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author | Marianne Arnold <pixelma@rockbox.org> | 2011-01-17 18:30:18 +0000 |
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committer | Marianne Arnold <pixelma@rockbox.org> | 2011-01-17 18:30:18 +0000 |
commit | b43b4936a108e857d794264724ed7c6399bc5aac (patch) | |
tree | 89d9a586820a45f7bab5ed67d9f73e5f4224d81a /manual/plugins/rockboy.tex | |
parent | 4d46f4ddffba6651a458227d3061c47762242b7e (diff) | |
download | rockbox-b43b4936a108e857d794264724ed7c6399bc5aac.tar.gz rockbox-b43b4936a108e857d794264724ed7c6399bc5aac.zip |
Pick up the target rename completion in the manual started in r27823 ... this time taking care of the Iriver targets. This fixes a few issues with wrongly in- or excluded parts (e.g. pacbox missing from the H100 manual, invadrox wrongly included in the small H10 manual as the plugin's main.tex already used the new names without making sure they are there). If possible replace 'target name' \opts with sensible feature \opts. Fix small mistakes and break too long lines discovered along the way.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29075 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/rockboy.tex')
-rw-r--r-- | manual/plugins/rockboy.tex | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex index a363a89f7b..a30d07ccdb 100644 --- a/manual/plugins/rockboy.tex +++ b/manual/plugins/rockboy.tex | |||
@@ -82,7 +82,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or | |||
82 | \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonHold{} switch} | 82 | \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonHold{} switch} |
83 | \opt{HAVEREMOTEKEYMAP}{& } | 83 | \opt{HAVEREMOTEKEYMAP}{& } |
84 | & Cycle display scaling modes\\ | 84 | & Cycle display scaling modes\\ |
85 | % | 85 | % defined for the Recorders and targets with 160x128x2 displays (H100, M5) |
86 | } | 86 | } |
87 | \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff} | 87 | \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff} |
88 | \opt{IRIVER_H100_PAD}{\ButtonMode} | 88 | \opt{IRIVER_H100_PAD}{\ButtonMode} |
@@ -115,7 +115,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or | |||
115 | Choose whether the original aspect ratio should be kept when scaling | 115 | Choose whether the original aspect ratio should be kept when scaling |
116 | the picture to the screen% | 116 | the picture to the screen% |
117 | % targets with bigger displays than the original gameboy | 117 | % targets with bigger displays than the original gameboy |
118 | \opt{gigabeat,h300,ipodcolor,ipodvideo,e200,e200v2}{ | 118 | \opt{gigabeat,iriverh300,ipodcolor,ipodvideo,e200,e200v2}{ |
119 | or whether it should be displayed unscaled% | 119 | or whether it should be displayed unscaled% |
120 | }. | 120 | }. |
121 | \item[Screen Rotate.] | 121 | \item[Screen Rotate.] |