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Diffstat (limited to 'apps/keymaps/keymap-xduoox3.c')
-rw-r--r--apps/keymaps/keymap-xduoox3.c44
1 files changed, 40 insertions, 4 deletions
diff --git a/apps/keymaps/keymap-xduoox3.c b/apps/keymaps/keymap-xduoox3.c
index e73798d4fe..ed217fd722 100644
--- a/apps/keymaps/keymap-xduoox3.c
+++ b/apps/keymaps/keymap-xduoox3.c
@@ -21,6 +21,29 @@
21 21
22/* Button Code Definitions for xDuoo X3 target */ 22/* Button Code Definitions for xDuoo X3 target */
23 23
24
25/* NOTE X3 Button system
26 * The x3 has an interesting button layout. Multiple key presses are
27 * NOT supported unless [BUTTON_POWER] is one of the combined keys
28 * as you can imagine this causes problems as the power button takes
29 * precedence in the button system and initiates a shutdown if the
30 * key is held too long
31 * instead of BUTTON_POWER use BUTTON_PWRALT in combination with other keys
32 * IF using as a prerequsite button then BUTTON_POWER should be used
33 *
34 * Multiple buttons are emulated by button_read_device but there are a few
35 * caveats to be aware of:
36 *
37 * Button Order Matters!
38 * different keys have different priorities, higher priority keys 'overide' the
39 * lower priority keys
40 * VOLUP[7] VOLDN[6] PREV[5] NEXT[4] PLAY[3] OPTION[2] HOME[1]
41 *
42 * There will be no true release or repeat events, the user can let off the button
43 * pressed initially and it will still continue to appear to be pressed as long as
44 * the second key is held
45 * */
46
24#include "config.h" 47#include "config.h"
25#include "action.h" 48#include "action.h"
26#include "button.h" 49#include "button.h"
@@ -67,9 +90,9 @@ static const struct button_mapping button_context_wps[] = {
67 { ACTION_WPS_QUICKSCREEN, BUTTON_OPTION|BUTTON_REPEAT, BUTTON_OPTION }, 90 { ACTION_WPS_QUICKSCREEN, BUTTON_OPTION|BUTTON_REPEAT, BUTTON_OPTION },
68 { ACTION_WPS_HOTKEY, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME }, 91 { ACTION_WPS_HOTKEY, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
69 92
70 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_NEXT, BUTTON_POWER }, 93 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_PWRALT|BUTTON_NEXT, BUTTON_POWER },
71 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_PREV, BUTTON_POWER }, 94 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_PWRALT|BUTTON_PREV, BUTTON_POWER },
72 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_PLAY, BUTTON_POWER }, 95 { ACTION_WPS_ABRESET, BUTTON_PWRALT|BUTTON_PLAY, BUTTON_POWER },
73 96
74 LAST_ITEM_IN_LIST 97 LAST_ITEM_IN_LIST
75}; /* button_context_wps */ 98}; /* button_context_wps */
@@ -173,11 +196,21 @@ static const struct button_mapping button_context_settings_vol_is_inc[] = {
173static const struct button_mapping button_context_tree[] = { 196static const struct button_mapping button_context_tree[] = {
174 { ACTION_TREE_WPS, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 197 { ACTION_TREE_WPS, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
175 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER }, 198 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
176 { ACTION_TREE_HOTKEY, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME }, 199 { ACTION_TREE_HOTKEY, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME},
177 200
178 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) 201 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
179}; /* button_context_tree */ 202}; /* button_context_tree */
180 203
204static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
205 { ACTION_NONE, BUTTON_POWER, BUTTON_NONE },
206 { ACTION_TREE_PGLEFT, BUTTON_PLAY|BUTTON_PREV, BUTTON_NONE },
207 { ACTION_TREE_PGLEFT, BUTTON_PLAY|BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
208 { ACTION_TREE_PGRIGHT, BUTTON_PLAY|BUTTON_NEXT, BUTTON_NONE },
209 { ACTION_TREE_PGRIGHT, BUTTON_PLAY|BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
210
211 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
212}; /* button_context_listtree_scroll_with_combo */
213
181/** Yes/No Screen **/ 214/** Yes/No Screen **/
182static const struct button_mapping button_context_yesnoscreen[] = { 215static const struct button_mapping button_context_yesnoscreen[] = {
183 { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, 216 { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
@@ -256,8 +289,11 @@ const struct button_mapping* get_context_mapping(int context)
256 case CONTEXT_SETTINGS_RECTRIGGER: 289 case CONTEXT_SETTINGS_RECTRIGGER:
257 return button_context_settings_vol_is_inc; 290 return button_context_settings_vol_is_inc;
258 case CONTEXT_TREE: 291 case CONTEXT_TREE:
292 return button_context_listtree_scroll_with_combo;
259 case CONTEXT_MAINMENU: 293 case CONTEXT_MAINMENU:
260 return button_context_tree; 294 return button_context_tree;
295 case CONTEXT_CUSTOM|CONTEXT_TREE:
296 return button_context_tree;
261 case CONTEXT_WPS: 297 case CONTEXT_WPS:
262 return button_context_wps; 298 return button_context_wps;
263 case CONTEXT_YESNOSCREEN: 299 case CONTEXT_YESNOSCREEN: