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Diffstat (limited to 'apps/keymaps/keymap-dx50.c')
-rw-r--r--apps/keymaps/keymap-dx50.c301
1 files changed, 163 insertions, 138 deletions
diff --git a/apps/keymaps/keymap-dx50.c b/apps/keymaps/keymap-dx50.c
index ee3b32005a..c6bb814469 100644
--- a/apps/keymaps/keymap-dx50.c
+++ b/apps/keymaps/keymap-dx50.c
@@ -1,13 +1,15 @@
1/*************************************************************************** 1/***************************************************************************
2 * __________ __ ___. 2 * __________ __ ___
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___ 3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / 4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < 5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ 6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/ 7 * \/ \/ \/ \/ \/
8 * $Id$
9 * 8 *
10 * Copyright (C) 2010 Maurus Cuelenaere 9 * Copyright (C) 2014 by Ilia Sergachev: Initial Rockbox port to iBasso DX50
10 * Copyright (C) 2014 by Mario Basister: iBasso DX90 port
11 * Copyright (C) 2014 by Simon Rothen: Initial Rockbox repository submission, additional features
12 * Copyright (C) 2014 by Udo Schläpfer: Code clean up, additional features
11 * 13 *
12 * This program is free software; you can redistribute it and/or 14 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License 15 * modify it under the terms of the GNU General Public License
@@ -19,7 +21,6 @@
19 * 21 *
20 ****************************************************************************/ 22 ****************************************************************************/
21 23
22/* Button Code Definitions for iBasso DX50 & DX90 */
23 24
24#include <stdio.h> 25#include <stdio.h>
25#include <string.h> 26#include <string.h>
@@ -30,190 +31,214 @@
30#include "button.h" 31#include "button.h"
31#include "settings.h" 32#include "settings.h"
32 33
34
33/* 35/*
34 * The format of the list is as follows 36 Button Code Definitions for iBasso DX50 & DX90.
35 * { Action Code, Button code, Prereq button code } 37
36 * if there's no need to check the previous button's value, use BUTTON_NONE 38 The format of the list is as follows
37 * Insert LAST_ITEM_IN_LIST at the end of each mapping 39
38 */ 40 { Action Code, Button code, Prereq button code }
39 41
40static const struct button_mapping button_context_standard[] = { 42 If there's no need to check the previous button's value, use BUTTON_NONE.
41 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, 43 CAVEAT: The action without prereq button code will allways be choosen if it has a
42 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, 44 lower index in the list.
43 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 45 Insert LAST_ITEM_IN_LIST at the end of each mapping
44 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 46*/
45 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, 47
46 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, 48
47 { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, 49static const struct button_mapping button_context_standard[] =
50{
51 { ACTION_STD_CONTEXT, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_PLAY },
52 { ACTION_STD_OK, BUTTON_PLAY | BUTTON_REL, BUTTON_PLAY },
53 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
54 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
55 { ACTION_STD_PREVREPEAT, BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
56 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT | BUTTON_REPEAT, BUTTON_NONE },
57 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
48 58
49 LAST_ITEM_IN_LIST 59 LAST_ITEM_IN_LIST
50}; /* button_context_standard */ 60};
51 61
52static const struct button_mapping button_context_wps[] = { 62
53 { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE }, 63static const struct button_mapping button_context_wps[] =
54 { ACTION_WPS_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, 64{
55 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE }, 65 { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE },
56 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, 66 { ACTION_WPS_CONTEXT, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_NONE },
57 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, 67 { ACTION_WPS_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_NONE },
58 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 68 { ACTION_WPS_SEEKBACK, BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
59 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 69 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT | BUTTON_REPEAT, BUTTON_NONE },
60 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, 70 { ACTION_WPS_STOPSEEK, BUTTON_LEFT | BUTTON_REL, BUTTON_LEFT | BUTTON_REPEAT },
61 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, 71 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT | BUTTON_REL, BUTTON_RIGHT | BUTTON_REPEAT },
62 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, 72 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT | BUTTON_REL, BUTTON_NONE },
63 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 73 { ACTION_WPS_SKIPPREV, BUTTON_LEFT | BUTTON_REL, BUTTON_NONE },
64 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 74 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
65 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 75 { ACTION_WPS_VOLUP, BUTTON_VOL_UP | BUTTON_REPEAT, BUTTON_NONE },
76 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
77 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN | BUTTON_REPEAT, BUTTON_NONE },
78
66 LAST_ITEM_IN_LIST 79 LAST_ITEM_IN_LIST
67}; /* button_context_wps */ 80};
68 81
69static const struct button_mapping button_context_list[] = { 82
70#ifdef HAVE_VOLUME_IN_LIST 83static const struct button_mapping button_context_list[] =
71 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 84{
72 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, 85 { ACTION_LIST_VOLUP, BUTTON_VOL_UP | BUTTON_REPEAT, BUTTON_NONE },
73 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 86 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
74 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 87 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
75#endif 88 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN | BUTTON_REPEAT, BUTTON_NONE },
89
76 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 90 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
77}; /* button_context_list */ 91};
78 92
79static const struct button_mapping button_context_tree[] = {
80 93
94static const struct button_mapping button_context_tree[] =
95{
81 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), 96 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
82}; /* button_context_tree */ 97};
83 98
84static const struct button_mapping button_context_listtree_scroll_with_combo[] = { 99
85 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), 100static const struct button_mapping button_context_listtree_scroll_with_combo[] =
101{
102 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM | CONTEXT_TREE),
86}; 103};
87 104
88static const struct button_mapping button_context_listtree_scroll_without_combo[] = { 105
89 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), 106static const struct button_mapping button_context_listtree_scroll_without_combo[] =
107{
108 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM | CONTEXT_TREE),
90}; 109};
91 110
92static const struct button_mapping button_context_settings[] = { 111
93 { ACTION_SETTINGS_INC, BUTTON_VOL_UP|BUTTON_REL, BUTTON_NONE }, 112static const struct button_mapping button_context_settings[] =
94 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 113{
95 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_NONE }, 114 { ACTION_SETTINGS_INC, BUTTON_VOL_UP | BUTTON_REL, BUTTON_NONE },
96 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 115 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP | BUTTON_REPEAT, BUTTON_NONE },
116 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN | BUTTON_REL, BUTTON_NONE },
117 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN | BUTTON_REPEAT, BUTTON_NONE },
118
97 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 119 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
98}; /* button_context_settings */ 120};
99 121
100static const struct button_mapping button_context_settings_right_is_inc[] = {
101 122
123static const struct button_mapping button_context_settings_right_is_inc[] =
124{
102 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 125 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
103}; /* button_context_settingsgraphical */ 126};
104 127
105static const struct button_mapping button_context_mainmenu[] = { 128
129static const struct button_mapping button_context_mainmenu[] =
130{
131 { ACTION_TREE_WPS, BUTTON_POWER, BUTTON_NONE },
106 132
107 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE), 133 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE),
108}; /* button_context_mainmenu */ 134};
109 135
110static const struct button_mapping button_context_yesno[] = { 136
111 { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, 137static const struct button_mapping button_context_yesno[] =
138{
139 { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
140 { ACTION_YESNO_ACCEPT, BUTTON_LEFT, BUTTON_NONE },
112 141
113 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 142 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
114}; /* button_context_settings_yesno */ 143};
115 144
116static const struct button_mapping button_context_colorchooser[] = {
117 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
118}; /* button_context_colorchooser */
119 145
120static const struct button_mapping button_context_eq[] = { 146static const struct button_mapping button_context_colorchooser[] =
147{
121 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), 148 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
122}; /* button_context_eq */ 149};
123 150
124static const struct button_mapping button_context_keyboard[] = {
125 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
126 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
127 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
128 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
129 151
130 { ACTION_KBD_CURSOR_LEFT, BUTTON_PLAY|BUTTON_LEFT, BUTTON_NONE }, 152static const struct button_mapping button_context_eq[] =
131 { ACTION_KBD_CURSOR_LEFT, BUTTON_PLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 153{
132 { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_RIGHT, BUTTON_NONE }, 154 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
133 { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 155};
134 { ACTION_KBD_SELECT, BUTTON_PLAY, BUTTON_NONE },
135 156
136 { ACTION_KBD_UP, BUTTON_VOL_UP, BUTTON_NONE }, 157
137 { ACTION_KBD_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 158static const struct button_mapping button_context_keyboard[] =
138 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 159{
139 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 160 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
161 { ACTION_KBD_LEFT, BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
162 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
163 { ACTION_KBD_RIGHT, BUTTON_RIGHT | BUTTON_REPEAT, BUTTON_NONE },
164 { ACTION_KBD_CURSOR_LEFT, BUTTON_PLAY | BUTTON_LEFT, BUTTON_NONE },
165 { ACTION_KBD_CURSOR_LEFT, BUTTON_PLAY | BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
166 { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY | BUTTON_RIGHT, BUTTON_NONE },
167 { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY | BUTTON_RIGHT | BUTTON_REPEAT, BUTTON_NONE },
168 { ACTION_KBD_SELECT, BUTTON_PLAY, BUTTON_NONE },
169 { ACTION_KBD_UP, BUTTON_VOL_UP, BUTTON_NONE },
170 { ACTION_KBD_UP, BUTTON_VOL_UP | BUTTON_REPEAT, BUTTON_NONE },
171 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
172 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN | BUTTON_REPEAT, BUTTON_NONE },
140 173
141 LAST_ITEM_IN_LIST 174 LAST_ITEM_IN_LIST
142}; /* button_context_keyboard */ 175};
176
143 177
144/** Bookmark Screen **/ 178
145static const struct button_mapping button_context_bmark[] = { 179static const struct button_mapping button_context_bmark[] =
180{
146 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), 181 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
147}; /* button_context_bmark */ 182};
183
148 184
149static const struct button_mapping button_context_time[] = { 185static const struct button_mapping button_context_time[] =
186{
150 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), 187 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
151}; /* button_context_time */ 188};
152 189
153static const struct button_mapping button_context_quickscreen[] = { 190
191static const struct button_mapping button_context_quickscreen[] =
192{
154 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 193 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
155}; /* button_context_quickscreen */ 194};
156 195
157static const struct button_mapping button_context_pitchscreen[] = {
158 196
159 { ACTION_PS_INC_SMALL, BUTTON_VOL_UP|BUTTON_REL, BUTTON_NONE }, 197static const struct button_mapping button_context_pitchscreen[] =
160 { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_NONE }, 198{
161 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE }, 199 { ACTION_PS_INC_SMALL, BUTTON_VOL_UP | BUTTON_REL, BUTTON_NONE },
200 { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN |BUTTON_REL, BUTTON_NONE },
201 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
162 202
163 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 203 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
164}; /* button_context_pitchcreen */ 204};
165 205
166 206
167static const struct button_mapping button_context_radio[] = { 207static const struct button_mapping button_context_radio[] =
208{
168 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) 209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
169}; /* button_context_radio */ 210};
211
170 212
171const struct button_mapping* target_get_context_mapping(int context) 213const struct button_mapping* target_get_context_mapping(int context)
172{ 214{
173 switch (context) 215 switch(context)
174 { 216 {
175 case CONTEXT_STD: 217 case CONTEXT_STD: { return button_context_standard; }
176 return button_context_standard; 218 case CONTEXT_WPS: { return button_context_wps; }
177 case CONTEXT_WPS: 219 case CONTEXT_LIST: { return button_context_list; }
178 return button_context_wps; 220 case CONTEXT_MAINMENU: { return button_context_mainmenu; }
179 221 case CONTEXT_CUSTOM | CONTEXT_TREE: { return button_context_tree; }
180 case CONTEXT_LIST: 222 case CONTEXT_SETTINGS: { return button_context_settings; }
181 return button_context_list; 223 case CONTEXT_SETTINGS_COLOURCHOOSER: { return button_context_colorchooser; }
182 case CONTEXT_MAINMENU: 224 case CONTEXT_SETTINGS_EQ: { return button_context_eq; }
183 return button_context_mainmenu; 225 case CONTEXT_SETTINGS_TIME: { return button_context_time; }
226 case CONTEXT_KEYBOARD: { return button_context_keyboard; }
227 case CONTEXT_FM: { return button_context_radio; }
228 case CONTEXT_BOOKMARKSCREEN: { return button_context_bmark; }
229 case CONTEXT_QUICKSCREEN: { return button_context_quickscreen; }
230 case CONTEXT_PITCHSCREEN: { return button_context_pitchscreen; }
231 case CONTEXT_CUSTOM | CONTEXT_SETTINGS:
232 case CONTEXT_SETTINGS_RECTRIGGER: { return button_context_settings_right_is_inc; }
184 case CONTEXT_TREE: 233 case CONTEXT_TREE:
185 if (global_settings.hold_lr_for_scroll_in_list) 234 {
235 if(global_settings.hold_lr_for_scroll_in_list)
236 {
186 return button_context_listtree_scroll_without_combo; 237 return button_context_listtree_scroll_without_combo;
187 else 238 }
188 return button_context_listtree_scroll_with_combo; 239 return button_context_listtree_scroll_with_combo;
189 case CONTEXT_CUSTOM|CONTEXT_TREE: 240 }
190 return button_context_tree;
191
192 case CONTEXT_SETTINGS:
193 return button_context_settings;
194 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
195 case CONTEXT_SETTINGS_RECTRIGGER:
196 return button_context_settings_right_is_inc;
197
198 case CONTEXT_SETTINGS_COLOURCHOOSER:
199 return button_context_colorchooser;
200 case CONTEXT_SETTINGS_EQ:
201 return button_context_eq;
202
203 case CONTEXT_SETTINGS_TIME:
204 return button_context_time;
205
206 case CONTEXT_KEYBOARD:
207 return button_context_keyboard;
208
209 case CONTEXT_FM:
210 return button_context_radio;
211 case CONTEXT_BOOKMARKSCREEN:
212 return button_context_bmark;
213 case CONTEXT_QUICKSCREEN:
214 return button_context_quickscreen;
215 case CONTEXT_PITCHSCREEN:
216 return button_context_pitchscreen;
217 } 241 }
242
218 return button_context_standard; 243 return button_context_standard;
219} 244}