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-rw-r--r--firmware/target/hosted/sdl/lcd-sdl.h1
-rw-r--r--firmware/target/hosted/sdl/system-sdl.c1
2 files changed, 0 insertions, 2 deletions
diff --git a/firmware/target/hosted/sdl/lcd-sdl.h b/firmware/target/hosted/sdl/lcd-sdl.h
index 1f57b06b95..a964c9bc40 100644
--- a/firmware/target/hosted/sdl/lcd-sdl.h
+++ b/firmware/target/hosted/sdl/lcd-sdl.h
@@ -26,7 +26,6 @@
26#include "SDL.h" 26#include "SDL.h"
27 27
28/* Default display zoom level */ 28/* Default display zoom level */
29extern int display_zoom;
30extern SDL_Surface *gui_surface; 29extern SDL_Surface *gui_surface;
31 30
32void sdl_update_rect(SDL_Surface *surface, int x_start, int y_start, int width, 31void sdl_update_rect(SDL_Surface *surface, int x_start, int y_start, int width,
diff --git a/firmware/target/hosted/sdl/system-sdl.c b/firmware/target/hosted/sdl/system-sdl.c
index a57e704246..1e1968d66d 100644
--- a/firmware/target/hosted/sdl/system-sdl.c
+++ b/firmware/target/hosted/sdl/system-sdl.c
@@ -60,7 +60,6 @@ bool lcd_display_redraw = true; /* Used for player simulator */
60char having_new_lcd = true; /* Used for player simulator */ 60char having_new_lcd = true; /* Used for player simulator */
61bool sim_alarm_wakeup = false; 61bool sim_alarm_wakeup = false;
62const char *sim_root_dir = NULL; 62const char *sim_root_dir = NULL;
63extern int display_zoom;
64 63
65static SDL_Thread *evt_thread = NULL; 64static SDL_Thread *evt_thread = NULL;
66 65