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authorNils Wallménius <nils@rockbox.org>2009-03-28 09:21:27 +0000
committerNils Wallménius <nils@rockbox.org>2009-03-28 09:21:27 +0000
commit24ae50699d0b467497c4584945917720347550db (patch)
tree789c527fee16263399ab106b03a1f9e8d1f6b77b /manual/plugins
parentdca04925c60da528c4713e5066b877736f125510 (diff)
downloadrockbox-24ae50699d0b467497c4584945917720347550db.tar.gz
rockbox-24ae50699d0b467497c4584945917720347550db.zip
Jewels: accept FS#9947 changing 'Resume Game' in the game menu to 'Resume Saved Game' to be less confusing. Bring up the in-game menu using the regular menu button on h100/h300/gigabeat S. Add keymap to the manual for gigabeat S
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20561 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins')
-rw-r--r--manual/plugins/jewels.tex17
1 files changed, 8 insertions, 9 deletions
diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex
index 36ab6eb494..bd9aa6addf 100644
--- a/manual/plugins/jewels.tex
+++ b/manual/plugins/jewels.tex
@@ -13,27 +13,26 @@ after every one hundred points and randomly clears several jewels.
13\begin{table} 13\begin{table}
14 \begin{btnmap}{}{} 14 \begin{btnmap}{}{}
15 \ButtonLeft/\ButtonRight/\\ 15 \ButtonLeft/\ButtonRight/\\
16 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD} 16 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
17 {\ButtonUp/\ButtonDown} 17 {\ButtonUp/\ButtonDown}
18 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay} 18 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay}
19 \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} 19 \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
20 & Move the cursor around the jewels \\ 20 & Move the cursor around the jewels \\
21 \opt{RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay} 21 \opt{RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
22 \opt{ONDIO_PAD}{\ButtonMenu} 22 \opt{ONDIO_PAD}{\ButtonMenu}
23 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD} 23 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
24 {\ButtonSelect} 24 {\ButtonSelect}
25 & Select a jewel \\ 25 & Select a jewel \\
26 \opt{RECORDER_PAD,IRIVER_H10_PAD}{Long \ButtonPlay}% 26 \opt{RECORDER_PAD,IRIVER_H10_PAD}{Long \ButtonPlay}%
27 \opt{ONDIO_PAD}{Long \ButtonMenu}% 27 \opt{ONDIO_PAD}{Long \ButtonMenu}%
28 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}% 28 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode{} or Long \ButtonSelect}
29 \opt{GIGABEAT_S_PAD}{\ButtonMenu{} or Long \ButtonSelect}
30 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}%
29 {Long \ButtonSelect}% 31 {Long \ButtonSelect}%
30 \nopt{IPOD_4G_PAD,IPOD_3G_PAD}{% start here because latex didn't like skipping the bottom row
31 & Show the in-game menu \\ 32 & Show the in-game menu \\
32 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}% 33 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff & Exit \\}%
33 \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}{\ButtonPower}% 34 \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}{\ButtonPower & Exit \\}%
34 & Exit \\}% 35
35 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{% only finish this row for Ipods here
36 & Show the in-game menu \\}%
37 \end{btnmap} 36 \end{btnmap}
38\end{table} 37\end{table}
39 38