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authorJens Arnold <amiconn@rockbox.org>2006-02-19 13:34:12 +0000
committerJens Arnold <amiconn@rockbox.org>2006-02-19 13:34:12 +0000
commit237d3c4c4b9d4ae1ee48ab812b83009761811604 (patch)
tree0222738324467191968fe1d3ee81d7130c390a6c /uisimulator
parent1b45b130dcee36b1f9f7965fd0b062789bb99bc0 (diff)
downloadrockbox-237d3c4c4b9d4ae1ee48ab812b83009761811604.tar.gz
rockbox-237d3c4c4b9d4ae1ee48ab812b83009761811604.zip
Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8738 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator')
-rw-r--r--uisimulator/sdl/button.c16
-rw-r--r--uisimulator/win32/button.c16
-rw-r--r--uisimulator/x11/button-x11.c13
3 files changed, 37 insertions, 8 deletions
diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c
index 671cf12d5c..72224315a2 100644
--- a/uisimulator/sdl/button.c
+++ b/uisimulator/sdl/button.c
@@ -39,7 +39,6 @@ static int btn = 0; /* Hopefully keeps track of currently pressed keys... */
39 39
40void button_event(int key, bool pressed) 40void button_event(int key, bool pressed)
41{ 41{
42 bool post = false;
43 int new_btn = 0; 42 int new_btn = 0;
44 int diff = 0; 43 int diff = 0;
45 static int count = 0; 44 static int count = 0;
@@ -47,6 +46,7 @@ void button_event(int key, bool pressed)
47 static int repeat_speed = REPEAT_INTERVAL_START; 46 static int repeat_speed = REPEAT_INTERVAL_START;
48 static int repeat_count = 0; 47 static int repeat_count = 0;
49 static bool repeat = false; 48 static bool repeat = false;
49 static bool post = false;
50 50
51 switch (key) 51 switch (key)
52 { 52 {
@@ -175,7 +175,8 @@ void button_event(int key, bool pressed)
175 { 175 {
176 if ( repeat ) 176 if ( repeat )
177 { 177 {
178 count--; 178 if (!post)
179 count--;
179 if (count == 0) 180 if (count == 0)
180 { 181 {
181 post = true; 182 post = true;
@@ -203,9 +204,18 @@ void button_event(int key, bool pressed)
203 if ( post ) 204 if ( post )
204 { 205 {
205 if(repeat) 206 if(repeat)
206 queue_post(&button_queue, BUTTON_REPEAT | btn, NULL); 207 {
208 if (queue_empty(&button_queue))
209 {
210 queue_post(&button_queue, BUTTON_REPEAT | btn, NULL);
211 post = false;
212 }
213 }
207 else 214 else
215 {
208 queue_post(&button_queue, btn, NULL); 216 queue_post(&button_queue, btn, NULL);
217 post = false;
218 }
209 219
210#ifdef HAVE_REMOTE_LCD 220#ifdef HAVE_REMOTE_LCD
211 if(btn & BUTTON_REMOTE) 221 if(btn & BUTTON_REMOTE)
diff --git a/uisimulator/win32/button.c b/uisimulator/win32/button.c
index 7996af583d..8f21fe4396 100644
--- a/uisimulator/win32/button.c
+++ b/uisimulator/win32/button.c
@@ -40,7 +40,6 @@ static int btn = 0; /* Hopefully keeps track of currently pressed keys... */
40 40
41void button_event(int key, bool pressed) 41void button_event(int key, bool pressed)
42{ 42{
43 bool post = false;
44 int new_btn = 0; 43 int new_btn = 0;
45 int diff = 0; 44 int diff = 0;
46 static int count = 0; 45 static int count = 0;
@@ -48,6 +47,7 @@ void button_event(int key, bool pressed)
48 static int repeat_speed = REPEAT_INTERVAL_START; 47 static int repeat_speed = REPEAT_INTERVAL_START;
49 static int repeat_count = 0; 48 static int repeat_count = 0;
50 static bool repeat = false; 49 static bool repeat = false;
50 static bool post = false;
51 51
52 switch (key) 52 switch (key)
53 { 53 {
@@ -176,7 +176,8 @@ void button_event(int key, bool pressed)
176 { 176 {
177 if ( repeat ) 177 if ( repeat )
178 { 178 {
179 count--; 179 if (!post)
180 count--;
180 if (count == 0) 181 if (count == 0)
181 { 182 {
182 post = true; 183 post = true;
@@ -204,9 +205,18 @@ void button_event(int key, bool pressed)
204 if ( post ) 205 if ( post )
205 { 206 {
206 if(repeat) 207 if(repeat)
207 queue_post(&button_queue, BUTTON_REPEAT | btn, NULL); 208 {
209 if (queue_empty(&button_queue))
210 {
211 queue_post(&button_queue, BUTTON_REPEAT | btn, NULL);
212 post = false;
213 }
214 }
208 else 215 else
216 {
209 queue_post(&button_queue, btn, NULL); 217 queue_post(&button_queue, btn, NULL);
218 post = false;
219 }
210 220
211#ifdef HAVE_REMOTE_LCD 221#ifdef HAVE_REMOTE_LCD
212 if(btn & BUTTON_REMOTE) 222 if(btn & BUTTON_REMOTE)
diff --git a/uisimulator/x11/button-x11.c b/uisimulator/x11/button-x11.c
index 08b09cf8cb..673f71ea7b 100644
--- a/uisimulator/x11/button-x11.c
+++ b/uisimulator/x11/button-x11.c
@@ -55,13 +55,13 @@ static void button_tick(void)
55 static int repeat_speed = REPEAT_INTERVAL_START; 55 static int repeat_speed = REPEAT_INTERVAL_START;
56 static int repeat_count = 0; 56 static int repeat_count = 0;
57 static bool repeat = false; 57 static bool repeat = false;
58 static bool post = false;
58 int diff; 59 int diff;
59 int btn; 60 int btn;
60 61
61 /* only poll every X ticks */ 62 /* only poll every X ticks */
62 if ( ++tick >= POLL_FREQUENCY ) 63 if ( ++tick >= POLL_FREQUENCY )
63 { 64 {
64 bool post = false;
65 button_read(); 65 button_read();
66 btn = button_state; 66 btn = button_state;
67 67
@@ -115,9 +115,18 @@ static void button_tick(void)
115 if ( post ) 115 if ( post )
116 { 116 {
117 if (repeat) 117 if (repeat)
118 queue_post(&button_queue, BUTTON_REPEAT | btn, NULL); 118 {
119 if (queue_empty(&button_queue))
120 {
121 queue_post(&button_queue, BUTTON_REPEAT | btn, NULL);
122 post = false;
123 }
124 }
119 else 125 else
126 {
120 queue_post(&button_queue, btn, NULL); 127 queue_post(&button_queue, btn, NULL);
128 post = false;
129 }
121#ifdef HAVE_REMOTE_LCD 130#ifdef HAVE_REMOTE_LCD
122 if(btn & BUTTON_REMOTE) 131 if(btn & BUTTON_REMOTE)
123 remote_backlight_on(); 132 remote_backlight_on();