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authorFranklin Wei <frankhwei536@gmail.com>2014-12-24 11:43:28 -0500
committerMichael Giacomelli <giac2000@hotmail.com>2014-12-28 02:48:42 +0100
commit193c5df75d3b6d9e3442e42fa26fd8ccc4c5e3aa (patch)
tree1afbe3a32d57b7689686a715de549a441efc0314 /manual/plugins
parente7c282fed754bfc4a2fbdc2e8e1a7598b5fae27c (diff)
downloadrockbox-193c5df75d3b6d9e3442e42fa26fd8ccc4c5e3aa.tar.gz
rockbox-193c5df75d3b6d9e3442e42fa26fd8ccc4c5e3aa.zip
XWorld: cleanup
- Comment keymaps.h - Tie XWORLD_DEBUG into ROCKBOX_HAS_LOGF to ease debugging - Fix up the manual a little bit Change-Id: I12cfb58001199036cd67dbaa27f164e6790a199d Reviewed-on: http://gerrit.rockbox.org/1084 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
Diffstat (limited to 'manual/plugins')
-rw-r--r--manual/plugins/xworld.tex14
1 files changed, 8 insertions, 6 deletions
diff --git a/manual/plugins/xworld.tex b/manual/plugins/xworld.tex
index 32e3ecbf78..4ea7559b6b 100644
--- a/manual/plugins/xworld.tex
+++ b/manual/plugins/xworld.tex
@@ -3,8 +3,10 @@
3In this cinematic, award winning platform game by Éric Chahi, you must evade capture 3In this cinematic, award winning platform game by Éric Chahi, you must evade capture
4and do your best to escape an alien planet. After an experiment goes awry the hero 4and do your best to escape an alien planet. After an experiment goes awry the hero
5must team up with an unlikely ally, when they both become fugitives on another world. 5must team up with an unlikely ally, when they both become fugitives on another world.
6XWorld requires the data files, bank* and memlist.bin, from the original "Another World" 6XWorld requires the data files, \fname{BANK*} and \fname{MEMLIST.BIN}, from the original ``Another World''
7PC game to be copied into the .rockbox/xworld/ directory before the game can be played. 7PC game to be copied into the \fname{.rockbox/xworld/} directory before the game can be played.
8
9Additionally, ``extra'' data files that modify the in-game strings and font can be placed in the \fname{.rockbox/xworld/} directory with the names \fname{xworld.strings} and \fname{xworld.font}, respectively.
8 10
9\begin{btnmap} 11\begin{btnmap}
10 % 12 %
@@ -37,9 +39,9 @@ PC game to be copied into the .rockbox/xworld/ directory before the game can be
37 ,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD% 39 ,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD%
38 ,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD% 40 ,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD%
39 ,IRIVER_H10_PAD} 41 ,IRIVER_H10_PAD}
40 {\ButtonLeft / \ButtonRight} 42 {\ButtonLeft{} / \ButtonRight}
41 \opt{HAVE_TOUCHSCREEN}{\TouchMidLeft / \TouchMidRight} 43 \opt{HAVE_TOUCHSCREEN}{\TouchMidLeft{} / \TouchMidRight}
42 \opt{PBELL_VIBE500_PAD}{\ButtonMenu / \ButtonPlay} 44 \opt{PBELL_VIBE500_PAD}{\ButtonMenu{} / \ButtonPlay}
43 \opt{HAVEREMOTEKEYMAP}{& } 45 \opt{HAVEREMOTEKEYMAP}{& }
44 & Move Left and Right\\ 46 & Move Left and Right\\
45 % 47 %
@@ -75,7 +77,7 @@ PC game to be copied into the .rockbox/xworld/ directory before the game can be
75 \opt{HM801_PAD}{\ButtonNext} 77 \opt{HM801_PAD}{\ButtonNext}
76 \opt{PBELL_VIBE500_PAD}{\ButtonRec} 78 \opt{PBELL_VIBE500_PAD}{\ButtonRec}
77 \opt{IRIVER_H10_PAD}{\ButtonPlay} 79 \opt{IRIVER_H10_PAD}{\ButtonPlay}
78 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonMenu / \ButtonSelect} 80 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonMenu{} / \ButtonSelect}
79 \opt{HAVEREMOTEKEYMAP}{& } 81 \opt{HAVEREMOTEKEYMAP}{& }
80 & Menu\\ 82 & Menu\\
81\end{btnmap} 83\end{btnmap}