diff options
author | Marianne Arnold <pixelma@rockbox.org> | 2008-09-16 23:24:31 +0000 |
---|---|---|
committer | Marianne Arnold <pixelma@rockbox.org> | 2008-09-16 23:24:31 +0000 |
commit | 017c25cdc13e551debf65d22db894448bc14bedc (patch) | |
tree | 17a5fe0155a4e333ef7f36fe4a4dd2a931cae69f /manual | |
parent | cf978b9fa3152587be1376dc6028502a5a720e97 (diff) | |
download | rockbox-017c25cdc13e551debf65d22db894448bc14bedc.tar.gz rockbox-017c25cdc13e551debf65d22db894448bc14bedc.zip |
Manual - plugin button tables: fill out missing info for the c200 pad (chip8emulator, doom, snake, snake2, wormlet), also update the table in clock.tex (was outdated for all and missing the mode and skin 'shortcuts'), add a small note about how to quit credits, change the list of the four direction buttons in some tex files (minesweeper, flipit, sudoku) so that the line can break and won't overlap, correct the position of } in rockblox.tex to not let the 'pause' line appear when it doesn't exist on a target. Break overly long lines.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18535 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual')
-rw-r--r-- | manual/plugins/chip8emulator.tex | 15 | ||||
-rw-r--r-- | manual/plugins/chopper.tex | 2 | ||||
-rw-r--r-- | manual/plugins/clock.tex | 44 | ||||
-rw-r--r-- | manual/plugins/credits.tex | 4 | ||||
-rw-r--r-- | manual/plugins/doom.tex | 23 | ||||
-rw-r--r-- | manual/plugins/flipit.tex | 6 | ||||
-rw-r--r-- | manual/plugins/minesweeper.tex | 19 | ||||
-rw-r--r-- | manual/plugins/rockblox.tex | 28 | ||||
-rw-r--r-- | manual/plugins/snake.tex | 5 | ||||
-rw-r--r-- | manual/plugins/snake2.tex | 22 | ||||
-rw-r--r-- | manual/plugins/sudoku.tex | 6 | ||||
-rw-r--r-- | manual/plugins/wormlet.tex | 26 |
12 files changed, 117 insertions, 83 deletions
diff --git a/manual/plugins/chip8emulator.tex b/manual/plugins/chip8emulator.tex index 6789b5dab9..d598b3a972 100644 --- a/manual/plugins/chip8emulator.tex +++ b/manual/plugins/chip8emulator.tex | |||
@@ -39,8 +39,8 @@ The default keymappings are: | |||
39 | \begin{sideways} | 39 | \begin{sideways} |
40 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 40 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
41 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 41 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
42 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} | 42 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} |
43 | \end{sideways} | 43 | \end{sideways} |
44 | & | 44 | & |
45 | % Key "0" | 45 | % Key "0" |
46 | & | 46 | & |
@@ -57,6 +57,7 @@ The default keymappings are: | |||
57 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack} | 57 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack} |
58 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} | 58 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} |
59 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} | 59 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} |
60 | \opt{SANSA_C200_PAD}{\ButtonVolUp} | ||
60 | \end{sideways} | 61 | \end{sideways} |
61 | & | 62 | & |
62 | % Key "3" | 63 | % Key "3" |
@@ -67,20 +68,23 @@ The default keymappings are: | |||
67 | \end{sideways} | 68 | \end{sideways} |
68 | % Key "4" | 69 | % Key "4" |
69 | \begin{sideways} | 70 | \begin{sideways} |
70 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft} | 71 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD% |
72 | ,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft} | ||
71 | \end{sideways} | 73 | \end{sideways} |
72 | & | 74 | & |
73 | % Key "5" | 75 | % Key "5" |
74 | \begin{sideways} | 76 | \begin{sideways} |
75 | \opt{RECORDER_PAD}{\ButtonPlay} | 77 | \opt{RECORDER_PAD}{\ButtonPlay} |
76 | \opt{ONDIO_PAD}{\ButtonMenu} | 78 | \opt{ONDIO_PAD}{\ButtonMenu} |
77 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} | 79 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD% |
80 | ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} | ||
78 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 81 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
79 | \end{sideways} | 82 | \end{sideways} |
80 | & | 83 | & |
81 | % Key "6" | 84 | % Key "6" |
82 | \begin{sideways} | 85 | \begin{sideways} |
83 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight} | 86 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD% |
87 | ,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight} | ||
84 | \end{sideways} | 88 | \end{sideways} |
85 | & | 89 | & |
86 | % Key "7" | 90 | % Key "7" |
@@ -96,6 +100,7 @@ The default keymappings are: | |||
96 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd} | 100 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd} |
97 | \opt{IAUDIO_X5_PAD}{\ButtonDown} | 101 | \opt{IAUDIO_X5_PAD}{\ButtonDown} |
98 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} | 102 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} |
103 | \opt{SANSA_C200_PAD}{\ButtonVolDown} | ||
99 | \end{sideways} | 104 | \end{sideways} |
100 | & | 105 | & |
101 | % Key "9" | 106 | % Key "9" |
diff --git a/manual/plugins/chopper.tex b/manual/plugins/chopper.tex index 1ddc7c6ab0..460a1b0b52 100644 --- a/manual/plugins/chopper.tex +++ b/manual/plugins/chopper.tex | |||
@@ -11,7 +11,7 @@ | |||
11 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect} | 11 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect} |
12 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect{} / \ButtonUp} | 12 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect{} / \ButtonUp} |
13 | \opt{GIGABEAT_S_PAD}{\ButtonSelect{} / \ButtonMenu} | 13 | \opt{GIGABEAT_S_PAD}{\ButtonSelect{} / \ButtonMenu} |
14 | & Make chopper fly\\ | 14 | & Make chopper fly\\ |
15 | 15 | ||
16 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 16 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
17 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower} | 17 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower} |
diff --git a/manual/plugins/clock.tex b/manual/plugins/clock.tex index 8760109ed8..034004e947 100644 --- a/manual/plugins/clock.tex +++ b/manual/plugins/clock.tex | |||
@@ -7,23 +7,36 @@ This is a fully featured analogue and digital clock plugin. | |||
7 | 7 | ||
8 | \begin{table} | 8 | \begin{table} |
9 | \begin{btnmap}{}{} | 9 | \begin{btnmap}{}{} |
10 | \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOn} | 10 | \ButtonLeft{} / \ButtonRight |
11 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD}{\ButtonPlay} | 11 | & Cycle through modes \\ |
12 | \opt{SANSA_E200_PAD}{\ButtonUp} | 12 | \opt{RECORDER_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD% |
13 | \opt{GIGABEAT_PAD}{\ButtonA} | 13 | ,MROBE100_PAD}{\ButtonUp{} / \ButtonDown} |
14 | & Start / Stop Counter \\ | 14 | \opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} |
15 | \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOn} | 15 | \opt{SANSA_C200_PAD}{\ButtonVolUp{} / \ButtonVolDown} |
16 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD}{\ButtonPlay} | 16 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} |
17 | \opt{GIGABEAT_PAD}{\ButtonA} | 17 | & Cycle through skins \\ |
18 | (Hold) & Reset Counter \\ | 18 | \opt{RECORDER_PAD}{\ButtonFOne} |
19 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | ||
20 | \opt{IRIVER_H300_PAD}{\ButtonMode} | ||
21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} | ||
22 | \opt{SANSA_C200_PAD,SANSA_E200_PAD}{\ButtonDown} | ||
23 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
24 | & Main Menu \\ | ||
19 | \opt{RECORDER_PAD}{\ButtonPlay} | 25 | \opt{RECORDER_PAD}{\ButtonPlay} |
20 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonSelect} | ||
21 | \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} | ||
22 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 26 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
23 | & Main Menu \\ | 27 | \opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD% |
28 | ,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect} | ||
29 | & Start / Stop Counter \\ | ||
30 | Long | ||
31 | \opt{RECORDER_PAD_PAD}{\ButtonPlay}% | ||
32 | \opt{IRIVER_H10_PAD}{\ButtonRew}% | ||
33 | \opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD% | ||
34 | ,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect} | ||
35 | & Reset Counter \\ | ||
24 | \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff} | 36 | \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff} |
25 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 37 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu + \ButtonSelect} |
26 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} | 38 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD% |
39 | ,MROBE100_PAD}{\ButtonPower} | ||
27 | & Save Settings (if enabled) and Exit \\ | 40 | & Save Settings (if enabled) and Exit \\ |
28 | \end{btnmap} | 41 | \end{btnmap} |
29 | \end{table} | 42 | \end{table} |
@@ -33,7 +46,8 @@ This is a fully featured analogue and digital clock plugin. | |||
33 | \item[View Clock] Exits the menu and returns to the current clock mode display. | 46 | \item[View Clock] Exits the menu and returns to the current clock mode display. |
34 | \item[Mode Selector] Opens a menu from which you can select a clock mode to view. | 47 | \item[Mode Selector] Opens a menu from which you can select a clock mode to view. |
35 | \item[Counter Settings] Opens a menu from which you can adjust settings pertaining to the counter. | 48 | \item[Counter Settings] Opens a menu from which you can adjust settings pertaining to the counter. |
36 | \item[Mode Settings] Opens a menu from which you can adjust settings pertaining to the current clock mode. | 49 | \item[Mode Settings] Opens a menu from which you can adjust settings pertaining to |
50 | the current clock mode (analog, digital, binary). | ||
37 | \item[General Settings] | 51 | \item[General Settings] |
38 | \begin{description} | 52 | \begin{description} |
39 | \item[Reset Settings] | 53 | \item[Reset Settings] |
diff --git a/manual/plugins/credits.tex b/manual/plugins/credits.tex index 395bb23910..b1d4702311 100644 --- a/manual/plugins/credits.tex +++ b/manual/plugins/credits.tex | |||
@@ -2,5 +2,5 @@ | |||
2 | \subsection{Credits} | 2 | \subsection{Credits} |
3 | The credits plugin scrolls the entire list of the names of all the Rockbox | 3 | The credits plugin scrolls the entire list of the names of all the Rockbox |
4 | contributors after displaying the Rockbox logo and version. This plugin is | 4 | contributors after displaying the Rockbox logo and version. This plugin is |
5 | called when selecting \setting{Rockbox Info} from the \setting{Info} section of | 5 | called when selecting \setting{Version} from the \setting{System} section of |
6 | the Rockbox main menu. | 6 | the Rockbox main menu. Exit at any time by pressing \ActionStdCancel. |
diff --git a/manual/plugins/doom.tex b/manual/plugins/doom.tex index 9dbb3de5ae..cf2aaba80a 100644 --- a/manual/plugins/doom.tex +++ b/manual/plugins/doom.tex | |||
@@ -76,23 +76,25 @@ Rockdoom options, you will need to quit your current game and restart the plugin | |||
76 | \subsubsection{Keys} | 76 | \subsubsection{Keys} |
77 | \begin{table} | 77 | \begin{table} |
78 | \begin{btnmap}{}{} | 78 | \begin{btnmap}{}{} |
79 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} | 79 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD% |
80 | ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} | ||
80 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu} | 81 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu} |
81 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} | 82 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} |
82 | & Move Forward \\ | 83 | & Move Forward \\ |
83 | % | 84 | % |
84 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown & Down\\} | 85 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD% |
86 | ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown & Down\\} | ||
85 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\} | 87 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\} |
86 | % | 88 | % |
87 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft} | 89 | \ButtonLeft |
88 | & Turn Left \\ | 90 | & Turn Left \\ |
89 | % | 91 | % |
90 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight} | 92 | \ButtonRight |
91 | & Turn Right \\ | 93 | & Turn Right \\ |
92 | % | 94 | % |
93 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} | 95 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} |
94 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay} | 96 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay} |
95 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} | 97 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect} |
96 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 98 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
97 | \opt{GIGABEAT_PAD}{\ButtonA} | 99 | \opt{GIGABEAT_PAD}{\ButtonA} |
98 | \opt{MROBE100_PAD}{\ButtonDisplay} | 100 | \opt{MROBE100_PAD}{\ButtonDisplay} |
@@ -101,19 +103,19 @@ Rockdoom options, you will need to quit your current game and restart the plugin | |||
101 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 103 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
102 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu} | 104 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu} |
103 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 105 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
104 | \opt{SANSA_E200_PAD}{\ButtonRec} | 106 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} |
105 | \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} | 107 | \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} |
106 | & Open \\ | 108 | & Open \\ |
107 | % | 109 | % |
108 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 110 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
109 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{Hold switch} | 111 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{Hold switch} |
110 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} | 112 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD% |
113 | ,MROBE100_PAD}{\ButtonPower} | ||
111 | & Escape \\ | 114 | & Escape \\ |
112 | % | 115 | % |
113 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD} | 116 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD% |
114 | {\ButtonSelect} | 117 | ,GIGABEAT_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect} |
115 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 118 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
116 | \opt{SANSA_E200_PAD}{\ButtonScrollBack} | ||
117 | & Enter \\ | 119 | & Enter \\ |
118 | % | 120 | % |
119 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 121 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
@@ -121,6 +123,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin | |||
121 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 123 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
122 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 124 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
123 | \opt{SANSA_E200_PAD}{\ButtonScrollFwd} | 125 | \opt{SANSA_E200_PAD}{\ButtonScrollFwd} |
126 | \opt{SANSA_C200_PAD}{\ButtonVolUp} | ||
124 | \opt{GIGABEAT_PAD}{\ButtonVolDown} | 127 | \opt{GIGABEAT_PAD}{\ButtonVolDown} |
125 | & Change Weapon \\ | 128 | & Change Weapon \\ |
126 | % | 129 | % |
diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex index d842f70e53..20538a8808 100644 --- a/manual/plugins/flipit.tex +++ b/manual/plugins/flipit.tex | |||
@@ -9,9 +9,9 @@ a screen containing tokens of only one colour. | |||
9 | \begin{btnmap}{}{} | 9 | \begin{btnmap}{}{} |
10 | \opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight} | 10 | \opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight} |
11 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} | 11 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} |
12 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} | 12 | {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight} |
13 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} | 13 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight} |
14 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | 14 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight} |
15 | & Move the cursor \\ | 15 | & Move the cursor \\ |
16 | \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay} | 16 | \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay} |
17 | \opt{ONDIO_PAD}{\ButtonMenu} | 17 | \opt{ONDIO_PAD}{\ButtonMenu} |
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex index 3feb879986..7e95a6db38 100644 --- a/manual/plugins/minesweeper.tex +++ b/manual/plugins/minesweeper.tex | |||
@@ -24,26 +24,23 @@ the location of a mine, it can be tagged to avoid accidentally | |||
24 | 24 | ||
25 | \begin{table} | 25 | \begin{table} |
26 | \begin{btnmap}{}{} | 26 | \begin{btnmap}{}{} |
27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} | 27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight} |
28 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} | 28 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD% |
29 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} | 29 | ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight} |
30 | \opt{IRIVER_H10_PAD} | 30 | \opt{IRIVER_H10_PAD} |
31 | {\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | 31 | {\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight} |
32 | & Move the cursor across the minefield \\ | 32 | & Move the cursor across the minefield \\ |
33 | % | 33 | % |
34 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack | 34 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack |
35 | & Scroll through the entire minefield \\}% | ||
36 | % | ||
37 | \opt{SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack | ||
38 | & Scroll through the entire minefield \\}% | 35 | & Scroll through the entire minefield \\}% |
39 | % | 36 | % |
40 | \opt{RECORDER_PAD}{\ButtonFOne/\ButtonOn} | 37 | \opt{RECORDER_PAD}{\ButtonFOne/\ButtonOn} |
41 | \opt{ONDIO_PAD}{\ButtonMenu} | 38 | \opt{ONDIO_PAD}{\ButtonMenu} |
42 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn/\ButtonRec} | 39 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec} |
43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 40 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
44 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 41 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
45 | \opt{SANSA_E200_PAD}{\ButtonRec} | 42 | \opt{SANSA_E200_PAD}{\ButtonRec} |
46 | \opt{SANSA_C200_PAD}{\ButtonSelect/\ButtonVolDown} | 43 | \opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown} |
47 | \opt{GIGABEAT_PAD}{\ButtonA} | 44 | \opt{GIGABEAT_PAD}{\ButtonA} |
48 | \opt{MROBE100_PAD}{\ButtonDisplay} | 45 | \opt{MROBE100_PAD}{\ButtonDisplay} |
49 | & Toggle flag on / off \\ | 46 | & Toggle flag on / off \\ |
@@ -53,7 +50,7 @@ the location of a mine, it can be tagged to avoid accidentally | |||
53 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} | 50 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} |
54 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect} | 51 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect} |
55 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 52 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
56 | \opt{SANSA_C200_PAD}{Long \ButtonSelect/\ButtonVolUp} | 53 | \opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp} |
57 | & Reveal the contents of the current square \\ | 54 | & Reveal the contents of the current square \\ |
58 | % | 55 | % |
59 | \opt{RECORDER_PAD}{\ButtonFThree} | 56 | \opt{RECORDER_PAD}{\ButtonFThree} |
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index 84887a5d80..c8a8fd57d8 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex | |||
@@ -9,16 +9,20 @@ pile of blocks reach the ceiling the game is over. | |||
9 | 9 | ||
10 | \begin{table} | 10 | \begin{table} |
11 | \begin{btnmap}{}{} | 11 | \begin{btnmap}{}{} |
12 | \opt{RECORDER_PAD}{\ButtonFOne} | 12 | \nopt{ONDIO_PAD,PLAYER_PAD}{ |
13 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 13 | \opt{RECORDER_PAD}{\ButtonFOne} |
14 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} | 14 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
15 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} |
16 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} | 16 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
17 | \opt{GIGABEAT_PAD}{\ButtonA} | 17 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} |
18 | \opt{MROBE100_PAD}{\ButtonDisplay} | 18 | \opt{GIGABEAT_PAD}{\ButtonA} |
19 | \nopt{ONDIO_PAD}{& Restart game\\} | 19 | \opt{MROBE100_PAD}{\ButtonDisplay} |
20 | \ButtonLeft & Move left\\ | 20 | & Restart game\\ |
21 | \ButtonRight & Move right\\ | 21 | } |
22 | \ButtonLeft | ||
23 | & Move left\\ | ||
24 | \ButtonRight | ||
25 | & Move right\\ | ||
22 | \opt{PLAYER_PAD}{\ButtonMenu} | 26 | \opt{PLAYER_PAD}{\ButtonMenu} |
23 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} | 27 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} |
24 | {\ButtonDown} | 28 | {\ButtonDown} |
@@ -53,8 +57,10 @@ pile of blocks reach the ceiling the game is over. | |||
53 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 57 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
54 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 58 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
55 | & Drop\\ | 59 | & Drop\\ |
56 | \opt{hold_button}{\ButtonHold{} switch} | 60 | \opt{hold_button}{ |
61 | \ButtonHold{} switch | ||
57 | & Pause\\ | 62 | & Pause\\ |
63 | } | ||
58 | \opt{PLAYER_PAD}{\ButtonStop} | 64 | \opt{PLAYER_PAD}{\ButtonStop} |
59 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 65 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
60 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} | 66 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} |
diff --git a/manual/plugins/snake.tex b/manual/plugins/snake.tex index 76f2780890..efafe23e02 100644 --- a/manual/plugins/snake.tex +++ b/manual/plugins/snake.tex | |||
@@ -7,13 +7,14 @@ end when the snake touches either the borders of the screen or itself. | |||
7 | 7 | ||
8 | \begin{table} | 8 | \begin{table} |
9 | \begin{btnmap}{}{} | 9 | \begin{btnmap}{}{} |
10 | \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown} | 10 | \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% |
11 | ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown} | ||
11 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay} | 12 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay} |
12 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} | 13 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} |
13 | & Change levels (1 is slowest, 9 is fastest)\\ | 14 | & Change levels (1 is slowest, 9 is fastest)\\ |
14 | % | 15 | % |
15 | \opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 16 | \opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
16 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} | 17 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} |
17 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 18 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
18 | \opt{ONDIO_PAD}{\ButtonMenu} | 19 | \opt{ONDIO_PAD}{\ButtonMenu} |
19 | & Toggle Play/Pause\\ | 20 | & Toggle Play/Pause\\ |
diff --git a/manual/plugins/snake2.tex b/manual/plugins/snake2.tex index 44ede6a1a0..dccef0e7d7 100644 --- a/manual/plugins/snake2.tex +++ b/manual/plugins/snake2.tex | |||
@@ -10,30 +10,32 @@ into itself. | |||
10 | \begin{table} | 10 | \begin{table} |
11 | \begin{btnmap}{}{} | 11 | \begin{btnmap}{}{} |
12 | \multicolumn{2}{c}{\textbf{In menu}}\\\hline | 12 | \multicolumn{2}{c}{\textbf{In menu}}\\\hline |
13 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} | 13 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% |
14 | {\ButtonUp/\ButtonDown} | 14 | ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown} |
15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
16 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} | 16 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} |
17 | & Set game speed\\ | 17 | & Set game speed\\ |
18 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} | 18 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD% |
19 | {\ButtonRight/\ButtonLeft} | 19 | ,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight/\ButtonLeft} |
20 | \opt{ONDIO_PAD}{\ButtonRight} | 20 | \opt{ONDIO_PAD}{\ButtonRight} |
21 | & Select starting maze\\ | 21 | & Select starting maze\\ |
22 | \opt{RECORDER_PAD}{\ButtonFThree} | 22 | \opt{RECORDER_PAD}{\ButtonFThree} |
23 | \opt{ONDIO_PAD}{\ButtonLeft} | 23 | \opt{ONDIO_PAD}{\ButtonLeft} |
24 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 24 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
25 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 25 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
26 | \opt{SANSA_E200_PAD}{\ButtonRec} | 26 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} |
27 | \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} | 27 | \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} |
28 | & Select game type (A or B)\\ | 28 | & Select game type (A or B)\\ |
29 | \opt{RECORDER_PAD}{\ButtonPlay} | 29 | \opt{RECORDER_PAD}{\ButtonPlay} |
30 | \opt{ONDIO_PAD}{\ButtonMenu} | 30 | \opt{ONDIO_PAD}{\ButtonMenu} |
31 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 31 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} | 32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD% |
33 | ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} | ||
33 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 34 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
34 | & Start the game\\\hline | 35 | & Start the game\\\hline |
35 | \multicolumn{2}{c}{\textbf{In game}}\\\hline | 36 | \multicolumn{2}{c}{\textbf{In game}}\\\hline |
36 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} | 37 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% |
38 | ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} | ||
37 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} | 39 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} |
38 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} | 40 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} |
39 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | 41 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} |
@@ -41,12 +43,14 @@ into itself. | |||
41 | \opt{RECORDER_PAD}{\ButtonPlay} | 43 | \opt{RECORDER_PAD}{\ButtonPlay} |
42 | \opt{ONDIO_PAD}{\ButtonMenu} | 44 | \opt{ONDIO_PAD}{\ButtonMenu} |
43 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 45 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
44 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} | 46 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD% |
47 | ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} | ||
45 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 48 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
46 | & Pause and resume the game\\ | 49 | & Pause and resume the game\\ |
47 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 50 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
48 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 51 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
49 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} | 52 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD% |
53 | ,MROBE100_PAD}{\ButtonPower} | ||
50 | & Quit\\ | 54 | & Quit\\ |
51 | \end{btnmap} | 55 | \end{btnmap} |
52 | \end{table} | 56 | \end{table} |
diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex index eda9d0eb1a..77ca715de7 100644 --- a/manual/plugins/sudoku.tex +++ b/manual/plugins/sudoku.tex | |||
@@ -28,9 +28,9 @@ These are \emph{NOT} saved when saving the game. | |||
28 | \begin{table} | 28 | \begin{table} |
29 | \begin{btnmap}{}{} | 29 | \begin{btnmap}{}{} |
30 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} | 30 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} |
31 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} | 31 | {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight} |
32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} |
33 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | 33 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight} |
34 | & Move the cursor\\ | 34 | & Move the cursor\\ |
35 | % | 35 | % |
36 | \opt{RECORDER_PAD}{\ButtonPlay} | 36 | \opt{RECORDER_PAD}{\ButtonPlay} |
diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex index a1d1c286c4..3d548e038e 100644 --- a/manual/plugins/wormlet.tex +++ b/manual/plugins/wormlet.tex | |||
@@ -66,19 +66,23 @@ Game controls:} | |||
66 | \renewcommand{\arraystretch}{1.0} | 66 | \renewcommand{\arraystretch}{1.0} |
67 | } | 67 | } |
68 | 68 | ||
69 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{ | 69 | \nopt{RECORDER_PAD}{ |
70 | \begin{table} | 70 | \begin{table} |
71 | \begin{btnmap}{}{} | 71 | \begin{btnmap}{}{} |
72 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} | 72 | \ButtonLeft |
73 | {\ButtonLeft} & Turn left\\ | 73 | & Turn left\\ |
74 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} | 74 | \ButtonRight |
75 | {\ButtonRight} & Turn right\\ | 75 | & Turn right\\ |
76 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} | 76 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD% |
77 | \opt{IPOD_4G_PAD}{\ButtonMenu} | 77 | ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} |
78 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} & Turn Up\\ | 78 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu} |
79 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown} | 79 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} |
80 | \opt{IPOD_4G_PAD}{\ButtonPlay} | 80 | & Turn Up\\ |
81 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} & Turn Down\\ | 81 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD% |
82 | ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown} | ||
83 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay} | ||
84 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} | ||
85 | & Turn Down\\ | ||
82 | \end{btnmap} | 86 | \end{btnmap} |
83 | \end{table} | 87 | \end{table} |
84 | } | 88 | } |