1902,6 +1902,8 @@ enum plugin_status plugin_start(UNUSED const void* parameter)
1902#ifdef HAVE_BACKLIGHT 1902#ifdef HAVE_BACKLIGHT
1903 backlight_ignore_timeout(); 1903 backlight_ignore_timeout();
1904#endif 1904#endif
1905 struct viewport *vp_main = rb->lcd_set_viewport(NULL);
1906 lcd_fb = vp_main->buffer->fb_ptr;
1905 /* now go ahead and have fun! */ 1907 /* now go ahead and have fun! */
1906 game_loop(); 1908 game_loop();
1907 1909