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Diffstat (limited to 'apps/gui/skin_engine/wps_internals.h')
-rw-r--r--apps/gui/skin_engine/wps_internals.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/apps/gui/skin_engine/wps_internals.h b/apps/gui/skin_engine/wps_internals.h
index bf7f52bdbf..48898483de 100644
--- a/apps/gui/skin_engine/wps_internals.h
+++ b/apps/gui/skin_engine/wps_internals.h
@@ -21,7 +21,7 @@
21 21
22 /* This stuff is for the wps engine only.. anyone caught using this outside 22 /* This stuff is for the wps engine only.. anyone caught using this outside
23 * of apps/gui/wps_engine will be shot on site! */ 23 * of apps/gui/wps_engine will be shot on site! */
24 24
25#ifndef _WPS_ENGINE_INTERNALS_ 25#ifndef _WPS_ENGINE_INTERNALS_
26#define _WPS_ENGINE_INTERNALS_ 26#define _WPS_ENGINE_INTERNALS_
27 27
@@ -114,9 +114,9 @@ struct progressbar {
114 short width; 114 short width;
115 short height; 115 short height;
116 bool follow_lang_direction; 116 bool follow_lang_direction;
117 117
118 OFFSETTYPE(struct gui_img *) image; 118 OFFSETTYPE(struct gui_img *) image;
119 119
120 bool invert_fill_direction; 120 bool invert_fill_direction;
121 bool nofill; 121 bool nofill;
122 bool noborder; 122 bool noborder;
@@ -125,7 +125,7 @@ struct progressbar {
125 bool horizontal; 125 bool horizontal;
126 OFFSETTYPE(struct gui_img *) backdrop; 126 OFFSETTYPE(struct gui_img *) backdrop;
127 int setting_id; /* for the setting bar type */ 127 int setting_id; /* for the setting bar type */
128 128
129}; 129};
130 130
131struct draw_rectangle { 131struct draw_rectangle {
@@ -207,7 +207,7 @@ struct touchregion {
207 PRESS, /* quick press only */ 207 PRESS, /* quick press only */
208 LONG_PRESS, /* Long press without repeat */ 208 LONG_PRESS, /* Long press without repeat */
209 REPEAT, /* long press allowing repeats */ 209 REPEAT, /* long press allowing repeats */
210 } press_length; 210 } press_length;
211 int action; /* action this button will return */ 211 int action; /* action this button will return */
212 bool armed; /* A region is armed on press. Only armed regions are triggered 212 bool armed; /* A region is armed on press. Only armed regions are triggered
213 on repeat or release. */ 213 on repeat or release. */
@@ -264,12 +264,12 @@ struct skin_albumart {
264 unsigned char xalign; /* WPS_ALBUMART_ALIGN_LEFT, _CENTER, _RIGHT */ 264 unsigned char xalign; /* WPS_ALBUMART_ALIGN_LEFT, _CENTER, _RIGHT */
265 unsigned char yalign; /* WPS_ALBUMART_ALIGN_TOP, _CENTER, _BOTTOM */ 265 unsigned char yalign; /* WPS_ALBUMART_ALIGN_TOP, _CENTER, _BOTTOM */
266 unsigned char state; /* WPS_ALBUMART_NONE, _CHECK, _LOAD */ 266 unsigned char state; /* WPS_ALBUMART_NONE, _CHECK, _LOAD */
267 267
268 OFFSETTYPE(struct viewport *) vp; 268 OFFSETTYPE(struct viewport *) vp;
269 int draw_handle; 269 int draw_handle;
270}; 270};
271#endif 271#endif
272 272
273 273
274struct line { 274struct line {
275 unsigned update_mode; 275 unsigned update_mode;