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authorThomas Martitz <kugel@rockbox.org>2010-01-19 22:07:28 +0000
committerThomas Martitz <kugel@rockbox.org>2010-01-19 22:07:28 +0000
commit6915340f2d211723a79ddbbb7bde55ee00232ae5 (patch)
tree1df14359c00b9e1a1dc9eb7173b8d67f5e8ea278 /uisimulator
parent8d29cadaa1b92561862f1514c2cca3962e486d80 (diff)
downloadrockbox-6915340f2d211723a79ddbbb7bde55ee00232ae5.tar.gz
rockbox-6915340f2d211723a79ddbbb7bde55ee00232ae5.zip
Fix FS#10867 and a few more potential issues by imitate target scrollwheel behavior more (although that behavior is suboptimal imo). Also, default for maximum backlight brightness in the sim and move stuff into sim.h.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24289 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator')
-rw-r--r--uisimulator/common/backlight-sim.c17
-rw-r--r--uisimulator/sdl/button.c7
2 files changed, 18 insertions, 6 deletions
diff --git a/uisimulator/common/backlight-sim.c b/uisimulator/common/backlight-sim.c
index 74a715a035..aa8fe8e844 100644
--- a/uisimulator/common/backlight-sim.c
+++ b/uisimulator/common/backlight-sim.c
@@ -30,7 +30,11 @@ extern void lcd_awake(void);
30/* in uisimulator/sdl/lcd-bitmap.c and lcd-charcell.c */ 30/* in uisimulator/sdl/lcd-bitmap.c and lcd-charcell.c */
31extern void sim_backlight(int value); 31extern void sim_backlight(int value);
32 32
33static int old_val = 100; 33static inline int normalize_backlight(int val)
34{
35 /* normalize to xx% brightness for sdl */
36 return ((val - MIN_BRIGHTNESS_SETTING + 1) * 100)/MAX_BRIGHTNESS_SETTING;
37}
34 38
35bool _backlight_init(void) 39bool _backlight_init(void)
36{ 40{
@@ -39,12 +43,16 @@ bool _backlight_init(void)
39 43
40void _backlight_on(void) 44void _backlight_on(void)
41{ 45{
42 sim_backlight(old_val);
43#if defined(HAVE_LCD_ENABLE) 46#if defined(HAVE_LCD_ENABLE)
44 lcd_enable(true); 47 lcd_enable(true);
45#elif defined(HAVE_LCD_SLEEP) 48#elif defined(HAVE_LCD_SLEEP)
46 lcd_awake(); 49 lcd_awake();
47#endif 50#endif
51#if (CONFIG_BACKLIGHT_FADING != BACKLIGHT_FADING_SW_SETTING)
52 /* if we set the brightness to the settings value, then fading up
53 * is glitchy */
54 sim_backlight(normalize_backlight(backlight_brightness));
55#endif
48} 56}
49 57
50void _backlight_off(void) 58void _backlight_off(void)
@@ -58,10 +66,7 @@ void _backlight_off(void)
58#ifdef HAVE_BACKLIGHT_BRIGHTNESS 66#ifdef HAVE_BACKLIGHT_BRIGHTNESS
59void _backlight_set_brightness(int val) 67void _backlight_set_brightness(int val)
60{ 68{
61 int normalized = ((val - MIN_BRIGHTNESS_SETTING + 1) * 100) / MAX_BRIGHTNESS_SETTING; 69 sim_backlight(normalize_backlight(val));
62 sim_backlight(normalized);
63
64 old_val = normalized;
65} 70}
66#endif /* HAVE_BACKLIGHT_BRIGHTNESS */ 71#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
67#ifdef HAVE_BUTTON_LIGHT 72#ifdef HAVE_BUTTON_LIGHT
diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c
index fdabfcf5a4..0f9770dcac 100644
--- a/uisimulator/sdl/button.c
+++ b/uisimulator/sdl/button.c
@@ -29,6 +29,7 @@
29#include "misc.h" 29#include "misc.h"
30#include "sim_tasks.h" 30#include "sim_tasks.h"
31#include "button-sdl.h" 31#include "button-sdl.h"
32#include "backlight.h"
32 33
33#include "debug.h" 34#include "debug.h"
34 35
@@ -1275,6 +1276,12 @@ void button_event(int key, bool pressed)
1275 * store the scroll forward/back buttons in their button data for 1276 * store the scroll forward/back buttons in their button data for
1276 * the button_read call. 1277 * the button_read call.
1277 */ 1278 */
1279#ifdef HAVE_BACKLIGHT
1280 backlight_on();
1281#endif
1282#ifdef HAVE_BUTTON_LIGHT
1283 buttonlight_on();
1284#endif
1278 queue_post(&button_queue, new_btn, 1<<24); 1285 queue_post(&button_queue, new_btn, 1<<24);
1279 new_btn &= ~(BUTTON_SCROLL_FWD | BUTTON_SCROLL_BACK); 1286 new_btn &= ~(BUTTON_SCROLL_FWD | BUTTON_SCROLL_BACK);
1280 } 1287 }