summaryrefslogtreecommitdiff
path: root/apps/plugins/blackjack.c
diff options
context:
space:
mode:
Diffstat (limited to 'apps/plugins/blackjack.c')
-rw-r--r--apps/plugins/blackjack.c20
1 files changed, 15 insertions, 5 deletions
diff --git a/apps/plugins/blackjack.c b/apps/plugins/blackjack.c
index 0ab82df4f0..7d69e8f602 100644
--- a/apps/plugins/blackjack.c
+++ b/apps/plugins/blackjack.c
@@ -146,8 +146,8 @@ PLUGIN_HEADER
146#define BJACK_LEFT BUTTON_LEFT 146#define BJACK_LEFT BUTTON_LEFT
147 147
148#elif CONFIG_KEYPAD == GIGABEAT_PAD 148#elif CONFIG_KEYPAD == GIGABEAT_PAD
149#define BJACK_START BUTTON_POWER 149#define BJACK_START BUTTON_A
150#define BJACK_QUIT BUTTON_A 150#define BJACK_QUIT BUTTON_POWER
151#define BJACK_MAX BUTTON_VOL_UP 151#define BJACK_MAX BUTTON_VOL_UP
152#define BJACK_MIN BUTTON_VOL_DOWN 152#define BJACK_MIN BUTTON_VOL_DOWN
153#define BJACK_HIT BUTTON_VOL_UP 153#define BJACK_HIT BUTTON_VOL_UP
@@ -228,7 +228,7 @@ PLUGIN_HEADER
228#define BJACK_MIN BUTTON_DISPLAY 228#define BJACK_MIN BUTTON_DISPLAY
229#define BJACK_HIT BUTTON_MENU 229#define BJACK_HIT BUTTON_MENU
230#define BJACK_STAY BUTTON_DISPLAY 230#define BJACK_STAY BUTTON_DISPLAY
231#define BJACK_DOUBLEDOWN BUTTON_SELECT 231#define BJACK_DOUBLEDOWN BUTTON_DOWN
232#define BJACK_SCORES BUTTON_RIGHT 232#define BJACK_SCORES BUTTON_RIGHT
233#define BJACK_RESUME BUTTON_PLAY 233#define BJACK_RESUME BUTTON_PLAY
234#define BJACK_UP BUTTON_UP 234#define BJACK_UP BUTTON_UP
@@ -1183,8 +1183,8 @@ static unsigned int blackjack_menu(struct game_context* bj) {
1183 rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); 1183 rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]);
1184 rb->lcd_puts(0, 9, str); 1184 rb->lcd_puts(0, 9, str);
1185#elif CONFIG_KEYPAD == GIGABEAT_PAD 1185#elif CONFIG_KEYPAD == GIGABEAT_PAD
1186 rb->lcd_puts(0, 2, "POWER to start"); 1186 rb->lcd_puts(0, 2, "A to start");
1187 rb->lcd_puts(0, 3, "A to exit"); 1187 rb->lcd_puts(0, 3, "POWER to exit");
1188 rb->lcd_puts(0, 4, "VOL+ to hit"); 1188 rb->lcd_puts(0, 4, "VOL+ to hit");
1189 rb->lcd_puts(0, 5, "VOL- to stay"); 1189 rb->lcd_puts(0, 5, "VOL- to stay");
1190 rb->lcd_puts(0, 6, "CENTER to double down"); 1190 rb->lcd_puts(0, 6, "CENTER to double down");
@@ -1192,6 +1192,16 @@ static unsigned int blackjack_menu(struct game_context* bj) {
1192 rb->lcd_puts(0, 8, "MENU to save/resume"); 1192 rb->lcd_puts(0, 8, "MENU to save/resume");
1193 rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]); 1193 rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]);
1194 rb->lcd_puts(0, 9, str); 1194 rb->lcd_puts(0, 9, str);
1195#elif CONFIG_KEYPAD == MROBE100_PAD
1196 rb->lcd_puts(0, 2, "CENTER to start");
1197 rb->lcd_puts(0, 3, "POWER to exit");
1198 rb->lcd_puts(0, 4, "MENU to hit");
1199 rb->lcd_puts(0, 5, "DISPLAY to stay");
1200 rb->lcd_puts(0, 6, "DOWN to double down");
1201 rb->lcd_puts(0, 6, "RIGHT to view highscores ");
1202 rb->lcd_puts(0, 8, "PLAY to save/resume");
1203 rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]);
1204 rb->lcd_puts(0, 9, str);
1195#elif (CONFIG_KEYPAD == SANSA_E200_PAD) 1205#elif (CONFIG_KEYPAD == SANSA_E200_PAD)
1196 rb->lcd_puts(0, 2, "SELECT to start & to hit"); 1206 rb->lcd_puts(0, 2, "SELECT to start & to hit");
1197 rb->lcd_puts(0, 3, "POWER to exit"); 1207 rb->lcd_puts(0, 3, "POWER to exit");