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authorThomas Martitz <kugel@rockbox.org>2010-05-15 21:02:47 +0000
committerThomas Martitz <kugel@rockbox.org>2010-05-15 21:02:47 +0000
commit3d0cee8abbaf764958743e8a7851eee94e60a913 (patch)
treea96b1ec825003a71643a7da4707c300f64824f82 /uisimulator/common/stubs.c
parentdcf442e61f21fb2aef5ce7de0547f733557b156e (diff)
downloadrockbox-3d0cee8abbaf764958743e8a7851eee94e60a913.tar.gz
rockbox-3d0cee8abbaf764958743e8a7851eee94e60a913.zip
- Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c.
- Refactor the program startup. main() is now in main.c like on target, and the implicit application thread will now act as our main thread (previously a separate one was created for this in thread initialization). This is part of Rockbox as an application and is the first step to make an application port from the uisimulator. In a further step the sim bits from the sdl build will be separated out. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26065 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/common/stubs.c')
-rw-r--r--uisimulator/common/stubs.c16
1 files changed, 0 insertions, 16 deletions
diff --git a/uisimulator/common/stubs.c b/uisimulator/common/stubs.c
index d1ec4ec6c2..d4a9af126c 100644
--- a/uisimulator/common/stubs.c
+++ b/uisimulator/common/stubs.c
@@ -314,25 +314,9 @@ void cpu_sleep(bool enabled)
314 (void)enabled; 314 (void)enabled;
315} 315}
316 316
317void button_set_flip(bool yesno)
318{
319 (void)yesno;
320}
321
322#ifdef HAVE_TOUCHPAD_SENSITIVITY_SETTING 317#ifdef HAVE_TOUCHPAD_SENSITIVITY_SETTING
323void touchpad_set_sensitivity(int level) 318void touchpad_set_sensitivity(int level)
324{ 319{
325 (void)level; 320 (void)level;
326} 321}
327#endif 322#endif
328
329void system_exception_wait(void)
330{
331 thread_sdl_exception_wait();
332}
333
334void system_reboot(void)
335{
336 thread_sdl_exception_wait();
337}
338