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Diffstat (limited to 'apps/main_menu.c')
-rw-r--r--apps/main_menu.c53
1 files changed, 52 insertions, 1 deletions
diff --git a/apps/main_menu.c b/apps/main_menu.c
index 4b150f0b08..80bbe26e4a 100644
--- a/apps/main_menu.c
+++ b/apps/main_menu.c
@@ -30,6 +30,8 @@
30#include "sprintf.h" 30#include "sprintf.h"
31#include <string.h> 31#include <string.h>
32#include "playlist.h" 32#include "playlist.h"
33#include "settings.h"
34#include "backlight.h"
33 35
34#ifdef HAVE_LCD_BITMAP 36#ifdef HAVE_LCD_BITMAP
35#include "games_menu.h" 37#include "games_menu.h"
@@ -165,6 +167,54 @@ void scroll_speed(void)
165 } 167 }
166} 168}
167 169
170void backlight_timer(void)
171{
172 bool done = false;
173 int timer = global_settings.backlight;
174 char str[16];
175
176 lcd_clear_display();
177 lcd_puts_scroll(0,0,"Backlight");
178
179 while (!done) {
180 snprintf(str,sizeof str,"Timeout: %d s ", timer);
181 lcd_puts(0,1,str);
182 lcd_update();
183 switch( button_get(true) ) {
184#ifdef HAVE_RECORDER_KEYPAD
185 case BUTTON_UP:
186#else
187 case BUTTON_RIGHT:
188#endif
189 timer++;
190 if(timer > 60)
191 timer = 60;
192 break;
193
194#ifdef HAVE_RECORDER_KEYPAD
195 case BUTTON_DOWN:
196#else
197 case BUTTON_LEFT:
198#endif
199 timer--;
200 if ( timer < 0 )
201 timer = 0;
202 break;
203
204#ifdef HAVE_RECORDER_KEYPAD
205 case BUTTON_LEFT:
206#else
207 case BUTTON_STOP:
208 case BUTTON_MENU:
209#endif
210 done = true;
211 global_settings.backlight = timer;
212 backlight_on();
213 break;
214 }
215 }
216}
217
168void shuffle(void) 218void shuffle(void)
169{ 219{
170 bool done = false; 220 bool done = false;
@@ -196,13 +246,14 @@ void main_menu(void)
196{ 246{
197 int m; 247 int m;
198 enum { 248 enum {
199 Games, Screensavers, Version, Sound, Scroll, Shuffle 249 Games, Screensavers, Version, Sound, Scroll, Shuffle, Backlight
200 }; 250 };
201 251
202 /* main menu */ 252 /* main menu */
203 struct menu_items items[] = { 253 struct menu_items items[] = {
204 { Shuffle, "Shuffle", shuffle }, 254 { Shuffle, "Shuffle", shuffle },
205 { Sound, "Sound", sound_menu }, 255 { Sound, "Sound", sound_menu },
256 { Backlight, "Backlight", backlight_timer },
206 { Scroll, "Scroll speed", scroll_speed }, 257 { Scroll, "Scroll speed", scroll_speed },
207#ifdef HAVE_LCD_BITMAP 258#ifdef HAVE_LCD_BITMAP
208 { Games, "Games", games_menu }, 259 { Games, "Games", games_menu },