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Diffstat (limited to 'apps/gui/skin_engine/skin_backdrops.c')
-rw-r--r--apps/gui/skin_engine/skin_backdrops.c164
1 files changed, 120 insertions, 44 deletions
diff --git a/apps/gui/skin_engine/skin_backdrops.c b/apps/gui/skin_engine/skin_backdrops.c
index 9ceee0cd05..f5b72a9652 100644
--- a/apps/gui/skin_engine/skin_backdrops.c
+++ b/apps/gui/skin_engine/skin_backdrops.c
@@ -30,88 +30,164 @@
30 30
31#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)) 31#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
32 32
33#define NB_BDROPS SKINNABLE_SCREENS_COUNT*NB_SCREENS
33static struct skin_backdrop { 34static struct skin_backdrop {
34 char name[MAX_PATH]; 35 char name[MAX_PATH];
35 char *buffer; 36 char *buffer;
36 enum screen_type screen; 37 enum screen_type screen;
37} backdrops[SKINNABLE_SCREENS_COUNT*NB_SCREENS]; 38} backdrops[NB_BDROPS];
39
40#define NB_BDROPS SKINNABLE_SCREENS_COUNT*NB_SCREENS
38 41
39void skin_backdrop_init(void) 42void skin_backdrop_init(void)
40{ 43{
41 int i; 44 int i;
42 for(i=0;i<SKINNABLE_SCREENS_COUNT*NB_SCREENS;i++) 45 for (i=0; i<NB_BDROPS; i++)
43 { 46 {
44 backdrops[i].name[0] = '\0'; 47 backdrops[i].name[0] = '\0';
45 backdrops[i].buffer = NULL; 48 backdrops[i].buffer = NULL;
46 } 49 }
47} 50}
48 51
49/* load a backdrop into the skin buffer. 52int skin_backdrop_assign(char* backdrop, char *bmpdir,
50 * reuse buffers if the file is already loaded */ 53 enum screen_type screen)
51char* skin_backdrop_load(char* backdrop, char *bmpdir, enum screen_type screen)
52{ 54{
53 int i;
54 struct skin_backdrop *bdrop = NULL;
55 char dir[MAX_PATH]; 55 char dir[MAX_PATH];
56 char filename[MAX_PATH]; 56 char filename[MAX_PATH];
57 size_t buf_size; 57 int i, free = -1;
58 bool loaded = false; 58 if (!backdrop)
59#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1) 59 return -1;
60 if (screen == SCREEN_REMOTE)
61 buf_size = REMOTE_LCD_BACKDROP_BYTES;
62 else
63#endif
64 buf_size = LCD_BACKDROP_BYTES;
65
66 if (backdrop[0] == '-') 60 if (backdrop[0] == '-')
67 { 61 {
62 filename[0] = '-';
63 filename[1] = '\0';
64 filename[2] = '\0'; /* we check this later to see if we actually have an
65 image to load. != '\0' means display the image */
68#if NB_SCREENS > 1 66#if NB_SCREENS > 1
69 if (screen == SCREEN_REMOTE) 67 if (screen == SCREEN_REMOTE)
70 { 68 {
71 return NULL; /* remotes don't have a backdrop setting (yet!) */ 69 filename[0] = '\0';
72 } 70 }
73 else
74#endif 71#endif
75 {
76 char settings_bdrop = global_settings.backdrop_file[0];
77 if (settings_bdrop == '\0' || settings_bdrop == '-')
78 {
79 return NULL; /* backdrop setting not set */
80 }
81 snprintf(filename, sizeof(filename), "%s/%s.bmp",
82 get_user_file_path(BACKDROP_DIR, 0, dir, sizeof(dir)),
83 global_settings.backdrop_file);
84 }
85 } 72 }
86 else 73 else
87 { 74 {
88 const char *bd_dir = get_user_file_path(bmpdir, 0, dir, sizeof(dir)); 75 const char *bd_dir = get_user_file_path(bmpdir, 0, dir, sizeof(dir));
89 get_image_filename(backdrop, bd_dir, filename, sizeof(filename)); 76 get_image_filename(backdrop, bd_dir, filename, sizeof(filename));
90 } 77 }
91 78 for (i=0; i<NB_BDROPS; i++)
92 for(i=0;i<SKINNABLE_SCREENS_COUNT*NB_SCREENS;i++)
93 { 79 {
80 if (!backdrops[i].name[0] && free < 0)
81 free = i;
94 if (!strcmp(backdrops[i].name, filename) && backdrops[i].screen == screen) 82 if (!strcmp(backdrops[i].name, filename) && backdrops[i].screen == screen)
95 { 83 {
96 return backdrops[i].buffer; 84 break;
85 }
86 }
87 if (i < NB_BDROPS)
88 return i;
89 else if (free >= 0)
90 {
91 strlcpy(backdrops[free].name, filename,
92 sizeof (backdrops[free].name));
93 backdrops[free].buffer = NULL;
94 backdrops[free].screen = screen;
95 return free;
96 }
97 return -1;
98}
99
100bool skin_backdrops_preload(void)
101{
102 bool retval = true;
103 int i;
104 char *filename;
105 for (i=0; i<NB_BDROPS; i++)
106 {
107 if (backdrops[i].name[0] && !backdrops[i].buffer)
108 {
109 size_t buf_size;
110 bool loaded = false;
111 enum screen_type screen = backdrops[i].screen;
112#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
113 if (screen == SCREEN_REMOTE)
114 buf_size = REMOTE_LCD_BACKDROP_BYTES;
115 else
116#endif
117 buf_size = LCD_BACKDROP_BYTES;
118
119 filename = backdrops[i].name;
120 if (screen == SCREEN_MAIN && global_settings.backdrop_file[0] &&
121 global_settings.backdrop_file[0] != '-' && filename[0] == '-')
122 {
123 char dir[MAX_PATH];
124 char* temp = filename+2; /* slightly hacky to get a buffer */
125 size_t size = sizeof(backdrops[i].name) - 2;
126 snprintf(temp, size, "%s/%s.bmp",
127 get_user_file_path(BACKDROP_DIR, 0, dir, sizeof(dir)),
128 global_settings.backdrop_file);
129 filename = temp;
130 }
131 if (*filename && *filename != '-')
132 {
133 backdrops[i].buffer = (char*)skin_buffer_alloc(buf_size);
134 loaded = backdrops[i].buffer &&
135 screens[screen].backdrop_load(filename, backdrops[i].buffer);
136 if (!loaded)
137 retval = false;
138 }
139 if (backdrops[i].name[0] == '-' && loaded)
140 backdrops[i].name[2] = '.';
97 } 141 }
98 else if (!bdrop && backdrops[i].buffer == NULL) 142 }
143 return retval;
144}
145
146void skin_backdrop_show(int backdrop_id)
147{
148 if (backdrop_id < 0)
149 return;
150 enum screen_type screen = backdrops[backdrop_id].screen;
151 if (backdrops[backdrop_id].name[0] == '-' &&
152 backdrops[backdrop_id].name[2] == '\0')
153 return;
154 if (backdrops[backdrop_id].buffer)
155 screens[screen].backdrop_show(backdrops[backdrop_id].buffer);
156}
157
158void skin_backdrop_unload(int backdrop_id)
159{
160 backdrops[backdrop_id].buffer = NULL;
161}
162
163void skin_backdrop_load_setting(void)
164{
165 int i;
166 char filename[MAX_PATH], dir[MAX_PATH];
167 for(i=0;i<SKINNABLE_SCREENS_COUNT*NB_SCREENS;i++)
168 {
169 if (backdrops[i].name[0] == '-' && backdrops[i].screen == SCREEN_MAIN)
99 { 170 {
100 bdrop = &backdrops[i]; 171 if (global_settings.backdrop_file[0] &&
172 global_settings.backdrop_file[0] != '-')
173 {
174 if (!backdrops[i].buffer)
175 backdrops[i].buffer = (char*)skin_buffer_alloc(LCD_BACKDROP_BYTES);
176 snprintf(filename, sizeof filename, "%s/%s.bmp",
177 get_user_file_path(BACKDROP_DIR, 0, dir, sizeof(dir)),
178 global_settings.backdrop_file);
179 bool loaded = backdrops[i].buffer &&
180 screens[SCREEN_MAIN].backdrop_load(filename,
181 backdrops[i].buffer);
182 backdrops[i].name[2] = loaded ? '.' : '\0';
183 return;
184 }
185 else
186 backdrops[i].name[2] = '\0';
101 } 187 }
102 } 188 }
103 if (!bdrop)
104 return NULL; /* too many backdrops loaded */
105
106 bdrop->buffer = (char*)skin_buffer_alloc(buf_size);
107 if (!bdrop->buffer)
108 return NULL;
109 loaded = screens[screen].backdrop_load(filename, bdrop->buffer);
110 bdrop->screen = screen;
111 strlcpy(bdrop->name, filename, sizeof(bdrop->name));
112
113 return loaded ? bdrop->buffer : NULL;
114} 189}
190
115#else 191#else
116 192
117void skin_backdrop_init(void) 193void skin_backdrop_init(void)