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-rw-r--r--apps/plugins/brickmania.c22
1 files changed, 17 insertions, 5 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index 059d3c3336..3a754b3e9e 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -1055,6 +1055,11 @@ static int brickmania_menu(void)
1055 { "Normal", -1 }, 1055 { "Normal", -1 },
1056 }; 1056 };
1057 1057
1058#ifdef HAVE_TOUCHSCREEN
1059 /* Entering Menu, set the touchscreen to the global setting */
1060 rb->touchscreen_set_mode(rb->global_settings->touch_mode);
1061#endif
1062
1058 MENUITEM_STRINGLIST(main_menu, "Brickmania Menu", brickmania_menu_cb, 1063 MENUITEM_STRINGLIST(main_menu, "Brickmania Menu", brickmania_menu_cb,
1059 "Resume Game", "Start New Game", 1064 "Resume Game", "Start New Game",
1060 "Difficulty", "Help", "High Scores", 1065 "Difficulty", "Help", "High Scores",
@@ -1106,6 +1111,9 @@ static int brickmania_menu(void)
1106 break; 1111 break;
1107 } 1112 }
1108 } 1113 }
1114#ifdef HAVE_TOUCHSCREEN
1115 rb->touchscreen_set_mode(TOUCHSCREEN_POINT);
1116#endif
1109} 1117}
1110 1118
1111/* Find an unused fire position */ 1119/* Find an unused fire position */
@@ -1795,12 +1803,12 @@ static int brickmania_game_loop(void)
1795 if(button & BUTTON_TOUCHSCREEN) 1803 if(button & BUTTON_TOUCHSCREEN)
1796 { 1804 {
1797 short touch_x, touch_y; 1805 short touch_x, touch_y;
1798 touch_x = rb->button_get_data() >> 16; 1806 touch_x = FIXED3(rb->button_get_data() >> 16);
1799 touch_y = rb->button_get_data() & 0xffff; 1807 touch_y = FIXED3(rb->button_get_data() & 0xffff);
1800 if(touch_y >= PAD_POS_Y && touch_y <= PAD_POS_Y+PAD_HEIGHT) 1808 if(touch_y >= (GAMESCREEN_HEIGHT-GAMESCREEN_HEIGHT/4) && touch_y <= GAMESCREEN_HEIGHT)
1801 { 1809 {
1802 pad_pos_x += (flip_sides ? -1 : 1) * 1810 pad_pos_x = (flip_sides ? -1 : 1) *
1803 ( (touch_x-pad_pos_x-pad_width/2) / 4 ); 1811 (touch_x - pad_width/2);
1804 1812
1805 if(pad_pos_x < 0) 1813 if(pad_pos_x < 0)
1806 pad_pos_x = 0; 1814 pad_pos_x = 0;
@@ -1962,6 +1970,10 @@ enum plugin_status plugin_start(const void* parameter)
1962 highscore_load(HIGH_SCORE,highest,NUM_SCORES); 1970 highscore_load(HIGH_SCORE,highest,NUM_SCORES);
1963 configfile_load(CONFIG_FILE_NAME,config,1,0); 1971 configfile_load(CONFIG_FILE_NAME,config,1,0);
1964 last_difficulty = difficulty; 1972 last_difficulty = difficulty;
1973
1974#ifdef HAVE_TOUCHSCREEN
1975 rb->touchscreen_set_mode(TOUCHSCREEN_POINT);
1976#endif
1965 1977
1966 rb->lcd_setfont(FONT_SYSFIXED); 1978 rb->lcd_setfont(FONT_SYSFIXED);
1967#if LCD_DEPTH > 1 1979#if LCD_DEPTH > 1