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Diffstat (limited to 'apps/plugins/doom/p_user.h')
-rw-r--r-- | apps/plugins/doom/p_user.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/apps/plugins/doom/p_user.h b/apps/plugins/doom/p_user.h new file mode 100644 index 0000000000..a236b2a03c --- /dev/null +++ b/apps/plugins/doom/p_user.h | |||
@@ -0,0 +1,45 @@ | |||
1 | /* Emacs style mode select -*- C++ -*- | ||
2 | *----------------------------------------------------------------------------- | ||
3 | * | ||
4 | * | ||
5 | * PrBoom a Doom port merged with LxDoom and LSDLDoom | ||
6 | * based on BOOM, a modified and improved DOOM engine | ||
7 | * Copyright (C) 1999 by | ||
8 | * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman | ||
9 | * Copyright (C) 1999-2000 by | ||
10 | * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze | ||
11 | * | ||
12 | * This program is free software; you can redistribute it and/or | ||
13 | * modify it under the terms of the GNU General Public License | ||
14 | * as published by the Free Software Foundation; either version 2 | ||
15 | * of the License, or (at your option) any later version. | ||
16 | * | ||
17 | * This program is distributed in the hope that it will be useful, | ||
18 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
20 | * GNU General Public License for more details. | ||
21 | * | ||
22 | * You should have received a copy of the GNU General Public License | ||
23 | * along with this program; if not, write to the Free Software | ||
24 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA | ||
25 | * 02111-1307, USA. | ||
26 | * | ||
27 | * DESCRIPTION: | ||
28 | * Player related stuff. | ||
29 | * Bobbing POV/weapon, movement. | ||
30 | * Pending weapon. | ||
31 | * | ||
32 | *-----------------------------------------------------------------------------*/ | ||
33 | |||
34 | #ifndef __P_USER__ | ||
35 | #define __P_USER__ | ||
36 | |||
37 | #include "d_player.h" | ||
38 | |||
39 | void P_PlayerThink(player_t *player); | ||
40 | void P_CalcHeight(player_t *player); | ||
41 | void P_DeathThink(player_t *player); | ||
42 | void P_MovePlayer(player_t *player); | ||
43 | void P_Thrust(player_t *player, angle_t angle, fixed_t move); | ||
44 | |||
45 | #endif /* __P_USER__ */ | ||