diff options
Diffstat (limited to 'apps/plugins/flipit.c')
-rw-r--r-- | apps/plugins/flipit.c | 56 |
1 files changed, 16 insertions, 40 deletions
diff --git a/apps/plugins/flipit.c b/apps/plugins/flipit.c index 4fe0681417..a4d59fff3d 100644 --- a/apps/plugins/flipit.c +++ b/apps/plugins/flipit.c | |||
@@ -436,31 +436,7 @@ | |||
436 | #define FLIPIT_STEP_BY_STEP (BUTTON_LEFT|BUTTON_VOLUP) | 436 | #define FLIPIT_STEP_BY_STEP (BUTTON_LEFT|BUTTON_VOLUP) |
437 | #define FLIPIT_TOGGLE BUTTON_SELECT | 437 | #define FLIPIT_TOGGLE BUTTON_SELECT |
438 | 438 | ||
439 | #elif CONFIG_KEYPAD == XDUOO_X3_PAD | 439 | #elif CONFIG_KEYPAD == XDUOO_X3_PAD || CONFIG_KEYPAD == XDUOO_X3II_PAD || CONFIG_KEYPAD == XDUOO_X20_PAD |
440 | |||
441 | #define FLIPIT_LEFT BUTTON_PREV | ||
442 | #define FLIPIT_RIGHT BUTTON_NEXT | ||
443 | #define FLIPIT_UP BUTTON_HOME | ||
444 | #define FLIPIT_DOWN BUTTON_OPTION | ||
445 | #define FLIPIT_QUIT BUTTON_POWER | ||
446 | #define FLIPIT_SHUFFLE (BUTTON_HOME | BUTTON_PREV) | ||
447 | #define FLIPIT_SOLVE (BUTTON_HOME | BUTTON_NEXT) | ||
448 | #define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_PLAY) | ||
449 | #define FLIPIT_TOGGLE BUTTON_PLAY | ||
450 | |||
451 | #elif CONFIG_KEYPAD == XDUOO_X3II_PAD | ||
452 | |||
453 | #define FLIPIT_LEFT BUTTON_PREV | ||
454 | #define FLIPIT_RIGHT BUTTON_NEXT | ||
455 | #define FLIPIT_UP BUTTON_HOME | ||
456 | #define FLIPIT_DOWN BUTTON_OPTION | ||
457 | #define FLIPIT_QUIT BUTTON_POWER | ||
458 | #define FLIPIT_SHUFFLE (BUTTON_HOME | BUTTON_PREV) | ||
459 | #define FLIPIT_SOLVE (BUTTON_HOME | BUTTON_NEXT) | ||
460 | #define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_PLAY) | ||
461 | #define FLIPIT_TOGGLE BUTTON_PLAY | ||
462 | |||
463 | #elif CONFIG_KEYPAD == XDUOO_X20_PAD | ||
464 | 440 | ||
465 | #define FLIPIT_LEFT BUTTON_PREV | 441 | #define FLIPIT_LEFT BUTTON_PREV |
466 | #define FLIPIT_RIGHT BUTTON_NEXT | 442 | #define FLIPIT_RIGHT BUTTON_NEXT |
@@ -484,7 +460,7 @@ | |||
484 | #define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_PLAY) | 460 | #define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_PLAY) |
485 | #define FLIPIT_TOGGLE BUTTON_PLAY | 461 | #define FLIPIT_TOGGLE BUTTON_PLAY |
486 | 462 | ||
487 | #elif CONFIG_KEYPAD == IHIFI_770_PAD | 463 | #elif CONFIG_KEYPAD == IHIFI_770_PAD || CONFIG_KEYPAD == IHIFI_800_PAD |
488 | 464 | ||
489 | #define FLIPIT_LEFT BUTTON_HOME | 465 | #define FLIPIT_LEFT BUTTON_HOME |
490 | #define FLIPIT_RIGHT BUTTON_VOL_DOWN | 466 | #define FLIPIT_RIGHT BUTTON_VOL_DOWN |
@@ -496,16 +472,16 @@ | |||
496 | #define FLIPIT_STEP_BY_STEP (BUTTON_POWER | BUTTON_PLAY) | 472 | #define FLIPIT_STEP_BY_STEP (BUTTON_POWER | BUTTON_PLAY) |
497 | #define FLIPIT_TOGGLE BUTTON_PLAY | 473 | #define FLIPIT_TOGGLE BUTTON_PLAY |
498 | 474 | ||
499 | #elif CONFIG_KEYPAD == IHIFI_800_PAD | 475 | #elif CONFIG_KEYPAD == EROSQ_PAD |
500 | 476 | ||
501 | #define FLIPIT_LEFT BUTTON_HOME | 477 | #define FLIPIT_LEFT BUTTON_SCROLL_BACK |
502 | #define FLIPIT_RIGHT BUTTON_VOL_DOWN | 478 | #define FLIPIT_RIGHT BUTTON_SCROLL_FWD |
503 | #define FLIPIT_UP BUTTON_PREV | 479 | #define FLIPIT_UP BUTTON_PREV |
504 | #define FLIPIT_DOWN BUTTON_NEXT | 480 | #define FLIPIT_DOWN BUTTON_NEXT |
505 | #define FLIPIT_QUIT BUTTON_POWER | 481 | #define FLIPIT_QUIT BUTTON_POWER |
506 | #define FLIPIT_SHUFFLE (BUTTON_POWER | BUTTON_PREV) | 482 | #define FLIPIT_SHUFFLE BUTTON_MENU |
507 | #define FLIPIT_SOLVE (BUTTON_POWER | BUTTON_NEXT) | 483 | #define FLIPIT_SOLVE BUTTON_VOL_DOWN |
508 | #define FLIPIT_STEP_BY_STEP (BUTTON_POWER | BUTTON_PLAY) | 484 | #define FLIPIT_STEP_BY_STEP BUTTON_VOL_UP |
509 | #define FLIPIT_TOGGLE BUTTON_PLAY | 485 | #define FLIPIT_TOGGLE BUTTON_PLAY |
510 | 486 | ||
511 | #else | 487 | #else |
@@ -562,8 +538,8 @@ static int cursor_pos, moves; | |||
562 | /* draw a spot at the coordinates (x,y), range of p is 0-19 */ | 538 | /* draw a spot at the coordinates (x,y), range of p is 0-19 */ |
563 | static void draw_spot(int p) | 539 | static void draw_spot(int p) |
564 | { | 540 | { |
565 | rb->lcd_bitmap_part( flipit_tokens, 0, spots[p] * TK_HEIGHT, | 541 | rb->lcd_bitmap_part( flipit_tokens, 0, spots[p] * TK_HEIGHT, |
566 | STRIDE(SCREEN_MAIN, BMPWIDTH_flipit_tokens, | 542 | STRIDE(SCREEN_MAIN, BMPWIDTH_flipit_tokens, |
567 | BMPHEIGHT_flipit_tokens), | 543 | BMPHEIGHT_flipit_tokens), |
568 | GRID_LEFT + (p%5) * (TK_WIDTH+TK_SPACE), | 544 | GRID_LEFT + (p%5) * (TK_WIDTH+TK_SPACE), |
569 | GRID_TOP + (p/5) * (TK_HEIGHT+TK_SPACE), | 545 | GRID_TOP + (p/5) * (TK_HEIGHT+TK_SPACE), |
@@ -571,7 +547,7 @@ static void draw_spot(int p) | |||
571 | } | 547 | } |
572 | 548 | ||
573 | /* draw the cursor at the current cursor position */ | 549 | /* draw the cursor at the current cursor position */ |
574 | static void draw_cursor(void) | 550 | static void draw_cursor(void) |
575 | { | 551 | { |
576 | #ifdef HAVE_LCD_COLOR | 552 | #ifdef HAVE_LCD_COLOR |
577 | rb->lcd_bitmap_transparent( flipit_cursor, | 553 | rb->lcd_bitmap_transparent( flipit_cursor, |
@@ -612,7 +588,7 @@ static inline void clear_cursor(void) | |||
612 | } | 588 | } |
613 | 589 | ||
614 | /* check if the puzzle is finished */ | 590 | /* check if the puzzle is finished */ |
615 | static bool flipit_finished(void) | 591 | static bool flipit_finished(void) |
616 | { | 592 | { |
617 | int i; | 593 | int i; |
618 | for (i=0; i<20; i++) | 594 | for (i=0; i<20; i++) |
@@ -653,7 +629,7 @@ static void flipit_toggle(void) | |||
653 | } | 629 | } |
654 | 630 | ||
655 | /* move the cursor in any direction */ | 631 | /* move the cursor in any direction */ |
656 | static void move_cursor(int x, int y) | 632 | static void move_cursor(int x, int y) |
657 | { | 633 | { |
658 | if (!(flipit_finished())) { | 634 | if (!(flipit_finished())) { |
659 | clear_cursor(); | 635 | clear_cursor(); |
@@ -665,7 +641,7 @@ static void move_cursor(int x, int y) | |||
665 | } | 641 | } |
666 | 642 | ||
667 | /* initialize the board */ | 643 | /* initialize the board */ |
668 | static void flipit_init(void) | 644 | static void flipit_init(void) |
669 | { | 645 | { |
670 | int i; | 646 | int i; |
671 | 647 | ||
@@ -690,7 +666,7 @@ static void flipit_init(void) | |||
690 | } | 666 | } |
691 | 667 | ||
692 | /* the main game loop */ | 668 | /* the main game loop */ |
693 | static bool flipit_loop(void) | 669 | static bool flipit_loop(void) |
694 | { | 670 | { |
695 | int i; | 671 | int i; |
696 | int button; | 672 | int button; |
@@ -775,7 +751,7 @@ static bool flipit_loop(void) | |||
775 | /*move cursor though the entire field*/ | 751 | /*move cursor though the entire field*/ |
776 | #ifdef FLIPIT_SCROLLWHEEL | 752 | #ifdef FLIPIT_SCROLLWHEEL |
777 | case FLIPIT_PREV: | 753 | case FLIPIT_PREV: |
778 | case FLIPIT_PREV|BUTTON_REPEAT: | 754 | case FLIPIT_PREV|BUTTON_REPEAT: |
779 | if ((cursor_pos)%5 == 0) { | 755 | if ((cursor_pos)%5 == 0) { |
780 | move_cursor(-1, -1); | 756 | move_cursor(-1, -1); |
781 | } | 757 | } |