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authorMichael Sevakis <jethead71@rockbox.org>2008-03-25 02:34:12 +0000
committerMichael Sevakis <jethead71@rockbox.org>2008-03-25 02:34:12 +0000
commit27cf67733936abd75fcb1f8da765977cd75906ee (patch)
treef894211a8a0c77b402dd3250b2bee2d17dcfe13f /uisimulator/sdl/SOURCES
parentbc2f8fd8f38a3e010cd67bbac358f6e9991153c6 (diff)
downloadrockbox-27cf67733936abd75fcb1f8da765977cd75906ee.tar.gz
rockbox-27cf67733936abd75fcb1f8da765977cd75906ee.zip
Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16791 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/sdl/SOURCES')
-rw-r--r--uisimulator/sdl/SOURCES2
1 files changed, 1 insertions, 1 deletions
diff --git a/uisimulator/sdl/SOURCES b/uisimulator/sdl/SOURCES
index 7971c57163..1d5b498248 100644
--- a/uisimulator/sdl/SOURCES
+++ b/uisimulator/sdl/SOURCES
@@ -1,5 +1,5 @@
1button.c 1button.c
2kernel.c 2kernel-sdl.c
3#ifdef HAVE_LCD_BITMAP 3#ifdef HAVE_LCD_BITMAP
4lcd-bitmap.c 4lcd-bitmap.c
5#elif defined(HAVE_LCD_CHARCELLS) 5#elif defined(HAVE_LCD_CHARCELLS)