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authorFranklin Wei <franklin@rockbox.org>2020-06-27 20:24:31 -0400
committerFranklin Wei <franklin@rockbox.org>2020-06-27 20:28:46 -0400
commit7da8137bdb333d4f8424d098d90331e1fb83fb45 (patch)
treefe6bd0e5c535cafa61a0cf06740b02f9ce1cd6f0 /manual/rockbox_interface/main.tex
parentc02a9c5ab3b0d2c4a6d9fb0e558fa5e8e9271770 (diff)
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puzzles: fix crash when loading a corrupt save
I misread the documentation here, thinking that the pointer would be set to *point to* a null byte, not to a null pointer itself. [1] [1]: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/devel/midend.html#identify-game Change-Id: I9b76bba9b1611dfd8e05d076a69f7554b5b74c53
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