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authorJens Arnold <amiconn@rockbox.org>2008-04-02 22:16:14 +0000
committerJens Arnold <amiconn@rockbox.org>2008-04-02 22:16:14 +0000
commit5c87a98b97b9ab6bd9647bb0bb8d00f58d5f179b (patch)
treeb61feaa66d26f63df09f03d0cb6921ac80edf560 /uisimulator
parentcdae493f96150808007883a7fb0b582d46af4a1a (diff)
downloadrockbox-5c87a98b97b9ab6bd9647bb0bb8d00f58d5f179b.tar.gz
rockbox-5c87a98b97b9ab6bd9647bb0bb8d00f58d5f179b.zip
Greyscale library: * Implement linearisation curve flipping for 1st/2nd Gen iPods (LCD is inverted when backlight is on, so the curve is also inverted). This needs a slight extension of is_backlight_on() functionality in the core. * Thorough recalibration of all reachable greyscale targets, and #ifdef cleanup. * Reduce on-target gamma a bit, because the displayable contrast range of a monochrome/greyscale isn't that high.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16936 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator')
-rw-r--r--uisimulator/sdl/button.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c
index 03f7dc1e96..15764da900 100644
--- a/uisimulator/sdl/button.c
+++ b/uisimulator/sdl/button.c
@@ -883,14 +883,16 @@ void button_event(int key, bool pressed)
883#ifdef HAVE_BACKLIGHT 883#ifdef HAVE_BACKLIGHT
884#ifdef HAVE_REMOTE_LCD 884#ifdef HAVE_REMOTE_LCD
885 if (btn & BUTTON_REMOTE) { 885 if (btn & BUTTON_REMOTE) {
886 if (!remote_filter_first_keypress || is_remote_backlight_on()) 886 if (!remote_filter_first_keypress
887 || is_remote_backlight_on(false))
887 queue_post(&button_queue, btn, data); 888 queue_post(&button_queue, btn, data);
888 else 889 else
889 skip_remote_release = true; 890 skip_remote_release = true;
890 } 891 }
891 else 892 else
892#endif 893#endif
893 if (!filter_first_keypress || is_backlight_on()) 894 if (!filter_first_keypress
895 || is_backlight_on(false))
894 queue_post(&button_queue, btn, data); 896 queue_post(&button_queue, btn, data);
895 else 897 else
896 skip_release = true; 898 skip_release = true;