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-rw-r--r--apps/plugins/brickmania.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index f9d9b653a0..ae52babdaa 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -1789,7 +1789,7 @@ static int brickmania_game_loop(void)
1789 /* draw the fires */ 1789 /* draw the fires */
1790 for(k=0;k<used_fires;k++) 1790 for(k=0;k<used_fires;k++)
1791 { 1791 {
1792 rb->lcd_vline(INT3(fire[k].x_pos), INT3(fire[k].top), 1792 rb->lcd_vline(INT3(fire[k].x_pos), INT3(fire[k].top),
1793 INT3(fire[k].top + FIRE_LENGTH)); 1793 INT3(fire[k].top + FIRE_LENGTH));
1794 } 1794 }
1795 1795
@@ -2002,7 +2002,7 @@ static int brickmania_game_loop(void)
2002 ball[used_balls].tempy=0; 2002 ball[used_balls].tempy=0;
2003 ball[used_balls].tempx=0; 2003 ball[used_balls].tempx=0;
2004 ball[used_balls].pos_y=ON_PAD_POS_Y; 2004 ball[used_balls].pos_y=ON_PAD_POS_Y;
2005 ball[used_balls].pos_x=pad_pos_x+(pad_width/2)-2; 2005 ball[used_balls].pos_x=pad_pos_x+(pad_width/2)-HALFBALL;
2006 2006
2007 k--; 2007 k--;
2008 continue; 2008 continue;