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1/* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
3 *
4 *
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
26 *
27 * DESCRIPTION:
28 * Sky rendering.
29 *
30 *-----------------------------------------------------------------------------*/
31
32#ifndef __R_SKY__
33#define __R_SKY__
34
35#include "m_fixed.h"
36
37#ifdef __GNUG__
38#pragma interface
39#endif
40
41/* SKY, store the number for name. */
42#define SKYFLATNAME "F_SKY1"
43
44/* The sky map is 256*128*4 maps. */
45#define ANGLETOSKYSHIFT 22
46
47extern int skytexture;
48extern int skytexturemid;
49
50/* Called whenever the view size changes. */
51void R_InitSkyMap(void);
52
53#endif