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Diffstat (limited to 'apps/plugins/doom/p_pspr.h')
-rw-r--r-- | apps/plugins/doom/p_pspr.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/apps/plugins/doom/p_pspr.h b/apps/plugins/doom/p_pspr.h new file mode 100644 index 0000000000..bb6517c4e1 --- /dev/null +++ b/apps/plugins/doom/p_pspr.h | |||
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1 | /* Emacs style mode select -*- C++ -*- | ||
2 | *----------------------------------------------------------------------------- | ||
3 | * | ||
4 | * | ||
5 | * PrBoom a Doom port merged with LxDoom and LSDLDoom | ||
6 | * based on BOOM, a modified and improved DOOM engine | ||
7 | * Copyright (C) 1999 by | ||
8 | * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman | ||
9 | * Copyright (C) 1999-2000 by | ||
10 | * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze | ||
11 | * | ||
12 | * This program is free software; you can redistribute it and/or | ||
13 | * modify it under the terms of the GNU General Public License | ||
14 | * as published by the Free Software Foundation; either version 2 | ||
15 | * of the License, or (at your option) any later version. | ||
16 | * | ||
17 | * This program is distributed in the hope that it will be useful, | ||
18 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
20 | * GNU General Public License for more details. | ||
21 | * | ||
22 | * You should have received a copy of the GNU General Public License | ||
23 | * along with this program; if not, write to the Free Software | ||
24 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA | ||
25 | * 02111-1307, USA. | ||
26 | * | ||
27 | * DESCRIPTION: | ||
28 | * Sprite animation. | ||
29 | * | ||
30 | *-----------------------------------------------------------------------------*/ | ||
31 | |||
32 | #ifndef __P_PSPR__ | ||
33 | #define __P_PSPR__ | ||
34 | |||
35 | /* Basic data types. | ||
36 | * Needs fixed point, and BAM angles. */ | ||
37 | |||
38 | #include "m_fixed.h" | ||
39 | #include "tables.h" | ||
40 | |||
41 | /* Needs to include the precompiled sprite animation tables. | ||
42 | * | ||
43 | * Header generated by multigen utility. | ||
44 | * This includes all the data for thing animation, | ||
45 | * i.e. the Thing Atrributes table and the Frame Sequence table. | ||
46 | */ | ||
47 | |||
48 | #include "info.h" | ||
49 | |||
50 | #ifdef __GNUG__ | ||
51 | #pragma interface | ||
52 | #endif | ||
53 | |||
54 | /* | ||
55 | * Frame flags: | ||
56 | * handles maximum brightness (torches, muzzle flare, light sources) | ||
57 | */ | ||
58 | |||
59 | #define FF_FULLBRIGHT 0x8000 /* flag in thing->frame */ | ||
60 | #define FF_FRAMEMASK 0x7fff | ||
61 | |||
62 | /* | ||
63 | * Overlay psprites are scaled shapes | ||
64 | * drawn directly on the view screen, | ||
65 | * coordinates are given for a 320*200 view screen. | ||
66 | */ | ||
67 | |||
68 | typedef enum | ||
69 | { | ||
70 | ps_weapon, | ||
71 | ps_flash, | ||
72 | NUMPSPRITES | ||
73 | } psprnum_t; | ||
74 | |||
75 | typedef struct | ||
76 | { | ||
77 | state_t *state; /* a NULL state means not active */ | ||
78 | int tics; | ||
79 | fixed_t sx; | ||
80 | fixed_t sy; | ||
81 | } pspdef_t; | ||
82 | |||
83 | extern int weapon_preferences[2][NUMWEAPONS+1]; /* killough 5/2/98 */ | ||
84 | int P_WeaponPreferred(int w1, int w2); | ||
85 | |||
86 | struct player_s; | ||
87 | int P_SwitchWeapon(struct player_s *player); | ||
88 | boolean P_CheckAmmo(struct player_s *player); | ||
89 | void P_SetupPsprites(struct player_s *curplayer); | ||
90 | void P_MovePsprites(struct player_s *curplayer); | ||
91 | void P_DropWeapon(struct player_s *player); | ||
92 | |||
93 | #endif | ||