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author | Marianne Arnold <pixelma@rockbox.org> | 2007-10-16 00:17:27 +0000 |
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committer | Marianne Arnold <pixelma@rockbox.org> | 2007-10-16 00:17:27 +0000 |
commit | 3145ad5f282ca9b568e37e6d0e1ff1f548476dc8 (patch) | |
tree | 231c3e729a23fb24bfd1165433eab274faa3fd9b /manual/plugins/sudoku.tex | |
parent | 0d3ca0032d60f6ced6432c08b75b68218e75c79d (diff) | |
download | rockbox-3145ad5f282ca9b568e37e6d0e1ff1f548476dc8.tar.gz rockbox-3145ad5f282ca9b568e37e6d0e1ff1f548476dc8.zip |
Manual: fill out some more button tables in the plugin chapter especially for the c200 but added missing information or corrections for other players as well where found missing (mainly Gigabeat and H10). More to come...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15131 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/sudoku.tex')
-rw-r--r-- | manual/plugins/sudoku.tex | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex index 90aa2f4c41..a738ab195b 100644 --- a/manual/plugins/sudoku.tex +++ b/manual/plugins/sudoku.tex | |||
@@ -27,8 +27,8 @@ These are \emph{NOT} saved when saving the game. | |||
27 | 27 | ||
28 | \begin{table} | 28 | \begin{table} |
29 | \begin{btnmap}{}{} | 29 | \begin{btnmap}{}{} |
30 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD} | 30 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD} |
31 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} | 31 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} |
32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
33 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | 33 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} |
34 | & Move the cursor\\ | 34 | & Move the cursor\\ |
@@ -40,6 +40,7 @@ These are \emph{NOT} saved when saving the game. | |||
40 | \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonSelect} | 40 | \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonSelect} |
41 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 41 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
42 | \opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} | 42 | \opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} |
43 | \opt{SANSA_C200_PAD}{\ButtonSelect/\ButtonVolUp/\ButtonVolDown} | ||
43 | & Change number under the cursor\\ | 44 | & Change number under the cursor\\ |
44 | % | 45 | % |
45 | \opt{RECORDER_PAD}{Long \ButtonPlay} | 46 | \opt{RECORDER_PAD}{Long \ButtonPlay} |
@@ -49,6 +50,7 @@ These are \emph{NOT} saved when saving the game. | |||
49 | \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{Long \ButtonSelect} | 50 | \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{Long \ButtonSelect} |
50 | \opt{IRIVER_H10_PAD}{Long \ButtonRew} | 51 | \opt{IRIVER_H10_PAD}{Long \ButtonRew} |
51 | \opt{SANSA_E200_PAD}{Long \ButtonScrollUp/\ButtonScrollDown} | 52 | \opt{SANSA_E200_PAD}{Long \ButtonScrollUp/\ButtonScrollDown} |
53 | \opt{SANSA_C200_PAD}{Long \ButtonSelect/\ButtonVolUp/\ButtonVolDown} | ||
52 | & Constantly changing the number under the cursor\\ | 54 | & Constantly changing the number under the cursor\\ |
53 | % | 55 | % |
54 | \opt{RECORDER_PAD}{\ButtonFOne} | 56 | \opt{RECORDER_PAD}{\ButtonFOne} |
@@ -57,11 +59,12 @@ These are \emph{NOT} saved when saving the game. | |||
57 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD}{\ButtonMenu} | 59 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD}{\ButtonMenu} |
58 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 60 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
59 | \opt{SANSA_E200_PAD}{\ButtonSelect} | 61 | \opt{SANSA_E200_PAD}{\ButtonSelect} |
62 | \opt{SANSA_C200_PAD}{\ButtonPower} | ||
60 | & Open Menu\\ | 63 | & Open Menu\\ |
61 | % | 64 | % |
62 | \opt{RECORDER_PAD}{\ButtonFTwo} | 65 | \opt{RECORDER_PAD}{\ButtonFTwo} |
63 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} | 66 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} |
64 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec} | 67 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} |
65 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} | 68 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} |
66 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 69 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
67 | \opt{GIGABEAT_PAD}{\ButtonA} | 70 | \opt{GIGABEAT_PAD}{\ButtonA} |
@@ -70,6 +73,7 @@ These are \emph{NOT} saved when saving the game. | |||
70 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 73 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
71 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} | 74 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} |
72 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit} | 75 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit} |
76 | \opt{SANSA_C200_PAD}{Long \ButtonPower} | ||
73 | & Quit\\ | 77 | & Quit\\ |
74 | % | 78 | % |
75 | \end{btnmap} | 79 | \end{btnmap} |