summaryrefslogtreecommitdiff
path: root/apps/keymaps/keymap-erosq.c
diff options
context:
space:
mode:
Diffstat (limited to 'apps/keymaps/keymap-erosq.c')
-rw-r--r--apps/keymaps/keymap-erosq.c256
1 files changed, 256 insertions, 0 deletions
diff --git a/apps/keymaps/keymap-erosq.c b/apps/keymaps/keymap-erosq.c
new file mode 100644
index 0000000000..0a18fc5cf5
--- /dev/null
+++ b/apps/keymaps/keymap-erosq.c
@@ -0,0 +1,256 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 *
9 * Copyright (C) 2020 Solomon Peachy
10 *
11 * This program is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU General Public License
13 * as published by the Free Software Foundation; either version 2
14 * of the License, or (at your option) any later version.
15 *
16 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
17 * KIND, either express or implied.
18 *
19 ****************************************************************************/
20
21#include "config.h"
22#include "action.h"
23#include "button.h"
24#include "settings.h"
25
26/* {Action Code, Button code, Prereq button code } */
27
28/*
29 * The format of the list is as follows
30 * { Action Code, Button code, Prereq button code }
31 * if there's no need to check the previous button's value, use BUTTON_NONE
32 * Insert LAST_ITEM_IN_LIST at the end of each mapping
33 */
34static const struct button_mapping button_context_standard[] = {
35 { ACTION_STD_PREV, BUTTON_SCROLL_BACK, BUTTON_NONE },
36 { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
37 { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
38 { ACTION_STD_NEXT, BUTTON_SCROLL_FWD, BUTTON_NONE },
39 { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
40 { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
41 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
42 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
43 { ACTION_STD_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
44 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
45
46/* ACTION_STD_QUICKSCREEN,
47 * ACTION_STD_KEYLOCK
48 * ACTION_STD_REC
49 * ACTION_STD_HOTKEY
50 */
51
52 LAST_ITEM_IN_LIST
53}; /* button_context_standard */
54
55static const struct button_mapping button_context_mainmenu[] = {
56 { ACTION_TREE_WPS, BUTTON_BACK, BUTTON_NONE },
57
58 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE),
59}; /* button_context_mainmenu as with sansa clip mapping - "back" button returns you to WPS */
60
61static const struct button_mapping button_context_wps[] = {
62 { ACTION_WPS_BROWSE, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
63 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
64 { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
65 { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
66 { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
67 { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
68 { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
69 { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
70 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
71 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
72 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
73 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
74 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
75/* ACTION_WPS_ID3SCREEN optional */
76 { ACTION_WPS_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
77// { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
78 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, /* this should be the same as ACTION_STD_MENU */
79/* ACTION_WPS_VIEW_PLAYLIST
80 * ACTION_WPS_LIST_BOOKMARKS, optional
81 * ACTION_WPS_CREATE_BOOKMARK, optional
82 */
83
84 { ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE },
85
86 LAST_ITEM_IN_LIST
87}; /* button_context_wps */
88
89static const struct button_mapping button_context_settings[] = {
90 { ACTION_SETTINGS_INC, BUTTON_SCROLL_FWD, BUTTON_NONE },
91// { ACTION_SETTINGS_INCREPEAT, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
92 { ACTION_SETTINGS_INCBIGSTEP, BUTTON_VOL_UP, BUTTON_NONE },
93 { ACTION_SETTINGS_DEC, BUTTON_SCROLL_BACK, BUTTON_NONE },
94// { ACTION_SETTINGS_DECREPEAT, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
95 { ACTION_SETTINGS_DECBIGSTEP, BUTTON_VOL_DOWN, BUTTON_NONE },
96/* ACTION_SETTINGS_DECBIGSTEP */
97 { ACTION_SETTINGS_RESET, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
98/* ACTION_SETTINGS_SET, Used by touchscreen targets */
99 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
100}; /* button_context_settings */
101
102static const struct button_mapping button_context_list[] = {
103/* ACTION_LISTTREE_PGUP, optional
104 * ACTION_LISTTREE_PGDOWN, optional
105 */
106
107#ifdef HAVE_VOLUME_IN_LIST
108 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
109 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
110 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
111 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
112#endif
113 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
114}; /* button_context_list */
115
116#if 0 // XXX?
117static const struct button_mapping button_context_tree[] = {
118/* ACTION_TREE_ROOT_INIT,
119 * ACTION_TREE_PGLEFT, optional
120 * ACTION_TREE_PGRIGHT, optional
121 * ACTION_TREE_STOP,
122 * ACTION_TREE_WPS,
123 * ACTION_TREE_HOTKEY,
124 */
125/* { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP },
126 * { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
127 * { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC },
128 */
129 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
130}; /* button_context_tree */
131#endif
132
133static const struct button_mapping button_context_yesno[] = {
134 { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
135
136 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
137}; /* button_context_settings_yesno */
138
139static const struct button_mapping button_context_quickscreen[] = {
140 { ACTION_QS_TOP, BUTTON_PREV|BUTTON_REL, BUTTON_NONE },
141 { ACTION_QS_TOP, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
142 { ACTION_QS_DOWN, BUTTON_SCROLL_FWD|BUTTON_REL, BUTTON_NONE },
143 { ACTION_QS_LEFT, BUTTON_SCROLL_BACK|BUTTON_REL, BUTTON_NONE },
144 { ACTION_QS_RIGHT, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE },
145 { ACTION_QS_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
146 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
147
148 LAST_ITEM_IN_LIST
149}; /* button_context_quickscreen */
150
151static const struct button_mapping button_context_settings_time[] = {
152 { ACTION_STD_PREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
153 { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_PREV },
154 { ACTION_STD_NEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
155 { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NEXT },
156 { ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
157 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
158 { ACTION_SETTINGS_INC, BUTTON_SCROLL_FWD, BUTTON_NONE },
159// { ACTION_SETTINGS_INCREPEAT, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
160 { ACTION_SETTINGS_DEC, BUTTON_SCROLL_BACK, BUTTON_NONE },
161// { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
162
163 LAST_ITEM_IN_LIST
164 //LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
165}; /* button_context_settings_time */
166
167static const struct button_mapping button_context_pitchscreen[] = {
168 { ACTION_PS_INC_SMALL, BUTTON_SCROLL_FWD, BUTTON_NONE },
169 { ACTION_PS_INC_BIG, BUTTON_VOL_UP, BUTTON_NONE },
170 { ACTION_PS_DEC_SMALL, BUTTON_SCROLL_BACK, BUTTON_NONE },
171 { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN, BUTTON_NONE },
172 { ACTION_PS_NUDGE_LEFT, BUTTON_PREV, BUTTON_NONE },
173/* { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, */
174 { ACTION_PS_NUDGE_RIGHT, BUTTON_NEXT, BUTTON_NONE },
175/* { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, */
176 { ACTION_PS_TOGGLE_MODE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
177 { ACTION_PS_RESET, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
178 { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE },
179 { ACTION_PS_SLOWER, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
180 { ACTION_PS_FASTER, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
181
182 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
183}; /* button_context_pitchscreen */
184
185static const struct button_mapping button_context_keyboard[] = {
186 { ACTION_KBD_LEFT, BUTTON_SCROLL_FWD, BUTTON_NONE },
187 { ACTION_KBD_RIGHT, BUTTON_SCROLL_BACK, BUTTON_NONE },
188 { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV, BUTTON_NONE },
189 { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT, BUTTON_NONE },
190 { ACTION_KBD_UP, BUTTON_VOL_DOWN, BUTTON_NONE },
191 { ACTION_KBD_UP, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
192 { ACTION_KBD_DOWN, BUTTON_VOL_UP, BUTTON_NONE },
193 { ACTION_KBD_DOWN, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
194 { ACTION_KBD_PAGE_FLIP, BUTTON_MENU, BUTTON_NONE },
195 { ACTION_KBD_BACKSPACE, BUTTON_BACK, BUTTON_NONE },
196 { ACTION_KBD_BACKSPACE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
197 { ACTION_KBD_SELECT, BUTTON_PLAY, BUTTON_NONE },
198 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
199 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
200 { ACTION_KBD_MORSE_INPUT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
201 { ACTION_KBD_MORSE_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
202
203 LAST_ITEM_IN_LIST
204}; /* button_context_keyboard */
205
206static const struct button_mapping button_context_bmark[] = {
207 { ACTION_BMS_DELETE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
208
209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
210}; /* button_context_bmark */
211
212/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
213const struct button_mapping* get_context_mapping(int context)
214{
215 switch (context)
216 {
217 case CONTEXT_STD:
218 return button_context_standard;
219
220 case CONTEXT_WPS:
221 return button_context_wps;
222
223 case CONTEXT_MAINMENU:
224 return button_context_mainmenu;
225 case CONTEXT_TREE:
226 case CONTEXT_LIST:
227 return button_context_list;
228
229 case CONTEXT_SETTINGS:
230 case CONTEXT_SETTINGS_EQ:
231 return button_context_settings;
232
233 case CONTEXT_SETTINGS_TIME:
234 return button_context_settings_time;
235
236 case CONTEXT_YESNOSCREEN:
237 return button_context_yesno;
238
239 case CONTEXT_BOOKMARKSCREEN:
240 return button_context_bmark;
241
242 case CONTEXT_QUICKSCREEN:
243 return button_context_quickscreen;
244
245 case CONTEXT_PITCHSCREEN:
246 return button_context_pitchscreen;
247
248 case CONTEXT_KEYBOARD:
249 case CONTEXT_MORSE_INPUT:
250 return button_context_keyboard;
251
252 default:
253 return button_context_standard;
254 }
255 return button_context_standard;
256}