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-rw-r--r--apps/keymaps/keymap-c100.c400
-rw-r--r--apps/keymaps/keymap-iaudio67.c330
-rw-r--r--apps/keymaps/keymap-logikdax.c318
3 files changed, 0 insertions, 1048 deletions
diff --git a/apps/keymaps/keymap-c100.c b/apps/keymaps/keymap-c100.c
deleted file mode 100644
index 9949f0c1c2..0000000000
--- a/apps/keymaps/keymap-c100.c
+++ /dev/null
@@ -1,400 +0,0 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2007 Mark Arigo
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21/* Button Code Definitions for Sandisk c100 target */
22
23#include "config.h"
24#include "action.h"
25#include "button.h"
26#include "settings.h"
27
28/* {Action Code, Button code, Prereq button code } */
29
30/*
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
35 */
36static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
39 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
40 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
41 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
42 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
43 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
44 { ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
45 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
46 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
47
48 LAST_ITEM_IN_LIST
49}; /* button_context_standard */
50
51
52static const struct button_mapping button_context_wps[] = {
53 { ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
54 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
55 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
56 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
57 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
58
59 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
60 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
61 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL,BUTTON_RIGHT|BUTTON_REPEAT },
62
63 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
64 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
65 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
66
67 { ACTION_WPS_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
68 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
69 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_VOLUP, BUTTON_SELECT },
70 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_VOLDOWN, BUTTON_SELECT },
71 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
72 { ACTION_WPS_HOTKEY, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE },
73 { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
74
75 LAST_ITEM_IN_LIST
76}; /* button_context_wps */
77
78static const struct button_mapping button_context_settings[] = {
79 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
80 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
81 { ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE },
82 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
83 { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE },
84 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
85 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
86 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
87 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
88 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
89
90 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
91}; /* button_context_settings */
92
93static const struct button_mapping button_context_list[] = {
94#ifdef HAVE_VOLUME_IN_LIST
95 { ACTION_LIST_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
96 { ACTION_LIST_VOLUP, BUTTON_VOLUP, BUTTON_NONE },
97 { ACTION_LIST_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE },
98 { ACTION_LIST_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
99#endif
100
101 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
102}; /* button_context_list */
103
104static const struct button_mapping button_context_tree[] = {
105 { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP },
106 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
107 { ACTION_TREE_HOTKEY, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE },
108
109 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
110}; /* button_context_tree */
111
112static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
113 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
114 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
115 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
116 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
117 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
118 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
119 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
120
121 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
122}; /* button_context_listtree_scroll_without_combo */
123
124static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
125// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
126// { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_REC|BUTTON_LEFT },
127// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
128// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
129// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
130
131 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
132}; /* button_context_listtree_scroll_with_combo */
133
134static const struct button_mapping button_context_yesno[] = {
135 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
136
137 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
138}; /* button_context_settings_yesno */
139
140static const struct button_mapping button_context_quickscreen[] = {
141 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
142 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
143 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
144 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
145 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
146 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
147 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
148 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
149 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
150
151 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
152}; /* button_context_quickscreen */
153
154static const struct button_mapping button_context_settings_right_is_inc[] = {
155 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
156 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
157 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
158 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
159 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
160
161 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
162}; /* button_context_settings_right_is_inc */
163
164static const struct button_mapping button_context_pitchscreen[] = {
165 { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE },
166 { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
167 { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE },
168 { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
169 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
170 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
171 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
172 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
173 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
174 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
175 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
176 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
177
178 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
179}; /* button_context_pitchscreen */
180
181/** FM Radio Screen **/
182#if CONFIG_TUNER
183static const struct button_mapping button_context_radio[] = {
184 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
185 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
186 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
187 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
188 { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
190 { ACTION_FM_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
191 { ACTION_FM_MODE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
192 { ACTION_FM_EXIT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
193 { ACTION_FM_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
194
195 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
196}; /* button_context_radio */
197#endif
198
199static const struct button_mapping button_context_keyboard[] = {
200 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
201 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
202 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
203 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
204
205// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
206// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
207// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
208// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
209
210 { ACTION_KBD_UP, BUTTON_VOLUP, BUTTON_NONE },
211 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
212 { ACTION_KBD_DOWN, BUTTON_VOLDOWN, BUTTON_NONE },
213 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
214
215// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
216// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
217// { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
218
219 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
220 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
221 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
222
223 LAST_ITEM_IN_LIST
224}; /* button_context_keyboard */
225
226static const struct button_mapping button_context_bmark[] = {
227// { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
228
229 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
230}; /* button_context_bmark */
231
232#ifdef USB_ENABLE_HID
233static const struct button_mapping button_context_usb_hid[] = {
234 { ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
235 { ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
236
237 LAST_ITEM_IN_LIST
238}; /* button_context_usb_hid */
239
240static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
241 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOLUP, BUTTON_NONE },
242 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
243 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOLDOWN, BUTTON_NONE },
244 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
245 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
246 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_UP|BUTTON_REL, BUTTON_UP },
247 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
248 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
249 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
250
251 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
252}; /* button_context_usb_hid_mode_multimedia */
253
254static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
255 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_UP|BUTTON_REL, BUTTON_UP },
256 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
257 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
258 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
259 { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
260 { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
261 { ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
262 { ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
263 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOLUP, BUTTON_NONE },
264 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
265 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOLDOWN, BUTTON_NONE },
266 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
267 { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
268 { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
269
270 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
271}; /* button_context_usb_hid_mode_presentation */
272
273static const struct button_mapping button_context_usb_hid_mode_browser[] = {
274 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOLUP, BUTTON_NONE },
275 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
276 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOLDOWN, BUTTON_NONE },
277 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
278 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_UP|BUTTON_REL, BUTTON_UP },
279 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
280 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
281 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
282 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
283 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_UP|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_UP|BUTTON_DOWN },
284 { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
285 { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
286 { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
287 { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
288 { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
289 { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
290
291 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
292}; /* button_context_usb_hid_mode_browser */
293
294#ifdef HAVE_USB_HID_MOUSE
295static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
296 { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE },
297 { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
298 { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE },
299 { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
300 { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE },
301 { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
302 { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
303 { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
304 { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_SELECT, BUTTON_NONE },
305 { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
306 { ACTION_USB_HID_MOUSE_LDRAG_UP, BUTTON_SELECT|BUTTON_UP, BUTTON_NONE },
307 { ACTION_USB_HID_MOUSE_LDRAG_UP_REP, BUTTON_SELECT|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
308 { ACTION_USB_HID_MOUSE_LDRAG_DOWN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE },
309 { ACTION_USB_HID_MOUSE_LDRAG_DOWN_REP, BUTTON_SELECT|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
310 { ACTION_USB_HID_MOUSE_LDRAG_LEFT, BUTTON_SELECT|BUTTON_LEFT, BUTTON_NONE },
311 { ACTION_USB_HID_MOUSE_LDRAG_LEFT_REP, BUTTON_SELECT|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
312 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT, BUTTON_SELECT|BUTTON_RIGHT, BUTTON_NONE },
313 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT_REP, BUTTON_SELECT|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
314 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_POWER, BUTTON_NONE },
315 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
316 { ACTION_USB_HID_MOUSE_RDRAG_UP, BUTTON_POWER|BUTTON_UP, BUTTON_NONE },
317 { ACTION_USB_HID_MOUSE_RDRAG_UP_REP, BUTTON_POWER|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
318 { ACTION_USB_HID_MOUSE_RDRAG_DOWN, BUTTON_POWER|BUTTON_DOWN, BUTTON_NONE },
319 { ACTION_USB_HID_MOUSE_RDRAG_DOWN_REP, BUTTON_POWER|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
320 { ACTION_USB_HID_MOUSE_RDRAG_LEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_NONE },
321 { ACTION_USB_HID_MOUSE_RDRAG_LEFT_REP, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
322 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE },
323 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT_REP, BUTTON_POWER|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
324 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOLUP, BUTTON_NONE },
325 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
326 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOLDOWN, BUTTON_NONE },
327 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
328
329 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
330}; /* button_context_usb_hid_mode_mouse */
331#endif
332#endif
333
334/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
335const struct button_mapping* get_context_mapping(int context)
336{
337 switch (context)
338 {
339 case CONTEXT_STD:
340 return button_context_standard;
341
342 case CONTEXT_WPS:
343 return button_context_wps;
344
345 case CONTEXT_LIST:
346 return button_context_list;
347 case CONTEXT_TREE:
348 case CONTEXT_MAINMENU:
349 if (global_settings.hold_lr_for_scroll_in_list)
350 return button_context_listtree_scroll_without_combo;
351 else
352 return button_context_listtree_scroll_with_combo;
353 case CONTEXT_CUSTOM|CONTEXT_TREE:
354 return button_context_tree;
355
356 case CONTEXT_SETTINGS:
357 case CONTEXT_SETTINGS_TIME:
358 return button_context_settings;
359 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
360 case CONTEXT_SETTINGS_COLOURCHOOSER:
361 case CONTEXT_SETTINGS_EQ:
362 return button_context_settings_right_is_inc;
363
364 case CONTEXT_YESNOSCREEN:
365 return button_context_yesno;
366#if CONFIG_TUNER
367 case CONTEXT_FM:
368 return button_context_radio;
369#endif
370 case CONTEXT_BOOKMARKSCREEN:
371 return button_context_bmark;
372 case CONTEXT_QUICKSCREEN:
373 return button_context_quickscreen;
374 case CONTEXT_PITCHSCREEN:
375 return button_context_pitchscreen;
376#ifdef HAVE_RECORDING
377 case CONTEXT_RECSCREEN:
378 return button_context_recscreen;
379#endif
380 case CONTEXT_KEYBOARD:
381 return button_context_keyboard;
382#ifdef USB_ENABLE_HID
383 case CONTEXT_USB_HID:
384 return button_context_usb_hid;
385 case CONTEXT_USB_HID_MODE_MULTIMEDIA:
386 return button_context_usb_hid_mode_multimedia;
387 case CONTEXT_USB_HID_MODE_PRESENTATION:
388 return button_context_usb_hid_mode_presentation;
389 case CONTEXT_USB_HID_MODE_BROWSER:
390 return button_context_usb_hid_mode_browser;
391#ifdef HAVE_USB_HID_MOUSE
392 case CONTEXT_USB_HID_MODE_MOUSE:
393 return button_context_usb_hid_mode_mouse;
394#endif
395#endif
396 default:
397 return button_context_standard;
398 }
399 return button_context_standard;
400}
diff --git a/apps/keymaps/keymap-iaudio67.c b/apps/keymaps/keymap-iaudio67.c
deleted file mode 100644
index 5c62a73dd0..0000000000
--- a/apps/keymaps/keymap-iaudio67.c
+++ /dev/null
@@ -1,330 +0,0 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2007 Mark Arigo
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21/* Button Code Definitions for Iaudio[67] target */
22
23#include "config.h"
24#include "action.h"
25#include "button.h"
26#include "settings.h"
27
28/* {Action Code, Button code, Prereq button code } */
29
30/*
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
35 */
36static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
39
40 { ACTION_STD_NEXT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
41 { ACTION_STD_NEXTREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
42
43 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
44 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_STOP|BUTTON_REL, BUTTON_NONE },
46 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
47
48 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
49 { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
50// { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_PLAY, BUTTON_NONE },
51
52 LAST_ITEM_IN_LIST
53}; /* button_context_standard */
54
55
56static const struct button_mapping button_context_wps[] = {
57
58 { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE },
59 { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
60 { ACTION_WPS_VOLUP, BUTTON_VOLUP, BUTTON_NONE },
61 { ACTION_WPS_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
62 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
63 { ACTION_WPS_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
64
65 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
66 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
67 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
68
69 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
70 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
71 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
72
73 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
74#ifdef HAVE_HOTKEY
75 { ACTION_WPS_HOTKEY, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
76#else
77 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
78#endif
79 { ACTION_WPS_STOP, BUTTON_STOP, BUTTON_NONE },
80
81 LAST_ITEM_IN_LIST
82}; /* button_context_wps */
83
84static const struct button_mapping button_context_settings[] = {
85 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
86// { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
87
88 { ACTION_SETTINGS_INC, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
89 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
90
91 { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
92 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
93
94 { ACTION_STD_PREV, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
95 { ACTION_STD_PREVREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
96
97 { ACTION_STD_NEXT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
98 { ACTION_STD_NEXTREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
99
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
101}; /* button_context_settings */
102
103static const struct button_mapping button_context_list[] = {
104#ifdef HAVE_VOLUME_IN_LIST
105 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
106 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REL, BUTTON_NONE },
107
108 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_NONE },
109 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
110#endif
111
112 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
113}; /* button_context_list */
114
115static const struct button_mapping button_context_tree[] = {
116 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
117 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
118#ifdef HAVE_HOTKEY
119 // { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE },
120#endif
121
122 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
123}; /* button_context_tree */
124
125static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
126#if 0
127 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
128 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
129 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
130 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
131
132 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
133 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
134 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
135#endif
136 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
137}; /* button_context_listtree_scroll_without_combo */
138
139static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
140// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
141// { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_REC|BUTTON_LEFT },
142// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
143// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
144// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
145
146 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
147}; /* button_context_listtree_scroll_with_combo */
148
149static const struct button_mapping button_context_yesno[] = {
150// { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
151
152 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
153}; /* button_context_settings_yesno */
154
155static const struct button_mapping button_context_quickscreen[] = {
156#if 0
157 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
158 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
159
160 { ACTION_QS_TOP, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
161 { ACTION_QS_TOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
162
163 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
164 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
165
166 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
167 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
168
169 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
170 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
171#endif
172 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
173}; /* button_context_quickscreen */
174
175static const struct button_mapping button_context_settings_right_is_inc[] = {
176#if 0
177 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
178 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
179
180 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
181 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
182
183 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
184#endif
185 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
186}; /* button_context_settings_right_is_inc */
187
188static const struct button_mapping button_context_pitchscreen[] = {
189#if 0
190 { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE },
191 { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
192
193 { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE },
194 { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
195
196 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
197 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
198
199 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
200 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
201
202 { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE },
203 { ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
204
205 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
206 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
207
208#endif
209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
210}; /* button_context_pitchscreen */
211
212/** Recording Screen **/
213#ifdef HAVE_RECORDING
214static const struct button_mapping button_context_recscreen[] = {
215 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
216 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
217 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
218// { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
219
220 { ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
221 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
222 { ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
223 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
224
225 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
226}; /* button_context_recscreen */
227#endif
228
229/** FM Radio Screen **/
230#if CONFIG_TUNER
231static const struct button_mapping button_context_radio[] = {
232 { ACTION_FM_MENU, BUTTON_MENU | BUTTON_REL, BUTTON_MENU },
233 { ACTION_FM_MODE, BUTTON_MENU | BUTTON_REPEAT, BUTTON_MENU },
234 { ACTION_FM_PRESET, BUTTON_STOP, BUTTON_NONE },
235 { ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_NONE },
236 { ACTION_FM_STOP, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_NONE },
237 { ACTION_FM_EXIT, BUTTON_POWER, BUTTON_NONE },
238
239 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
240}; /* button_context_radio */
241#endif
242
243static const struct button_mapping button_context_keyboard[] = {
244 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
245 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
246 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
247 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
248
249// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
250// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
251// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
252// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
253
254 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
255 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
256 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
257 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
258
259// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
260// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
261
262// { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_PLAY, BUTTON_REC },
263
264 { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
265 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
266 { ACTION_KBD_ABORT, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
267
268 LAST_ITEM_IN_LIST
269}; /* button_context_keyboard */
270
271static const struct button_mapping button_context_bmark[] = {
272// { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
273
274 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
275}; /* button_context_bmark */
276
277/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
278const struct button_mapping* get_context_mapping(int context)
279{
280 switch (context)
281 {
282 case CONTEXT_STD:
283 return button_context_standard;
284 case CONTEXT_WPS:
285 return button_context_wps;
286
287 case CONTEXT_LIST:
288 return button_context_list;
289 case CONTEXT_TREE:
290 case CONTEXT_MAINMENU:
291 if (global_settings.hold_lr_for_scroll_in_list)
292 return button_context_listtree_scroll_without_combo;
293 else
294 return button_context_listtree_scroll_with_combo;
295 case CONTEXT_CUSTOM|CONTEXT_TREE:
296 return button_context_tree;
297
298 case CONTEXT_SETTINGS:
299 case CONTEXT_SETTINGS_TIME:
300 return button_context_settings;
301 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
302 case CONTEXT_SETTINGS_COLOURCHOOSER:
303 case CONTEXT_SETTINGS_EQ:
304 return button_context_settings_right_is_inc;
305
306 case CONTEXT_YESNOSCREEN:
307 return button_context_yesno;
308#if CONFIG_TUNER
309 case CONTEXT_FM:
310 return button_context_radio;
311#endif
312 case CONTEXT_BOOKMARKSCREEN:
313 return button_context_bmark;
314 case CONTEXT_QUICKSCREEN:
315 return button_context_quickscreen;
316 case CONTEXT_PITCHSCREEN:
317 return button_context_pitchscreen;
318#ifdef HAVE_RECORDING
319 case CONTEXT_RECSCREEN:
320 return button_context_recscreen;
321#endif
322 case CONTEXT_KEYBOARD:
323 return button_context_keyboard;
324
325 default:
326 return button_context_standard;
327 }
328
329 return button_context_standard;
330}
diff --git a/apps/keymaps/keymap-logikdax.c b/apps/keymaps/keymap-logikdax.c
deleted file mode 100644
index 20c23031ef..0000000000
--- a/apps/keymaps/keymap-logikdax.c
+++ /dev/null
@@ -1,318 +0,0 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2008 Dave Chapman
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21/* Button Code Definitions for Sandisk c200 target */
22
23#include "config.h"
24#include "action.h"
25#include "button.h"
26#include "settings.h"
27
28/* {Action Code, Button code, Prereq button code } */
29
30/*
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
35 */
36static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
39
40 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
41 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
42
43 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
44 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
46
47 { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
48 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
49// { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_NONE },
50
51 LAST_ITEM_IN_LIST
52}; /* button_context_standard */
53
54
55static const struct button_mapping button_context_wps[] = {
56 { ACTION_WPS_PLAY, BUTTON_POWERPLAY|BUTTON_REL, BUTTON_POWERPLAY },
57 { ACTION_WPS_STOP, BUTTON_POWERPLAY|BUTTON_REPEAT, BUTTON_POWERPLAY },
58
59 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
60 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
61 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
62
63 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
64 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
65 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
66
67 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_MODE|BUTTON_RIGHT, BUTTON_MODE },
68 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_MODE|BUTTON_LEFT, BUTTON_MODE },
69 { ACTION_WPS_ABRESET, BUTTON_MODE|BUTTON_UP, BUTTON_MODE },
70
71 { ACTION_WPS_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
72 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
73#if 0
74 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
75 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
76 { ACTION_WPS_CONTEXT, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_VOLDOWN },
77 { ACTION_WPS_QUICKSCREEN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_VOLDOWN },
78#endif
79
80 LAST_ITEM_IN_LIST
81}; /* button_context_wps */
82
83static const struct button_mapping button_context_settings[] = {
84 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
85 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
86
87 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
88 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
89
90 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
91 { ACTION_SETTINGS_DECREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
92
93 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
94 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
95
96 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
97 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
98
99 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
100}; /* button_context_settings */
101
102static const struct button_mapping button_context_list[] = {
103 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
104}; /* button_context_list */
105
106static const struct button_mapping button_context_tree[] = {
107 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
108 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
109
110 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
111}; /* button_context_tree */
112
113static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
114 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
115 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
116 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
117 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
118
119 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
120 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
121 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
122
123 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
124}; /* button_context_listtree_scroll_without_combo */
125
126static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
127// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
128// { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_REC|BUTTON_LEFT },
129// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
130// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
131// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
132
133 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
134}; /* button_context_listtree_scroll_with_combo */
135
136static const struct button_mapping button_context_yesno[] = {
137 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
138
139 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
140}; /* button_context_settings_yesno */
141
142static const struct button_mapping button_context_quickscreen[] = {
143 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
144 { ACTION_STD_CANCEL, BUTTON_MODE|BUTTON_REL, BUTTON_NONE },
145
146 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
147 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
148
149 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
150 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
151
152 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
153 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
154
155 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
156 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
157
158 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
159}; /* button_context_quickscreen */
160
161static const struct button_mapping button_context_settings_right_is_inc[] = {
162 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
163 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
164
165 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
166 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
167
168 { ACTION_STD_CANCEL, BUTTON_MODE, BUTTON_NONE },
169
170 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
171}; /* button_context_settings_right_is_inc */
172
173static const struct button_mapping button_context_pitchscreen[] = {
174 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
175 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
176
177 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
178 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
179
180 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
181 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
182
183 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
184 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
185
186 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
187 { ACTION_PS_EXIT, BUTTON_MODE, BUTTON_NONE },
188
189 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
190 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
191
192 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
193}; /* button_context_pitchscreen */
194
195/** Recording Screen **/
196#ifdef HAVE_RECORDING
197static const struct button_mapping button_context_recscreen[] = {
198 { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
199 { ACTION_REC_PAUSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
200 { ACTION_STD_CANCEL, BUTTON_MODE|BUTTON_REPEAT, BUTTON_NONE },
201 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
202
203 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
204 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
205 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
206 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
207
208 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
209}; /* button_context_recscreen */
210#endif
211
212/** FM Radio Screen **/
213#if CONFIG_TUNER
214static const struct button_mapping button_context_radio[] = {
215 { ACTION_NONE, BUTTON_UP, BUTTON_NONE },
216 { ACTION_FM_MENU, BUTTON_DOWN, BUTTON_NONE },
217 { ACTION_FM_PRESET, BUTTON_SELECT, BUTTON_NONE },
218 { ACTION_FM_STOP, BUTTON_POWERPLAY|BUTTON_REPEAT, BUTTON_POWERPLAY },
219 { ACTION_FM_MODE, BUTTON_REC, BUTTON_NONE },
220 { ACTION_FM_EXIT, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
221 { ACTION_FM_PLAY, BUTTON_POWERPLAY|BUTTON_REL, BUTTON_POWERPLAY },
222 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
223 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
224 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
225 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
226
227 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
228}; /* button_context_radio */
229#endif
230
231static const struct button_mapping button_context_keyboard[] = {
232 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
233 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
234 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
235 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
236
237// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
238// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
239// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
240// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
241
242 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
243 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
244 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
245 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
246
247// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
248// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
249
250// { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
251
252 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
253 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
254 { ACTION_KBD_ABORT, BUTTON_MODE, BUTTON_NONE },
255
256 LAST_ITEM_IN_LIST
257}; /* button_context_keyboard */
258
259static const struct button_mapping button_context_bmark[] = {
260// { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
261
262 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
263}; /* button_context_bmark */
264
265/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
266const struct button_mapping* get_context_mapping(int context)
267{
268 switch (context)
269 {
270 case CONTEXT_STD:
271 return button_context_standard;
272
273 case CONTEXT_WPS:
274 return button_context_wps;
275
276 case CONTEXT_LIST:
277 return button_context_list;
278 case CONTEXT_TREE:
279 case CONTEXT_MAINMENU:
280 if (global_settings.hold_lr_for_scroll_in_list)
281 return button_context_listtree_scroll_without_combo;
282 else
283 return button_context_listtree_scroll_with_combo;
284 case CONTEXT_CUSTOM|CONTEXT_TREE:
285 return button_context_tree;
286
287 case CONTEXT_SETTINGS:
288 case CONTEXT_SETTINGS_TIME:
289 return button_context_settings;
290 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
291 case CONTEXT_SETTINGS_COLOURCHOOSER:
292 case CONTEXT_SETTINGS_EQ:
293 return button_context_settings_right_is_inc;
294
295 case CONTEXT_YESNOSCREEN:
296 return button_context_yesno;
297#if CONFIG_TUNER
298 case CONTEXT_FM:
299 return button_context_radio;
300#endif
301 case CONTEXT_BOOKMARKSCREEN:
302 return button_context_bmark;
303 case CONTEXT_QUICKSCREEN:
304 return button_context_quickscreen;
305 case CONTEXT_PITCHSCREEN:
306 return button_context_pitchscreen;
307#ifdef HAVE_RECORDING
308 case CONTEXT_RECSCREEN:
309 return button_context_recscreen;
310#endif
311 case CONTEXT_KEYBOARD:
312 return button_context_keyboard;
313
314 default:
315 return button_context_standard;
316 }
317 return button_context_standard;
318}