summaryrefslogtreecommitdiff
path: root/manual
diff options
context:
space:
mode:
authorJean-Louis Biasini <jlbiasini@gmail.com>2012-11-21 01:51:15 +0200
committerAmaury Pouly <amaury.pouly@gmail.com>2012-12-26 17:30:08 +0100
commit7c488f50530ddf477d4334a40a6eb286cf5c64ab (patch)
tree3b41e53f339110dbc7a843a92065515919180aee /manual
parentc96f580d63c6de4c949a8e9eddd5133d5d32ca77 (diff)
downloadrockbox-7c488f50530ddf477d4334a40a6eb286cf5c64ab.tar.gz
rockbox-7c488f50530ddf477d4334a40a6eb286cf5c64ab.zip
[FUZE+] Rockblox plugin slight keymaps update
1) slight keymaps update Remove mapping of BUTTON_BACK reseting game to avoid pressing it involuntary. Direct mapping of BUTTON_POWER to go into menu. 2) manual updated Change-Id: I28875104c4a4058216532b9aa12bb2defabcca6d Reviewed-on: http://gerrit.rockbox.org/352 Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Diffstat (limited to 'manual')
-rw-r--r--manual/plugins/rockblox.tex34
1 files changed, 17 insertions, 17 deletions
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex
index 87df038e45..7ae3d66fca 100644
--- a/manual/plugins/rockblox.tex
+++ b/manual/plugins/rockblox.tex
@@ -8,23 +8,23 @@ gain points. For every ten lines completed, the game level increases, making
8the blocks fall faster. If the pile of blocks reaches the ceiling, the game is over. 8the blocks fall faster. If the pile of blocks reaches the ceiling, the game is over.
9 9
10\begin{btnmap} 10\begin{btnmap}
11 \opt{RECORDER_PAD}{\ButtonFOne} 11 \nopt{SANSA_FUZEPLUS_PAD}{
12 \opt{PLAYER_PAD}{\ButtonStop+\ButtonMenu} 12 \opt{RECORDER_PAD}{\ButtonFOne}
13 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} 13 \opt{PLAYER_PAD}{\ButtonStop+\ButtonMenu}
14 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} 14 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
15 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay} 15 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
16 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} 16 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
17 \opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonUp} 17 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
18 \opt{GIGABEAT_PAD}{\ButtonA} 18 \opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonUp}
19 \opt{MROBE100_PAD}{\ButtonDisplay} 19 \opt{GIGABEAT_PAD}{\ButtonA}
20 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} 20 \opt{MROBE100_PAD}{\ButtonDisplay}
21 \opt{COWON_D2_PAD}{\ButtonMenu} 21 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
22 \opt{SANSA_FUZEPLUS_PAD}{Long \ButtonBack} 22 \opt{COWON_D2_PAD}{\ButtonMenu}
23 \opt{PBELL_VIBE500_PAD}{\ButtonCancel} 23 \opt{PBELL_VIBE500_PAD}{\ButtonCancel}
24 \opt{MPIO_HD300_PAD}{\ButtonRec} 24 \opt{MPIO_HD300_PAD}{\ButtonRec}
25 \opt{HAVEREMOTEKEYMAP}{& } 25 \opt{HAVEREMOTEKEYMAP}{& }
26 & Restart game\\ 26 & Restart game\\
27 27 }
28 \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% 28 \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
29 ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% 29 ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD%
30 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD% 30 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD%