diff options
-rw-r--r-- | uisimulator/sdl/lcd-x11.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/uisimulator/sdl/lcd-x11.c b/uisimulator/sdl/lcd-x11.c index 4dcd325545..c30d857d8c 100644 --- a/uisimulator/sdl/lcd-x11.c +++ b/uisimulator/sdl/lcd-x11.c | |||
@@ -94,7 +94,7 @@ void lcd_update_rect(int x_start, int y_start, | |||
94 | points[p].y = y + MARGIN_Y; | 94 | points[p].y = y + MARGIN_Y; |
95 | colors[p] = ((lcd_framebuffer[y/8][x] >> (y & 7)) & 1) ? sdl_black : sdl_white; | 95 | colors[p] = ((lcd_framebuffer[y/8][x] >> (y & 7)) & 1) ? sdl_black : sdl_white; |
96 | #elif LCD_DEPTH == 2 | 96 | #elif LCD_DEPTH == 2 |
97 | unsigned gray = ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3) << 6; | 97 | unsigned gray = ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3) * 85; |
98 | points[p].x = x + MARGIN_X; | 98 | points[p].x = x + MARGIN_X; |
99 | points[p].y = y + MARGIN_Y; | 99 | points[p].y = y + MARGIN_Y; |
100 | colors[p] = SDL_MapRGB(surface->format, 255-gray, 255-gray, 255-gray); | 100 | colors[p] = SDL_MapRGB(surface->format, 255-gray, 255-gray, 255-gray); |